File: floatingtextrenderer.cpp

package info (click to toggle)
fife 0.3.5-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 11,012 kB
  • ctags: 26,660
  • sloc: cpp: 84,903; sh: 10,269; python: 8,753; xml: 1,213; makefile: 265; objc: 245; ansic: 229
file content (169 lines) | stat: -rw-r--r-- 5,805 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
/***************************************************************************
 *   Copyright (C) 2005-2013 by the FIFE team                              *
 *   http://www.fifengine.net                                              *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

// Standard C++ library includes

// 3rd party library includes

// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "video/renderbackend.h"
#include "util/math/fife_math.h"
#include "util/log/logger.h"
#include "video/fonts/ifont.h"
#include "video/image.h"
#include "model/structures/instance.h"
#include "model/structures/layer.h"
#include "model/structures/location.h"

#include "view/visual.h"
#include "view/camera.h"
#include "floatingtextrenderer.h"


namespace FIFE {
	/** Logger to use for this source file.
	 *  @relates Logger
	 */
	static Logger _log(LM_VIEWVIEW);

	FloatingTextRenderer::FloatingTextRenderer(RenderBackend* renderbackend, int32_t position):
		RendererBase(renderbackend, position),
		m_renderbackend(renderbackend),
		m_font(0) {
		setEnabled(false);
		m_font_color = false;
	}

 	FloatingTextRenderer::FloatingTextRenderer(const FloatingTextRenderer& old):
		RendererBase(old),
		m_renderbackend(old.m_renderbackend),
		m_font(old.m_font),
		m_font_color(old.m_font_color),
		m_color(old.m_color) {
		setEnabled(false);
		m_font_color = m_background = m_backborder = false;
	}

	RendererBase* FloatingTextRenderer::clone() {
		return new FloatingTextRenderer(*this);
	}

	FloatingTextRenderer::~FloatingTextRenderer() {
	}

	void FloatingTextRenderer::render(Camera* cam, Layer* layer, RenderList& instances) {
		if (!m_font) {
			//no font selected.. nothing to render
			return;
		}

		RenderList::const_iterator instance_it = instances.begin();
		const std::string* saytext = NULL;
		uint32_t lm = m_renderbackend->getLightingModel();
		SDL_Color old_color = m_font->getColor();
		if(m_font_color) {
			m_font->setColor(m_color.r, m_color.g, m_color.b, m_color.unused);
		}
		for (;instance_it != instances.end(); ++instance_it) {
			Instance* instance = (*instance_it)->instance;
			saytext = instance->getSayText();
			if (saytext) {
				const Rect& ir = (*instance_it)->dimensions;
				Image* img = m_font->getAsImageMultiline(*saytext);
				Rect r;
				r.x = (ir.x + ir.w/2) - img->getWidth()/2; /// the center of the text rect is always aligned to the instance's rect center.
				r.y = ir.y- img->getHeight(); /// make the text rect floating higher than the instance.
				r.w = img->getWidth();
				r.h = img->getHeight();

				if(m_background || m_backborder) {
					const int32_t overdraw = 5;

					Point p = Point(r.x-overdraw, r.y-overdraw);

					if(m_background) {
						m_renderbackend->fillRectangle(p, r.w+2*overdraw, r.h+2*overdraw, m_backcolor.r, m_backcolor.g, m_backcolor.b, m_backcolor.unused);
					}

					if(m_backborder) {
						m_renderbackend->drawRectangle(p, r.w+2*overdraw, r.h+2*overdraw, m_backbordercolor.r, m_backbordercolor.g, m_backbordercolor.b, m_backbordercolor.unused);
					}
				}
				img->render(r);
				if(lm > 0) {
					uint16_t elements = 1;
					if (m_background) {
						++elements;
					}
					if (m_backborder) {
						++elements;
					}
					m_renderbackend->changeRenderInfos(elements, 4, 5, false, true, 255, REPLACE, ALWAYS);
				}
			}
		}
		if(m_font_color) {
			m_font->setColor(old_color.r, old_color.g, old_color.b, old_color.unused);
		}
	}

	void FloatingTextRenderer::setColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
		m_color.r = r;
		m_color.g = g;
		m_color.b = b;
		m_color.unused = a;

		m_font_color = true;
	}

	void FloatingTextRenderer::setBackground(uint8_t br, uint8_t bg, uint8_t bb, uint8_t ba) {
		m_backcolor.r = br;
		m_backcolor.g = bg;
		m_backcolor.b = bb;
		m_backcolor.unused = ba;

		m_background = true;
	}

	void FloatingTextRenderer::setBorder(uint8_t bbr, uint8_t bbg, uint8_t bbb, uint8_t bba) {
		m_backbordercolor.r = bbr;
		m_backbordercolor.g = bbg;
		m_backbordercolor.b = bbb;
		m_backbordercolor.unused = bba;

		m_backborder = true;
	}

	void FloatingTextRenderer::resetBackground() {
		m_background = false;
	}

	void FloatingTextRenderer::resetBorder() {
		m_backborder = false;
	}

	FloatingTextRenderer* FloatingTextRenderer::getInstance(IRendererContainer* cnt) {
		return dynamic_cast<FloatingTextRenderer*>(cnt->getRenderer("FloatingTextRenderer"));
	}
}