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/***************************************************************************
* Copyright (C) 2005-2013 by the FIFE team *
* http://www.fifengine.net *
* This file is part of FIFE. *
* *
* FIFE is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
// Standard C++ library includes
#include <string>
// 3rd party library includes
#include <boost/lexical_cast.hpp>
// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "util/base/exception.h"
#include "util/structures/purge.h"
#include "util/structures/rect.h"
#include "view/camera.h"
#include "view/rendererbase.h"
#include "video/renderbackend.h"
#include "map.h"
#include "layer.h"
#include "cellcache.h"
#include "instance.h"
namespace FIFE {
Map::Map(const std::string& identifier, RenderBackend* renderBackend,
const std::vector<RendererBase*>& renderers, TimeProvider* tp_master):
m_id(identifier),
m_filename(""),
m_timeProvider(tp_master),
m_changeListeners(),
m_changedLayers(),
m_renderBackend(renderBackend),
m_renderers(renderers),
m_changed(false){
}
Map::~Map() {
// remove all cameras
std::vector<Camera*>::iterator iter = m_cameras.begin();
for ( ; iter != m_cameras.end(); ++iter) {
delete *iter;
}
m_cameras.clear();
deleteLayers();
}
Layer* Map::getLayer(const std::string& id) {
std::list<Layer*>::const_iterator it = m_layers.begin();
for(; it != m_layers.end(); ++it) {
if((*it)->getId() == id)
return *it;
}
return NULL;
}
uint32_t Map::getLayerCount() const {
return m_layers.size();
}
Layer* Map::createLayer(const std::string& identifier, CellGrid* grid) {
std::list<Layer*>::const_iterator it = m_layers.begin();
for(; it != m_layers.end(); ++it) {
if(identifier == (*it)->getId())
throw NameClash(identifier);
}
Layer* layer = new Layer(identifier, this, grid);
m_layers.push_back(layer);
m_changed = true;
std::vector<MapChangeListener*>::iterator i = m_changeListeners.begin();
while (i != m_changeListeners.end()) {
(*i)->onLayerCreate(this, layer);
++i;
}
return layer;
}
void Map::deleteLayer(Layer* layer) {
std::list<Layer*>::iterator it = m_layers.begin();
for(; it != m_layers.end(); ++it) {
if((*it) == layer) {
std::vector<MapChangeListener*>::iterator i = m_changeListeners.begin();
while (i != m_changeListeners.end()) {
(*i)->onLayerDelete(this, layer);
++i;
}
delete layer;
m_layers.erase(it);
return ;
}
}
m_changed = true;
}
void Map::deleteLayers() {
std::list<Layer*> temp_layers = m_layers;
std::list<Layer*>::iterator temp_it = temp_layers.begin();
for(; temp_it != temp_layers.end(); ++temp_it) {
std::vector<MapChangeListener*>::iterator i = m_changeListeners.begin();
while (i != m_changeListeners.end()) {
(*i)->onLayerDelete(this, *temp_it);
++i;
}
std::list<Layer*>::iterator it = m_layers.begin();
for(; it != m_layers.end(); ++it) {
if(*it == *temp_it) {
delete *it;
m_layers.erase(it);
break;
}
}
}
}
void Map::getMinMaxCoordinates(ExactModelCoordinate& min, ExactModelCoordinate& max) {
if (m_layers.empty()) {
return;
}
std::list<Layer*>::iterator it = m_layers.begin();
Layer* layer = *it;
for (; it != m_layers.end(); ++it) {
ModelCoordinate newMin, newMax;
(*it)->getMinMaxCoordinates(newMin, newMax, layer);
if (newMin.x < min.x) {
min.x = newMin.x;
}
if (newMax.x > max.x) {
max.x = newMax.x;
}
if (newMin.y < min.y) {
min.y = newMin.y;
}
if (newMax.y > max.y) {
max.y = newMax.y;
}
}
Location lmin(layer);
Location lmax(layer);
lmin.setExactLayerCoordinates(min);
lmax.setExactLayerCoordinates(max);
min = lmin.getMapCoordinates();
max = lmax.getMapCoordinates();
}
bool Map::update() {
m_changedLayers.clear();
// transfer instances from one layer to another
if (!m_transferInstances.empty()) {
std::map<Instance*, Location>::iterator it = m_transferInstances.begin();
for (; it != m_transferInstances.end(); ++it) {
Instance* inst = (*it).first;
Location target_loc = (*it).second;
Layer* source = inst->getOldLocationRef().getLayer();
Layer* target = target_loc.getLayer();
if (source != target) {
source->removeInstance(inst);
target->addInstance(inst, target_loc.getExactLayerCoordinates());
