1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768
|
/**
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#define COBJMACROS
#include "libavutil/opt.h"
#include "libavutil/pixdesc.h"
#include "compat/w32dlfcn.h"
#include "libavutil/hwcontext.h"
#include "libavutil/hwcontext_d3d12va.h"
#include "libavutil/hwcontext_d3d12va_internal.h"
#include "filters.h"
#include "scale_eval.h"
#include "video.h"
typedef struct ScaleD3D12Context {
const AVClass *classCtx;
char *w_expr;
char *h_expr;
enum AVPixelFormat format;
/* D3D12 objects */
ID3D12Device *device;
ID3D12VideoDevice *video_device;
ID3D12VideoProcessor *video_processor;
ID3D12CommandQueue *command_queue;
ID3D12VideoProcessCommandList *command_list;
ID3D12CommandAllocator *command_allocator;
/* Synchronization */
ID3D12Fence *fence;
UINT64 fence_value;
HANDLE fence_event;
/* Buffer references */
AVBufferRef *hw_device_ctx;
AVBufferRef *hw_frames_ctx_out;
/* Dimensions and formats */
int width, height;
int input_width, input_height;
DXGI_FORMAT input_format;
DXGI_FORMAT output_format;
/* Color space and frame rate */
DXGI_COLOR_SPACE_TYPE input_colorspace;
AVRational input_framerate;
/* Video processor capabilities */
D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT process_support;
} ScaleD3D12Context;
static av_cold int scale_d3d12_init(AVFilterContext *ctx) {
return 0;
}
static void release_d3d12_resources(ScaleD3D12Context *s) {
UINT64 fence_value;
HRESULT hr;
/* Wait for all GPU operations to complete before releasing resources */
if (s->command_queue && s->fence && s->fence_event) {
fence_value = s->fence_value - 1;
hr = ID3D12CommandQueue_Signal(s->command_queue, s->fence, fence_value);
if (SUCCEEDED(hr)) {
UINT64 completed = ID3D12Fence_GetCompletedValue(s->fence);
if (completed < fence_value) {
hr = ID3D12Fence_SetEventOnCompletion(s->fence, fence_value, s->fence_event);
if (SUCCEEDED(hr)) {
WaitForSingleObject(s->fence_event, INFINITE);
}
}
}
}
if (s->fence_event) {
CloseHandle(s->fence_event);
s->fence_event = NULL;
}
if (s->fence) {
ID3D12Fence_Release(s->fence);
s->fence = NULL;
}
if (s->command_list) {
ID3D12VideoProcessCommandList_Release(s->command_list);
s->command_list = NULL;
}
if (s->command_allocator) {
ID3D12CommandAllocator_Release(s->command_allocator);
s->command_allocator = NULL;
}
if (s->video_processor) {
ID3D12VideoProcessor_Release(s->video_processor);
s->video_processor = NULL;
}
if (s->video_device) {
ID3D12VideoDevice_Release(s->video_device);
s->video_device = NULL;
}
if (s->command_queue) {
ID3D12CommandQueue_Release(s->command_queue);
s->command_queue = NULL;
}
}
static DXGI_COLOR_SPACE_TYPE get_dxgi_colorspace(enum AVColorSpace colorspace, enum AVColorTransferCharacteristic trc, int is_10bit)
{
/* Map FFmpeg color space to DXGI color space */
if (is_10bit) {
/* 10-bit formats (P010) */
if (colorspace == AVCOL_SPC_BT2020_NCL || colorspace == AVCOL_SPC_BT2020_CL) {
if (trc == AVCOL_TRC_SMPTE2084) {
return DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_LEFT_P2020; ///< HDR10
} else if (trc == AVCOL_TRC_ARIB_STD_B67) {
return DXGI_COLOR_SPACE_YCBCR_STUDIO_GHLG_TOPLEFT_P2020; ///< HLG
} else {
return DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P2020;
}
} else {
return DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709; ///< Rec.709 10-bit
}
} else {
/* 8-bit formats (NV12) */
if (colorspace == AVCOL_SPC_BT2020_NCL || colorspace == AVCOL_SPC_BT2020_CL) {
return DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P2020;
} else if (colorspace == AVCOL_SPC_BT470BG || colorspace == AVCOL_SPC_SMPTE170M) {
return DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601;
} else {
return DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709; ///< Default to Rec.709
}
}
}
static AVRational get_input_framerate(AVFilterContext *ctx, AVFilterLink *inlink, AVFrame *in)
{
AVRational framerate = {0, 0};
if (in->duration > 0 && inlink->time_base.num > 0 && inlink->time_base.den > 0) {
/*
* Calculate framerate from frame duration and timebase
* framerate = 1 / (duration * timebase)
*/
av_reduce(&framerate.num, &framerate.den,
inlink->time_base.den, in->duration * inlink->time_base.num,
INT_MAX);
} else if (inlink->time_base.num > 0 && inlink->time_base.den > 0) {
/* Estimate from timebase (inverse of timebase is often the framerate) */
framerate.num = inlink->time_base.den;
framerate.den = inlink->time_base.num;
} else {
/* Default to 30fps if framerate cannot be determined */
framerate.num = 30;
framerate.den = 1;
av_log(ctx, AV_LOG_WARNING, "Input framerate not determinable, defaulting to 30fps\n");
}
return framerate;
}
static int scale_d3d12_configure_processor(ScaleD3D12Context *s, AVFilterContext *ctx) {
HRESULT hr;
if (s->output_format == DXGI_FORMAT_UNKNOWN) {
av_log(ctx, AV_LOG_ERROR, "Output format not initialized\n");
return AVERROR(EINVAL);
}
AVHWDeviceContext *hwctx = (AVHWDeviceContext *)s->hw_device_ctx->data;
AVD3D12VADeviceContext *d3d12_hwctx = (AVD3D12VADeviceContext *)hwctx->hwctx;
s->device = d3d12_hwctx->device;
av_log(ctx, AV_LOG_VERBOSE, "Configuring D3D12 video processor: %dx%d -> %dx%d\n",
s->input_width, s->input_height, s->width, s->height);
hr = ID3D12Device_QueryInterface(s->device, &IID_ID3D12VideoDevice, (void **)&s->video_device);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to get D3D12 video device interface: HRESULT 0x%lX\n", hr);
return AVERROR_EXTERNAL;
}
D3D12_COMMAND_QUEUE_DESC queue_desc = {
.Type = D3D12_COMMAND_LIST_TYPE_VIDEO_PROCESS,
.Priority = D3D12_COMMAND_QUEUE_PRIORITY_NORMAL,
.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE,
.NodeMask = 0
};
hr = ID3D12Device_CreateCommandQueue(s->device, &queue_desc, &IID_ID3D12CommandQueue, (void **)&s->command_queue);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to create command queue: HRESULT 0x%lX\n", hr);
return AVERROR_EXTERNAL;
}
s->process_support.NodeIndex = 0;
s->process_support.InputSample.Format.Format = s->input_format;
s->process_support.InputSample.Format.ColorSpace = s->input_colorspace;
s->process_support.InputSample.Width = s->input_width;
s->process_support.InputSample.Height = s->input_height;
s->process_support.InputFrameRate.Numerator = s->input_framerate.num;
s->process_support.InputFrameRate.Denominator = s->input_framerate.den;
s->process_support.InputFieldType = D3D12_VIDEO_FIELD_TYPE_NONE;
s->process_support.InputStereoFormat = D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE;
s->process_support.OutputFormat.Format = s->output_format;
