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<HTML>
<HEAD><TITLE>BWidget</TITLE></HEAD>
<BODY BGCOLOR=white>
<IMG SRC="constr.gif" WIDTH="40" HEIGHT="40"> Under construction ...<BR>
<DL><DT><I><A HREF="#descr">NAME</A></I></DT>
<DD><B>BWidget</B>
- Description text
</DD></DL>
<DL>
<DT><I><A HREF="#wc">COMMAND</A></I></DT>
<DD>BWidget::<A HREF="#XLFDfont"><B>XLFDfont</B></A>
<I>cmd</I>
?<I>arg...</I>?
</DD>
<DD>BWidget::<A HREF="#assert"><B>assert</B></A>
<I>exp</I>
?<I>msg</I>?
</DD>
<DD>BWidget::<A HREF="#badOptionString"><B>badOptionString</B></A>
<I>type</I>
<I>value</I>
<I>list</I>
</DD>
<DD>BWidget::<A HREF="#clonename"><B>clonename</B></A>
<I>menu</I>
</DD>
<DD>BWidget::<A HREF="#focus"><B>focus</B></A>
<I>option</I>
<I>path</I>
</DD>
<DD>BWidget::<A HREF="#get3dcolor"><B>get3dcolor</B></A>
<I>path</I>
<I>bgcolor</I>
</DD>
<DD>BWidget::<A HREF="#getname"><B>getname</B></A>
<I>name</I>
</DD>
<DD>BWidget::<A HREF="#grab"><B>grab</B></A>
<I>option</I>
<I>path</I>
</DD>
<DD>BWidget::<A HREF="#lreorder"><B>lreorder</B></A>
<I>list</I>
<I>neworder</I>
</DD>
<DD>BWidget::<A HREF="#parsetext"><B>parsetext</B></A>
<I>text</I>
</DD>
<DD>BWidget::<A HREF="#place"><B>place</B></A>
<I>path</I>
<I>w</I>
<I>h</I>
?<I>arg...</I>?
</DD>
</DL>
<BR><HR WIDTH="100%"><BR>
<B><A NAME="descr"></A>DESCRIPTION</B><BR>
<P>
Description text
</P>
<HR WIDTH="50%"><BR>
<B><A NAME="wc">COMMAND</A></B><BR>
<DL><DT><A NAME="XLFDfont">BWidget::<B>XLFDfont</B></A>
<I>cmd</I>
?<I>arg...</I>?
</DT><DD>
Description text
</DD></DL>
<DL><DT><A NAME="assert">BWidget::<B>assert</B></A>
<I>exp</I>
?<I>msg</I>?
</DT><DD>
Description text
</DD></DL>
<DL><DT><A NAME="badOptionString">BWidget::<B>badOptionString</B></A>
<I>type</I>
<I>value</I>
<I>list</I>
</DT><DD>
Return a proper error string for a <i>value</i> of <i>type</i> that doesn't
match <i>list</i>.
</DD></DL>
<DL><DT><A NAME="clonename">BWidget::<B>clonename</B></A>
<I>menu</I>
</DT><DD>
Description text
</DD></DL>
<DL><DT><A NAME="focus">BWidget::<B>focus</B></A>
<I>option</I>
<I>path</I>
</DT><DD>
Description text
</DD></DL>
<DL><DT><A NAME="get3dcolor">BWidget::<B>get3dcolor</B></A>
<I>path</I>
<I>bgcolor</I>
</DT><DD>
Description text
</DD></DL>
<DL><DT><A NAME="getname">BWidget::<B>getname</B></A>
<I>name</I>
</DT><DD>
Description text
</DD></DL>
<DL><DT><A NAME="grab">BWidget::<B>grab</B></A>
<I>option</I>
<I>path</I>
</DT><DD>
Description text
</DD></DL>
<DL><DT><A NAME="lreorder">BWidget::<B>lreorder</B></A>
<I>list</I>
<I>neworder</I>
</DT><DD>
Description text
</DD></DL>
<DL><DT><A NAME="parsetext">BWidget::<B>parsetext</B></A>
<I>text</I>
</DT><DD>
Description text
</DD></DL>
<DL><DT><A NAME="place">BWidget::<B>place</B></A>
<I>path</I>
<I>w</I>
<I>h</I>
?<I>arg...</I>?
</DT><DD>
Used to position and resise the widget specified by
<I>path</I>. <I>w</I> and <I>h</I> are used to specify the requested
width and height of the <I>path</I> widget for use by <B>wm
geometry</B>. The placement of the widget relative to other widgets or
the screen is controlled by additional arguments:
<DL>
<DT><B>at</B> <I>x</I> <I>y</I></DT>
<DD>Place the widget specified by the <I>path</I> argument at screen
position x,y. See <B>wm geometry</B> for information about window
placement values.</DD>
<DT><B>center</B> <I>?widget?</I></DT>
<DD>Place the <I>path</I> widget centered against <I>widget</I> or against the
root widget if <I>widget</I> is not given.</DD>
<DT><B>left</B> <I>?widget?</I></DT>
<DT><B>right</B> <I>?widget?</I></DT>
<DD>Place the <I>path</I> widget either left or right of the
reference widget (or the root widget if <I>widget</I> is not
specified). If the reference widget's position is such that the newly
placed window might be obscured then the opposite side will be tried.</DD>
<DT><B>above</B> <I>?widget?</I></DT>
<DT><B>below</B> <I>?widget?</I></DT>
<DD>As for left/right above, this option causes the widget to be
placed either above or below the reference widget with the opposite
placement being attempted if the newly placed widget will not be visible.
</DL>
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