File: dialogs_it.lua

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fillets-ng-data 1.0.1-2
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dialogId("dr1-m-dlouho", "font_small", "This ship must have sunk long time ago.")
dialogStr("Questa nave dev'essere affondata molto tempo fa.")

dialogId("dr1-v-urcite", "font_big", "Definitely. It’s one of the earliest drakkars. Judging by the shape of the head, number of spirals and color of the water I think it belonged to the grandfather of Eric the Red.")
dialogStr("Sicuro. È una delle prime drakar. A giudicare da: forma della testa, numero di spirali e colore dell'acqua, penso appartenesse al nonno di Eric il Rosso.")

dialogId("dr1-v-olaf", "font_big", "Or to the father-in-law of Olaf the Brave.")
dialogStr("O al suocero di Olaf il Coraggioso.")

dialogId("dr1-v-leif", "font_big", "Or maybe to the great-uncle of Leif the Skillful.")
dialogStr("O forse al prozio di Leif l'Abile.")

dialogId("dr1-v-harold", "font_big", "It could also belong to the niece of Harold the Great.")
dialogStr("Potrebbe anche appartenere al nipote di Harold il Grande.")

dialogId("dr1-v-snorr", "font_big", "Or possibly to the aunt of Snorr the Courageous.")
dialogStr("O, forse, alla zia di Snorr l'Impavido.")

dialogId("dr1-v-thorson", "font_big", "It is even possible it belonged to Thorson the Hard.")
dialogStr("Possibile anche che appartenesse a Thorson il Duro.")

dialogId("dr1-x-erik", "font_lightgrey", "I always thought I was the fishing boat of Eric the Unready... But today I learned the truth. Yes, it’s never too late to start a new life!")
dialogStr("Ho sempre pensato di essere l'imbarcazione da pesca di Eric l'Impreparato... Ma oggi ho scoperto la verità. Sì, non è mai troppo tardi per iniziare una nuova vita!")

dialogId("dr-m-podivej", "font_small", "Look at that poor dog.")
dialogStr("Guarda quel povero cane.")

dialogId("dr-m-nedycha", "font_small", "Doesn’t he seem to be breathing kind of strangely?")
dialogStr("Non sembra che respiri male?")

dialogId("dr-v-napsa", "font_big", "For a dog under water I think he’s doing rather well.")
dialogStr("Per un cane sott'acqua, penso che se la cavi piuttosto bene.")

dialogId("dr-v-nato", "font_big", "He doesn’t look all that bad considering that he’s been here for a few centuries.")
dialogStr("Non sembra tanto male considerando che è rimastoqui per alcuni secoli.")

dialogId("dr-8-ztichni1", "font_viking8", "Shut up!")
dialogStr("Silenzio!")

dialogId("dr-8-ztichni2", "font_viking8", "Will you shut up already!")
dialogStr("Allora, la piantate?")

dialogId("dr-8-nenechas", "font_viking8", "So, you’re not going to shut up, are you?")
dialogStr("Non volete smetterla?!")

dialogId("dr-8-aaa", "font_viking8", "Aaaaargh...")
dialogStr("Aaaaargh...")

dialogId("dr-6-checheche", "font_viking6", "He-he-he-he-he... Eh-eh-eh-eh...")
dialogStr("Ehe-eh-eh-eh... eh-eh-eh-eh... eh-eh-eh-ehe-eh...")

dialogId("dr-5-srab1", "font_viking5", "Is it over?")
dialogStr("È finita?")

dialogId("dr-5-srab2", "font_viking5", "Are we safe now?")
dialogStr("Siamo finalmente salvi?")

dialogId("dr-5-srab3", "font_viking5", "Is the fight over?")
dialogStr("È finita la battaglia?")

dialogId("dr-5-srab4", "font_viking5", "Is the enemy finally gone?")
dialogStr("Il nemico se ne andato, alla fine?")

dialogId("dr-5-srab5", "font_viking5", "Are we still fighting?")
dialogStr("Stiamo ancora combattendo?")

dialogId("dr-2-uzbudeme1", "font_viking2", "Are we in Valhalla yet, chief?")
dialogStr("Siamo già nel Walhalla, capo?")

dialogId("dr-2-uzbudeme2", "font_viking2", "When are we going to get to Valhalla?")
dialogStr("Quando andiamo nel Walhalla?")

dialogId("dr-1-aztambudem", "font_viking1", "I’ll let you know once we get there.")
dialogStr("Ve lo dirò quando saremo arrivati.")

dialogId("dr-2-odskocit", "font_viking2", "Can I go relieve myself, sir?")
dialogStr("Posso riposarmi, signore?")

dialogId("dr-1-pockej", "font_viking1", "Wait till we get to Valhalla.")
dialogStr("Aspetta fino a che non arriviamo nel Walhalla.")