s->process_support.OutputFormat.ColorSpace = s->input_colorspace;
s->process_support.OutputFrameRate.Numerator = s->input_framerate.num;
s->process_support.OutputFrameRate.Denominator = s->input_framerate.den;
s->process_support.OutputStereoFormat = D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE;
hr = ID3D12VideoDevice_CheckFeatureSupport(
s->video_device,
D3D12_FEATURE_VIDEO_PROCESS_SUPPORT,
&s->process_support,
sizeof(s->process_support)
);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Video process feature not supported: HRESULT 0x%lX\n", hr);
return AVERROR_EXTERNAL;
}
if (!(s->process_support.SupportFlags & D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED)) {
av_log(ctx, AV_LOG_ERROR, "Video process configuration not supported by hardware\n");
return AVERROR_EXTERNAL;
}
D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC processor_output_desc = {
.Format = s->output_format,
.ColorSpace = s->input_colorspace,
.AlphaFillMode = D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_OPAQUE,
.AlphaFillModeSourceStreamIndex = 0,
.BackgroundColor = { 0.0f, 0.0f, 0.0f, 1.0f },
.FrameRate = { s->input_framerate.num, s->input_framerate.den },
.EnableStereo = FALSE,
};
D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC processor_input_desc = {
.Format = s->input_format,
.ColorSpace = s->input_colorspace,
.SourceAspectRatio = { s->input_width, s->input_height },
.DestinationAspectRatio = { s->width, s->height },
.FrameRate = { s->input_framerate.num, s->input_framerate.den },
.StereoFormat = D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE,
.FieldType = D3D12_VIDEO_FIELD_TYPE_NONE,
.DeinterlaceMode = D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE,
.EnableOrientation = FALSE,
.FilterFlags = D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE,
.SourceSizeRange = {
.MaxWidth = s->input_width,
.MaxHeight = s->input_height,
.MinWidth = s->input_width,
.MinHeight = s->input_height
},
.DestinationSizeRange = {
.MaxWidth = s->width,
.MaxHeight = s->height,
.MinWidth = s->width,
.MinHeight = s->height
},
.EnableAlphaBlending = FALSE,
.LumaKey = { .Enable = FALSE, .Lower = 0.0f, .Upper = 1.0f },
.NumPastFrames = 0,
.NumFutureFrames = 0,
.EnableAutoProcessing = FALSE,
};
/* If pixel aspect ratio adjustment is not supported, set to 1:1 and warn */
if (!(s->process_support.FeatureSupport & D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO)) {
processor_input_desc.SourceAspectRatio.Numerator = 1;
processor_input_desc.SourceAspectRatio.Denominator = 1;
processor_input_desc.DestinationAspectRatio.Numerator = 1;
processor_input_desc.DestinationAspectRatio.Denominator = 1;
av_log(ctx, AV_LOG_WARNING, "Pixel aspect ratio adjustment not supported by hardware\n");
}
hr = ID3D12VideoDevice_CreateVideoProcessor(
s->video_device,
0,
&processor_output_desc,
1,
&processor_input_desc,
&IID_ID3D12VideoProcessor,
(void **)&s->video_processor
);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to create video processor: HRESULT 0x%lX\n", hr);
return AVERROR_EXTERNAL;
}
hr = ID3D12Device_CreateCommandAllocator(
s->device,
D3D12_COMMAND_LIST_TYPE_VIDEO_PROCESS,
&IID_ID3D12CommandAllocator,
(void **)&s->command_allocator
);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to create command allocator: HRESULT 0x%lX\n", hr);
