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/***************************************************************************
* Copyright (C) 2005-2019 by the FIFE team *
* http://www.fifengine.net *
* This file is part of FIFE. *
* *
* FIFE is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
%module fife
%{
#include "view/renderers/floatingtextrenderer.h"
%}
namespace FIFE {
class RenderBackend;
class IFont;
class FloatingTextRenderer: public RendererBase {
public:
virtual ~FloatingTextRenderer();
void setFont(IFont* font);
void setColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255);
void setBackground(uint8_t br, uint8_t bg, uint8_t bb, uint8_t ba = 255);
void setBorder(uint8_t bbr, uint8_t bbg, uint8_t bbb, uint8_t bba = 255);
void resetBackground();
void resetBorder();
static FloatingTextRenderer* getInstance(IRendererContainer* cnt);
private:
FloatingTextRenderer(RenderBackend* renderbackend, int32_t position, IFont* font);
};
}
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