1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360
|
/*
* Copyright (c) 2010 Niel van der Westhuizen <nielkie@gmail.com>
* Copyright (c) 2002 A'rpi
* Copyright (c) 1997-2001 ZSNES Team ( zsknight@zsnes.com / _demo_@zsnes.com )
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with FFmpeg; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/**
* @file
* Super 2xSaI video filter
* Ported from MPlayer libmpcodecs/vf_2xsai.c.
*/
#include "libavutil/pixdesc.h"
#include "libavutil/intreadwrite.h"
#include "avfilter.h"
#include "filters.h"
#include "video.h"
typedef struct Super2xSaIContext {
/* masks used for two pixels interpolation */
uint32_t hi_pixel_mask;
uint32_t lo_pixel_mask;
/* masks used for four pixels interpolation */
uint32_t q_hi_pixel_mask;
uint32_t q_lo_pixel_mask;
int bpp; ///< bytes per pixel, pixel stride for each (packed) pixel
int is_be;
} Super2xSaIContext;
typedef struct ThreadData {
AVFrame *in, *out;
} ThreadData;
#define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D))
#define INTERPOLATE(A, B) (((A & hi_pixel_mask) >> 1) + ((B & hi_pixel_mask) >> 1) + (A & B & lo_pixel_mask))
#define Q_INTERPOLATE(A, B, C, D) ((A & q_hi_pixel_mask) >> 2) + ((B & q_hi_pixel_mask) >> 2) + ((C & q_hi_pixel_mask) >> 2) + ((D & q_hi_pixel_mask) >> 2) \
+ ((((A & q_lo_pixel_mask) + (B & q_lo_pixel_mask) + (C & q_lo_pixel_mask) + (D & q_lo_pixel_mask)) >> 2) & q_lo_pixel_mask)
static int super2xsai(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
{
Super2xSaIContext *s = ctx->priv;
ThreadData *td = arg;
AVFrame *in = td->in;
AVFrame *out = td->out;
const uint8_t *src = in->data[0];
uint8_t *dst = out->data[0];
const int src_linesize = in->linesize[0];
const int dst_linesize = out->linesize[0];
const int width = in->width;
const int height = in->height;
unsigned int x, y;
uint32_t color[4][4];
const uint8_t *src_line[4];
const int bpp = s->bpp;
const uint32_t hi_pixel_mask = s->hi_pixel_mask;
const uint32_t lo_pixel_mask = s->lo_pixel_mask;
const uint32_t q_hi_pixel_mask = s->q_hi_pixel_mask;
const uint32_t q_lo_pixel_mask = s->q_lo_pixel_mask;
const int slice_start = (height * jobnr) / nb_jobs;
const int slice_end = (height * (jobnr+1)) / nb_jobs;
/* Point to the first 4 lines, first line is duplicated */
src_line[0] = src + src_linesize*FFMAX(slice_start - 1, 0);
src_line[1] = src + src_linesize*slice_start;
src_line[2] = src + src_linesize*FFMIN(slice_start + 1, height-1);
src_line[3] = src + src_linesize*FFMIN(slice_start + 2, height-1);
#define READ_COLOR4(dst, src_line, off) dst = *((const uint32_t *)src_line + off)
#define READ_COLOR3(dst, src_line, off) dst = AV_RL24 (src_line + 3*off)
#define READ_COLOR2(dst, src_line, off) dst = s->is_be ? AV_RB16(src_line + 2 * off) : AV_RL16(src_line + 2 * off)
for (y = slice_start; y < slice_end; y++) {
uint8_t *dst_line[2];
dst_line[0] = dst + dst_linesize*2*y;
dst_line[1] = dst + dst_linesize*(2*y+1);
switch (bpp) {
case 4:
READ_COLOR4(color[0][0], src_line[0], 0); color[0][1] = color[0][0]; READ_COLOR4(color[0][2], src_line[0], 1); READ_COLOR4(color[0][3], src_line[0], 2);