return AVERROR_EXTERNAL;
}
hr = ID3D12Device_CreateCommandList(
s->device,
0,
D3D12_COMMAND_LIST_TYPE_VIDEO_PROCESS,
s->command_allocator,
NULL,
&IID_ID3D12VideoProcessCommandList,
(void **)&s->command_list
);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to create command list: HRESULT 0x%lX\n", hr);
return AVERROR_EXTERNAL;
}
ID3D12VideoProcessCommandList_Close(s->command_list);
hr = ID3D12Device_CreateFence(s->device, 0, D3D12_FENCE_FLAG_NONE, &IID_ID3D12Fence, (void **)&s->fence);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to create fence: HRESULT 0x%lX\n", hr);
return AVERROR_EXTERNAL;
}
s->fence_value = 1;
s->fence_event = CreateEvent(NULL, FALSE, FALSE, NULL);
if (!s->fence_event) {
av_log(ctx, AV_LOG_ERROR, "Failed to create fence event\n");
return AVERROR_EXTERNAL;
}
av_log(ctx, AV_LOG_VERBOSE, "D3D12 video processor successfully configured\n");
return 0;
}
static int scale_d3d12_filter_frame(AVFilterLink *inlink, AVFrame *in)
{
AVFilterContext *ctx = inlink->dst;
ScaleD3D12Context *s = ctx->priv;
AVFilterLink *outlink = ctx->outputs[0];
AVFrame *out = NULL;
int ret = 0;
HRESULT hr;
if (!in) {
av_log(ctx, AV_LOG_ERROR, "Null input frame\n");
return AVERROR(EINVAL);
}
if (!in->hw_frames_ctx) {
av_log(ctx, AV_LOG_ERROR, "No hardware frames context in input frame\n");
av_frame_free(&in);
return AVERROR(EINVAL);
}
AVHWFramesContext *frames_ctx = (AVHWFramesContext *)in->hw_frames_ctx->data;
if (!s->hw_device_ctx) {
av_log(ctx, AV_LOG_ERROR, "Filter hardware device context is uninitialized\n");
av_frame_free(&in);
return AVERROR(EINVAL);
}
AVHWDeviceContext *input_device_ctx = (AVHWDeviceContext *)frames_ctx->device_ref->data;
AVHWDeviceContext *filter_device_ctx = (AVHWDeviceContext *)s->hw_device_ctx->data;
if (input_device_ctx->type != filter_device_ctx->type) {
av_log(ctx, AV_LOG_ERROR, "Mismatch between input and filter hardware device types\n");
av_frame_free(&in);
return AVERROR(EINVAL);
}
out = av_frame_alloc();
if (!out) {
av_log(ctx, AV_LOG_ERROR, "Failed to allocate output frame\n");
av_frame_free(&in);
return AVERROR(ENOMEM);
}
ret = av_hwframe_get_buffer(s->hw_frames_ctx_out, out, 0);
if (ret < 0) {
av_log(ctx, AV_LOG_ERROR, "Failed to get output frame from pool\n");
goto fail;
}
if (!s->video_processor) {
AVHWFramesContext *input_frames_ctx = (AVHWFramesContext *)in->hw_frames_ctx->data;
s->input_width = input_frames_ctx->width;
s->input_height = input_frames_ctx->height;
AVD3D12VAFramesContext *input_hwctx = (AVD3D12VAFramesContext *)input_frames_ctx->hwctx;
s->input_format = input_hwctx->format;
if (s->input_format == DXGI_FORMAT_UNKNOWN) {
switch (input_frames_ctx->sw_format) {
case AV_PIX_FMT_NV12:
s->input_format = DXGI_FORMAT_NV12;
break;
case AV_PIX_FMT_P010:
s->input_format = DXGI_FORMAT_P010;
break;
default:
av_log(ctx, AV_LOG_ERROR, "Unsupported input format\n");
ret = AVERROR(EINVAL);
goto fail;
}
}
int is_10bit = (s->input_format == DXGI_FORMAT_P010);
s->input_colorspace = get_dxgi_colorspace(in->colorspace, in->color_trc, is_10bit);
s->input_framerate = get_input_framerate(ctx, inlink, in);
av_log(ctx, AV_LOG_VERBOSE, "Input format: %dx%d, DXGI format: %d, colorspace: %d, framerate: %d/%d\n",
