1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265
|
/***************************************************************************
* Copyright (C) 2005-2013 by the FIFE team *
* http://www.fifengine.net *
* This file is part of FIFE. *
* *
* FIFE is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
// Standard C++ library includes
#include <algorithm>
#include <string>
// 3rd party library includes
#include <SDL.h>
// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "util/base/exception.h"
#include "util/log/logger.h"
#include "enginesettings.h"
namespace FIFE {
/** Logger to use for this source file.
* @relates Logger
*/
static Logger _log(LM_CONTROLLER);
const float MAXIMUM_VOLUME = 10.0;
EngineSettings::EngineSettings():
m_bitsperpixel(0),
m_fullscreen(false),
m_initialvolume(MAXIMUM_VOLUME / 2),
m_renderbackend("SDL"),
m_sdlremovefakealpha(false),
m_oglcompressimages(false),
m_ogluseframebuffer(true),
m_oglusenpot(true),
m_screenwidth(800),
m_screenheight(600),
m_windowtitle("FIFE"),
m_windowicon(""),
m_defaultfontpath("fonts/FreeSans.ttf"),
m_defaultfontsize(8),
m_defaultfontglyphs("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,!?-+/():;%&`'*#=[]\\\""),
m_iscolorkeyenabled(false),
m_lighting(0),
m_isframelimit(false),
m_framelimit(60),
m_mousesensitivity(0.0),
m_mouseacceleration(false) {
m_colorkey.r = 255;
m_colorkey.g = 0;
m_colorkey.b = 255;
#if defined( __unix__ )
m_videodriver = "x11";
#elif defined( WIN32 )
m_videodriver = "windib";
#elif defined( __APPLE_CC__ )
m_videodriver = "x11";
#else
m_videodriver = "";
#endif
}
EngineSettings::~EngineSettings() {
}
void EngineSettings::setBitsPerPixel(uint8_t bitsperpixel) {
std::vector<uint8_t> pv = getPossibleBitsPerPixel();
std::vector<uint8_t>::iterator i = std::find(pv.begin(), pv.end(), bitsperpixel);
if (i != pv.end()) {
m_bitsperpixel = bitsperpixel;
return;
}
FL_WARN(_log, LMsg("EngineSettings::setBitsPerPixel() - ")
<< " Tried to set screen bpp to an unsupporded value of " << bitsperpixel <<
". Setting bpp to use the default value of 0 (the current screen bpp)");
m_bitsperpixel = 0; //default value
}
std::vector<uint8_t> EngineSettings::getPossibleBitsPerPixel() const {
std::vector<uint8_t> tmp;
tmp.push_back(0);
tmp.push_back(16);
tmp.push_back(24);
tmp.push_back(32);
return tmp;
}
void EngineSettings::setInitialVolume(float volume) {
if (volume > getMaxVolume() || volume < 0) {
FL_WARN(_log, LMsg("EngineSettings::setInitialVolume() - ")
<< " Tried to set initial volume to an unsupporded value of " << volume <<
". Setting volume to the default value of 5 (minumum is 0, maximum is 10)");
m_initialvolume = 5.0;
return;
}
m_initialvolume = volume;
}
float EngineSettings::getMaxVolume() const {
return MAXIMUM_VOLUME;
}
void EngineSettings::setRenderBackend(const std::string& renderbackend) {
std::vector<std::string> pv = getPossibleRenderBackends();
std::vector<std::string>::iterator i = std::find(pv.begin(), pv.end(), renderbackend);
if (i != pv.end()) {
m_renderbackend = renderbackend;
return;
}
FL_WARN(_log, LMsg("EngineSettings::setRenderBackend() - ")
<< renderbackend << " is not a valid render backend " <<
". Setting the render backend to the default value of \"SDL\".");
m_renderbackend = "SDL";
}
std::vector<std::string> EngineSettings::getPossibleRenderBackends() {
std::vector<std::string> tmp;
tmp.push_back("SDL");
tmp.push_back("OpenGL");
tmp.push_back("OpenGLe");
return tmp;
}
void EngineSettings::setSDLRemoveFakeAlpha(bool sdlremovefakealpha) {
m_sdlremovefakealpha = sdlremovefakealpha;
}
void EngineSettings::setGLCompressImages(bool oglcompressimages) {
m_oglcompressimages = oglcompressimages;
}
void EngineSettings::setGLUseFramebuffer(bool ogluseframebuffer) {
m_ogluseframebuffer = ogluseframebuffer;
}
void EngineSettings::setGLUseNPOT(bool oglusenpot) {
m_oglusenpot = oglusenpot;
}
void EngineSettings::setScreenWidth(uint16_t screenwidth) {
m_screenwidth = screenwidth;
}
void EngineSettings::setScreenHeight(uint16_t screenheight) {
m_screenheight = screenheight;
}
void EngineSettings::setDefaultFontPath(const std::string& defaultfontpath) {
m_defaultfontpath = defaultfontpath;
}
void EngineSettings::setDefaultFontSize(uint16_t defaultfontsize) {
m_defaultfontsize = defaultfontsize;
}
void EngineSettings::setDefaultFontGlyphs(const std::string& defaultfontglyphs) {
m_defaultfontglyphs = defaultfontglyphs;
}
void EngineSettings::setWindowTitle(const std::string& title) {
m_windowtitle = title;
}
void EngineSettings::setWindowIcon(const std::string& icon) {
m_windowicon = icon;
}
void EngineSettings::setColorKeyEnabled(bool colorkeyenable) {
m_iscolorkeyenabled = colorkeyenable;
}
bool EngineSettings::isColorKeyEnabled() const {
return m_iscolorkeyenabled;
}
void EngineSettings::setColorKey(uint8_t r, uint8_t g, uint8_t b) {
m_colorkey.r = r;
m_colorkey.g = g;
m_colorkey.b = b;
}
const SDL_Color& EngineSettings::getColorKey() const {
return m_colorkey;
}
void EngineSettings::setVideoDriver(const std::string& driver) {
//TODO: validate the video driver
m_videodriver = driver;
}
const std::string& EngineSettings::getVideoDriver() const {
return m_videodriver;
}
void EngineSettings::setLightingModel(uint32_t lighting) {
if (lighting <= 2) {
m_lighting = lighting;
return;
}
FL_WARN(_log, LMsg("EngineSettings::setLightingModel() - ")
<< lighting << " is not a valid lighting model." <<
". Setting the lighting model to the default value of 0 (off)");
m_lighting = 0;
}
void EngineSettings::setFrameLimitEnabled(bool limited) {
m_isframelimit = limited;
}
bool EngineSettings::isFrameLimitEnabled() const {
return m_isframelimit;
}
void EngineSettings::setFrameLimit(uint16_t framelimit) {
m_framelimit = framelimit;
}
uint16_t EngineSettings::getFrameLimit() const {
return m_framelimit;
}
void EngineSettings::setMouseSensitivity(float sens) {
m_mousesensitivity = sens;
}
float EngineSettings::getMouseSensitivity() const {
return m_mousesensitivity;
}
void EngineSettings::setMouseAccelerationEnabled(bool acceleration) {
m_mouseacceleration = acceleration;
}
bool EngineSettings::isMouseAccelerationEnabled() const {
return m_mouseacceleration;
}
}
|