File: canvas3d-001.html

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<!DOCTYPE html>
<html>
    <head>
        <title>CSS Regions: rendering 3D canvas elements inside regions</title>
        <link rel="author" title="Mihai Balan" href="mailto:mibalan@adobe.com">
        <link rel="help" href="http://www.w3.org/TR/css3-regions/#the-flow-into-property">
        <link rel="help" href="http://www.w3.org/TR/css3-regions/#flow-from">
        <link rel="help" href="http://www.w3.org/TR/css-transforms-1/#transform-functions">
        <meta name="assert" content="Test checks that when a 3D (webGL) canvas element is flowed in a region it renders as it would render if it wouldn't be flowed in the region.">
        <meta name="flags" content="dom">
        <link rel="match" href="reference/canvas3d-001-ref.html">
        <script type="text/javascript" src="support/Three.js"></script>
		<script type="text/javascript" src="support/static-cube.js"></script>
        <style>
        .flow {
            flow-into: f;
            width: 400px;
            height: 300px;
        }

        .region {
            flow-from: f;
            width: 400px;
            height: 300px;
            border: 2px solid black;
        }
        .region p {
            background-color: red;
            height: 50%;
        }
        </style>
    </head>
    <body>
        <p>Test passes if you see a cube (with blue, teal and purple sides) inside a black-bordered rectangle and no red.</p>

        <div id="container" class="flow">
        	<!-- A WebGL <canvas> will be created here, via script (see static-cube.js) -->
        </div>
        <div class="region">
            <p>&nbsp;</p>
        </div>
    </body>
</html>