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/*
* Simple free lossless/lossy audio codec
* Copyright (c) 2004 Alex Beregszaszi
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config_components.h"
#include "libavutil/mem.h"
#include "avcodec.h"
#include "codec_internal.h"
#include "decode.h"
#include "encode.h"
#include "get_bits.h"
#include "golomb.h"
#include "put_golomb.h"
#include "rangecoder.h"
/**
* @file
* Simple free lossless/lossy audio codec
* Based on Paul Francis Harrison's Bonk (http://www.logarithmic.net/pfh/bonk)
* Written and designed by Alex Beregszaszi
*
* TODO:
* - CABAC put/get_symbol
* - independent quantizer for channels
* - >2 channels support
* - more decorrelation types
* - more tap_quant tests
* - selectable intlist writers/readers (bonk-style, golomb, cabac)
*/
#define MAX_CHANNELS 2
#define MID_SIDE 0
#define LEFT_SIDE 1
#define RIGHT_SIDE 2
typedef struct SonicContext {
int version;
int minor_version;
int lossless, decorrelation;
int num_taps, downsampling;
double quantization;
int channels, samplerate, block_align, frame_size;
int *tap_quant;
int *int_samples;
int *coded_samples[MAX_CHANNELS];
// for encoding
int *tail;
int tail_size;
int *window;
int window_size;
// for decoding
int *predictor_k;
int *predictor_state[MAX_CHANNELS];
} SonicContext;
#define LATTICE_SHIFT 10
#define SAMPLE_SHIFT 4
#define LATTICE_FACTOR (1 << LATTICE_SHIFT)
#define SAMPLE_FACTOR (1 << SAMPLE_SHIFT)
#define BASE_QUANT 0.6
#define RATE_VARIATION 3.0
static inline int shift(int a,int b)
{
return (a+(1<<(b-1))) >> b;
}
static inline int shift_down(int a,int b)
{
return (a>>b)+(a<0);
}
#if CONFIG_SONIC_ENCODER || CONFIG_SONIC_LS_ENCODER
// Heavily modified Levinson-Durbin algorithm which
// copes better with quantization, and calculates the
// actual whitened result as it goes.
static void modified_levinson_durbin(int *window, int window_entries,
int *out, int out_entries, int channels, int *tap_quant)
{
int i;
int *state = window + window_entries;
memcpy(state, window, window_entries * sizeof(*state));
for (i = 0; i < out_entries; i++)
{
int step = (i+1)*channels, k, j;
double xx = 0.0, xy = 0.0;
int *x_ptr = &(window[step]);
int *state_ptr = &(state[0]);
j = window_entries - step;
for (;j>0;j--,x_ptr++,state_ptr++)
{
double x_value = *x_ptr;
double state_value = *state_ptr;
xx += state_value*state_value;
xy += x_value*state_value;
}
if (xx == 0.0)
k = 0;
else
k = (int)(floor(-xy/xx * (double)LATTICE_FACTOR / (double)(tap_quant[i]) + 0.5));
if (k > (LATTICE_FACTOR/tap_quant[i]))
k = LATTICE_FACTOR/tap_quant[i];
if (-k > (LATTICE_FACTOR/tap_quant[i]))
k = -(LATTICE_FACTOR/tap_quant[i]);
out[i] = k;
k *= tap_quant[i];
x_ptr = &(window[step]);
state_ptr = &(state[0]);
j = window_entries - step;
for (;j>0;j--,x_ptr++,state_ptr++)
{
int x_value = *x_ptr;
int state_value = *state_ptr;
*x_ptr = x_value + shift_down(k*state_value,LATTICE_SHIFT);
*state_ptr = state_value + shift_down(k*x_value, LATTICE_SHIFT);
}
}
}
static inline int code_samplerate(int samplerate)
{
switch (samplerate)
{
case 44100: return 0;
case 22050: return 1;
case 11025: return 2;
case 96000: return 3;
case 48000: return 4;
case 32000: return 5;
case 24000: return 6;
case 16000: return 7;
case 8000: return 8;
}
return AVERROR(EINVAL);
}
static av_cold int sonic_encode_init(AVCodecContext *avctx)
{
