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/**************************************************************************
* Copyright (C) 2005-2019 by the FIFE team *
* http://www.fifengine.net *
* This file is part of FIFE. *
* *
* FIFE is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
// Standard C++ library includes
// 3rd party library includes
#include <tinyxml.h>
// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "audio/actionaudio.h"
#include "util/log/logger.h"
#include "model/model.h"
#include "model/metamodel/object.h"
#include "model/metamodel/action.h"
#include "vfs/fife_boost_filesystem.h"
#include "vfs/vfs.h"
#include "vfs/raw/rawdata.h"
#include "view/visual.h"
#include "video/imagemanager.h"
#include "video/animationmanager.h"
#include "atlasloader.h"
#include "objectloader.h"
#include "animationloader.h"
namespace FIFE {
/** Logger to use for this source file.
* @relates Logger
*/
static Logger _log(LM_NATIVE_LOADERS);
ObjectLoader::ObjectLoader(Model* model, VFS* vfs, ImageManager* imageManager, AnimationManager* animationManager, const AnimationLoaderPtr& animationLoader, const AtlasLoaderPtr& atlasLoader)
: m_model(model), m_vfs(vfs), m_imageManager(imageManager), m_animationManager(animationManager) {
assert(m_model && m_vfs && m_imageManager && m_animationManager);
if (animationLoader) {
m_animationLoader = animationLoader;
}
else {
m_animationLoader.reset(new AnimationLoader(m_vfs, m_imageManager, m_animationManager));
}
if (atlasLoader) {
m_atlasLoader = atlasLoader;
}
else {
m_atlasLoader.reset(new AtlasLoader(m_model, m_vfs, m_imageManager, m_animationManager));
}
}
ObjectLoader::~ObjectLoader() {
}
void ObjectLoader::setAnimationLoader(const AnimationLoaderPtr& animationLoader) {
assert(animationLoader);
m_animationLoader = animationLoader;
}
AnimationLoaderPtr ObjectLoader::getAnimationLoader() {
return m_animationLoader;
}
void ObjectLoader::setAtlasLoader(const AtlasLoaderPtr& atlasLoader) {
assert(atlasLoader);
m_atlasLoader = atlasLoader;
}
AtlasLoaderPtr ObjectLoader::getAtlasLoader() {
return m_atlasLoader;
}
bool ObjectLoader::isLoadable(const std::string& filename) const {
bfs::path objectPath(filename);
TiXmlDocument objectFile;
try {
RawData* data = m_vfs->open(objectPath.string());
if (data) {
if (data->getDataLength() != 0) {
objectFile.Parse(data->readString(data->getDataLength()).c_str());
if (objectFile.Error()) {
std::ostringstream oss;
oss << " Failed to load"
<< objectPath.string()
<< " : " << __FILE__
<< " [" << __LINE__ << "]"
<< std::endl;
FL_ERR(_log, oss.str());
return false;
}
}
else {
std::ostringstream oss;
oss << " Failed to load"
<< objectPath.string()
<< " : " << __FILE__
<< " [" << __LINE__ << "]"
<< std::endl;
FL_ERR(_log, oss.str());
return false;
}
// done with data delete resource
delete data;
data = 0;
}
else {
std::ostringstream oss;
oss << " Failed to load"
<< objectPath.string()
<< " : " << __FILE__
<< " [" << __LINE__ << "]"
<< std::endl;
FL_ERR(_log, oss.str());
return false;
}
}
catch (NotFound&) {
std::ostringstream oss;
oss << " Failed to load"
<< objectPath.string()
<< " : " << __FILE__
<< " [" << __LINE__ << "]"
<< std::endl;
FL_ERR(_log, oss.str());
// TODO - should we abort here
// or rethrow the exception
// or just keep going
return false;
}
// if we get here then loading the file went well
TiXmlElement* root = objectFile.RootElement();
if (root && root->ValueStr() == "assets") {
if (root->FirstChildElement("object")) {
return true;
}
}
return false;
}
void ObjectLoader::load(const std::string& filename) {
bfs::path objectPath(filename);
TiXmlDocument objectFile;
try {
RawData* data = m_vfs->open(objectPath.string());
if (data) {
if (data->getDataLength() != 0) {
objectFile.Parse(data->readString(data->getDataLength()).c_str());
if (objectFile.Error()) {
return;
}
}
// done with data delete resource
delete data;
data = 0;
}
