File: wav_based_simulator.h

package info (click to toggle)
firefox-esr 140.5.0esr-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 4,538,920 kB
  • sloc: cpp: 7,381,527; javascript: 6,388,905; ansic: 3,710,087; python: 1,393,776; xml: 628,165; asm: 426,916; java: 184,004; sh: 65,744; makefile: 19,302; objc: 13,059; perl: 12,912; yacc: 4,583; cs: 3,846; pascal: 3,352; lex: 1,720; ruby: 1,226; exp: 762; php: 436; lisp: 258; awk: 247; sql: 66; sed: 54; csh: 10
file content (66 lines) | stat: -rw-r--r-- 2,039 bytes parent folder | download | duplicates (10)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
/*
 *  Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#ifndef MODULES_AUDIO_PROCESSING_TEST_WAV_BASED_SIMULATOR_H_
#define MODULES_AUDIO_PROCESSING_TEST_WAV_BASED_SIMULATOR_H_

#include <vector>

#include "absl/base/nullability.h"
#include "absl/strings/string_view.h"
#include "api/audio/audio_processing.h"
#include "api/scoped_refptr.h"
#include "modules/audio_processing/test/audio_processing_simulator.h"

namespace webrtc {
namespace test {

// Used to perform an audio processing simulation from wav files.
class WavBasedSimulator final : public AudioProcessingSimulator {
 public:
  WavBasedSimulator(
      const SimulationSettings& settings,
      absl::Nonnull<scoped_refptr<AudioProcessing>> audio_processing);

  WavBasedSimulator() = delete;
  WavBasedSimulator(const WavBasedSimulator&) = delete;
  WavBasedSimulator& operator=(const WavBasedSimulator&) = delete;

  ~WavBasedSimulator() override;

  // Processes the WAV input.
  void Process() override;

  // Only analyzes the data for the simulation, instead of perform any
  // processing.
  void Analyze() override;

 private:
  enum SimulationEventType {
    kProcessStream,
    kProcessReverseStream,
  };

  void Initialize();
  bool HandleProcessStreamCall();
  bool HandleProcessReverseStreamCall();
  void PrepareProcessStreamCall();
  void PrepareReverseProcessStreamCall();
  static std::vector<SimulationEventType> GetDefaultEventChain();
  static std::vector<SimulationEventType> GetCustomEventChain(
      absl::string_view filename);

  std::vector<SimulationEventType> call_chain_;
};

}  // namespace test
}  // namespace webrtc

#endif  // MODULES_AUDIO_PROCESSING_TEST_WAV_BASED_SIMULATOR_H_