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/***************************************************************************
* Copyright (C) 2005-2013 by the FIFE team *
* http://www.fifengine.net *
* This file is part of FIFE. *
* *
* FIFE is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
#ifndef FIFE_UTIL_FIFE_STDINT_H
#define FIFE_UTIL_FIFE_STDINT_H
// Standard C++ library includes
// Platform specific includes
#if defined( WIN32 ) && defined( _MSC_VER )
#ifndef _SDL_H
typedef signed __int8 int8_t;
typedef unsigned __int8 uint8_t;
typedef signed __int16 int16_t;
typedef unsigned __int16 uint16_t;
typedef signed __int32 int32_t;
typedef unsigned __int32 uint32_t;
typedef signed __int64 int64_t;
typedef unsigned __int64 uint64_t;
#endif
#else
#include <stdint.h>
#endif
// 3rd party library includes
// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
// SDL masks for SDL_CreateRGBSurface
namespace FIFE {
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
const uint32_t RMASK = 0xff000000;
const uint32_t GMASK = 0x00ff0000;
const uint32_t BMASK = 0x0000ff00;
const uint32_t AMASK = 0x000000ff;
#else
const uint32_t RMASK = 0x000000ff;
const uint32_t GMASK = 0x0000ff00;
const uint32_t BMASK = 0x00ff0000;
const uint32_t AMASK = 0xff000000;
#endif
const uint32_t NULLMASK = 0x00000000;
} //FIFE
#endif // FIFEINT_H
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