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<!doctype html>
<html>
<head>
<title>Change touch-action on pointerdown</title>
<meta name="viewport" content="width=device-width">
<link rel="stylesheet" type="text/css" href="pointerevent_styles.css">
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/resources/testdriver.js"></script>
<script src="/resources/testdriver-actions.js"></script>
<script src="/resources/testdriver-vendor.js"></script>
<script src="pointerevent_support.js"></script>
<style>
#target0 {
background: black;
width: 700px;
height: 430px;
color: white;
overflow-y: auto;
overflow-x: auto;
white-space: nowrap;
}
</style>
</head>
<body onload="run()">
<h1>Pointer Events touch-action attribute support</h1>
<h4>Test Description: Press and hold your touch. Try to scroll text in any direction.
Then release your touch and try to scroll again. Expected: no panning.
</h4>
<p>Note: this test is for touch-devices only</p>
<div id="target0" style="touch-action: auto;">
<p>
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lobortis nisl ut aliquip ex ea commodo consequat.
</p>
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nonummy nibh euismod tincidunt ut lacreet dolore magna aliguam erat volutpat.
Ut wisis enim ad minim veniam, quis nostrud exerci tution ullamcorper suscipit
lobortis nisl ut aliquip ex ea commodo consequat.
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nonummy nibh euismod tincidunt ut lacreet dolore magna aliguam erat volutpat.
Ut wisis enim ad minim veniam, quis nostrud exerci tution ullamcorper suscipit
lobortis nisl ut aliquip ex ea commodo consequat.
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nonummy nibh euismod tincidunt ut lacreet dolore magna aliguam erat volutpat.
Ut wisis enim ad minim veniam, quis nostrud exerci tution ullamcorper suscipit
lobortis nisl ut aliquip ex ea commodo consequat.
</p>
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</div>
<script type='text/javascript'>
var detected_pointertypes = {};
var styleIsChanged = false;
var scrollIsReceived = false;
var scrollReceivedCorrectly = false;
var firstTouchCompleted = false;
var countToPass = 50;
var xScr0, yScr0, xScr1, yScr1;
setup({ explicit_done: true });
add_completion_callback(showPointerTypes);
function run() {
var target0 = document.getElementById("target0");
on_event(target0, 'scroll', function(event) {
if(!scrollIsReceived && firstTouchCompleted) {
test(function() {
failOnScroll();
}, "scroll was received while shouldn't");
scrollIsReceived = true;
}
scrollReceivedCorrectly = true;
});
on_event(target0, 'pointerdown', function(event) {
detected_pointertypes[event.pointerType] = true;
if(!styleIsChanged) {
var before = document.getElementById('target0').style.touchAction;
document.getElementById('target0').style.touchAction = 'none';
var after = document.getElementById('target0').style.touchAction;
test(function() {
assert_not_equals(before, after, "touch-action was changed");
}, "touch-action was changed");
styleIsChanged = true;
}
});
on_event(target0, 'pointerup', function(event) {
firstTouchCompleted = true;
});
// Inject touch inputs and wait for all the actions finish to end the test.
touchScrollInTarget(target0, 'down').then(function() {
test(function () {
assert_true(scrollReceivedCorrectly, "scroll should be received before the test finishes");
}, "scroll should be received before the test finishes");
done();
});
}
</script>
<h1>touch-action: auto to none</h1>
<div id="complete-notice">
<p>The following pointer types were detected: <span id="pointertype-log"></span>.</p>
</div>
<div id="log"></div>
</body>
</html>
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