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/***************************************************************************
* Copyright (C) 2005-2019 by the FIFE team *
* http://www.fifengine.net *
* This file is part of FIFE. *
* *
* FIFE is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
#ifndef FIFE_SOUNDDECODER_H
#define FIFE_SOUNDDECODER_H
// Standard C++ library includes
// Platform specific includes
// 3rd party library includes
// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "soundconfig.h"
#include "fife_openal.h"
namespace FIFE {
class SoundDecoder {
public:
virtual ~SoundDecoder() {}
/** Returns the decoded length of the file in bytes
*/
virtual uint64_t getDecodedLength() const = 0;
/** A stream or not?
*
* The decision if we decode the whole audio file in one buffer or use a
* kind of streaming depends on the value of MAX_KEEP_IN_MEM from
* soundconfig.h
*
* @return Return true for a streaming decoder, false if the sound is
* decoded in one buffer
*/
bool needsStreaming() const { return getDecodedLength() > MAX_KEEP_IN_MEM; }
/** Sets the current position in the file (in bytes)
*
* @return True, if the positioning was successful
*/
virtual bool setCursor(uint64_t pos) = 0;
/** Request the decoding of the next part of the stream.
*
* @param length The length of the decoded part
* @return 0 (False), if decoding was successful
*/
virtual bool decode(uint64_t length) = 0;
/** Returns the next decoded buffer.
*
* The length of the buffer is returned by getBufferSize().
*/
virtual void* getBuffer() const = 0;
/** Returns the byte-size of the buffer returned by getBuffer().
*/
virtual uint64_t getBufferSize() = 0;
/** Releases the buffer returned by getBuffer()
*/
virtual void releaseBuffer() = 0;
/** Tests if the audio data is stereo data or mono.
*
* @return Returns true if the audio data is stereo, false if mono.
*/
bool isStereo() const {
return m_isstereo;
}
/** Returns the openAL-Format of the audio file
*/
ALenum getALFormat() const {
if (m_isstereo) {
return m_is8bit ? AL_FORMAT_STEREO8 : AL_FORMAT_STEREO16;
} else {
return m_is8bit ? AL_FORMAT_MONO8 : AL_FORMAT_MONO16;
}
}
/** Returns the bit resolution
*/
int16_t getBitResolution() const {
return m_is8bit ? 8 : 16;
}
/** Returns the sample rate
*/
uint64_t getSampleRate() const{
return m_samplerate;
}
protected:
bool m_isstereo;
bool m_is8bit;
uint64_t m_samplerate;
};
}
#endif
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