SonicContext *s = avctx->priv_data;
int *coded_samples;
PutBitContext pb;
int i;
s->version = 2;
if (avctx->ch_layout.nb_channels > MAX_CHANNELS)
{
av_log(avctx, AV_LOG_ERROR, "Only mono and stereo streams are supported by now\n");
return AVERROR(EINVAL); /* only stereo or mono for now */
}
if (avctx->ch_layout.nb_channels == 2)
s->decorrelation = MID_SIDE;
else
s->decorrelation = 3;
if (avctx->codec->id == AV_CODEC_ID_SONIC_LS)
{
s->lossless = 1;
s->num_taps = 32;
s->downsampling = 1;
s->quantization = 0.0;
}
else
{
s->num_taps = 128;
s->downsampling = 2;
s->quantization = 1.0;
}
// max tap 2048
if (s->num_taps < 32 || s->num_taps > 1024 || s->num_taps % 32) {
av_log(avctx, AV_LOG_ERROR, "Invalid number of taps\n");
return AVERROR_INVALIDDATA;
}
// generate taps
s->tap_quant = av_calloc(s->num_taps, sizeof(*s->tap_quant));
if (!s->tap_quant)
return AVERROR(ENOMEM);
for (i = 0; i < s->num_taps; i++)
s->tap_quant[i] = ff_sqrt(i+1);
s->channels = avctx->ch_layout.nb_channels;
s->samplerate = avctx->sample_rate;
s->block_align = 2048LL*s->samplerate/(44100*s->downsampling);
s->frame_size = s->channels*s->block_align*s->downsampling;
s->tail_size = s->num_taps*s->channels;
s->tail = av_calloc(s->tail_size, sizeof(*s->tail));
if (!s->tail)
return AVERROR(ENOMEM);
s->predictor_k = av_calloc(s->num_taps, sizeof(*s->predictor_k) );
if (!s->predictor_k)
return AVERROR(ENOMEM);
coded_samples = av_calloc(s->block_align, s->channels * sizeof(**s->coded_samples));
if (!coded_samples)
return AVERROR(ENOMEM);
for (i = 0; i < s->channels; i++, coded_samples += s->block_align)
s->coded_samples[i] = coded_samples;
s->int_samples = av_calloc(s->frame_size, sizeof(*s->int_samples));
s->window_size = ((2*s->tail_size)+s->frame_size);
s->window = av_calloc(s->window_size, 2 * sizeof(*s->window));
if (!s->window || !s->int_samples)
return AVERROR(ENOMEM);
avctx->extradata = av_mallocz(16);
if (!avctx->extradata)
return AVERROR(ENOMEM);
init_put_bits(&pb, avctx->extradata, 16*8);
put_bits(&pb, 2, s->version); // version
if (s->version >= 1)
{
if (s->version >= 2) {
put_bits(&pb, 8, s->version);
put_bits(&pb, 8, s->minor_version);
}
put_bits(&pb, 2, s->channels);
put_bits(&pb, 4, code_samplerate(s->samplerate));
}
put_bits(&pb, 1, s->lossless);
if (!s->lossless)
put_bits(&pb, 3, SAMPLE_SHIFT); // XXX FIXME: sample precision
put_bits(&pb, 2, s->decorrelation);
put_bits(&pb, 2, s->downsampling);
put_bits(&pb, 5, (s->num_taps >> 5)-1); // 32..1024
put_bits(&pb, 1, 0); // XXX FIXME: no custom tap quant table
flush_put_bits(&pb);
avctx->extradata_size = put_bytes_output(&pb);
av_log(avctx, AV_LOG_INFO, "Sonic: ver: %d.%d ls: %d dr: %d taps: %d block: %d frame: %d downsamp: %d\n",
s->version, s->minor_version, s->lossless, s->decorrelation, s->num_taps, s->block_align, s->frame_size, s->downsampling);
avctx->frame_size = s->block_align*s->downsampling;
return 0;
}
static av_cold int sonic_encode_close(AVCodecContext *avctx)
{
SonicContext *s = avctx->priv_data;
av_freep(&s->coded_samples[0]);
av_freep(&s->predictor_k);
av_freep(&s->tail);
av_freep(&s->tap_quant);
av_freep(&s->window);
av_freep(&s->int_samples);
return 0;
}
static av_always_inline av_flatten void put_symbol(RangeCoder *c, uint8_t *state, int v, int is_signed, uint64_t rc_stat[256][2], uint64_t rc_stat2[32][2]){
int i;
#define put_rac(C,S,B) \
do{\
if(rc_stat){\
rc_stat[*(S)][B]++;\