}
catch (NotFound&) {
std::ostringstream oss;
oss << " Failed to load"
<< objectPath.string()
<< " : " << __FILE__
<< " [" << __LINE__ << "]"
<< std::endl;
FL_ERR(_log, oss.str());
// TODO - should we abort here
// or rethrow the exception
// or just keep going
return;
}
std::string objectDirectory = "";
if (HasParentPath(objectPath)) {
objectDirectory = GetParentPath(objectPath).string();
}
// if we get here then loading the file went well
TiXmlElement* root = objectFile.RootElement();
if (root) {
for (const TiXmlElement *importElement = root->FirstChildElement("import"); importElement; importElement = importElement->NextSiblingElement("import")) {
const std::string* importDir = importElement->Attribute(std::string("dir"));
const std::string* importFile = importElement->Attribute(std::string("file"));
std::string directory = "";
if (importDir) {
directory = *importDir;
}
std::string file = "";
if (importFile) {
file = *importFile;
}
if (importDir && !importFile) {
bfs::path fullPath(objectDirectory);
fullPath /= directory;
loadImportDirectory(fullPath.string());
} else if (importFile) {
bfs::path fullFilePath(file);
bfs::path fullDirPath(directory);
if (importDir) {
fullDirPath = bfs::path(objectDirectory);
fullDirPath /= directory;
} else {
fullFilePath = bfs::path(objectDirectory);
fullFilePath /= file;
}
loadImportFile(fullFilePath.string(), fullDirPath.string());
}
}
}
if (root && root->ValueStr() == "assets") {
for (TiXmlElement* objectElem = root->FirstChildElement("object"); objectElem; objectElem = objectElem->NextSiblingElement("object")) {
const std::string* objectId = objectElem->Attribute(std::string("id"));
const std::string* namespaceId = objectElem->Attribute(std::string("namespace"));
Object* obj = NULL;
if (objectId && namespaceId) {
const std::string* parentId = objectElem->Attribute(std::string("parent"));
if (parentId) {
Object* parent = m_model->getObject(*parentId, *namespaceId);
if (parent) {
try {
obj = m_model->createObject(*objectId, *namespaceId, parent);
}
catch (NameClash&) {
// TODO - handle exception
assert(false);
}
}
} else {
// this will make sure the object has not already been loaded
if (m_model->getObject(*objectId, *namespaceId) == NULL) {
try {
obj = m_model->createObject(*objectId, *namespaceId);
}
catch (NameClash &e) {
FL_ERR(_log, e.what());
// TODO - handle exception
assert(false);
}
}
}
}
if (obj) {
obj->setFilename(objectPath.string());
ObjectVisual::create(obj);
int isBlocking = 0;
objectElem->QueryIntAttribute("blocking", &isBlocking);
obj->setBlocking(isBlocking!=0);
int isStatic = 0;
objectElem->QueryIntAttribute("static", &isStatic);
obj->setStatic(isStatic!=0);
const std::string* pather = objectElem->Attribute(std::string("pather"));
if (pather) {
obj->setPather(m_model->getPather(*pather));
}
else {
obj->setPather(m_model->getPather("RoutePather"));
}
const std::string* costId = objectElem->Attribute(std::string("cost_id"));
if (costId) {
obj->setCostId(*costId);
double cost = 1.0;
int success = objectElem->QueryDoubleAttribute("cost", &cost);
if (success == TIXML_SUCCESS) {
obj->setCost(cost);
}
}
const std::string* areaId = objectElem->Attribute(std::string("area_id"));
if (areaId) {
obj->setArea(*areaId);
}
double speed = 1.0;
int success = root->QueryDoubleAttribute("speed", &speed);
if (success == TIXML_SUCCESS) {
obj->setSpeed(speed);
}
// loop over all walkable areas
for (TiXmlElement* walkableElement = objectElem->FirstChildElement("walkable_area"); walkableElement; walkableElement = walkableElement->NextSiblingElement("walkable_area")) {
const std::string* walkableId = walkableElement->Attribute(std::string("id"));
if (walkableId) {
obj->addWalkableArea(*walkableId);
}
}
int cellStack = 0;
objectElem->QueryIntAttribute("cellstack", &cellStack);
obj->setCellStackPosition(cellStack);
double ax = 0;
double ay = 0;
double az = 0;
