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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/SVGPathElement.h"
#include <algorithm>
#include "SVGArcConverter.h"
#include "SVGGeometryProperty.h"
#include "SVGPathSegUtils.h"
#include "gfx2DGlue.h"
#include "gfxPlatform.h"
#include "mozAutoDocUpdate.h"
#include "mozilla/RefPtr.h"
#include "mozilla/SVGContentUtils.h"
#include "mozilla/dom/SVGPathElementBinding.h"
#include "mozilla/dom/SVGPathSegment.h"
#include "mozilla/gfx/2D.h"
#include "nsGkAtoms.h"
#include "nsIFrame.h"
#include "nsStyleConsts.h"
#include "nsStyleStruct.h"
#include "nsWindowSizes.h"
NS_IMPL_NS_NEW_SVG_ELEMENT(Path)
using namespace mozilla::gfx;
namespace mozilla::dom {
//----------------------------------------------------------------------
// Helper class: AutoChangePathSegListNotifier
// Stack-based helper class to pair calls to WillChangePathSegList and
// DidChangePathSegList.
class MOZ_RAII AutoChangePathSegListNotifier : public mozAutoDocUpdate {
public:
explicit AutoChangePathSegListNotifier(SVGPathElement* aSVGPathElement)
: mozAutoDocUpdate(aSVGPathElement->GetComposedDoc(), true),
mSVGElement(aSVGPathElement) {
MOZ_ASSERT(mSVGElement, "Expecting non-null value");
mEmptyOrOldValue = mSVGElement->WillChangePathSegList(*this);
}
~AutoChangePathSegListNotifier() {
mSVGElement->DidChangePathSegList(mEmptyOrOldValue, *this);
if (mSVGElement->GetAnimPathSegList()->IsAnimating()) {
mSVGElement->AnimationNeedsResample();
}
}
private:
SVGPathElement* const mSVGElement;
nsAttrValue mEmptyOrOldValue;
};
JSObject* SVGPathElement::WrapNode(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto) {
return SVGPathElement_Binding::Wrap(aCx, this, aGivenProto);
}
//----------------------------------------------------------------------
// Implementation
SVGPathElement::SVGPathElement(
already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo)
: SVGPathElementBase(std::move(aNodeInfo)) {}
//----------------------------------------------------------------------
// memory reporting methods
void SVGPathElement::AddSizeOfExcludingThis(nsWindowSizes& aSizes,
size_t* aNodeSize) const {
SVGPathElementBase::AddSizeOfExcludingThis(aSizes, aNodeSize);
*aNodeSize += mD.SizeOfExcludingThis(aSizes.mState.mMallocSizeOf);
}
//----------------------------------------------------------------------
// nsINode methods
NS_IMPL_ELEMENT_CLONE_WITH_INIT(SVGPathElement)
already_AddRefed<SVGPathSegment> SVGPathElement::GetPathSegmentAtLength(
float aDistance) {
FlushIfNeeded();
RefPtr<SVGPathSegment> segment;
if (SVGGeometryProperty::DoForComputedStyle(
this, [&](const ComputedStyle* s) {
const auto& d = s->StyleSVGReset()->mD;
if (d.IsPath()) {
segment = SVGPathData::GetPathSegmentAtLength(
this, d.AsPath()._0.AsSpan(), aDistance);
}
})) {
return segment.forget();
}
return SVGPathData::GetPathSegmentAtLength(this, mD.GetAnimValue().AsSpan(),
aDistance);
}
static void CreatePathSegments(SVGPathElement* aPathElement,
const StyleSVGPathData& aPathData,
nsTArray<RefPtr<SVGPathSegment>>& aValues,
bool aNormalize) {
if (aNormalize) {
StyleSVGPathData normalizedPathData;
Servo_SVGPathData_NormalizeAndReduce(&aPathData, &normalizedPathData);
Point pathStart(0.0, 0.0);
Point segStart(0.0, 0.0);
Point segEnd(0.0, 0.0);
for (const auto& cmd : normalizedPathData._0.AsSpan()) {
switch (cmd.tag) {
case StylePathCommand::Tag::Close:
segEnd = pathStart;
aValues.AppendElement(new SVGPathSegment(aPathElement, cmd));
break;
case StylePathCommand::Tag::Move:
pathStart = segEnd = cmd.move.point.ToGfxPoint();
aValues.AppendElement(new SVGPathSegment(aPathElement, cmd));
break;
case StylePathCommand::Tag::Line:
segEnd = cmd.line.point.ToGfxPoint();
