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/***************************************************************************
* Copyright (C) 2005-2013 by the FIFE team *
* http://www.fifengine.net *
* This file is part of FIFE. *
* *
* FIFE is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
// Standard C++ library includes
// 3rd party library includes
// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "model/structures/instance.h"
#include "model/metamodel/object.h"
#include "model/metamodel/action.h"
#include "visual.h"
#include "renderitem.h"
namespace FIFE {
const int32_t STATIC_IMAGE_NOT_INITIALIZED = -2;
RenderItem::RenderItem(Instance* parent):
instance(parent),
screenpoint(),
dimensions(),
transparency(255),
currentFrame(-1),
m_cachedStaticImgId(STATIC_IMAGE_NOT_INITIALIZED),
m_cachedStaticImgAngle(0) {
}
int32_t RenderItem::getStaticImageIndexByAngle(uint32_t angle, Instance* instance) {
if (static_cast<int32_t>(angle) != m_cachedStaticImgAngle) {
m_cachedStaticImgId = STATIC_IMAGE_NOT_INITIALIZED;
}
if (m_cachedStaticImgId != STATIC_IMAGE_NOT_INITIALIZED) {
return m_cachedStaticImgId;
}
if(!instance->getObject()->getVisual<ObjectVisual>()) {
return -1;
}
m_cachedStaticImgId = instance->getObject()->getVisual<ObjectVisual>()->getStaticImageIndexByAngle(angle);
m_cachedStaticImgAngle = angle;
return m_cachedStaticImgId;
}
void RenderItem::reset() {
instance = 0;
dimensions = Rect();
image.reset();
transparency = 255;
currentFrame = -1;
m_cachedStaticImgId = STATIC_IMAGE_NOT_INITIALIZED;
}
}
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