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/***************************************************************************
* Copyright (C) 2005-2013 by the FIFE team *
* http://www.fifengine.net *
* This file is part of FIFE. *
* *
* FIFE is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
#ifndef FIFE_CELL_H
#define FIFE_CELL_H
// Standard C++ library includes
#include <vector>
#include <set>
#include <list>
#include <map>
// 3rd party library includes
// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "util/base/fifeclass.h"
#include "model/metamodel/modelcoords.h"
namespace FIFE {
class Instance;
class Layer;
class Cell;
class Zone;
static const double MIN_CELL_Z = -9999999;
/** Defines different blocker types.
*
* CTYPE_NO_BLOCKER means there is no blocker.
* CTYPE_STATIC_BLOCKER means there is at least one blocking instance which is static.
* CTYPE_DYNAMIC_BLOCKER means there is at least one blocking instance which is not static.
* CTYPE_CELL_NO_BLOCKER means there will never be a blocker. Regardless of the instances on this cell.
* CTYPE_CELL_BLOCKER means there will always be a blocker. Regardless of the instances on this cell.
*/
enum CellType {
CTYPE_NO_BLOCKER = 0,
CTYPE_STATIC_BLOCKER = 1,
CTYPE_DYNAMIC_BLOCKER = 2,
CTYPE_CELL_NO_BLOCKER = 3,
CTYPE_CELL_BLOCKER = 4
};
typedef uint8_t CellTypeInfo;
/** Defines different cell visuals which are used for Fog of War.
*
* CELLV_CONCEALED mark the cell as hidden.
* CELLV_REVEALED mark the cell as explored and in visible range.
* CELLV_MASKED mark the cell as explored but currently not in visible range.
*/
enum CellVisualType {
CELLV_CONCEALED = 0,
CELLV_REVEALED,
CELLV_MASKED
};
typedef uint8_t CellVisualEffect;
/** Simple class to hold the data for transistions.
*/
class TransitionInfo {
public:
TransitionInfo(Layer* layer) { m_layer = layer; m_difflayer = false; m_immediate = true;}
~TransitionInfo() {};
//! target layer
Layer* m_layer;
//! target coordinates
ModelCoordinate m_mc;
//! is target on another layer
bool m_difflayer;
//! use immediate
bool m_immediate;
};
/** Listener interface for deletions happening on a cell, used for transistions.
*/
class CellDeleteListener {
public:
virtual ~CellDeleteListener() {};
/** Called when a cell gets deleted.
* @param cell which will be deleted.
*/
virtual void onCellDeleted(Cell* cell) = 0;
};
/** Listener interface for changes happening on a cell.
*/
class CellChangeListener {
public:
virtual ~CellChangeListener() {};
/** Called when some instance entered the cell.
* @param cell where enter occurred.
* @param instance which enter the cell.
*/
virtual void onInstanceEnteredCell(Cell* cell, Instance* instance) = 0;
/** Called when some instance exited the cell.
* @param cell where exit occurred.
* @param instance which exit the cell.
*/
virtual void onInstanceExitedCell(Cell* cell, Instance* instance) = 0;
/** Called when some instance changed its blocking property.
* @param cell where exit occurred.
* @param type blocking type @see CellType.
* @param blocks true if the CellType indicates the cell as a blocker, otherwise false.
*/
virtual void onBlockingChangedCell(Cell* cell, CellTypeInfo type, bool blocks) = 0;
};
/** A basic cell on a CellCache.
*/
class Cell: public FifeClass, public CellDeleteListener {
public:
/** Constructor
* @param coordint A integer value that represents the cell identifier. Based on coordinates.
* @param coordinate A ModelCoordinate that specifies the coordinates of the cell.
* @param layer A pointer to the layer which is associated with the cell.
*/
Cell(int32_t coordint, ModelCoordinate coordinate, Layer* layer);
/** Destructor
*/
~Cell();
/** Adds instances to this cell.
* @param instances A const reference to list that contains instances.
*/
void addInstances(const std::list<Instance*>& instances);
/** Adds a instance to this cell.
* @param instance A pointer to the instance.
*/
void addInstance(Instance* instance);
/** Changes a instance on this cell.
* @param instance A pointer to the instance.
*/
void changeInstance(Instance* instance);
/** Removes a instance from this cell.
* @param instance A pointer to the instance.
*/
void removeInstance(Instance* instance);
/** Called to check if given cell is a neighbor.
* @param cell A pointer to cell.
* @return True if cell is a neighbor, otherwise false.
*/
bool isNeighbor(Cell* cell);
/** Called to update cell data.
* @return True if cell was changed since the last update, false otherwise.
*/
void updateCellInfo();
/** Returns if cell use default cost.
* @return True if the cell use the default cost, otherwise false.
*/
bool defaultCost();
/** Changes the cell cost.
* @param multi A double its value is used instead of the default cost.
*/
void setCostMultiplier(double multi);
/** Returns the current cell cost.
* @return The currently used cost value as a double.
*/
double getCostMultiplier();
/** Resets the cell cost to default, 1.0.
*/
void resetCostMultiplier();
/** Returns if cell use default speed.
* @return True if the cell use the default speed, otherwise false.
*/
bool defaultSpeed();
/** Changes the cell speed.
* @param multi A double its value is used instead of the default speed.
*/
void setSpeedMultiplier(double multi);
/** Returns the current cell speed.
* @return The currently used speed value as a double.
*/
double getSpeedMultiplier();
/** Resets the cell speed to default, 1.0.
*/
void resetSpeedMultiplier();
/** Returns zone.