aValues.AppendElement(new SVGPathSegment(aPathElement, cmd));
break;
case StylePathCommand::Tag::CubicCurve:
segEnd = cmd.cubic_curve.point.ToGfxPoint();
aValues.AppendElement(new SVGPathSegment(aPathElement, cmd));
break;
case StylePathCommand::Tag::Arc: {
const auto& arc = cmd.arc;
segEnd = arc.point.ToGfxPoint();
SVGArcConverter converter(segStart, arc.point.ToGfxPoint(),
arc.radii.ToGfxPoint(), arc.rotate,
arc.arc_size == StyleArcSize::Large,
arc.arc_sweep == StyleArcSweep::Cw);
Point cp1, cp2;
while (converter.GetNextSegment(&cp1, &cp2, &segEnd)) {
auto curve = StylePathCommand::CubicCurve(
StyleByTo::To,
StyleCoordinatePair<StyleCSSFloat>{segEnd.x, segEnd.y},
StyleCoordinatePair<StyleCSSFloat>{cp1.x, cp1.y},
StyleCoordinatePair<StyleCSSFloat>{cp2.x, cp2.y});
aValues.AppendElement(new SVGPathSegment(aPathElement, curve));
}
break;
}
default:
MOZ_ASSERT_UNREACHABLE("Unexpected path command");
break;
}
segStart = segEnd;
}
return;
}
for (const auto& cmd : aPathData._0.AsSpan()) {
aValues.AppendElement(new SVGPathSegment(aPathElement, cmd));
}
}
void SVGPathElement::GetPathData(const SVGPathDataSettings& aOptions,
nsTArray<RefPtr<SVGPathSegment>>& aValues) {
FlushIfNeeded();
if (SVGGeometryProperty::DoForComputedStyle(
this, [&](const ComputedStyle* s) {
const auto& d = s->StyleSVGReset()->mD;
if (d.IsPath()) {
CreatePathSegments(this, d.AsPath(), aValues,
aOptions.mNormalize);
}
})) {
return;
}
CreatePathSegments(this, mD.GetAnimValue().RawData(), aValues,
aOptions.mNormalize);
}
void SVGPathElement::SetPathData(const Sequence<SVGPathSegmentInit>& aValues) {
AutoChangePathSegListNotifier notifier(this);
mD.SetBaseValueFromPathSegments(aValues);
}
//----------------------------------------------------------------------
// SVGElement methods
/* virtual */
bool SVGPathElement::HasValidDimensions() const {
bool hasPath = false;
auto callback = [&](const ComputedStyle* s) {
const nsStyleSVGReset* styleSVGReset = s->StyleSVGReset();
hasPath =
styleSVGReset->mD.IsPath() && !styleSVGReset->mD.AsPath()._0.IsEmpty();
};
SVGGeometryProperty::DoForComputedStyle(this, callback);
// If hasPath is false, we may disable the pref of d property, so we fallback
// to check mD.
return hasPath || !mD.GetAnimValue().IsEmpty();
}
//----------------------------------------------------------------------
// nsIContent methods
NS_IMETHODIMP_(bool)
SVGPathElement::IsAttributeMapped(const nsAtom* name) const {
return name == nsGkAtoms::d || SVGPathElementBase::IsAttributeMapped(name);
}
already_AddRefed<Path> SVGPathElement::GetOrBuildPathForMeasuring() {
RefPtr<Path> path;
bool success = SVGGeometryProperty::DoForComputedStyle(
this, [&path](const ComputedStyle* s) {
const auto& d = s->StyleSVGReset()->mD;
if (d.IsNone()) {
return;
}
path = SVGPathData::BuildPathForMeasuring(d.AsPath()._0.AsSpan(),
s->EffectiveZoom().ToFloat());
});
return success ? path.forget()
: mD.GetAnimValue().BuildPathForMeasuring(1.0f);
}
//----------------------------------------------------------------------
// SVGGeometryElement methods
bool SVGPathElement::AttributeDefinesGeometry(const nsAtom* aName) {
return aName == nsGkAtoms::d || aName == nsGkAtoms::pathLength;
}
bool SVGPathElement::IsMarkable() { return true; }
void SVGPathElement::GetMarkPoints(nsTArray<SVGMark>* aMarks) {
auto callback = [aMarks](const ComputedStyle* s) {
const nsStyleSVGReset* styleSVGReset = s->StyleSVGReset();
if (styleSVGReset->mD.IsPath()) {
Span<const StylePathCommand> path =
styleSVGReset->mD.AsPath()._0.AsSpan();
SVGPathData::GetMarkerPositioningData(path, s->EffectiveZoom().ToFloat(),
aMarks);
}
};
if (SVGGeometryProperty::DoForComputedStyle(this, callback)) {
return;
