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/***************************************************************************
* Copyright (C) 2005-2012 by the FIFE team *
* http://www.fifengine.net *
* This file is part of FIFE. *
* *
* FIFE is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
%module fife
%{
#include "model/structures/cell.h"
%}
namespace FIFE {
class Instance;
class Layer;
class Cell;
enum CellType {
CTYPE_NO_BLOCKER = 0,
CTYPE_STATIC_BLOCKER = 1,
CTYPE_DYNAMIC_BLOCKER = 2,
CTYPE_CELL_NO_BLOCKER = 3,
CTYPE_CELL_BLOCKER = 4
};
typedef uint8_t CellTypeInfo;
enum CellVisualType {
CELLV_CONCEALED = 0,
CELLV_REVEALED,
CELLV_MASKED
};
typedef uint8_t CellVisualEffect;
%feature("director") CellChangeListener;
class CellChangeListener {
public:
virtual ~CellChangeListener() {};
virtual void onInstanceEnteredCell(Cell* cell, Instance* instance) = 0;
virtual void onInstanceExitedCell(Cell* cell, Instance* instance) = 0;
virtual void onBlockingChangedCell(Cell* cell, CellTypeInfo type, bool blocks) = 0;
};
class Cell : public FifeClass {
public:
Cell(int32_t coordint, ModelCoordinate coordinate, Layer* layer);
~Cell();
void addInstances(const std::list<Instance*>& instances);
void addInstance(Instance* instance);
void changeInstance(Instance* instance);
void removeInstance(Instance* instance);
bool isNeighbor(Cell* cell);
std::vector<Cell*> getNeighbors();
void updateCellInfo();
int32_t getCellId();
const ModelCoordinate getLayerCoordinates() const;
bool defaultCost();
void setCostMultiplier(double multi);
double getCostMultiplier();
void resetCostMultiplier();
bool defaultSpeed();
void setSpeedMultiplier(double multi);
double getSpeedMultiplier();
void resetSpeedMultiplier();
const std::set<Instance*>& getInstances();
void setCellType(CellTypeInfo type);
CellTypeInfo getCellType();
void setFoWType(CellVisualEffect type);
CellVisualEffect getFoWType();
Layer* getLayer();
void createTransition(Layer* layer, const ModelCoordinate& mc);
void deleteTransition();
};
}
namespace std {
%template(InstanceSet) set<FIFE::Instance*>;
%template(CellSet) set<FIFE::Cell*>;
%template(CellVector) vector<FIFE::Cell*>;
}
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