int xRetVal = objectElem->QueryValueAttribute("anchor_x", &ax);
int yRetVal = objectElem->QueryValueAttribute("anchor_y", &ay);
if (xRetVal == TIXML_SUCCESS && yRetVal == TIXML_SUCCESS) {
obj->setRotationAnchor(ExactModelCoordinate(ax, ay, az));
}
int isRestrictedRotation = 0;
objectElem->QueryIntAttribute("restricted_rotation", &isRestrictedRotation);
obj->setRestrictedRotation(isRestrictedRotation!=0);
int zStep = 0;
int zRetVal = objectElem->QueryIntAttribute("z_step_limit", &zStep);
if (zRetVal == TIXML_SUCCESS) {
obj->setZStepRange(zStep);
}
// loop over all multi parts
for (TiXmlElement* multiElement = objectElem->FirstChildElement("multipart"); multiElement; multiElement = multiElement->NextSiblingElement("multipart")) {
const std::string* partId = multiElement->Attribute(std::string("id"));
if (partId) {
obj->addMultiPartId(*partId);
}
for (TiXmlElement* multiRotation = multiElement->FirstChildElement("rotation"); multiRotation; multiRotation = multiRotation->NextSiblingElement("rotation")) {
int rotation = 0;
multiRotation->QueryIntAttribute("rot", &rotation);
// relative coordinates which are used to position the object
for (TiXmlElement* multiCoordinate = multiRotation->FirstChildElement("occupied_coord"); multiCoordinate; multiCoordinate = multiCoordinate->NextSiblingElement("occupied_coord")) {
int x = 0;
int y = 0;
xRetVal = multiCoordinate->QueryValueAttribute("x", &x);
yRetVal = multiCoordinate->QueryValueAttribute("y", &y);
if (xRetVal == TIXML_SUCCESS && yRetVal == TIXML_SUCCESS) {
int z = 0;
multiCoordinate->QueryIntAttribute("z", &z);
obj->addMultiPartCoordinate(rotation, ModelCoordinate(x, y, z));
}
}
}
}
// loop over all image tags
for (TiXmlElement* imageElement = objectElem->FirstChildElement("image"); imageElement; imageElement = imageElement->NextSiblingElement("image")) {
const std::string* sourceId = imageElement->Attribute(std::string("source"));
if (sourceId) {
bfs::path imagePath(filename);
if (HasParentPath(imagePath)) {
imagePath = GetParentPath(imagePath) / *sourceId;
} else {
imagePath = bfs::path(*sourceId);
}
if (!bfs::exists(imagePath)) {
imagePath= bfs::path(*sourceId);
}
ImagePtr imagePtr;
if(!m_imageManager->exists(imagePath.string())) {
imagePtr = m_imageManager->create(imagePath.string());
}
else {
imagePtr = m_imageManager->getPtr(imagePath.string());
}
if (imagePtr) {
int xOffset = 0;
int success = imageElement->QueryIntAttribute("x_offset", &xOffset);
if (success == TIXML_SUCCESS) {
imagePtr->setXShift(xOffset);
}
int yOffset = 0;
success = imageElement->QueryIntAttribute("y_offset", &yOffset);
if (success == TIXML_SUCCESS) {
imagePtr->setYShift(yOffset);
}
int direction = 0;
success = imageElement->QueryIntAttribute("direction", &direction);
if (success == TIXML_SUCCESS) {
ObjectVisual* objVisual = obj->getVisual<ObjectVisual>();
if (objVisual) {
objVisual->addStaticImage(direction, static_cast<int32_t>(imagePtr->getHandle()));
}
}
}
}
}
for (TiXmlElement* actionElement = objectElem->FirstChildElement("action"); actionElement; actionElement = actionElement->NextSiblingElement("action")) {
const std::string* actionId = actionElement->Attribute(std::string("id"));
if (actionId) {
int isDefault = 0;
actionElement->QueryIntAttribute("default", &isDefault);
Action* action = obj->createAction(*actionId, (isDefault != 0));
// Fetch ActionAudio data
TiXmlElement* soundElement = actionElement->FirstChildElement("sound");
if (soundElement) {
const std::string* clip = soundElement->Attribute(std::string("source"));
if (clip) {
ActionAudio* audio = new ActionAudio();
action->adoptAudio(audio);
audio->setSoundFileName(*clip);
const std::string* group = soundElement->Attribute(std::string("group"));
if (group) {
audio->setGroupName(*group);
}
float value = 0;
int success = soundElement->QueryValueAttribute("volume", &value);
if (success == TIXML_SUCCESS)
audio->setGain(value);
success = soundElement->QueryValueAttribute("max_volume", &value);
