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/***************************************************************************
* Copyright (C) 2005-2019 by the FIFE team *
* http://www.fifengine.net *
* This file is part of FIFE. *
* *
* FIFE is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
#ifndef FIFE_TIMEMANAGER_H
#define FIFE_TIMEMANAGER_H
// Standard C++ library includes
#include <vector>
// 3rd party library includes
// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "util/base/singleton.h"
#include "util/base/fife_stdint.h"
namespace FIFE {
class TimeEvent;
/** Time Manager
*
* This class is in charge of storing the current time,
* average frame time, as well as controlling periodic events.
* Users of this class will have to manually register and
* unregister events.
*
* @see TimeEvent
*/
class TimeManager : public DynamicSingleton<TimeManager> {
public:
/** Default constructor.
*/
TimeManager();
/** Destructor.
*/
virtual ~TimeManager();
/** Called once a frame and updates the timer objects and events.
*/
void update();
/** Adds a TimeEvent.
*
* The event will be updated regularly, depending on its settings.
* @param event The TimeEvent object to be added.
*/
void registerEvent(TimeEvent* event);
/** Removes a TimeEvent.
*
* Removes an event from the list. It will not be deleted.
* @param event The TimeEvent object to be removed.
*/
void unregisterEvent(TimeEvent* event);
/** Get the time.
*
* @return The time in milliseconds.
*/
uint32_t getTime() const;
/** Get the time since the last frame.
*
* @return Time since last frame in milliseconds.
*/
uint32_t getTimeDelta() const;
/** Gets average frame time
*
* @return Average frame time in milliseconds.
*/
double getAverageFrameTime() const;
/** Prints Timer statistics
*/
void printStatistics() const;
private:
/// Current time in milliseconds.
uint32_t m_current_time;
/// Time since last frame in milliseconds.
uint32_t m_time_delta;
/// Average frame time in milliseconds.
double m_average_frame_time;
/// List of active TimeEvents.
std::vector<TimeEvent*> m_events_list;
};
}//FIFE
#endif
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