1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293
|
/***********************************************************************
* fobject.h - Object container base class of all widget objects *
* *
* This file is part of the FINAL CUT widget toolkit *
* *
* Copyright 2015-2023 Markus Gans *
* *
* FINAL CUT is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* FINAL CUT is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
***********************************************************************/
/* Inheritance diagram
* ═══════════════════
*
* ▕▔▔▔▔▔▔▔▔▏
* ▕ FTimer ▏
* ▕▁▁▁▁▁▁▁▁▏
* ▲
* │
* ▕▔▔▔▔▔▔▔▔▔▏
* ▕ FObject ▏
* ▕▁▁▁▁▁▁▁▁▁▏
*/
#ifndef FOBJECT_H
#define FOBJECT_H
#if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT)
#error "Only <final/final.h> can be included directly."
#endif
#if !defined (__cplusplus)
#error "You need a C++ compiler like g++ or clang++"
#elif __cplusplus > 1 && __cplusplus < 201402L
#error "Your C++ compiler does not support the C++14 standard!"
#endif
#include <sys/time.h> // need for gettimeofday
#include <cstdlib>
#include <cstring>
#include <memory>
#include <vector>
#include "final/ftimer.h"
#include "final/ftypes.h"
#include "final/util/fstring.h"
namespace finalcut
{
// class forward declaration
class FEvent;
class FKeyEvent;
class FMouseEvent;
class FWheelEvent;
class FFocusEvent;
class FAccelEvent;
class FShowEvent;
class FHideEvent;
class FCloseEvent;
class FTimerEvent;
class FUserEvent;
//----------------------------------------------------------------------
// class FObject
//----------------------------------------------------------------------
class FObject : public FObjectTimer
{
public:
// Using-declarations
using FObjectList = std::vector<FObject*>;
using iterator = FObjectList::iterator;
using reverse_iterator = FObjectList::reverse_iterator;
using const_iterator = FObjectList::const_iterator;
using const_reverse_iterator = FObjectList::const_reverse_iterator;
using reference = FObjectList::reference;
using const_reference = FObjectList::const_reference;
// Constants
static constexpr auto UNLIMITED = static_cast<std::size_t>(-1);
// Constructor
explicit FObject (FObject* = nullptr);
// Disable copy constructor
FObject (const FObject&) = delete;
// Disable move constructor
FObject (FObject&&) noexcept = delete;
// Destructor
~FObject() override;
// Disable copy assignment operator (=)
auto operator = (const FObject&) -> FObject& = delete;
// Disable move assignment operator (=)
auto operator = (FObject&&) noexcept -> FObject& = delete;
// Accessors
auto getClassName() const -> FString override;
auto getParent() const & -> FObject*;
auto getChild (int) const & -> FObject*;
auto getChildren() & -> FObjectList&;
auto getChildren() const & -> const FObjectList&;
auto getMaxChildren() const & noexcept -> std::size_t;
auto numOfChildren() const & -> std::size_t;
auto begin() -> iterator;
auto end() -> iterator;
auto begin() const -> const_iterator;
auto end() const -> const_iterator;
auto cbegin() const noexcept -> const_iterator;
auto cend() const noexcept -> const_iterator;
auto rbegin() -> reverse_iterator;
auto rend() -> reverse_iterator;
auto rbegin() const -> const_reverse_iterator;
auto rend() const -> const_reverse_iterator;
auto crbegin() const noexcept -> const_reverse_iterator;
auto crend() const noexcept -> const_reverse_iterator;
auto front() -> reference;
auto back() -> reference;
auto front() const -> const_reference;
auto back() const -> const_reference;
// Mutator
void setMaxChildren (std::size_t) noexcept;
// Inquiries
auto hasParent() const & noexcept -> bool;
auto hasChildren() const & -> bool;
auto isChild (const FObject*) const & -> bool;
auto isDirectChild (const FObject*) const & -> bool;
auto isWidget() const noexcept -> bool;
auto isInstanceOf (const FString&) const -> bool;
// Methods
void removeParent() &;
void addChild (FObject*) &;
void delChild (FObject*) &;
void setParent (FObject*) &;
// Event handler
virtual auto event (FEvent*) -> bool;
protected:
// Mutator
void setWidgetProperty (bool = true);
// Event handler
virtual void onTimer (FTimerEvent*);
virtual void onUserEvent (FUserEvent*);
private:
// Data members
FObject* parent_obj{nullptr};
FObjectList children_list{}; // no children yet
std::size_t max_children{UNLIMITED};
bool has_parent{false};
bool widget_object{false};
};
// FObject inline functions
//----------------------------------------------------------------------
inline auto FObject::getClassName() const -> FString
{ return "FObject"; }
