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/***************************************************************************
* Copyright (C) 2005-2013 by the FIFE team *
* http://www.fifengine.net *
* This file is part of FIFE. *
* *
* FIFE is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "util/base/exception.h"
#include "atlasbook.h"
namespace FIFE {
AtlasBlock AtlasBlock::intersects(AtlasBlock const& rect) const {
AtlasBlock ret;
ret.left = std::max(rect.left, left);
ret.right = std::min(rect.right, right);
ret.top = std::max(rect.top, top);
ret.bottom = std::min(rect.bottom, bottom);
if(ret.left > ret.right || ret.top > ret.bottom) {
ret.setTrivial();
}
return ret;
}
void AtlasBlock::merge(AtlasBlock const& rect) {
left = std::min(rect.left, left);
right = std::max(rect.right, right);
top = std::min(rect.top, top);
bottom = std::max(rect.bottom, bottom);
}
AtlasBlock* AtlasPage::getBlock(uint32_t width, uint32_t height) {
if(static_cast<int32_t>(width*height*pixelSize) > freePixels) {
return 0;
}
blocks.push_back(AtlasBlock(Rect(), 0));
AtlasBlock* newBlock = &blocks[blocks.size() - 1];
for(uint32_t v = 0; (v+1)*height <= this->height; ++v) {
newBlock->top = v * height;
newBlock->bottom = (v+1) * height;
for(uint32_t u = 0; (u+1)*width <= this->width; ++u) {
newBlock->left = u * width;
newBlock->right = (u+1) * width;
AtlasBlock const* intersection = intersects(newBlock);
if(!intersection) {
freePixels -= width*height*pixelSize;
assert(freePixels >= 0);
// try to squeeze a little bit (horizontal)
if(newBlock->left > 0) {
AtlasBlock squeezed(*newBlock);
--squeezed.left;
--squeezed.right;
if(!(intersection = intersects(&squeezed))) {
++squeezed.left;
++squeezed.right;
int blockWidth = newBlock->getWidth();
// binary search
for(int i = 0, div = 2; i < 4; ++i) {
squeezed.left -= blockWidth / div;
squeezed.right -= blockWidth / div;
if((intersection = intersects(&squeezed))) {
squeezed.left += blockWidth / div;
squeezed.right += blockWidth / div;
}
div <<= 1;
}
// linear search
while(!(intersection = intersects(&squeezed)) && squeezed.left > 0) {
--squeezed.left;
--squeezed.right;
}
newBlock->left = squeezed.left + 1;
newBlock->right = squeezed.right + 1;
}
}
// try to squeeze a little bit (vertical)
if(newBlock->top > 0) {
AtlasBlock squeezed(*newBlock);
--squeezed.top;
--squeezed.bottom;
if(!(intersection = intersects(&squeezed))) {
++squeezed.top;
++squeezed.bottom;
int blockHeight = newBlock->getHeight();
// binary search
for(int i = 0, div = 2; i < 4; ++i) {
squeezed.top -= blockHeight / div;
squeezed.bottom -= blockHeight / div;
if((intersection = intersects(&squeezed))) {
squeezed.top += blockHeight / div;
squeezed.bottom += blockHeight / div;
}
div <<= 1;
}
// linear search
while(!(intersection = intersects(&squeezed)) && squeezed.top > 0) {
--squeezed.top;
--squeezed.bottom;
}
newBlock->top = squeezed.top + 1;
newBlock->bottom = squeezed.bottom + 1;
}
}
newBlock->page = this->page;
return newBlock;
}
}
}
// couldn't find suitable place for a new block
blocks.pop_back();
return 0;
}
void AtlasPage::shrink(bool pot) {
AtlasBlock boundaryBox(Rect(), 0);
for(Blocks::iterator block = blocks.begin(); block != blocks.end(); ++block) {
boundaryBox.merge(*block);
}
assert(boundaryBox.left == 0);
assert(boundaryBox.top == 0);
if(pot) {
uint32_t bwidth = boundaryBox.getWidth();
uint32_t bheight = boundaryBox.getHeight();
if(bwidth < width) {
// look for next power of 2 for width
uint32_t powof2 = 1;
while(powof2 < bwidth) powof2 <<= 1;
width = std::min(powof2, width);
}
if(bheight < height) {
// look for next power of 2 for width
uint32_t powof2 = 1;
while(powof2 < bheight) powof2 <<= 1;
height = std::min(powof2, height);
}
} else {
width = boundaryBox.getWidth();
height = boundaryBox.getHeight();
}
}
AtlasBlock const* AtlasPage::intersects(AtlasBlock const* block) const {
for(size_t b = 0; b < blocks.size() - 1; ++b) {
if(!blocks[b].intersects(*block).isTrivial())
return block;
}
// no intersection
return 0;
}
AtlasBlock* AtlasBook::getBlock(uint32_t width, uint32_t height) {
for(Pages::iterator page = pages.begin(); page != pages.end(); ++page) {
AtlasBlock* block = page->getBlock(width, height);
if(block) {
return block;
}
}
return extendCache(width, height)->getBlock(width, height);
}
AtlasPage* AtlasBook::extendCache(uint32_t minPageWidth, uint32_t minPageHeight) {
if(minPageWidth > pageWidth ||
minPageHeight > pageHeight) {
throw Exception("Texture is too big for this atlas.");
}
assert(minPageWidth <= pageWidth);
assert(minPageHeight <= pageHeight);
pages.push_back(AtlasPage(pageWidth, pageHeight, pixelSize, pages.size()));
return &pages[pages.size()-1];
}
void AtlasBook::shrink(bool pot) {
for(Pages::iterator page = pages.begin(); page != pages.end(); ++page) {
page->shrink(pot);
}
}
}
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