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/***************************************************************************
* Copyright (C) 2005-2010 by the FIFE team *
* http://www.fifengine.net *
* This file is part of FIFE. *
* *
* FIFE is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
%module fife
%{
#include "controller/engine.h"
#include "gui/guichan/guichanmanager.h"
%}
namespace FIFE {
class SoundManager;
class EventManager;
class TimeManager;
class IGUIManager;
class GUIChanManager;
class RenderBackend;
class Model;
class LogManager;
class GuiFont;
class VFS;
class Cursor;
class RendererBase;
class DeviceCaps;
class ScreenMode;
class Image;
class ImageManager;
class SoundClipManager;
class OffRenderer;
class TargetRenderer;
class EngineSettings {
public:
~EngineSettings();
void setBitsPerPixel(uint8_t bitsperpixel);
uint8_t getBitsPerPixel() const;
std::vector<uint8_t> getPossibleBitsPerPixel() const;
void setFullScreen(bool fullscreen);
bool isFullScreen() const;
void setInitialVolume(float volume);
float getInitialVolume() const;
float getMaxVolume() const;
void setRenderBackend(const std::string& renderbackend);
const std::string& getRenderBackend() const;
std::vector<std::string> getPossibleRenderBackends();
void setSDLRemoveFakeAlpha(bool sdlremovefakealpha);
bool isSDLRemoveFakeAlpha() const;
void setGLCompressImages(bool oglcompressimages);
bool isGLCompressImages() const;
void setGLUseFramebuffer(bool ogluseframebuffer);
bool isGLUseFramebuffer() const;
void setGLUseNPOT(bool oglusenpot);
bool isGLUseNPOT() const;
void setScreenWidth(uint16_t screenwidth);
uint16_t getScreenWidth() const;
void setScreenHeight(uint16_t screenheight);
uint16_t getScreenHeight() const;
void setDefaultFontPath(const std::string& defaultfontpath);
const std::string& getDefaultFontPath() const;
void setDefaultFontSize(uint16_t defaultfontsize);
uint16_t getDefaultFontSize() const;
void setDefaultFontGlyphs(const std::string& defaultfontglyphs);
const std::string& getDefaultFontGlyphs() const;
void setWindowTitle(const std::string& title);
const std::string& getWindowTitle() const;
void setWindowIcon(const std::string& icon);
const std::string& getWindowIcon() const;
void setColorKeyEnabled(bool colorkeyenable);
bool isColorKeyEnabled() const;
void setColorKey(uint8_t r, uint8_t g, uint8_t b);
const SDL_Color& getColorKey() const;
void setVideoDriver(const std::string& driver);
const std::string& getVideoDriver() const;
void setLightingModel(uint32_t lighting);
uint32_t getLightingModel() const;
void setFrameLimitEnabled(bool limited);
bool isFrameLimitEnabled() const;
void setFrameLimit(uint16_t framelimit);
uint16_t getFrameLimit() const;
void setMouseSensitivity(float sens);
float getMouseSensitivity() const;
void setMouseAccelerationEnabled(bool acceleration);
bool isMouseAccelerationEnabled() const;
private:
EngineSettings();
};
%feature("director") IEngineChangeListener;
class IEngineChangeListener {
public:
virtual ~IEngineChangeListener() {}
virtual void onScreenModeChanged(const ScreenMode& newmode) = 0;
};
class Engine {
public:
Engine();
virtual ~Engine();
void initializePumping();
void finalizePumping();
void pump();
EngineSettings& getSettings();
const DeviceCaps& getDeviceCaps() const;
void changeScreenMode(const ScreenMode& mode);
void init();
void destroy();
SoundManager* getSoundManager();
EventManager* getEventManager();
TimeManager* getTimeManager();
void setGuiManager(IGUIManager* guimanager);
IGUIManager* getGuiManager();
ImageManager* getImageManager();
SoundClipManager* getSoundClipManager();
RenderBackend* getRenderBackend();
Model* getModel();
LogManager* getLogManager();
VFS* getVFS();
Cursor* getCursor();
OffRenderer* getOffRenderer();
TargetRenderer* getTargetRenderer();
void addChangeListener(IEngineChangeListener* listener);
void removeChangeListener(IEngineChangeListener* listener);
};
}
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