dialogId("dr-2-netrva", "font_viking2", "Isn’t this journey to Valhalla taking a bit too long?")
dialogStr("Non dura un po' troppo questo viaggio per il Walhalla?")

dialogId("dr-1-trpelivost", "font_viking1", "Patience is the sign of a true warrior.")
dialogStr("La pazienza è la forza del vero guerriero.")

dialogId("dr-2-urcite", "font_viking2", "Are you sure this is how to get to Valhalla?")
dialogStr("Sei sicuro che questo sia il modo giusto?")

dialogId("dr-1-bojovnik", "font_viking1", "A warrior has to trust his commander!")
dialogStr("Un guerriero deve avere fiducia nel suo comandante!")

dialogId("dr-1-achjo", "font_viking1", "Ahhh, I’m in charge of a ship full of cowards.")
dialogStr("Diamine, sono al comando di una nave di codardi.")

dialogId("dr-1-procja", "font_viking1", "Why did I have to get a ship full of laughing buffoons?")
dialogStr("Perché dovevo prendermi proprio una nave piena di allegri buffoni.")

dialogId("dr-1-chechtajici", "font_viking1", "Laughing buffoons, a slobbering dog. I think I’ll go drown myself.")
dialogStr("Buffoni faceti, un cane bavoso. Penso che mi annegherò da solo.")

dialogId("dr-3-spravny", "font_viking3", "Real Vikings have beards.")
dialogStr("I veri Vichinghi hanno la barba.")

dialogId("dr-4-copy", "font_viking4", "B-b-braids are in n-nowadays.")
dialogStr("Le t-t-trecce vanno di m-m-moda, o-ora.")

dialogId("dr-3-cojeto", "font_viking3", "What kind of fad is that? Braids? For crying out loud.")
dialogStr("Che razza di moda. Trecce? Per strillare forte.")

dialogId("dr-4-magazin", "font_viking4", "V-v-viking Fashion M-m-monthly r-recommends a blonde braid to complement a d-d-dark helmet and b-blue shield.")
dialogStr("V-vichingo Mo-mo-derno consiglia una b-bionda t-t-treccia come complemento ad un elmo sc-scu-scuro e s-sc-scudo blu.")

dialogId("dr-3-stakovou", "font_viking3", "I simply don’t agree with such a fad.")
dialogStr("Non mi ispira questa moda.")

dialogId("dr-3-radeji", "font_viking3", "You should stick to the Viking traditions instead.")
dialogStr("Dovresti piuttosto attenerti alle tradizioni vichinghe.")

dialogId("dr-4-moderni", "font_viking4", "B-b-but I’m c-c-cool!")
dialogStr("Ma-ma-ma, è così mo-mo-derno!")

dialogId("dr-4-erik", "font_viking4", "Even Erik the G-g-great Eric had a b-b-braid!")
dialogStr("Anche Eric il R-r-rosso aveva una t-tr-treccia!")

dialogId("dr-3-nesmysl", "font_viking3", "Nonsense. He had a beard.")
dialogStr("Impossibile. Aveva la barba.")

dialogId("dr-4-taky", "font_viking4", "But h-he also h-had a b-b-braid.")
dialogStr("Ma a-a-anche una t-t-treccia.")

dialogId("dr-3-nemel", "font_viking3", "He did not. And that’s final.")
dialogStr("No. Punto e basta.")

dialogId("dr-4-myslis", "font_viking4", "D-d-do you think that a b-b-beard would suit me b-b-better?")
dialogStr("P-p-pensi che una b-barba mi starebbe m-me-meglio?")

dialogId("dr-3-samozrejme", "font_viking3", "Definitely.")
dialogStr("Sicuramente.")

dialogId("dr-4-budu", "font_viking4", "I’ll th-th-think it o-over.")
dialogStr("C-c-ci p-penserò s-sù.")

dialogId("dr-4-hmmm", "font_viking4", "Hmmm... Ehmmm... Hahmmm...")
dialogStr("Mmm... Eeh... Mmm...")

dialogId("dr-4-ne", "font_viking4", "N-no, b-b-braids are d-definitely b-b-better.")
dialogStr("N-niente t-t-trecce: sicuramente m-m-meglio!.")

dialogId("dr-3-mladez", "font_viking3", "Today’s youth - absolutely unbelievable.")
dialogStr("I giovani d'oggi, incredibile.")

dialogId("dr-3-chlap", "font_viking3", "A warrior with braids. It’s unheard of.")
dialogStr("Un guerriero con le trecce. Cose dell'altro mondo!")

dialogId("dr-3-mladi", "font_viking3", "You youngsters just think you can get away with anything today.")
dialogStr("Vuoi giovani pensate di potervela cavare con tutto.")

dialogId("dr-4-stejne", "font_viking4", "Well, I still look cool.")
dialogStr("B-beh, sono comunque f-fico...")