File: draw-large-image.html

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<!DOCTYPE html><meta charset=utf-8>
<body class="reftest-wait">
<canvas style="width: 200px;" id="canvas"></canvas>
<script>
const ctx1 = document.getElementById("canvas").getContext("2d");
const img1 = new Image();
img1.onload = () => {
	ctx1.canvas.width = img1.width;
	ctx1.canvas.height = 200;
	ctx1.drawImage(img1, 0, 0);
	document.body.classList.remove("reftest-wait");
};
img1.src = "red_tall.png";
</script>
</body>