s->input_width, s->input_height, s->input_format, s->input_colorspace,
s->input_framerate.num, s->input_framerate.den);
ret = scale_d3d12_configure_processor(s, ctx);
if (ret < 0) {
av_log(ctx, AV_LOG_ERROR, "Failed to configure processor\n");
goto fail;
}
}
AVD3D12VAFrame *input_frame = (AVD3D12VAFrame *)in->data[0];
AVD3D12VAFrame *output_frame = (AVD3D12VAFrame *)out->data[0];
if (!input_frame || !output_frame) {
av_log(ctx, AV_LOG_ERROR, "Invalid frame pointers\n");
ret = AVERROR(EINVAL);
goto fail;
}
ID3D12Resource *input_resource = input_frame->texture;
ID3D12Resource *output_resource = output_frame->texture;
if (!input_resource || !output_resource) {
av_log(ctx, AV_LOG_ERROR, "Invalid D3D12 resources in frames\n");
ret = AVERROR(EINVAL);
goto fail;
}
/* Wait for input frame's fence before accessing it */
if (input_frame->sync_ctx.fence && input_frame->sync_ctx.fence_value > 0) {
UINT64 completed = ID3D12Fence_GetCompletedValue(input_frame->sync_ctx.fence);
if (completed < input_frame->sync_ctx.fence_value) {
hr = ID3D12CommandQueue_Wait(s->command_queue, input_frame->sync_ctx.fence, input_frame->sync_ctx.fence_value);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to wait for input fence: HRESULT 0x%lX\n", hr);
ret = AVERROR_EXTERNAL;
goto fail;
}
}
}
hr = ID3D12CommandAllocator_Reset(s->command_allocator);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to reset command allocator: HRESULT 0x%lX\n", hr);
ret = AVERROR_EXTERNAL;
goto fail;
}
hr = ID3D12VideoProcessCommandList_Reset(s->command_list, s->command_allocator);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to reset command list: HRESULT 0x%lX\n", hr);
ret = AVERROR_EXTERNAL;
goto fail;
}
D3D12_RESOURCE_BARRIER barriers[2] = {
{
.Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION,
.Flags = D3D12_RESOURCE_BARRIER_FLAG_NONE,
.Transition = {
.pResource = input_resource,
.Subresource = D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES,
.StateBefore = D3D12_RESOURCE_STATE_COMMON,
.StateAfter = D3D12_RESOURCE_STATE_VIDEO_PROCESS_READ
}
},
{
.Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION,
.Flags = D3D12_RESOURCE_BARRIER_FLAG_NONE,
.Transition = {
.pResource = output_resource,
.Subresource = D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES,
.StateBefore = D3D12_RESOURCE_STATE_COMMON,
.StateAfter = D3D12_RESOURCE_STATE_VIDEO_PROCESS_WRITE
}
}
};
ID3D12VideoProcessCommandList_ResourceBarrier(s->command_list, 2, barriers);
D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS input_args = {0};
input_args.InputStream[0].pTexture2D = input_resource;
input_args.Transform.SourceRectangle.right = s->input_width;
input_args.Transform.SourceRectangle.bottom = s->input_height;
input_args.Transform.DestinationRectangle.right = s->width;
input_args.Transform.DestinationRectangle.bottom = s->height;
input_args.Transform.Orientation = D3D12_VIDEO_PROCESS_ORIENTATION_DEFAULT;
input_args.Flags = D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE;
input_args.RateInfo.OutputIndex = 0;
input_args.RateInfo.InputFrameOrField = 0;
memset(input_args.FilterLevels, 0, sizeof(input_args.FilterLevels));
input_args.AlphaBlending.Enable = FALSE;
input_args.AlphaBlending.Alpha = 1.0f;
D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS output_args = {0};