//----------------------------------------------------------------------
inline auto FObject::getParent() const & -> FObject*
{ return parent_obj; }
//----------------------------------------------------------------------
inline auto FObject::getChildren() & -> FObjectList&
{ return children_list; }
//----------------------------------------------------------------------
inline auto FObject::getChildren() const & -> const FObjectList&
{ return children_list; }
//----------------------------------------------------------------------
inline auto FObject::getMaxChildren() const & noexcept -> std::size_t
{ return max_children; }
//----------------------------------------------------------------------
inline auto FObject::numOfChildren() const & -> std::size_t
{ return children_list.size(); }
//----------------------------------------------------------------------
inline auto FObject::begin() -> iterator
{ return children_list.begin(); }
//----------------------------------------------------------------------
inline auto FObject::end() -> iterator
{ return children_list.end(); }
//----------------------------------------------------------------------
inline auto FObject::begin() const -> const_iterator
{ return children_list.begin(); }
//----------------------------------------------------------------------
inline auto FObject::end() const -> const_iterator
{ return children_list.end(); }
//----------------------------------------------------------------------
inline auto FObject::cbegin() const noexcept -> const_iterator
{ return children_list.cbegin(); }
//----------------------------------------------------------------------
inline auto FObject::cend() const noexcept -> const_iterator
{ return children_list.cend(); }
//----------------------------------------------------------------------
inline auto FObject::rbegin() -> reverse_iterator
{ return children_list.rbegin(); }
//----------------------------------------------------------------------
inline auto FObject::rend() -> reverse_iterator
{ return children_list.rend(); }
//----------------------------------------------------------------------
inline auto FObject::rbegin() const -> const_reverse_iterator
{ return children_list.rbegin(); }
//----------------------------------------------------------------------
inline auto FObject::rend() const -> const_reverse_iterator
{ return children_list.rend(); }
//----------------------------------------------------------------------
inline auto FObject::crbegin() const noexcept -> const_reverse_iterator
{ return children_list.crbegin(); }
//----------------------------------------------------------------------
inline auto FObject::crend() const noexcept -> const_reverse_iterator
{ return children_list.crend(); }
//----------------------------------------------------------------------
inline auto FObject::front() -> reference
{ return children_list.front(); }
//----------------------------------------------------------------------
inline auto FObject::back() -> reference
{ return children_list.back(); }
//----------------------------------------------------------------------
inline auto FObject::front() const -> const_reference
{ return children_list.front(); }
//----------------------------------------------------------------------
inline auto FObject::back() const -> const_reference
{ return children_list.back(); }
//----------------------------------------------------------------------
inline void FObject::setMaxChildren (std::size_t max) noexcept
{ max_children = max; }
//----------------------------------------------------------------------
inline auto FObject::hasParent() const & noexcept -> bool
{ return has_parent; }
//----------------------------------------------------------------------
inline auto FObject::hasChildren() const & -> bool
{ return ! children_list.empty(); }
//----------------------------------------------------------------------
inline auto FObject::isDirectChild (const FObject* obj) const & -> bool
{ return obj->getParent() == this; }
//----------------------------------------------------------------------
inline auto FObject::isWidget() const noexcept -> bool
{ return widget_object; }
//----------------------------------------------------------------------
inline auto FObject::isInstanceOf (const FString& classname) const -> bool
{ return classname == getClassName(); }
//----------------------------------------------------------------------
inline void FObject::setWidgetProperty (bool property)
{ widget_object = property; }
} // namespace finalcut
#endif // FOBJECT_H
|