1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182
|
/*
* AC3 decoder
* Copyright (c) 2001 Fabrice Bellard.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file ac3dec.c
* AC3 decoder.
*/
//#define DEBUG
#include "avcodec.h"
#include "libac3/ac3.h"
/* currently, I use libac3 which is Copyright (C) Aaron Holtzman and
released under the GPL license. I may reimplement it someday... */
typedef struct AC3DecodeState {
uint8_t inbuf[4096]; /* input buffer */
uint8_t *inbuf_ptr;
int frame_size;
int flags;
int channels;
ac3_state_t state;
} AC3DecodeState;
static int ac3_decode_init(AVCodecContext *avctx)
{
AC3DecodeState *s = avctx->priv_data;
ac3_init ();
s->inbuf_ptr = s->inbuf;
s->frame_size = 0;
return 0;
}
stream_samples_t samples;
/**** the following two functions comes from ac3dec */
static inline int blah (int32_t i)
{
if (i > 0x43c07fff)
return 32767;
else if (i < 0x43bf8000)
return -32768;
else
return i - 0x43c00000;
}
static inline void float_to_int (float * _f, int16_t * s16, int nchannels)
{
int i, j, c;
int32_t * f = (int32_t *) _f; // XXX assumes IEEE float format
j = 0;
nchannels *= 256;
for (i = 0; i < 256; i++) {
for (c = 0; c < nchannels; c += 256)
s16[j++] = blah (f[i + c]);
}
}
/**** end */
#define HEADER_SIZE 7
static int ac3_decode_frame(AVCodecContext *avctx,
void *data, int *data_size,
uint8_t *buf, int buf_size)
{
AC3DecodeState *s = avctx->priv_data;
uint8_t *buf_ptr;
int flags, i, len;
int sample_rate, bit_rate;
short *out_samples = data;
float level;
static const int ac3_channels[8] = {
2, 1, 2, 3, 3, 4, 4, 5
};
buf_ptr = buf;
while (buf_size > 0) {
len = s->inbuf_ptr - s->inbuf;
if (s->frame_size == 0) {
/* no header seen : find one. We need at least 7 bytes to parse it */
len = HEADER_SIZE - len;
if (len > buf_size)
len = buf_size;
memcpy(s->inbuf_ptr, buf_ptr, len);
buf_ptr += len;
s->inbuf_ptr += len;
buf_size -= len;
if ((s->inbuf_ptr - s->inbuf) == HEADER_SIZE) {
len = ac3_syncinfo (s->inbuf, &s->flags, &sample_rate, &bit_rate);
if (len == 0) {
/* no sync found : move by one byte (inefficient, but simple!) */
memcpy(s->inbuf, s->inbuf + 1, HEADER_SIZE - 1);
s->inbuf_ptr--;
} else {
s->frame_size = len;
/* update codec info */
avctx->sample_rate = sample_rate;
s->channels = ac3_channels[s->flags & 7];
if (s->flags & AC3_LFE)
s->channels++;
if (avctx->channels == 0)
/* No specific number of channel requested */
avctx->channels = s->channels;
else if (s->channels < avctx->channels) {
av_log( avctx, AV_LOG_INFO, "ac3dec: AC3 Source channels are less than specified: output to %d channels.. (frmsize: %d)\n", s->channels, len);
avctx->channels = s->channels;
}
avctx->bit_rate = bit_rate;
}
}
} else if (len < s->frame_size) {
len = s->frame_size - len;
if (len > buf_size)
len = buf_size;
memcpy(s->inbuf_ptr, buf_ptr, len);
buf_ptr += len;
s->inbuf_ptr += len;
buf_size -= len;
} else {
flags = s->flags;
if (avctx->channels == 1)
flags = AC3_MONO;
else if (avctx->channels == 2)
flags = AC3_STEREO;
else
flags |= AC3_ADJUST_LEVEL;
level = 1;
if (ac3_frame (&s->state, s->inbuf, &flags, &level, 384)) {
fail:
s->inbuf_ptr = s->inbuf;
s->frame_size = 0;
continue;
}
for (i = 0; i < 6; i++) {
if (ac3_block (&s->state))
goto fail;
float_to_int (*samples, out_samples + i * 256 * avctx->channels, avctx->channels);
}
s->inbuf_ptr = s->inbuf;
s->frame_size = 0;
*data_size = 6 * avctx->channels * 256 * sizeof(int16_t);
break;
}
}
return buf_ptr - buf;
}
static int ac3_decode_end(AVCodecContext *s)
{
return 0;
}
AVCodec ac3_decoder = {
"ac3",
CODEC_TYPE_AUDIO,
CODEC_ID_AC3,
sizeof(AC3DecodeState),
ac3_decode_init,
NULL,
ac3_decode_end,
ac3_decode_frame,
};
|