rc_stat2[(S)-state][B]++;\
}\
put_rac(C,S,B);\
}while(0)
if(v){
const int a= FFABS(v);
const int e= av_log2(a);
put_rac(c, state+0, 0);
if(e<=9){
for(i=0; i<e; i++){
put_rac(c, state+1+i, 1); //1..10
}
put_rac(c, state+1+i, 0);
for(i=e-1; i>=0; i--){
put_rac(c, state+22+i, (a>>i)&1); //22..31
}
if(is_signed)
put_rac(c, state+11 + e, v < 0); //11..21
}else{
for(i=0; i<e; i++){
put_rac(c, state+1+FFMIN(i,9), 1); //1..10
}
put_rac(c, state+1+9, 0);
for(i=e-1; i>=0; i--){
put_rac(c, state+22+FFMIN(i,9), (a>>i)&1); //22..31
}
if(is_signed)
put_rac(c, state+11 + 10, v < 0); //11..21
}
}else{
put_rac(c, state+0, 1);
}
#undef put_rac
}
static inline int intlist_write(RangeCoder *c, uint8_t *state, int *buf, int entries, int base_2_part)
{
int i;
for (i = 0; i < entries; i++)
put_symbol(c, state, buf[i], 1, NULL, NULL);
return 1;
}
static int sonic_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
const AVFrame *frame, int *got_packet_ptr)
{
SonicContext *s = avctx->priv_data;
RangeCoder c;
int i, j, ch, quant = 0, x = 0;
int ret;
const short *samples = (const int16_t*)frame->data[0];
uint8_t state[32];
if ((ret = ff_alloc_packet(avctx, avpkt, s->frame_size * 5 + 1000)) < 0)
return ret;
ff_init_range_encoder(&c, avpkt->data, avpkt->size);
ff_build_rac_states(&c, 0.05*(1LL<<32), 256-8);
memset(state, 128, sizeof(state));
// short -> internal
for (i = 0; i < s->frame_size; i++)
s->int_samples[i] = samples[i];
if (!s->lossless)
for (i = 0; i < s->frame_size; i++)
s->int_samples[i] = s->int_samples[i] << SAMPLE_SHIFT;
switch(s->decorrelation)
{
case MID_SIDE:
for (i = 0; i < s->frame_size; i += s->channels)
{
s->int_samples[i] += s->int_samples[i+1];
s->int_samples[i+1] -= shift(s->int_samples[i], 1);
}
break;
case LEFT_SIDE:
for (i = 0; i < s->frame_size; i += s->channels)
s->int_samples[i+1] -= s->int_samples[i];
break;
case RIGHT_SIDE:
for (i = 0; i < s->frame_size; i += s->channels)
s->int_samples[i] -= s->int_samples[i+1];
break;
}
memset(s->window, 0, s->window_size * sizeof(*s->window));
for (i = 0; i < s->tail_size; i++)
s->window[x++] = s->tail[i];
for (i = 0; i < s->frame_size; i++)
s->window[x++] = s->int_samples[i];
for (i = 0; i < s->tail_size; i++)
s->window[x++] = 0;
for (i = 0; i < s->tail_size; i++)
s->tail[i] = s->int_samples[s->frame_size - s->tail_size + i];
// generate taps
modified_levinson_durbin(s->window, s->window_size,
s->predictor_k, s->num_taps, s->channels, s->tap_quant);
if ((ret = intlist_write(&c, state, s->predictor_k, s->num_taps, 0)) < 0)
return ret;
for (ch = 0; ch < s->channels; ch++)
{
x = s->tail_size+ch;
for (i = 0; i < s->block_align; i++)
{
int sum = 0;
for (j = 0; j < s->downsampling; j++, x += s->channels)
sum += s->window[x];
s->coded_samples[ch][i] = sum;
}
}
// simple rate control code
if (!s->lossless)
{
double energy1 = 0.0, energy2 = 0.0;
for (ch = 0; ch < s->channels; ch++)
{
for (i = 0; i < s->block_align; i++)
{
double sample = s->coded_samples[ch][i];
energy2 += sample*sample;
energy1 += fabs(sample);
}
}
energy2 = sqrt(energy2/(s->channels*s->block_align));
energy1 = M_SQRT2*energy1/(s->channels*s->block_align);
// increase bitrate when samples are like a gaussian distribution
// reduce bitrate when samples are like a two-tailed exponential distribution
if (energy2 > energy1)
energy2 += (energy2-energy1)*RATE_VARIATION;
