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//-*****************************************************************************
//
// Copyright (c) 2009-2013,
// Sony Pictures Imageworks Inc. and
// Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//-*****************************************************************************
#ifndef _Alembic_Util_Foundation_h_
#define _Alembic_Util_Foundation_h_
// tr1/memory is not avaliable in Visual Studio.
#if !defined(_MSC_VER) && !defined(__APPLE__)
#if defined(__GXX_EXPERIMENTAL_CXX0X) || __cplusplus >= 201103L || defined(__APPLE__)
#include <unordered_map>
#else
#include <tr1/memory>
#include <tr1/unordered_map>
#endif
#elif _MSC_VER <= 1600
// no tr1 in these older versions of MS VS so fall back to boost
#include <boost/type_traits.hpp>
#include <boost/ref.hpp>
#include <boost/format.hpp>
#include <boost/smart_ptr.hpp>
#include <boost/static_assert.hpp>
#include <boost/scoped_ptr.hpp>
#include <boost/utility.hpp>
#include <boost/cstdint.hpp>
#include <boost/array.hpp>
#include <boost/operators.hpp>
#include <boost/foreach.hpp>
#include <boost/unordered_map.hpp>
#else
#include <unordered_map>
#endif
#include <memory>
// The version can reliably be found in this header file from OpenEXR,
// for both 2.x and 3.x:
#include <OpenEXR/OpenEXRConfig.h>
#define COMBINED_OPENEXR_VERSION ((10000*OPENEXR_VERSION_MAJOR) + \
(100*OPENEXR_VERSION_MINOR) + \
OPENEXR_VERSION_PATCH)
// There's just no easy way to have an `#include` that works in both
// cases, so we use the version to switch which set of include files we
// use.
#if COMBINED_OPENEXR_VERSION >= 20599 /* 2.5.99: pre-3.0 */
# include <Imath/half.h>
#else
// OpenEXR 2.x, use the old locations
# include <OpenEXR/half.h>
#endif
#include <iomanip>
#include <iostream>
#include <sstream>
#include <exception>
#include <limits>
#include <map>
#include <string>
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#ifdef _MSC_VER
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
// needed for mutex stuff
#include <Windows.h>
#endif
#ifndef ALEMBIC_VERSION_NS
#define ALEMBIC_VERSION_NS v7
#endif
namespace Alembic {
namespace Util {
namespace ALEMBIC_VERSION_NS {
#if defined( _MSC_VER ) && _MSC_VER <= 1600 || defined(__APPLE__)
using boost::dynamic_pointer_cast;
using boost::enable_shared_from_this;
using boost::shared_ptr;
using boost::static_pointer_cast;
using boost::weak_ptr;
using boost::unordered_map;
#define ALEMBIC_LIB_USES_BOOST
#elif defined(__GXX_EXPERIMENTAL_CXX0X) || __cplusplus >= 201103L
using std::dynamic_pointer_cast;
using std::enable_shared_from_this;
using std::shared_ptr;
using std::static_pointer_cast;
using std::weak_ptr;
using std::unordered_map;
#else
using std::tr1::dynamic_pointer_cast;
using std::tr1::enable_shared_from_this;
using std::tr1::shared_ptr;
using std::tr1::static_pointer_cast;
using std::tr1::weak_ptr;
using std::tr1::unordered_map;
#endif
using std::auto_ptr;
// similiar to boost::noncopyable
// explicitly hides copy construction and copy assignment
class noncopyable
{
protected:
noncopyable() {}
~noncopyable() {}
private:
noncopyable( const noncopyable& );
const noncopyable& operator=( const noncopyable& );
};
// similiar to boost::totally_ordered
// only need < and == operators and this fills in the rest
template < class T >
class totally_ordered
{
friend bool operator > ( const T& x, const T& y )
{
return y < x;
}
friend bool operator <= ( const T& x, const T& y )
{
return !( y < x );
}
friend bool operator >= ( const T& x, const T& y )
{
return !( x < y );
}
friend bool operator != ( const T& x, const T& y )
{
return !( x == y );
}
};
// inspired by boost::mutex
#ifdef _MSC_VER
class mutex : noncopyable
{
public:
mutex()
{
m = CreateMutex( NULL, FALSE, NULL );
}
~mutex()
{
CloseHandle( m );
}
void lock()
{
WaitForSingleObject( m, INFINITE );
}
void unlock()
{
ReleaseMutex( m );
}
private:
HANDLE m;
};
#else
class mutex : noncopyable
{
public:
mutex()
{
pthread_mutex_init( &m, NULL );
}
~mutex()
{
pthread_mutex_destroy( &m );
}
void lock()
{
pthread_mutex_lock( &m );
}
void unlock()
{
pthread_mutex_unlock( &m );
}
private:
pthread_mutex_t m;
};
#endif
class scoped_lock : noncopyable
{
public:
scoped_lock( mutex & l ) : m( l )
{
m.lock();
}
~scoped_lock()
{
m.unlock();
}
private:
mutex & m;
};
} // End namespace ALEMBIC_VERSION_NS
using namespace ALEMBIC_VERSION_NS;
} // End namespace Util
} // End namespace Alembic
#endif
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