output_args.OutputStream[0].pTexture2D = output_resource;
output_args.TargetRectangle.right = s->width;
output_args.TargetRectangle.bottom = s->height;
ID3D12VideoProcessCommandList_ProcessFrames(
s->command_list,
s->video_processor,
&output_args,
1,
&input_args
);
for (int i = 0; i < 2; i++) {
FFSWAP(D3D12_RESOURCE_STATES, barriers[i].Transition.StateBefore, barriers[i].Transition.StateAfter);
}
ID3D12VideoProcessCommandList_ResourceBarrier(s->command_list, 2, barriers);
hr = ID3D12VideoProcessCommandList_Close(s->command_list);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to close command list: HRESULT 0x%lX\n", hr);
ret = AVERROR_EXTERNAL;
goto fail;
}
ID3D12CommandList *cmd_lists[] = { (ID3D12CommandList *)s->command_list };
ID3D12CommandQueue_ExecuteCommandLists(s->command_queue, 1, cmd_lists);
hr = ID3D12CommandQueue_Signal(s->command_queue, s->fence, s->fence_value);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to signal fence: HRESULT 0x%lX\n", hr);
ret = AVERROR_EXTERNAL;
goto fail;
}
output_frame->sync_ctx.fence = s->fence;
output_frame->sync_ctx.fence_value = s->fence_value;
ID3D12Fence_AddRef(s->fence); ///< Increment reference count
s->fence_value++;
ret = av_frame_copy_props(out, in);
if (ret < 0) {
av_log(ctx, AV_LOG_ERROR, "Failed to copy frame properties\n");
goto fail;
}
out->width = s->width;
out->height = s->height;
out->format = AV_PIX_FMT_D3D12;
av_frame_free(&in);
return ff_filter_frame(outlink, out);
fail:
av_frame_free(&in);
av_frame_free(&out);
return ret;
}
static int scale_d3d12_config_props(AVFilterLink *outlink)
{
AVFilterContext *ctx = outlink->src;
ScaleD3D12Context *s = ctx->priv;
AVFilterLink *inlink = ctx->inputs[0];
FilterLink *inl = ff_filter_link(inlink);
FilterLink *outl = ff_filter_link(outlink);
int ret;
release_d3d12_resources(s);
av_buffer_unref(&s->hw_frames_ctx_out);
av_buffer_unref(&s->hw_device_ctx);
ret = ff_scale_eval_dimensions(s, s->w_expr, s->h_expr, inlink, outlink, &s->width, &s->height);
if (ret < 0) {
av_log(ctx, AV_LOG_ERROR, "Failed to evaluate dimensions\n");
return ret;
}
/* Adjust dimensions to meet codec/hardware alignment requirements */
ff_scale_adjust_dimensions(inlink, &s->width, &s->height, 0, 1, 1.f);
outlink->w = s->width;
outlink->h = s->height;
if (!inl->hw_frames_ctx) {
av_log(ctx, AV_LOG_ERROR, "No hw_frames_ctx available on input link\n");
return AVERROR(EINVAL);
}
if (!s->hw_device_ctx) {
AVHWFramesContext *in_frames_ctx = (AVHWFramesContext *)inl->hw_frames_ctx->data;
s->hw_device_ctx = av_buffer_ref(in_frames_ctx->device_ref);
if (!s->hw_device_ctx) {
av_log(ctx, AV_LOG_ERROR, "Failed to initialize filter hardware device context\n");
return AVERROR(ENOMEM);
}
}
AVHWDeviceContext *hwctx = (AVHWDeviceContext *)s->hw_device_ctx->data;
AVD3D12VADeviceContext *d3d12_hwctx = (AVD3D12VADeviceContext *)hwctx->hwctx;
s->device = d3d12_hwctx->device;
if (!s->device) {
av_log(ctx, AV_LOG_ERROR, "Failed to get valid D3D12 device\n");
return AVERROR(EINVAL);
}
s->hw_frames_ctx_out = av_hwframe_ctx_alloc(s->hw_device_ctx);
if (!s->hw_frames_ctx_out)
return AVERROR(ENOMEM);
AVHWFramesContext *frames_ctx = (AVHWFramesContext *)s->hw_frames_ctx_out->data;
AVHWFramesContext *in_frames_ctx = (AVHWFramesContext *)inl->hw_frames_ctx->data;