* @return A pointer to the zone.
*/
Zone* getZone();
/** Sets zone.
* @param zone A pointer to the zone.
*/
void setZone(Zone* zone);
/** Resets zone.
* Zone pointer is NULL and isInserted() returns false.
*/
void resetZone();
/** Returns whether the cell is part of a zone.
* @return True if the cell is inserted into a zone, otherwise false.
*/
bool isInserted();
/** Mark cell as inserted.
* @param inserted A boolean, true marks the cell as inserted, false as not inserted.
*/
void setInserted(bool inserted);
/** Returns whether the zone on this cell is protected.
* @return True if the zone is protected, otherwise false.
*/
bool isZoneProtected();
/** Mark zone on this cell as protected.
* @param protect A boolean, true marks the cell as inserted.
*/
void setZoneProtected(bool protect);
/** Returns blocker type.
* @see CellType
*/
CellTypeInfo getCellType();
/** Sets blocker type.
* @see CellType
*/
void setCellType(CellTypeInfo type);
/** Returns all instances on this cell.
* @return A const reference to a set that refer to the instances on this cell.
*/
const std::set<Instance*>& getInstances();
/** Sets the cell identifier.
* @param id A unique int value that is used as identifier. Based on the cell position.
*/
void setCellId(int32_t id);
/** Returns the cell identifier.
* @return A unique int value that is used as identifier. Based on the cell position.
*/
int32_t getCellId();
/** Returns the layer coordinates of this cell.
* @return A const reference to a ModelCoordinate.
*/
const ModelCoordinate getLayerCoordinates() const;
/** Adds a neighbor cell to this cell.
* @param cell A pointer to the cell that should added as neighbor.
*/
void addNeighbor(Cell* cell);
/** Returns the layer coordinates of this cell.
* @return A const reference to a set of all neighbor cells.
*/
const std::vector<Cell*>& getNeighbors();
/** Removes all neighbors from cell.
*/
void resetNeighbors();
/** Returns the current layer.
* @return A pointer to the currently used layer.
*/
Layer* getLayer();
/** Creates a transistion from this cell to the given layer and coordinates.
* @param layer A pointer to the layer whereto the transition takes.
* @param mc A const reference to a ModelCoordinate whereto the transition takes.
* @param immediate A boolean, true means the transition is always used,
if false the transistion is only used if it is a part of the path e.g. as an abbreviation.
*/
void createTransition(Layer* layer, const ModelCoordinate& mc, bool immediate = false);
/** Removes the transistion from Cell and CellCache.
*/
void deleteTransition();
/** Returns the transition.
* @return A pointer to the transition.
*/
TransitionInfo* getTransition();
/** Sets the cell visual.
* @see CellVisualType
*/
void setFoWType(CellVisualEffect type);
/** Returns the cell visual.
* @see CellVisualType
*/
CellVisualEffect getFoWType();
/** Adds a instance as visitor to this cell. Instance visitor radius is then used e.g. for Fog of War.
* @param instance A pointer to the instance.
*/
void addVisitorInstance(Instance* instance);
/** Removes the visitor instance from this cell.
* @param instance A pointer to the instance.
*/
void removeVisitorInstance(Instance* instance);
/** Returns all visitor instances on this cell.
* @return A const reference to a set of all visitor instances.
*/
const std::vector<Instance*>& getVisitorInstances();
/** Adds new cell delete listener.
* @param listener A pointer to the listener.
*/
void addDeleteListener(CellDeleteListener* listener);
/** Removes cell delete listener.
* @param listener A pointer to the listener.
*/
void removeDeleteListener(CellDeleteListener* listener);
/** Called when a cell gets deleted on this cell. If a delete listener was added.
* @param cell A pointer to the cell which will be deleted.
* @see CellDeleteListener
*/
void onCellDeleted(Cell* cell);
/** Adds new cell change listener.
* @param listener A pointer to the listener.
* @see CellChangeListener
*/
void addChangeListener(CellChangeListener* listener);
/** Removes cell change listener.
* @param listener A pointer to the listener.
* @see CellChangeListener
*/
void removeChangeListener(CellChangeListener* listener);
/** Called when a instance entered this cell.
* @param instance A pointer to the instance which will be entered.
* @see CellChangeListener
*/
void callOnInstanceEntered(Instance* instance);
/** Called when a instance exited this cell.
* @param instance A pointer to the instance which will be exited.
* @see CellChangeListener
*/
void callOnInstanceExited(Instance* instance);
/** Called when the blocking property of this cell changed.
* @param block A boolean, true mark the cell as blocker.
* @see CellChangeListener
*/
void callOnBlockingChanged(bool blocks);
private:
void updateCellBlockingInfo();
void updateCellFowInfo();
//! holds coordinate as a unique integer id
int32_t m_coordId;
//! holds coordinate
ModelCoordinate m_coordinate;
//! parent layer
Layer* m_layer;
//! parent Zone
Zone* m_zone;
//! Pointer to Transistion
TransitionInfo* m_transition;
//! already inserted
bool m_inserted;
//! protected
bool m_protect;
//! CellType
CellTypeInfo m_type;
//! visual cell status
CellVisualEffect m_fowType;
// contained Instances
std::set<Instance*> m_instances;
//! contains visitor instances
std::vector<Instance*> m_visitors;
//! neighbor cells
std::vector<Cell*> m_neighbors;
//! delete listener
std::vector<CellDeleteListener*> m_deleteListeners;
//! change listener
std::vector<CellChangeListener*> m_changeListeners;
};
} // FIFE
#endif
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