File: mapsaver.h

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/***************************************************************************
*   Copyright (C) 2005-2019 by the FIFE team                              *
*   http://www.fifengine.net                                              *
*   This file is part of FIFE.                                            *
*                                                                         *
*   FIFE is free software; you can redistribute it and/or                 *
*   modify it under the terms of the GNU Lesser General Public            *
*   License as published by the Free Software Foundation; either          *
*   version 2.1 of the License, or (at your option) any later version.    *
*                                                                         *
*   This library is distributed in the hope that it will be useful,       *
*   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
*   Lesser General Public License for more details.                       *
*                                                                         *
*   You should have received a copy of the GNU Lesser General Public      *
*   License along with this library; if not, write to the                 *
*   Free Software Foundation, Inc.,                                       *
*   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
***************************************************************************/
#ifndef FIFE_MAPSAVER_H_
#define FIFE_MAPSAVER_H_

// Standard C++ library includes
#include <string>

// 3rd party library includes

// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "imapsaver.h"

namespace FIFE {
    class Map;

    /** default map saver class implementing the IMapSaver interface
    */
    class MapSaver : public IMapSaver {
    public:
        /** constructor
        */
        MapSaver();

        /** destructor
        */
        ~MapSaver();

        /** allows setting which object saver will be
        * used to save object files
        */
        virtual void setObjectSaver(const FIFE::ObjectSaverPtr& objectSaver);

        /** allows setting which animation saver will be
        * used to save animation files
        */
        virtual void setAnimationSaver(const FIFE::AnimationSaverPtr& animationSaver);

        /** allows setting which atlas saver will be
        * used to save atlas files
        */
        virtual void setAtlasSaver(const FIFE::AtlasSaverPtr& atlasSaver);

        /** responsible for saving the map resource
        * used to save map files
        */
        virtual void save(const Map& map, const std::string& filename, const std::vector<std::string>& importFiles);

    private:
        ObjectSaverPtr m_objectSaver;
        AnimationSaverPtr m_animationSaver;
        AtlasSaverPtr m_atlasSaver;
    };
}

#endif