READ_COLOR4(color[1][0], src_line[1], 0); color[1][1] = color[1][0]; READ_COLOR4(color[1][2], src_line[1], 1); READ_COLOR4(color[1][3], src_line[1], 2);
READ_COLOR4(color[2][0], src_line[2], 0); color[2][1] = color[2][0]; READ_COLOR4(color[2][2], src_line[2], 1); READ_COLOR4(color[2][3], src_line[2], 2);
READ_COLOR4(color[3][0], src_line[3], 0); color[3][1] = color[3][0]; READ_COLOR4(color[3][2], src_line[3], 1); READ_COLOR4(color[3][3], src_line[3], 2);
break;
case 3:
READ_COLOR3(color[0][0], src_line[0], 0); color[0][1] = color[0][0]; READ_COLOR3(color[0][2], src_line[0], 1); READ_COLOR3(color[0][3], src_line[0], 2);
READ_COLOR3(color[1][0], src_line[1], 0); color[1][1] = color[1][0]; READ_COLOR3(color[1][2], src_line[1], 1); READ_COLOR3(color[1][3], src_line[1], 2);
READ_COLOR3(color[2][0], src_line[2], 0); color[2][1] = color[2][0]; READ_COLOR3(color[2][2], src_line[2], 1); READ_COLOR3(color[2][3], src_line[2], 2);
READ_COLOR3(color[3][0], src_line[3], 0); color[3][1] = color[3][0]; READ_COLOR3(color[3][2], src_line[3], 1); READ_COLOR3(color[3][3], src_line[3], 2);
break;
default:
READ_COLOR2(color[0][0], src_line[0], 0); color[0][1] = color[0][0]; READ_COLOR2(color[0][2], src_line[0], 1); READ_COLOR2(color[0][3], src_line[0], 2);
READ_COLOR2(color[1][0], src_line[1], 0); color[1][1] = color[1][0]; READ_COLOR2(color[1][2], src_line[1], 1); READ_COLOR2(color[1][3], src_line[1], 2);
READ_COLOR2(color[2][0], src_line[2], 0); color[2][1] = color[2][0]; READ_COLOR2(color[2][2], src_line[2], 1); READ_COLOR2(color[2][3], src_line[2], 2);
READ_COLOR2(color[3][0], src_line[3], 0); color[3][1] = color[3][0]; READ_COLOR2(color[3][2], src_line[3], 1); READ_COLOR2(color[3][3], src_line[3], 2);
}
for (x = 0; x < width; x++) {
uint32_t product1a, product1b, product2a, product2b;
//--------------------------------------- B0 B1 B2 B3 0 1 2 3
// 4 5* 6 S2 -> 4 5* 6 7
// 1 2 3 S1 8 9 10 11
// A0 A1 A2 A3 12 13 14 15
//--------------------------------------
if (color[2][1] == color[1][2] && color[1][1] != color[2][2]) {
product2b = color[2][1];
product1b = product2b;
} else if (color[1][1] == color[2][2] && color[2][1] != color[1][2]) {
product2b = color[1][1];
product1b = product2b;
} else if (color[1][1] == color[2][2] && color[2][1] == color[1][2]) {
int r = 0;
r += GET_RESULT(color[1][2], color[1][1], color[1][0], color[3][1]);
r += GET_RESULT(color[1][2], color[1][1], color[2][0], color[0][1]);
r += GET_RESULT(color[1][2], color[1][1], color[3][2], color[2][3]);
r += GET_RESULT(color[1][2], color[1][1], color[0][2], color[1][3]);
if (r > 0)
product1b = color[1][2];
else if (r < 0)
product1b = color[1][1];
else
product1b = INTERPOLATE(color[1][1], color[1][2]);
product2b = product1b;
} else {
if (color[1][2] == color[2][2] && color[2][2] == color[3][1] && color[2][1] != color[3][2] && color[2][2] != color[3][0])
product2b = Q_INTERPOLATE(color[2][2], color[2][2], color[2][2], color[2][1]);