}
}
m_transferInstances.clear();
}
std::vector<CellCache*> cellCaches;
std::list<Layer*>::iterator it = m_layers.begin();
// update Layers
for(; it != m_layers.end(); ++it) {
if ((*it)->update()) {
m_changedLayers.push_back(*it);
}
CellCache* cache = (*it)->getCellCache();
if (cache) {
cellCaches.push_back(cache);
}
}
// loop over Caches and update
for (std::vector<CellCache*>::iterator cacheIt = cellCaches.begin();
cacheIt != cellCaches.end(); ++cacheIt) {
(*cacheIt)->update();
}
if (!m_changedLayers.empty()) {
std::vector<MapChangeListener*>::iterator i = m_changeListeners.begin();
while (i != m_changeListeners.end()) {
(*i)->onMapChanged(this, m_changedLayers);
++i;
}
}
// loop over cameras and update if enabled
std::vector<Camera*>::iterator camIter = m_cameras.begin();
for ( ; camIter != m_cameras.end(); ++camIter) {
if ((*camIter)->isEnabled()) {
(*camIter)->update();
(*camIter)->render();
}
}
bool retval = m_changed;
m_changed = false;
return retval;
}
void Map::addChangeListener(MapChangeListener* listener) {
m_changeListeners.push_back(listener);
}
void Map::removeChangeListener(MapChangeListener* listener) {
std::vector<MapChangeListener*>::iterator i = m_changeListeners.begin();
while (i != m_changeListeners.end()) {
if ((*i) == listener) {
m_changeListeners.erase(i);
return;
}
++i;
}
}
Camera* Map::addCamera(const std::string &id, Layer *layer, const Rect& viewport) {
if (layer == NULL) {
throw NotSupported("Must have valid layer for camera");
}
if (getCamera(id)) {
std::string errorStr = "Camera: " + id + " already exists";
throw NameClash(errorStr);
}
// create new camera and add to list of cameras
Camera* camera = new Camera(id, layer, viewport, m_renderBackend);
m_cameras.push_back(camera);
std::vector<RendererBase*>::iterator iter = m_renderers.begin();
for ( ; iter != m_renderers.end(); ++iter) {
camera->addRenderer((*iter)->clone());
}
return camera;
}
void Map::removeCamera(const std::string &id) {
std::vector<Camera*>::iterator iter = m_cameras.begin();
for ( ; iter != m_cameras.end(); ++iter) {
if ((*iter)->getId() == id) {
// camera has been found delete it
delete *iter;
// now remove it from the vector
// note this invalidates iterators, but we do not need
// to worry about it in this case since we are done
m_cameras.erase(iter);
break;
}
}
}
Camera* Map::getCamera(const std::string &id) {
std::vector<Camera*>::iterator iter = m_cameras.begin();
for ( ; iter != m_cameras.end(); ++iter) {
if ((*iter)->getId() == id) {
return *iter;
}
}
return NULL;
}
const std::vector<Camera*>& Map::getCameras() const {
return m_cameras;
}
void Map::addInstanceForTransfer(Instance* instance, const Location& target) {
std::pair<std::map<Instance*, Location>::iterator, bool> insertiter = m_transferInstances.insert(std::make_pair(instance, target));
if (insertiter.second == false) {
Location& loc = insertiter.first->second;
loc.setLayer(target.getLayer());
loc.setExactLayerCoordinates(target.getExactLayerCoordinates());
}
}
void Map::removeInstanceForTransfer(Instance* instance) {
std::map<Instance*, Location>::iterator it = m_transferInstances.find(instance);
if (it != m_transferInstances.end()) {
m_transferInstances.erase(it);
}
}
void Map::initializeCellCaches() {
if (m_layers.empty()) {
return;
}
std::list<Layer*>::iterator layit = m_layers.begin();
// first add interacts to walkables
for (; layit != m_layers.end(); ++layit) {
if ((*layit)->isInteract()) {
Layer* temp = getLayer((*layit)->getWalkableId());
if (temp) {
temp->addInteractLayer(*layit);
}
}
}
// then create CellCaches for walkables
layit = m_layers.begin();
for (; layit != m_layers.end(); ++layit) {
if ((*layit)->isWalkable()) {
(*layit)->createCellCache();
}
}
}
void Map::finalizeCellCaches() {
// create Cells and generate neighbours
std::list<Layer*>::iterator layit = m_layers.begin();
for (; layit != m_layers.end(); ++layit) {
CellCache* cache = (*layit)->getCellCache();
if (cache) {
cache->createCells();
cache->forceUpdate();
}
}
}
} //FIFE
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