if (success == TIXML_SUCCESS)
audio->setMaxGain(value);
success = soundElement->QueryValueAttribute("min_volume", &value);
if (success == TIXML_SUCCESS)
audio->setMinGain(value);
success = soundElement->QueryValueAttribute("ref_distance", &value);
if (success == TIXML_SUCCESS)
audio->setReferenceDistance(value);
success = soundElement->QueryValueAttribute("max_distance", &value);
if (success == TIXML_SUCCESS)
audio->setMaxDistance(value);
success = soundElement->QueryValueAttribute("rolloff", &value);
if (success == TIXML_SUCCESS)
audio->setRolloff(value);
success = soundElement->QueryValueAttribute("pitch", &value);
if (success == TIXML_SUCCESS)
audio->setPitch(value);
success = soundElement->QueryValueAttribute("cone_inner_angle", &value);
if (success == TIXML_SUCCESS)
audio->setConeInnerAngle(value);
success = soundElement->QueryValueAttribute("cone_outer_angle", &value);
if (success == TIXML_SUCCESS)
audio->setConeOuterAngle(value);
success = soundElement->QueryValueAttribute("cone_outer_gain", &value);
if (success == TIXML_SUCCESS)
audio->setConeOuterGain(value);
int boolValue = 0;
success = soundElement->QueryIntAttribute("looping", &boolValue);
if (success == TIXML_SUCCESS)
audio->setLooping(boolValue != 0);
success = soundElement->QueryIntAttribute("relative_position", &boolValue);
if (success == TIXML_SUCCESS)
audio->setRelativePositioning(boolValue != 0);
success = soundElement->QueryIntAttribute("direction", &boolValue);
if (success == TIXML_SUCCESS)
audio->setDirection(boolValue != 0);
double vx = 0;
double vy = 0;
double vz = 0;
if (soundElement->QueryValueAttribute("x_velocity", &vx) == TIXML_SUCCESS && soundElement->QueryValueAttribute("y_velocity", &vy) == TIXML_SUCCESS) {
soundElement->QueryValueAttribute("z_velocity", &vz);
audio->setVelocity(AudioSpaceCoordinate(vx, vy, vz));
}
}
}
// Create and fetch ActionVisual
ActionVisual::create(action);
for (TiXmlElement* animElement = actionElement->FirstChildElement("animation"); animElement; animElement = animElement->NextSiblingElement("animation")) {
// Fetch already created animation
const std::string* animationId = animElement->Attribute(std::string("animation_id"));
if (animationId) {
AnimationPtr animation = m_animationManager->getPtr(*animationId);
if (animation) {
ActionVisual* actionVisual = action->getVisual<ActionVisual>();
if (actionVisual) {
actionVisual->addAnimation(animation->getDirection(), animation);
action->setDuration(animation->getDuration());
continue;
}
}
}
// Create animated spritesheet
const std::string* sourceId = animElement->Attribute(std::string("atlas"));
if (sourceId) {
bfs::path atlasPath(filename);
if (HasParentPath(atlasPath)) {
atlasPath = GetParentPath(atlasPath) / *sourceId;
} else {
atlasPath = bfs::path(*sourceId);
}
ImagePtr atlasImgPtr;
// we need to load this since its shared image
if (!m_imageManager->exists(atlasPath.string())) {
atlasImgPtr = m_imageManager->create(atlasPath.string());
} else {
atlasImgPtr = m_imageManager->getPtr(atlasPath.string());
}
int animFrames = 0;
int animDelay = 0;
int animXoffset = 0;
int animYoffset = 0;
int frameWidth = 0;
int frameHeight = 0;
animElement->QueryValueAttribute("width", &frameWidth);
animElement->QueryValueAttribute("height", &frameHeight);
animElement->QueryValueAttribute("frames", &animFrames);
animElement->QueryValueAttribute("delay", &animDelay);
animElement->QueryValueAttribute("x_offset", &animXoffset);
animElement->QueryValueAttribute("y_offset", &animYoffset);
int nDir = 0;
for (TiXmlElement* dirElement = animElement->FirstChildElement("direction");
dirElement; dirElement = dirElement->NextSiblingElement("direction")) {
int dir;
dirElement->QueryIntAttribute("dir", &dir);
static char tmp[64];
snprintf(tmp, 64, "%03d", dir);
std::string aniId = *objectId + ":" + *actionId + ":" + std::string(tmp);