else if (color[1][1] == color[2][1] && color[2][1] == color[3][2] && color[3][1] != color[2][2] && color[2][1] != color[3][3])
product2b = Q_INTERPOLATE(color[2][1], color[2][1], color[2][1], color[2][2]);
else
product2b = INTERPOLATE(color[2][1], color[2][2]);
if (color[1][2] == color[2][2] && color[1][2] == color[0][1] && color[1][1] != color[0][2] && color[1][2] != color[0][0])
product1b = Q_INTERPOLATE(color[1][2], color[1][2], color[1][2], color[1][1]);
else if (color[1][1] == color[2][1] && color[1][1] == color[0][2] && color[0][1] != color[1][2] && color[1][1] != color[0][3])
product1b = Q_INTERPOLATE(color[1][2], color[1][1], color[1][1], color[1][1]);
else
product1b = INTERPOLATE(color[1][1], color[1][2]);
}
if (color[1][1] == color[2][2] && color[2][1] != color[1][2] && color[1][0] == color[1][1] && color[1][1] != color[3][2])
product2a = INTERPOLATE(color[2][1], color[1][1]);
else if (color[1][1] == color[2][0] && color[1][2] == color[1][1] && color[1][0] != color[2][1] && color[1][1] != color[3][0])
product2a = INTERPOLATE(color[2][1], color[1][1]);
else
product2a = color[2][1];
if (color[2][1] == color[1][2] && color[1][1] != color[2][2] && color[2][0] == color[2][1] && color[2][1] != color[0][2])
product1a = INTERPOLATE(color[2][1], color[1][1]);
else if (color[1][0] == color[2][1] && color[2][2] == color[2][1] && color[2][0] != color[1][1] && color[2][1] != color[0][0])
product1a = INTERPOLATE(color[2][1], color[1][1]);
else
product1a = color[1][1];
/* Set the calculated pixels */
switch (bpp) {
case 4:
AV_WN32A(dst_line[0] + x * 8, product1a);
AV_WN32A(dst_line[0] + x * 8 + 4, product1b);
AV_WN32A(dst_line[1] + x * 8, product2a);
AV_WN32A(dst_line[1] + x * 8 + 4, product2b);
break;
case 3:
AV_WL24(dst_line[0] + x * 6, product1a);
AV_WL24(dst_line[0] + x * 6 + 3, product1b);
AV_WL24(dst_line[1] + x * 6, product2a);
AV_WL24(dst_line[1] + x * 6 + 3, product2b);
break;
default: // bpp = 2
if (s->is_be) {
AV_WB32(dst_line[0] + x * 4, product1a | (product1b << 16));
AV_WB32(dst_line[1] + x * 4, product2a | (product2b << 16));
} else {
AV_WL32(dst_line[0] + x * 4, product1a | (product1b << 16));
AV_WL32(dst_line[1] + x * 4, product2a | (product2b << 16));
}
}
/* Move color matrix forward */
color[0][0] = color[0][1]; color[0][1] = color[0][2]; color[0][2] = color[0][3];
color[1][0] = color[1][1]; color[1][1] = color[1][2]; color[1][2] = color[1][3];
color[2][0] = color[2][1]; color[2][1] = color[2][2]; color[2][2] = color[2][3];
color[3][0] = color[3][1]; color[3][1] = color[3][2]; color[3][2] = color[3][3];
if (x < width - 3) {
x += 3;
switch (bpp) {
case 4:
READ_COLOR4(color[0][3], src_line[0], x);
READ_COLOR4(color[1][3], src_line[1], x);
READ_COLOR4(color[2][3], src_line[2], x);
READ_COLOR4(color[3][3], src_line[3], x);
break;
case 3:
READ_COLOR3(color[0][3], src_line[0], x);
READ_COLOR3(color[1][3], src_line[1], x);
READ_COLOR3(color[2][3], src_line[2], x);
READ_COLOR3(color[3][3], src_line[3], x);
break;
default: /* case 2 */
READ_COLOR2(color[0][3], src_line[0], x);
READ_COLOR2(color[1][3], src_line[1], x);
READ_COLOR2(color[2][3], src_line[2], x);
