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# -*- coding: utf-8 -*-
# ####################################################################
# Copyright (C) 2005-2013 by the FIFE team
# http://www.fifengine.net
# This file is part of FIFE.
#
# FIFE is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the
# Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
# ####################################################################
from __future__ import absolute_import
from fife import fife
from fife import fifechan
from fife.extensions.pychan.internal import get_manager
from fife.extensions.pychan.attrs import Attr, BoolAttr
from fife.extensions.serializers.xmlanimation import loadXMLAnimation
from .widget import Widget
class AnimationIcon(Widget):
"""
An animation icon.
New Attributes
==============
- animation: String : The source location of the Animation xml.
- scale: Boolean: True if the image should be scaled to widget size, false otherwise.
- tile: Boolean: True if the image should be tiled to widget size, false otherwise.
- opaque: Boolean: True if the background of the icon should be drawn, false otherwise.
"""
ATTRIBUTES = Widget.ATTRIBUTES + [ Attr('animation'),
BoolAttr('scale'),
BoolAttr('tile'),
BoolAttr('opaque'),
BoolAttr('repeating'),
BoolAttr('play')
]
DEFAULT_MARGINS = 0, 0
DEFAULT_PADDING = 0
DEFAULT_SCALE = False
DEFAULT_TILE = False
DEFAULT_OPAQUE = False
DEFAULT_REPEATING = True
DEFAULT_PLAY = True
def __init__(self,
parent = None,
name = None,
size = None,
min_size = None,
max_size = None,
fixed_size = None,
margins = None,
padding = None,
helptext = None,
position = None,
style = None,
hexpand = None,
vexpand = None,
font = None,
base_color = None,
background_color = None,
foreground_color = None,
selection_color = None,
border_color = None,
outline_color = None,
border_size = None,
outline_size = None,
position_technique = None,
is_focusable = None,
comment = None,
animation = None,
scale = None,
tile = None,
opaque = None,
repeating = None,
play = None):
self.real_widget = fifechan.AnimationIcon()
self._anim = None
super(AnimationIcon,self).__init__(parent=parent,
name=name,
size=size,
min_size=min_size,
max_size=max_size,
fixed_size=fixed_size,
margins=margins,
padding=padding,
helptext=helptext,
position=position,
style=style,
hexpand=hexpand,
vexpand=vexpand,
font=font,
base_color=base_color,
background_color=background_color,
foreground_color=foreground_color,
selection_color=selection_color,
border_color=border_color,
outline_color=outline_color,
border_size=border_size,
outline_size=outline_size,
position_technique=position_technique,
is_focusable=is_focusable,
comment=comment)
# set provided attributes or defaults
if scale is not None: self.scale = scale
else: self.scale = self.DEFAULT_SCALE
if tile is not None: self.tile = tile
else: self.tile = self.DEFAULT_TILE
if opaque is not None: self.opaque = opaque
else: self.opaque = self.DEFAULT_OPAQUE
# for the case that animation can not be found, e.g. invalid path
# the AnimationIcon is removed from the manager
try:
self.animation = animation
except Exception:
get_manager().removeWidget(self)
raise
if repeating is not None: self.repeating = repeating
else: self.repeating = self.DEFAULT_REPEATING
if play is not None: self.play = play
else: self.play = self.DEFAULT_PLAY
#if the size parameter is specified set it (again) to override
#the icons size. That works only without layouting.
if size is not None: self.size = size
def clone(self, prefix):
iconClone = AnimationIcon(None,
self._createNameWithPrefix(prefix),
self.size,
self.min_size,
self.max_size,
self.fixed_size,
self.margins,
self.padding,
self.helptext,
self.position,
self.style,
self.hexpand,
self.vexpand,
self.font,
self.base_color,
self.background_color,
self.foreground_color,
self.selection_color,
self.border_color,
self.outline_color,
self.border_size,
self.outline_size,
self.position_technique,
self.is_focusable,
self.comment,
self.animation,
self.scale,
self.tile,
self.opaque,
self.repeating,
self.play)
return iconClone
def _setAnimation(self, anim):
if anim is not None:
if isinstance(anim, fife.Animation):
self._anim = anim
else:
if anim != "":
# use xml loader
self._anim = loadXMLAnimation(get_manager().hook.engine, anim)
self.real_widget.setAnimation(self._anim)
def _getAnimation(self):
return self._anim
animation = property(_getAnimation, _setAnimation)
def _setScaling(self, val): self.real_widget.setScaling(val)
def _getScaling(self): return self.real_widget.isScaling()
scale = property(_getScaling, _setScaling)
def _setTiling(self, val): self.real_widget.setTiling(val)
def _getTiling(self): return self.real_widget.isTiling()
tile = property(_getTiling, _setTiling)
def _setOpaque(self, val): self.real_widget.setOpaque(val)
def _getOpaque(self): return self.real_widget.isOpaque()
opaque = property(_getOpaque, _setOpaque)
def _setRepeating(self, repeat): self.real_widget.setRepeating(repeat)
def _getRepeating(self): return self.real_widget.isRepeating()
repeating = property(_getRepeating, _setRepeating)
def startPlaying(self):
self.real_widget.play()
def isPlaying(self):
return self.real_widget.isPlaying()
def pausePlaying(self):
self.real_widget.pause()
def stopPlaying(self):
self.real_widget.stop()
def _setPlaying(self, play):
if play is True: self.startPlaying()
else: self.stopPlaying()
def _getPlaying(self): return self.isPlaying()
play = property(_getPlaying, _setPlaying)
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