quant = (int)(BASE_QUANT*s->quantization*energy2/SAMPLE_FACTOR);
// av_log(avctx, AV_LOG_DEBUG, "quant: %d energy: %f / %f\n", quant, energy1, energy2);
quant = av_clip(quant, 1, 65534);
put_symbol(&c, state, quant, 0, NULL, NULL);
quant *= SAMPLE_FACTOR;
}
// write out coded samples
for (ch = 0; ch < s->channels; ch++)
{
if (!s->lossless)
for (i = 0; i < s->block_align; i++)
s->coded_samples[ch][i] = ROUNDED_DIV(s->coded_samples[ch][i], quant);
if ((ret = intlist_write(&c, state, s->coded_samples[ch], s->block_align, 1)) < 0)
return ret;
}
avpkt->size = ff_rac_terminate(&c, 0);
*got_packet_ptr = 1;
return 0;
}
#endif /* CONFIG_SONIC_ENCODER || CONFIG_SONIC_LS_ENCODER */
#if CONFIG_SONIC_DECODER
static const int samplerate_table[] =
{ 44100, 22050, 11025, 96000, 48000, 32000, 24000, 16000, 8000 };
static av_cold int sonic_decode_init(AVCodecContext *avctx)
{
SonicContext *s = avctx->priv_data;
int *tmp;
GetBitContext gb;
int i;
int ret;
s->channels = avctx->ch_layout.nb_channels;
s->samplerate = avctx->sample_rate;
if (!avctx->extradata)
{
av_log(avctx, AV_LOG_ERROR, "No mandatory headers present\n");
return AVERROR_INVALIDDATA;
}
ret = init_get_bits8(&gb, avctx->extradata, avctx->extradata_size);
if (ret < 0)
return ret;
s->version = get_bits(&gb, 2);
if (s->version >= 2) {
s->version = get_bits(&gb, 8);
s->minor_version = get_bits(&gb, 8);
}
if (s->version != 2)
{
av_log(avctx, AV_LOG_ERROR, "Unsupported Sonic version, please report\n");
return AVERROR_INVALIDDATA;
}
if (s->version >= 1)
{
int sample_rate_index;
s->channels = get_bits(&gb, 2);
sample_rate_index = get_bits(&gb, 4);
if (sample_rate_index >= FF_ARRAY_ELEMS(samplerate_table)) {
av_log(avctx, AV_LOG_ERROR, "Invalid sample_rate_index %d\n", sample_rate_index);
return AVERROR_INVALIDDATA;
}
s->samplerate = samplerate_table[sample_rate_index];
av_log(avctx, AV_LOG_INFO, "Sonicv2 chans: %d samprate: %d\n",
s->channels, s->samplerate);
}
if (s->channels > MAX_CHANNELS || s->channels < 1)
{
av_log(avctx, AV_LOG_ERROR, "Only mono and stereo streams are supported by now\n");
return AVERROR_INVALIDDATA;
}
av_channel_layout_uninit(&avctx->ch_layout);
avctx->ch_layout.order = AV_CHANNEL_ORDER_UNSPEC;
avctx->ch_layout.nb_channels = s->channels;
s->lossless = get_bits1(&gb);
if (!s->lossless)
skip_bits(&gb, 3); // XXX FIXME
s->decorrelation = get_bits(&gb, 2);
if (s->decorrelation != 3 && s->channels != 2) {
av_log(avctx, AV_LOG_ERROR, "invalid decorrelation %d\n", s->decorrelation);
return AVERROR_INVALIDDATA;
}
s->downsampling = get_bits(&gb, 2);
if (!s->downsampling) {
av_log(avctx, AV_LOG_ERROR, "invalid downsampling value\n");
return AVERROR_INVALIDDATA;
}
s->num_taps = (get_bits(&gb, 5)+1)<<5;
if (get_bits1(&gb)) // XXX FIXME
av_log(avctx, AV_LOG_INFO, "Custom quant table\n");
if (s->num_taps > 128)
return AVERROR_INVALIDDATA;
s->block_align = 2048LL*s->samplerate/(44100*s->downsampling);
s->frame_size = s->channels*s->block_align*s->downsampling;
// avctx->frame_size = s->block_align;
if (s->num_taps * s->channels > s->frame_size) {
av_log(avctx, AV_LOG_ERROR,
"number of taps times channels (%d * %d) larger than frame size %d\n",
s->num_taps, s->channels, s->frame_size);
return AVERROR_INVALIDDATA;
}
av_log(avctx, AV_LOG_INFO, "Sonic: ver: %d.%d ls: %d dr: %d taps: %d block: %d frame: %d downsamp: %d\n",
