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/***************************************************************************
* Copyright (C) 2005-2019 by the FIFE team *
* http://www.fifengine.net *
* This file is part of FIFE. *
* *
* FIFE is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
// Standard C++ library includes
// 3rd party library includes
#include <CEGUI/CEGUI.h>
#include <CEGUI/RendererModules/OpenGL/GLRenderer.h>
// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "base/ceguiinputprocessor.h"
#include "util/time/timemanager.h"
#include "ceguimanager.h"
namespace FIFE {
CEGuiManager::CEGuiManager() {
#ifdef HAVE_OPENGL
CEGUI::OpenGLRenderer::bootstrapSystem();
dynamic_cast<CEGUI::OpenGLRenderer*>(CEGUI::System::getSingleton().getRenderer())->
enableExtraStateSettings(true);
#else
throw GuiException("CEGUI can be used only if opengl is enabled!");
#endif
m_inputProcessor = new CEGuiInputProcessor();
m_lastTimePulse = TimeManager::instance()->getTime() / 1000.0;
}
CEGuiManager::~CEGuiManager() {
delete m_inputProcessor;
CEGUI::OpenGLRenderer::destroySystem();
}
void CEGuiManager::turn() {
injectTimePulse();
CEGUI::System::getSingleton().renderAllGUIContexts();
}
void CEGuiManager::resizeTopContainer(uint32_t x, uint32_t y, uint32_t width, uint32_t height) {
CEGUI::System::getSingleton().notifyDisplaySizeChanged(CEGUI::Sizef(width, height));
}
bool CEGuiManager::onSdlEvent(SDL_Event &event) {
return m_inputProcessor->onSdlEvent(event);
}
void CEGuiManager::setRootWindow(CEGUI::Window* root) {
m_guiRoot = root;
CEGUI::System::getSingleton().getDefaultGUIContext().setRootWindow(m_guiRoot);
}
CEGUI::Window* CEGuiManager::getRootWindow() {
return m_guiRoot;
}
void CEGuiManager::injectTimePulse() {
double timeNow = TimeManager::instance()->getTime() / 1000.0;
float time_pulse = float(timeNow - m_lastTimePulse);
CEGUI::System::getSingleton().injectTimePulse(time_pulse);
CEGUI::System::getSingleton().getDefaultGUIContext().injectTimePulse(time_pulse);
m_lastTimePulse = timeNow;
}
}
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