1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120
|
//----------------------------------------------------------------------------//
/*
* Copyright (c) 2009 Sony Pictures Imageworks Inc
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution. Neither the name of Sony Pictures Imageworks nor the
* names of its contributors may be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
//----------------------------------------------------------------------------//
/*! \file Types.h
\brief Contains typedefs for the commonly used types in Field3D.
\ingroup field
*/
//----------------------------------------------------------------------------//
#ifndef _INCLUDED_Field3D_Types_H_
#define _INCLUDED_Field3D_Types_H_
//----------------------------------------------------------------------------//
#include <vector>
#include <limits>
#ifdef FIELD3D_CUSTOM_MATH_LIB
# include FIELD3D_MATH_LIB_INCLUDE
#else
# include "StdMathLib.h"
#endif
//----------------------------------------------------------------------------//
// Interval
//----------------------------------------------------------------------------//
//! Represents a single integration interval.
//! The interval is assumed to be inclusive, i.e. [t0,t1].
struct Interval
{
// Constructor ---------------------------------------------------------------
//! Default constructor
Interval(double start, double end, double step)
: t0(start), t1(end), stepLength(step)
{ }
// Public data members -------------------------------------------------------
//! The start of the interval (inclusive)
double t0;
//! The end of the interval (inclusive)
double t1;
//! The world space step length that is reasonable to use for the given
//! interval.
double stepLength;
};
//----------------------------------------------------------------------------//
typedef std::vector<Interval> IntervalVec;
//----------------------------------------------------------------------------//
// Utilities
//----------------------------------------------------------------------------//
template <typename From_T, typename To_T>
To_T clampForType(const From_T v)
{
// Different behavior for integer vs fp types
To_T lowestTo;
From_T lowest;
if (std::numeric_limits<To_T>::is_integer) {
lowestTo = std::numeric_limits<To_T>::min();
lowest = static_cast<From_T>(lowestTo);
} else {
lowestTo = -std::numeric_limits<To_T>::max();
lowest = static_cast<From_T>(lowestTo);
}
const To_T highestTo = std::numeric_limits<To_T>::max();
const From_T highest = static_cast<From_T>(highestTo);
// Perform check
if (v < lowest) {
return lowest;
} else if (v > highest) {
return highest;
}
return v;
}
//----------------------------------------------------------------------------//
#endif // Include guard
|