s->version, s->minor_version, s->lossless, s->decorrelation, s->num_taps, s->block_align, s->frame_size, s->downsampling);
// generate taps
s->tap_quant = av_calloc(s->num_taps, sizeof(*s->tap_quant));
if (!s->tap_quant)
return AVERROR(ENOMEM);
for (i = 0; i < s->num_taps; i++)
s->tap_quant[i] = ff_sqrt(i+1);
s->predictor_k = av_calloc(s->num_taps, sizeof(*s->predictor_k));
tmp = av_calloc(s->num_taps, s->channels * sizeof(**s->predictor_state));
if (!tmp)
return AVERROR(ENOMEM);
for (i = 0; i < s->channels; i++, tmp += s->num_taps)
s->predictor_state[i] = tmp;
tmp = av_calloc(s->block_align, s->channels * sizeof(**s->coded_samples));
if (!tmp)
return AVERROR(ENOMEM);
for (i = 0; i < s->channels; i++, tmp += s->block_align)
s->coded_samples[i] = tmp;
s->int_samples = av_calloc(s->frame_size, sizeof(*s->int_samples));
if (!s->int_samples)
return AVERROR(ENOMEM);
avctx->sample_fmt = AV_SAMPLE_FMT_S16;
return 0;
}
static av_cold int sonic_decode_close(AVCodecContext *avctx)
{
SonicContext *s = avctx->priv_data;
av_freep(&s->int_samples);
av_freep(&s->tap_quant);
av_freep(&s->predictor_k);
av_freep(&s->predictor_state[0]);
av_freep(&s->coded_samples[0]);
return 0;
}
static inline av_flatten int get_symbol(RangeCoder *c, uint8_t *state, int is_signed){
if(get_rac(c, state+0))
return 0;
else{
int i, e;
unsigned a;
e= 0;
while(get_rac(c, state+1 + FFMIN(e,9))){ //1..10
e++;
if (e > 31)
return AVERROR_INVALIDDATA;
}
a= 1;
for(i=e-1; i>=0; i--){
a += a + get_rac(c, state+22 + FFMIN(i,9)); //22..31
}
e= -(is_signed && get_rac(c, state+11 + FFMIN(e, 10))); //11..21
return (a^e)-e;
}
}
static inline int intlist_read(RangeCoder *c, uint8_t *state, int *buf, int entries, int base_2_part)
{
int i;
for (i = 0; i < entries; i++)
buf[i] = get_symbol(c, state, 1);
return 1;
}
static void predictor_init_state(int *k, int *state, int order)
{
int i;
for (i = order-2; i >= 0; i--)
{
int j, p, x = state[i];
for (j = 0, p = i+1; p < order; j++,p++)
{
int tmp = x + shift_down(k[j] * (unsigned)state[p], LATTICE_SHIFT);
state[p] += shift_down(k[j]* (unsigned)x, LATTICE_SHIFT);
x = tmp;
}
}
}
static int predictor_calc_error(int *k, int *state, int order, int error)
{
int i, x = error - (unsigned)shift_down(k[order-1] * (unsigned)state[order-1], LATTICE_SHIFT);
int *k_ptr = &(k[order-2]),
*state_ptr = &(state[order-2]);
for (i = order-2; i >= 0; i--, k_ptr--, state_ptr--)
{
int k_value = *k_ptr, state_value = *state_ptr;
x -= (unsigned)shift_down(k_value * (unsigned)state_value, LATTICE_SHIFT);
state_ptr[1] = state_value + shift_down(k_value * (unsigned)x, LATTICE_SHIFT);
}
// don't drift too far, to avoid overflows
if (x > (SAMPLE_FACTOR<<16)) x = (SAMPLE_FACTOR<<16);
if (x < -(SAMPLE_FACTOR<<16)) x = -(SAMPLE_FACTOR<<16);
state[0] = x;
return x;
}
static int sonic_decode_frame(AVCodecContext *avctx, AVFrame *frame,
int *got_frame_ptr, AVPacket *avpkt)
{
const uint8_t *buf = avpkt->data;
int buf_size = avpkt->size;
SonicContext *s = avctx->priv_data;
RangeCoder c;
uint8_t state[32];
int i, quant, ch, j, ret;
int16_t *samples;
if (buf_size == 0) return 0;
frame->nb_samples = s->frame_size / avctx->ch_layout.nb_channels;
if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
return ret;
samples = (int16_t *)frame->data[0];
// av_log(NULL, AV_LOG_INFO, "buf_size: %d\n", buf_size);
memset(state, 128, sizeof(state));
ff_init_range_decoder(&c, buf, buf_size);
ff_build_rac_states(&c, 0.05*(1LL<<32), 256-8);
