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/***********************************************************************
* fmenulist.cpp - Menu item container base class *
* *
* This file is part of the FINAL CUT widget toolkit *
* *
* Copyright 2015-2022 Markus Gans *
* *
* FINAL CUT is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* FINAL CUT is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
***********************************************************************/
#include <vector>
#include "final/fc.h"
#include "final/menu/fmenuitem.h"
#include "final/menu/fmenulist.h"
namespace finalcut
{
//----------------------------------------------------------------------
// class FMenuList
//----------------------------------------------------------------------
// constructor and destructor
//----------------------------------------------------------------------
FMenuList::~FMenuList() // destructor
{
// delete all items
if ( item_list.empty() )
return;
auto iter = item_list.cbegin();
while ( iter != item_list.cend() )
{
(*iter)->setSuperMenu(nullptr);
iter = item_list.erase(iter);
}
}
// public methods of FMenuList
//----------------------------------------------------------------------
void FMenuList::insert (FMenuItem* i)
{
item_list.push_back(i);
}
//----------------------------------------------------------------------
void FMenuList::remove (FMenuItem* i)
{
if ( item_list.empty() )
return;
auto iter = item_list.cbegin();
while ( iter != item_list.cend() )
{
if ( (*iter) == i )
{
iter = item_list.erase(iter);
i->setSuperMenu(nullptr);
break;
}
++iter;
}
}
//----------------------------------------------------------------------
void FMenuList::remove (int pos)
{
if ( int(getCount()) < pos )
return;
item_list.erase (item_list.cbegin() + pos - 1);
}
//----------------------------------------------------------------------
void FMenuList::clear()
{
item_list.clear();
item_list.shrink_to_fit();
}
//----------------------------------------------------------------------
auto FMenuList::findFirstSelectedItem() const
-> FMenuList::FMenuItemList::const_iterator
{
return std::find_if
(
item_list.cbegin(),
item_list.cend(),
[] (const auto& item)
{
return item->isSelected();
}
);
}
//----------------------------------------------------------------------
auto FMenuList::findLastSelectedItem() const
-> FMenuList::FMenuItemList::const_reverse_iterator
{
return std::find_if
(
item_list.crbegin(),
item_list.crend(),
[] (const auto& item)
{
return item->isSelected();
}
);
}
//----------------------------------------------------------------------
void FMenuList::selectFirstItem()
{
auto iter = item_list.cbegin();
auto end = item_list.cend();
if ( item_list.empty() )
return;
if ( hasSelectedItem() )
unselectItem();
while ( iter != end )
{
if ( (*iter)->isEnabled() && ! (*iter)->isSeparator() )
{
// select first enabled item
(*iter)->setSelected();
setSelectedItem(*iter);
break;
}
++iter;
}
}
//----------------------------------------------------------------------
void FMenuList::unselectItem()
{
if ( hasSelectedItem() )
getSelectedItem()->unsetSelected();
setSelectedItem(nullptr);
}
//----------------------------------------------------------------------
auto FMenuList::selectNextItem() -> bool
{
const auto& list = getItemList();
auto iter = findFirstSelectedItem();
if ( iter == list.cend() ) // not found
return false;
FMenuItem* next{};
auto next_element = iter;
do
{
++next_element;
if ( next_element == list.cend() )
next_element = list.cbegin();
next = *next_element;
}
while ( ! next->isEnabled()
|| ! next->acceptFocus()
|| ! next->isShown()
|| next->isSeparator() );
if ( next == *iter )
return false;
// The code for post-processing is implemented in the inherited class
selectItem_PostProcessing(next);
return true;
}
//----------------------------------------------------------------------
auto FMenuList::selectPrevItem() -> bool
{
const auto& list = getItemList();
auto iter = findLastSelectedItem();
if ( iter == list.crend() ) // not found
return false;
FMenuItem* prev;
auto prev_element = iter;
do
{
prev_element++;
if ( prev_element == list.crend() )
prev_element = list.crbegin();
prev = *prev_element;
}
while ( ! prev->isEnabled()
|| ! prev->acceptFocus()
|| ! prev->isShown()
|| prev->isSeparator() );
if ( prev == *iter )
return false;
// The code for post-processing is implemented in the inherited class
selectItem_PostProcessing(prev);
return true;
}
} // namespace finalcut
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