AnimationPtr animation = m_animationManager->create(aniId);
int frames;
int success = dirElement->QueryValueAttribute("frames", &frames);
if(success != TIXML_SUCCESS) {
frames = animFrames;
}
int delay;
success = dirElement->QueryValueAttribute("delay", &delay);
if(success != TIXML_SUCCESS) {
delay = animDelay;
}
int xoffset;
success = dirElement->QueryValueAttribute("x_offset", &xoffset);
if(success != TIXML_SUCCESS) {
xoffset = animXoffset;
}
int yoffset;
success = dirElement->QueryValueAttribute("y_offset", &yoffset);
if(success != TIXML_SUCCESS) {
yoffset = animYoffset;
}
int action_frame;
success = dirElement->QueryValueAttribute("action_frame", &action_frame);
if(success == TIXML_SUCCESS) {
animation->setActionFrame(action_frame);
}
for (int iframe = 0; iframe < frames; ++iframe) {
static char tmpBuf[64];
snprintf(tmpBuf, 64, "%03d:%04d", dir, iframe);
std::string frameId = *objectId + ":" + *actionId + ":" + std::string(tmpBuf);
Rect region(frameWidth * iframe, frameHeight * nDir, frameWidth, frameHeight);
ImagePtr framePtr;
if (!m_imageManager->exists(frameId)) {
framePtr = m_imageManager->create(frameId);
framePtr->useSharedImage(atlasImgPtr, region);
framePtr->setXShift(xoffset);
framePtr->setYShift(yoffset);
} else {
framePtr = m_imageManager->getPtr(frameId);
}
animation->addFrame(framePtr, delay);
}
ActionVisual* actionVisual = action->getVisual<ActionVisual>();
if(actionVisual) {
actionVisual->addAnimation(dir, animation);
action->setDuration(animation->getDuration());
}
++nDir;
}
continue;
}
// Load animation.xml with frames
sourceId = animElement->Attribute(std::string("source"));
if (sourceId) {
int direction = 0;
int success = animElement->QueryValueAttribute("direction", &direction);
bfs::path animPath(filename);
if (HasParentPath(animPath)) {
animPath = GetParentPath(animPath) / *sourceId;
} else {
animPath = bfs::path(*sourceId);
}
AnimationPtr animation;
if (m_animationLoader && m_animationLoader->isLoadable(animPath.string())) {
animation = m_animationLoader->load(animPath.string());
}
if (action && animation) {
if (success != TIXML_SUCCESS) {
direction = animation->getDirection();
}
ActionVisual* actionVisual = action->getVisual<ActionVisual>();
if (actionVisual) {
actionVisual->addAnimation(direction, animation);
action->setDuration(animation->getDuration());
}
}
}
}
}
}
}
}
}
}
void ObjectLoader::loadImportFile(const std::string& file, const std::string& directory) {
if (!file.empty()) {
bfs::path importFilePath(directory);
importFilePath /= file;
std::string importFileString = importFilePath.string();
if (m_atlasLoader && m_atlasLoader->isLoadable(importFileString)) {
m_atlasLoader->loadMultiple(importFileString);
}
if (m_animationLoader && m_animationLoader->isLoadable(importFileString)) {
m_animationLoader->loadMultiple(importFileString);
}
if (isLoadable(importFileString)) {
load(importFileString);
}
}
}
void ObjectLoader::loadImportDirectory(const std::string& directory) {
if (!directory.empty()) {
bfs::path importDirectory(directory);
std::string importDirectoryString = importDirectory.string();
std::set<std::string> files = m_vfs->listFiles(importDirectoryString);
// load all xml files in the directory
std::set<std::string>::iterator iter;
for (iter = files.begin(); iter != files.end(); ++iter) {
// TODO - vtchill - may need a way to allow clients to load things other
// than .xml and .zip files
std::string ext = bfs::extension(*iter);
if (ext == ".xml" || ext == ".zip") {
loadImportFile(*iter, importDirectoryString);
}
}
std::set<std::string> nestedDirectories = m_vfs->listDirectories(importDirectoryString);
for (iter = nestedDirectories.begin(); iter != nestedDirectories.end(); ++iter) {
// do not attempt to load anything from a .svn directory
if ((*iter).find(".svn") == std::string::npos) {
loadImportDirectory(importDirectoryString + "/" + *iter);
}
}
}
}
}
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