READ_COLOR2(color[3][3], src_line[3], x);
}
x -= 3;
}
}
/* We're done with one line, so we shift the source lines up */
src_line[0] = src_line[1];
src_line[1] = src_line[2];
src_line[2] = src_line[3];
/* Read next line */
src_line[3] = src_line[2];
if (y < height - 3)
src_line[3] += src_linesize;
} // y loop
return 0;
}
static const enum AVPixelFormat pix_fmts[] = {
AV_PIX_FMT_RGBA, AV_PIX_FMT_BGRA, AV_PIX_FMT_ARGB, AV_PIX_FMT_ABGR,
AV_PIX_FMT_RGB24, AV_PIX_FMT_BGR24,
AV_PIX_FMT_RGB565BE, AV_PIX_FMT_BGR565BE, AV_PIX_FMT_RGB555BE, AV_PIX_FMT_BGR555BE,
AV_PIX_FMT_RGB565LE, AV_PIX_FMT_BGR565LE, AV_PIX_FMT_RGB555LE, AV_PIX_FMT_BGR555LE,
AV_PIX_FMT_NONE
};
static int config_input(AVFilterLink *inlink)
{
Super2xSaIContext *s = inlink->dst->priv;
s->hi_pixel_mask = 0xFEFEFEFE;
s->lo_pixel_mask = 0x01010101;
s->q_hi_pixel_mask = 0xFCFCFCFC;
s->q_lo_pixel_mask = 0x03030303;
s->bpp = 4;
switch (inlink->format) {
case AV_PIX_FMT_RGB24:
case AV_PIX_FMT_BGR24:
s->bpp = 3;
break;
case AV_PIX_FMT_RGB565BE:
case AV_PIX_FMT_BGR565BE:
s->is_be = 1;
case AV_PIX_FMT_RGB565LE:
case AV_PIX_FMT_BGR565LE:
s->hi_pixel_mask = 0xF7DEF7DE;
s->lo_pixel_mask = 0x08210821;
s->q_hi_pixel_mask = 0xE79CE79C;
s->q_lo_pixel_mask = 0x18631863;
s->bpp = 2;
break;
case AV_PIX_FMT_BGR555BE:
case AV_PIX_FMT_RGB555BE:
s->is_be = 1;
case AV_PIX_FMT_BGR555LE:
case AV_PIX_FMT_RGB555LE:
s->hi_pixel_mask = 0x7BDE7BDE;
s->lo_pixel_mask = 0x04210421;
s->q_hi_pixel_mask = 0x739C739C;
s->q_lo_pixel_mask = 0x0C630C63;
s->bpp = 2;
break;
}
return 0;
}
static int config_output(AVFilterLink *outlink)
{
AVFilterLink *inlink = outlink->src->inputs[0];
outlink->w = inlink->w*2;
outlink->h = inlink->h*2;
av_log(inlink->dst, AV_LOG_VERBOSE, "fmt:%s size:%dx%d -> size:%dx%d\n",
av_get_pix_fmt_name(inlink->format),
inlink->w, inlink->h, outlink->w, outlink->h);
return 0;
}
static int filter_frame(AVFilterLink *inlink, AVFrame *in)
{
AVFilterContext *ctx = inlink->dst;
AVFilterLink *outlink = ctx->outputs[0];
ThreadData td;
AVFrame *out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
if (!out) {
av_frame_free(&in);
return AVERROR(ENOMEM);
}
av_frame_copy_props(out, in);
out->width = outlink->w;
out->height = outlink->h;
td.in = in, td.out = out;
ff_filter_execute(ctx, super2xsai, &td, NULL,
FFMIN(in->height, ff_filter_get_nb_threads(ctx)));
av_frame_free(&in);
return ff_filter_frame(outlink, out);
}
static const AVFilterPad super2xsai_inputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.config_props = config_input,
.filter_frame = filter_frame,
},
};
static const AVFilterPad super2xsai_outputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.config_props = config_output,
},
};
const AVFilter ff_vf_super2xsai = {
.name = "super2xsai",
.description = NULL_IF_CONFIG_SMALL("Scale the input by 2x using the Super2xSaI pixel art algorithm."),
.priv_size = sizeof(Super2xSaIContext),
FILTER_INPUTS(super2xsai_inputs),
FILTER_OUTPUTS(super2xsai_outputs),
FILTER_PIXFMTS_ARRAY(pix_fmts),
.flags = AVFILTER_FLAG_SLICE_THREADS,
};
|