if (s->format == AV_PIX_FMT_NONE) {
/* If format is not specified, use the same format as input */
frames_ctx->sw_format = in_frames_ctx->sw_format;
s->format = in_frames_ctx->sw_format;
av_log(ctx, AV_LOG_VERBOSE, "D3D12 scale output format not specified, using input format: %s\n",
av_get_pix_fmt_name(s->format));
} else {
frames_ctx->sw_format = s->format;
}
/* Set output format based on sw_format */
switch (frames_ctx->sw_format) {
case AV_PIX_FMT_NV12:
s->output_format = DXGI_FORMAT_NV12;
break;
case AV_PIX_FMT_P010:
s->output_format = DXGI_FORMAT_P010;
break;
default:
av_log(ctx, AV_LOG_ERROR, "Unsupported output format: %s\n",
av_get_pix_fmt_name(frames_ctx->sw_format));
av_buffer_unref(&s->hw_frames_ctx_out);
return AVERROR(EINVAL);
}
frames_ctx->width = s->width;
frames_ctx->height = s->height;
frames_ctx->format = AV_PIX_FMT_D3D12;
frames_ctx->initial_pool_size = 10;
if (ctx->extra_hw_frames > 0)
frames_ctx->initial_pool_size += ctx->extra_hw_frames;
AVD3D12VAFramesContext *frames_hwctx = frames_ctx->hwctx;
/*
* Set D3D12 resource flags for video processing
* ALLOW_RENDER_TARGET is needed for video processor output
*/
frames_hwctx->format = s->output_format;
frames_hwctx->resource_flags = D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET;
frames_hwctx->heap_flags = D3D12_HEAP_FLAG_NONE;
ret = av_hwframe_ctx_init(s->hw_frames_ctx_out);
if (ret < 0) {
av_buffer_unref(&s->hw_frames_ctx_out);
return ret;
}
outl->hw_frames_ctx = av_buffer_ref(s->hw_frames_ctx_out);
if (!outl->hw_frames_ctx)
return AVERROR(ENOMEM);
av_log(ctx, AV_LOG_VERBOSE, "D3D12 scale config: %dx%d -> %dx%d\n",
inlink->w, inlink->h, outlink->w, outlink->h);
return 0;
}
static av_cold void scale_d3d12_uninit(AVFilterContext *ctx) {
ScaleD3D12Context *s = ctx->priv;
release_d3d12_resources(s);
av_buffer_unref(&s->hw_frames_ctx_out);
av_buffer_unref(&s->hw_device_ctx);
av_freep(&s->w_expr);
av_freep(&s->h_expr);
}
static const AVFilterPad scale_d3d12_inputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.filter_frame = scale_d3d12_filter_frame,
},
};
static const AVFilterPad scale_d3d12_outputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.config_props = scale_d3d12_config_props,
},
};
#define OFFSET(x) offsetof(ScaleD3D12Context, x)
#define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
static const AVOption scale_d3d12_options[] = {
{ "w", "Output video width", OFFSET(w_expr), AV_OPT_TYPE_STRING, {.str = "iw"}, .flags = FLAGS },
{ "h", "Output video height", OFFSET(h_expr), AV_OPT_TYPE_STRING, {.str = "ih"}, .flags = FLAGS },
{ "format", "Output video pixel format", OFFSET(format), AV_OPT_TYPE_PIXEL_FMT, { .i64 = AV_PIX_FMT_NONE }, INT_MIN, INT_MAX, .flags=FLAGS },
{ NULL }
};
AVFILTER_DEFINE_CLASS(scale_d3d12);
const FFFilter ff_vf_scale_d3d12 = {
.p.name = "scale_d3d12",
.p.description = NULL_IF_CONFIG_SMALL("Scale video using Direct3D12"),
.priv_size = sizeof(ScaleD3D12Context),
.p.priv_class = &scale_d3d12_class,
.init = scale_d3d12_init,
.uninit = scale_d3d12_uninit,
FILTER_INPUTS(scale_d3d12_inputs),
FILTER_OUTPUTS(scale_d3d12_outputs),
FILTER_SINGLE_PIXFMT(AV_PIX_FMT_D3D12),
.p.flags = AVFILTER_FLAG_HWDEVICE,
.flags_internal = FF_FILTER_FLAG_HWFRAME_AWARE,
};
|