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/***************************************************************************
* Copyright (C) 2005-2013 by the FIFE team *
* http://www.fifengine.net *
* This file is part of FIFE. *
* *
* FIFE is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
// Standard C++ library includes
// 3rd party library includes
// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "model/structures/layer.h"
#include "model/structures/map.h"
#include "util/log/logger.h"
#include "rendererbase.h"
namespace FIFE {
static Logger _log(LM_VIEW);
// use some big value, so that non-positioned renderers show on top
const int32_t DEFAULT_RENDERER_POSITION = 1000;
RendererBase::RendererBase(RenderBackend* renderbackend, int32_t position):
m_renderbackend(renderbackend),
m_enabled(false),
m_pipeline_position(DEFAULT_RENDERER_POSITION),
m_listener(NULL) {
setPipelinePosition(position);
}
RendererBase::RendererBase(const RendererBase& old):
m_renderbackend(old.m_renderbackend),
m_enabled(old.m_enabled),
m_pipeline_position(old.m_pipeline_position),
m_listener(NULL) {
setPipelinePosition(old.m_pipeline_position);
}
RendererBase::RendererBase():
m_renderbackend(NULL),
m_enabled(false),
m_pipeline_position(DEFAULT_RENDERER_POSITION),
m_listener(NULL) {
}
void RendererBase::setPipelinePosition(int32_t position) {
if (position !=m_pipeline_position) {
m_pipeline_position = position;
if (m_listener) {
m_listener->onRendererPipelinePositionChanged(this);
}
}
}
void RendererBase::setEnabled(bool enabled) {
if (m_enabled != enabled) {
m_enabled = enabled;
if (m_listener) {
m_listener->onRendererEnabledChanged(this);
}
}
}
void RendererBase::addActiveLayer(Layer* layer) {
if (std::find(m_active_layers.begin(), m_active_layers.end(), layer) == m_active_layers.end()) {
m_active_layers.push_back(layer);
}
}
void RendererBase::removeActiveLayer(Layer* layer) {
m_active_layers.remove(layer);
}
void RendererBase::clearActiveLayers() {
m_active_layers.clear();
}
bool RendererBase::isActivedLayer(Layer* layer) {
return std::find(m_active_layers.begin(), m_active_layers.end(), layer) != m_active_layers.end();
}
void RendererBase::activateAllLayers(Map* map) {
clearActiveLayers();
const std::list<Layer*>& tmp = map->getLayers();
std::list<Layer*>::const_iterator it = tmp.begin();
for (; it != tmp.end(); ++it) {
addActiveLayer(*it);
}
}
}
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