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/***************************************************************************
* Copyright (C) 2005-2008 by the FIFE team *
* http://www.fifengine.de *
* This file is part of FIFE. *
* *
* FIFE is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
%module fife
%{
#include "model/structures/map.h"
%}
%include "util/base/utilbase.i"
namespace FIFE {
class Layer;
class Camera;
}
namespace std {
%template(LayerList) list<FIFE::Layer*>;
%template(LayerVector) vector<FIFE::Layer*>;
%template(CameraVector) vector<FIFE::Camera*>;
}
namespace FIFE {
class Map;
class Rect;
%feature("director") MapChangeListener;
class MapChangeListener {
public:
virtual ~MapChangeListener() {};
virtual void onMapChanged(Map* map, std::vector<Layer*>& changedLayers) = 0;
virtual void onLayerCreate(Map* map, Layer* layer) = 0;
virtual void onLayerDelete(Map* map, Layer* layer) = 0;
};
class Map : public FifeClass {
public:
Map(const std::string& identifier, RenderBackend* renderbackend, const std::vector<RendererBase*>& renderers, TimeProvider* tp_master=NULL);
~Map();
const std::string& getId() const;
void setId(const std::string& id);
Layer* createLayer(const std::string& identifier, CellGrid* grid);
void deleteLayer(Layer* index);
std::list<Layer*> getLayers() const;
Layer* getLayer(const std::string& id);
uint32_t getLayerCount() const;
void deleteLayers();
void getMinMaxCoordinates(ExactModelCoordinate& min, ExactModelCoordinate& max);
void setTimeMultiplier(float multip);
double getTimeMultiplier() const;
void addChangeListener(MapChangeListener* listener);
void removeChangeListener(MapChangeListener* listener);
bool isChanged();
std::vector<Layer*>& getChangedLayers();
Camera* addCamera(const std::string& id, Layer *layer, const Rect& viewport);
void removeCamera(const std::string& id);
Camera* getCamera(const std::string& id);
std::vector<Camera*>& getCameras();
void setFilename(const std::string& file);
const std::string& getFilename() const;
void initializeCellCaches();
void finalizeCellCaches();
};
}
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