intlist_read(&c, state, s->predictor_k, s->num_taps, 0);
// dequantize
for (i = 0; i < s->num_taps; i++)
s->predictor_k[i] *= (unsigned) s->tap_quant[i];
if (s->lossless)
quant = 1;
else
quant = get_symbol(&c, state, 0) * (unsigned)SAMPLE_FACTOR;
// av_log(NULL, AV_LOG_INFO, "quant: %d\n", quant);
for (ch = 0; ch < s->channels; ch++)
{
int x = ch;
if (c.overread > MAX_OVERREAD)
return AVERROR_INVALIDDATA;
predictor_init_state(s->predictor_k, s->predictor_state[ch], s->num_taps);
intlist_read(&c, state, s->coded_samples[ch], s->block_align, 1);
for (i = 0; i < s->block_align; i++)
{
for (j = 0; j < s->downsampling - 1; j++)
{
s->int_samples[x] = predictor_calc_error(s->predictor_k, s->predictor_state[ch], s->num_taps, 0);
x += s->channels;
}
s->int_samples[x] = predictor_calc_error(s->predictor_k, s->predictor_state[ch], s->num_taps, s->coded_samples[ch][i] * (unsigned)quant);
x += s->channels;
}
for (i = 0; i < s->num_taps; i++)
s->predictor_state[ch][i] = s->int_samples[s->frame_size - s->channels + ch - i*s->channels];
}
switch(s->decorrelation)
{
case MID_SIDE:
for (i = 0; i < s->frame_size; i += s->channels)
{
s->int_samples[i+1] += shift(s->int_samples[i], 1);
s->int_samples[i] -= s->int_samples[i+1];
}
break;
case LEFT_SIDE:
for (i = 0; i < s->frame_size; i += s->channels)
s->int_samples[i+1] += s->int_samples[i];
break;
case RIGHT_SIDE:
for (i = 0; i < s->frame_size; i += s->channels)
s->int_samples[i] += s->int_samples[i+1];
break;
}
if (!s->lossless)
for (i = 0; i < s->frame_size; i++)
s->int_samples[i] = shift(s->int_samples[i], SAMPLE_SHIFT);
// internal -> short
for (i = 0; i < s->frame_size; i++)
samples[i] = av_clip_int16(s->int_samples[i]);
*got_frame_ptr = 1;
return buf_size;
}
const FFCodec ff_sonic_decoder = {
.p.name = "sonic",
CODEC_LONG_NAME("Sonic"),
.p.type = AVMEDIA_TYPE_AUDIO,
.p.id = AV_CODEC_ID_SONIC,
.priv_data_size = sizeof(SonicContext),
.init = sonic_decode_init,
.close = sonic_decode_close,
FF_CODEC_DECODE_CB(sonic_decode_frame),
.p.capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_EXPERIMENTAL | AV_CODEC_CAP_CHANNEL_CONF,
.caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
};
#endif /* CONFIG_SONIC_DECODER */
#if CONFIG_SONIC_ENCODER
const FFCodec ff_sonic_encoder = {
.p.name = "sonic",
CODEC_LONG_NAME("Sonic"),
.p.type = AVMEDIA_TYPE_AUDIO,
.p.id = AV_CODEC_ID_SONIC,
.p.capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_EXPERIMENTAL |
AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE,
.priv_data_size = sizeof(SonicContext),
.init = sonic_encode_init,
FF_CODEC_ENCODE_CB(sonic_encode_frame),
CODEC_SAMPLEFMTS(AV_SAMPLE_FMT_S16),
.caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
.close = sonic_encode_close,
};
#endif
#if CONFIG_SONIC_LS_ENCODER
const FFCodec ff_sonic_ls_encoder = {
.p.name = "sonicls",
CODEC_LONG_NAME("Sonic lossless"),
.p.type = AVMEDIA_TYPE_AUDIO,
.p.id = AV_CODEC_ID_SONIC_LS,
.p.capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_EXPERIMENTAL |
AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE,
.priv_data_size = sizeof(SonicContext),
.init = sonic_encode_init,
FF_CODEC_ENCODE_CB(sonic_encode_frame),
CODEC_SAMPLEFMTS(AV_SAMPLE_FMT_S16),
.caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
.close = sonic_encode_close,
};
#endif
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