File: dialogs_it.lua

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fillets-ng-data 1.0.1-2
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file content (52 lines) | stat: -rw-r--r-- 2,155 bytes parent folder | download | duplicates (6)
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dialogId("zav-v-sto", "font_big", "Please note, that this level contains one hundred and nine objects.")
dialogStr("Prego, notate che questo livello contiene cento e nove oggetti.")


dialogId("zav-v-trpyt", "font_big", "And all of them gleam beautifully.")
dialogStr("Ed ognuno luccica magnificamente.")


dialogId("zav-m-pohnout", "font_small", "Please note, that I can’t move a fin here.")
dialogStr("Prego, nota che non riesco a muovere una pinna.")


dialogId("zav-m-krasa", "font_small", "It’s beautiful! Everything gleams so much...")
dialogStr("Che bello! Luccica tutto...")


dialogId("zav-v-venku", "font_big", "It’ll be much nicer when we get out.")
dialogStr("Sarà ancora meglio quando ne saremo fuori.")


dialogId("zav-v-zaval", "font_big", "This is very dangerous cave-in. We are lucky to be alive.")
dialogStr("Questa frana è pericolosa. Siamo fortunati di essere vivi.")


dialogId("zav-m-hopskok", "font_small", "Don’t speak too soon. We’re still in here.")
dialogStr("Non parlare troppo presto. Ci siamo ancora dentro.")


dialogId("zav-m-kameny", "font_small", "Don’t you think that these stones are arranged in a different way?")
dialogStr("Non ti sembra che queste pietre siano disposte diversamente?")


dialogId("zav-v-zeleny", "font_big", "You are right. That green one was surely over there!")
dialogStr("Hai ragione. Quella verde lì stava sicuramente di là!")


dialogId("zav-v-restart", "font_big", "I think that these jewels arrange themselves in a different way after each restart.")
dialogStr("Penso che queste gemme si redispongano diversamente dopo ogni riavvio.")


dialogId("zav-m-pravda", "font_small", "Yeah, you’re right. Maybe they form some sensible pattern sometimes.")
dialogStr("Già, è vero. Forse formano qualche schema particolare ogni tanto.")


dialogId("zav-m-hrac", "font_small", "Look, our player obviously satiated his need for colors.")
dialogStr("Guarda, il nostro giocatore ha positivamente soddisfatto la sua sete cromatica.")


dialogId("zav-v-zachranit", "font_big", "Maybe he could try to save us instead now.")
dialogStr("Forse adesso dovrebbe provare a salvarci, invece.")