}
mD.GetAnimValue().GetMarkerPositioningData(1.0f, aMarks);
}
void SVGPathElement::GetAsSimplePath(SimplePath* aSimplePath) {
aSimplePath->Reset();
auto callback = [&](const ComputedStyle* s) {
const nsStyleSVGReset* styleSVGReset = s->StyleSVGReset();
if (styleSVGReset->mD.IsPath()) {
auto pathData = styleSVGReset->mD.AsPath()._0.AsSpan();
auto maybeRect = SVGPathToAxisAlignedRect(pathData);
if (maybeRect.isSome()) {
const Rect& r = *maybeRect;
float zoom = s->EffectiveZoom().ToFloat();
aSimplePath->SetRect(r.x * zoom, r.y * zoom, r.width * zoom,
r.height * zoom);
}
}
};
SVGGeometryProperty::DoForComputedStyle(this, callback);
}
already_AddRefed<Path> SVGPathElement::BuildPath(PathBuilder* aBuilder) {
// The Moz2D PathBuilder that our SVGPathData will be using only cares about
// the fill rule. However, in order to fulfill the requirements of the SVG
// spec regarding zero length sub-paths when square line caps are in use,
// SVGPathData needs to know our stroke-linecap style and, if "square", then
// also our stroke width. See the comment for
// ApproximateZeroLengthSubpathSquareCaps for more info.
auto strokeLineCap = StyleStrokeLinecap::Butt;
Float strokeWidth = 0;
RefPtr<Path> path;
auto callback = [&](const ComputedStyle* s) {
const nsStyleSVG* styleSVG = s->StyleSVG();
// Note: the path that we return may be used for hit-testing, and SVG
// exposes hit-testing of strokes that are not actually painted. For that
// reason we do not check for eStyleSVGPaintType_None or check the stroke
// opacity here.
if (styleSVG->mStrokeLinecap != StyleStrokeLinecap::Butt) {
strokeLineCap = styleSVG->mStrokeLinecap;
strokeWidth = SVGContentUtils::GetStrokeWidth(this, s, nullptr);
}
const auto& d = s->StyleSVGReset()->mD;
if (d.IsPath()) {
path = SVGPathData::BuildPath(d.AsPath()._0.AsSpan(), aBuilder,
strokeLineCap, strokeWidth, {}, {},
s->EffectiveZoom().ToFloat());
}
};
bool success = SVGGeometryProperty::DoForComputedStyle(this, callback);
if (success) {
return path.forget();
}
// Fallback to use the d attribute if it exists.
return mD.GetAnimValue().BuildPath(aBuilder, strokeLineCap, strokeWidth,
1.0f);
}
bool SVGPathElement::GetDistancesFromOriginToEndsOfVisibleSegments(
FallibleTArray<double>* aOutput) {
bool ret = false;
auto callback = [&ret, aOutput](const ComputedStyle* s) {
const auto& d = s->StyleSVGReset()->mD;
ret = d.IsNone() ||
SVGPathData::GetDistancesFromOriginToEndsOfVisibleSegments(
d.AsPath()._0.AsSpan(), aOutput);
};
if (SVGGeometryProperty::DoForComputedStyle(this, callback)) {
return ret;
}
return mD.GetAnimValue().GetDistancesFromOriginToEndsOfVisibleSegments(
aOutput);
}
static bool PathIsClosed(Span<const StylePathCommand> aPath) {
return !aPath.IsEmpty() && aPath.rbegin()->IsClose();
}
// Offset paths (including references to SVG Paths) are closed loops only if the
// final command in the path list is a closepath command ("z" or "Z"), otherwise
// they are unclosed intervals.
// https://drafts.fxtf.org/motion/#path-distance
bool SVGPathElement::IsClosedLoop() const {
bool isClosed = false;
auto callback = [&](const ComputedStyle* s) {
const nsStyleSVGReset* styleSVGReset = s->StyleSVGReset();
if (styleSVGReset->mD.IsPath()) {
isClosed = PathIsClosed(styleSVGReset->mD.AsPath()._0.AsSpan());
}
};
if (SVGGeometryProperty::DoForComputedStyle(this, callback)) {
return isClosed;
}
return PathIsClosed(mD.GetAnimValue().AsSpan());
}
/* static */
bool SVGPathElement::IsDPropertyChangedViaCSS(const ComputedStyle& aNewStyle,
const ComputedStyle& aOldStyle) {
return aNewStyle.StyleSVGReset()->mD != aOldStyle.StyleSVGReset()->mD;
}
} // namespace mozilla::dom
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