1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170
|
/*
* H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder
* Copyright (c) 2003-2010 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* H.264 / AVC / MPEG-4 part10 DSP functions.
* @author Michael Niedermayer <michaelni@gmx.at>
*/
#include <stdint.h>
#include "libavutil/attributes.h"
#include "libavutil/avassert.h"
#include "h264dsp.h"
#include "h264idct.h"
#include "startcode.h"
#include "libavutil/common.h"
#define BIT_DEPTH 8
#include "h264dsp_template.c"
#undef BIT_DEPTH
#define BIT_DEPTH 9
#include "h264dsp_template.c"
#undef BIT_DEPTH
#define BIT_DEPTH 10
#include "h264dsp_template.c"
#undef BIT_DEPTH
#define BIT_DEPTH 12
#include "h264dsp_template.c"
#undef BIT_DEPTH
#define BIT_DEPTH 14
#include "h264dsp_template.c"
#undef BIT_DEPTH
#define BIT_DEPTH 8
#include "h264addpx_template.c"
#undef BIT_DEPTH
#define BIT_DEPTH 16
#include "h264addpx_template.c"
#undef BIT_DEPTH
av_cold void ff_h264dsp_init(H264DSPContext *c, const int bit_depth,
const int chroma_format_idc)
{
#undef FUNC
#define FUNC(a, depth) a ## _ ## depth ## _c
#define SET_PIXSIZE_FUNCS(depth) \
c->luma_dc_dequant_idct = FUNC(ff_h264_luma_dc_dequant_idct, depth);\
if (chroma_format_idc <= 1)\
c->chroma_dc_dequant_idct = FUNC(ff_h264_chroma_dc_dequant_idct, depth);\
else\
c->chroma_dc_dequant_idct = FUNC(ff_h264_chroma422_dc_dequant_idct, depth);\
c->add_pixels4_clear = FUNC(ff_h264_add_pixels4, depth);\
c->add_pixels8_clear = FUNC(ff_h264_add_pixels8, depth)
if (bit_depth > 8 && bit_depth <= 16) {
SET_PIXSIZE_FUNCS(16);
} else {
SET_PIXSIZE_FUNCS(8);
}
#define H264_DSP(depth) \
c->idct_add = FUNC(ff_h264_idct_add, depth);\
c->idct8_add = FUNC(ff_h264_idct8_add, depth);\
c->idct_dc_add = FUNC(ff_h264_idct_dc_add, depth);\
c->idct8_dc_add = FUNC(ff_h264_idct8_dc_add, depth);\
c->idct_add16 = FUNC(ff_h264_idct_add16, depth);\
c->idct8_add4 = FUNC(ff_h264_idct8_add4, depth);\
if (chroma_format_idc <= 1)\
c->idct_add8 = FUNC(ff_h264_idct_add8, depth);\
else\
c->idct_add8 = FUNC(ff_h264_idct_add8_422, depth);\
c->idct_add16intra = FUNC(ff_h264_idct_add16intra, depth);\
\
c->weight_pixels_tab[0] = FUNC(weight_h264_pixels16, depth);\
c->weight_pixels_tab[1] = FUNC(weight_h264_pixels8, depth);\
c->weight_pixels_tab[2] = FUNC(weight_h264_pixels4, depth);\
c->weight_pixels_tab[3] = FUNC(weight_h264_pixels2, depth);\
c->biweight_pixels_tab[0] = FUNC(biweight_h264_pixels16, depth);\
c->biweight_pixels_tab[1] = FUNC(biweight_h264_pixels8, depth);\
c->biweight_pixels_tab[2] = FUNC(biweight_h264_pixels4, depth);\
c->biweight_pixels_tab[3] = FUNC(biweight_h264_pixels2, depth);\
\
c->v_loop_filter_luma = FUNC(h264_v_loop_filter_luma, depth);\
c->h_loop_filter_luma = FUNC(h264_h_loop_filter_luma, depth);\
c->h_loop_filter_luma_mbaff = FUNC(h264_h_loop_filter_luma_mbaff, depth);\
c->v_loop_filter_luma_intra = FUNC(h264_v_loop_filter_luma_intra, depth);\
c->h_loop_filter_luma_intra = FUNC(h264_h_loop_filter_luma_intra, depth);\
c->h_loop_filter_luma_mbaff_intra = FUNC(h264_h_loop_filter_luma_mbaff_intra, depth);\
c->v_loop_filter_chroma = FUNC(h264_v_loop_filter_chroma, depth);\
if (chroma_format_idc <= 1)\
c->h_loop_filter_chroma = FUNC(h264_h_loop_filter_chroma, depth);\
else\
c->h_loop_filter_chroma = FUNC(h264_h_loop_filter_chroma422, depth);\
if (chroma_format_idc <= 1)\
c->h_loop_filter_chroma_mbaff = FUNC(h264_h_loop_filter_chroma_mbaff, depth);\
else\
c->h_loop_filter_chroma_mbaff = FUNC(h264_h_loop_filter_chroma422_mbaff, depth);\
c->v_loop_filter_chroma_intra= FUNC(h264_v_loop_filter_chroma_intra, depth);\
if (chroma_format_idc <= 1)\
c->h_loop_filter_chroma_intra = FUNC(h264_h_loop_filter_chroma_intra, depth);\
else\
c->h_loop_filter_chroma_intra = FUNC(h264_h_loop_filter_chroma422_intra, depth);\
if (chroma_format_idc <= 1)\
c->h_loop_filter_chroma_mbaff_intra = FUNC(h264_h_loop_filter_chroma_mbaff_intra, depth);\
else\
c->h_loop_filter_chroma_mbaff_intra = FUNC(h264_h_loop_filter_chroma422_mbaff_intra, depth);\
c->loop_filter_strength = NULL;
switch (bit_depth) {
case 9:
H264_DSP(9);
break;
case 10:
H264_DSP(10);
break;
case 12:
H264_DSP(12);
break;
case 14:
H264_DSP(14);
break;
default:
av_assert0(bit_depth<=8);
H264_DSP(8);
break;
}
c->startcode_find_candidate = ff_startcode_find_candidate_c;
#if ARCH_AARCH64
ff_h264dsp_init_aarch64(c, bit_depth, chroma_format_idc);
#elif ARCH_ARM
ff_h264dsp_init_arm(c, bit_depth, chroma_format_idc);
#elif ARCH_PPC
ff_h264dsp_init_ppc(c, bit_depth, chroma_format_idc);
#elif ARCH_RISCV
ff_h264dsp_init_riscv(c, bit_depth, chroma_format_idc);
#elif ARCH_X86 && HAVE_X86ASM
ff_h264dsp_init_x86(c, bit_depth, chroma_format_idc);
#elif ARCH_MIPS
ff_h264dsp_init_mips(c, bit_depth, chroma_format_idc);
#elif ARCH_LOONGARCH
ff_h264dsp_init_loongarch(c, bit_depth, chroma_format_idc);
#endif
}
|