1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "SharedTextureD3D11.h"
#include <d3d11.h>
#include "mozilla/gfx/DeviceManagerDx.h"
#include "mozilla/gfx/Logging.h"
#include "mozilla/layers/CompositeProcessD3D11FencesHolderMap.h"
#include "mozilla/layers/FenceD3D11.h"
#include "mozilla/layers/ImageDataSerializer.h"
#include "mozilla/webgpu/WebGPUParent.h"
namespace mozilla::webgpu {
// static
UniquePtr<SharedTextureD3D11> SharedTextureD3D11::Create(
WebGPUParent* aParent, const ffi::WGPUDeviceId aDeviceId,
const uint32_t aWidth, const uint32_t aHeight,
const struct ffi::WGPUTextureFormat aFormat,
const ffi::WGPUTextureUsages aUsage) {
auto* fencesHolderMap = layers::CompositeProcessD3D11FencesHolderMap::Get();
if (!fencesHolderMap) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
gfxCriticalNoteOnce << "Failed to get FencesHolderMap";
return nullptr;
}
RefPtr<gfx::FileHandleWrapper> fenceHandle =
aParent->GetDeviceFenceHandle(aDeviceId);
if (!fenceHandle) {
gfxCriticalNoteOnce << "Failed to get fenceHandle";
return nullptr;
}
RefPtr<layers::FenceD3D11> fence =
layers::FenceD3D11::CreateFromHandle(fenceHandle, /* aDevice */ nullptr);
if (!fence) {
gfxCriticalNoteOnce << "Failed create FenceD3D11";
return nullptr;
}
const RefPtr<ID3D11Device> d3d11Device =
gfx::DeviceManagerDx::Get()->GetCompositorDevice();
if (!d3d11Device) {
gfxCriticalNoteOnce << "CompositorDevice does not exist";
return nullptr;
}
if (aFormat.tag != ffi::WGPUTextureFormat_Bgra8Unorm) {
gfxCriticalNoteOnce << "Non supported format: " << aFormat.tag;
return nullptr;
}
CD3D11_TEXTURE2D_DESC desc(
DXGI_FORMAT_B8G8R8A8_UNORM, aWidth, aHeight, 1, 1,
D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET);
if (aUsage & WGPUTextureUsages_STORAGE_BINDING) {
desc.BindFlags |= D3D11_BIND_UNORDERED_ACCESS;
}
desc.MiscFlags =
D3D11_RESOURCE_MISC_SHARED_NTHANDLE | D3D11_RESOURCE_MISC_SHARED;
RefPtr<ID3D11Texture2D> texture;
HRESULT hr =
d3d11Device->CreateTexture2D(&desc, nullptr, getter_AddRefs(texture));
if (FAILED(hr)) {
gfxCriticalNoteOnce << "CreateTexture2D failed: " << gfx::hexa(hr);
return nullptr;
}
RefPtr<IDXGIResource1> resource;
texture->QueryInterface((IDXGIResource1**)getter_AddRefs(resource));
if (!resource) {
gfxCriticalNoteOnce << "Failed to get IDXGIResource";
return nullptr;
}
HANDLE sharedHandle;
hr = resource->CreateSharedHandle(
nullptr, DXGI_SHARED_RESOURCE_READ | DXGI_SHARED_RESOURCE_WRITE, nullptr,
&sharedHandle);
if (FAILED(hr) || !sharedHandle) {
gfxCriticalNoteOnce << "GetSharedHandle failed: " << gfx::hexa(hr);
return nullptr;
}
RefPtr<gfx::FileHandleWrapper> handle =
new gfx::FileHandleWrapper(UniqueFileHandle(sharedHandle));
auto fencesHolderId = layers::CompositeProcessFencesHolderId::GetNext();
fencesHolderMap->Register(fencesHolderId);
return MakeUnique<SharedTextureD3D11>(aWidth, aHeight, aFormat, aUsage,
texture, std::move(handle),
fencesHolderId, std::move(fence));
}
SharedTextureD3D11::SharedTextureD3D11(
const uint32_t aWidth, const uint32_t aHeight,
const struct ffi::WGPUTextureFormat aFormat,
const ffi::WGPUTextureUsages aUsage, const RefPtr<ID3D11Texture2D> aTexture,
RefPtr<gfx::FileHandleWrapper>&& aSharedHandle,
const layers::CompositeProcessFencesHolderId aFencesHolderId,
RefPtr<layers::FenceD3D11>&& aWriteFence)
: SharedTexture(aWidth, aHeight, aFormat, aUsage),
mTexture(aTexture),
mSharedHandle(std::move(aSharedHandle)),
mFencesHolderId(aFencesHolderId),
mWriteFence(std::move(aWriteFence)) {
MOZ_ASSERT(mTexture);
}
SharedTextureD3D11::~SharedTextureD3D11() {
auto* fencesHolderMap = layers::CompositeProcessD3D11FencesHolderMap::Get();
if (fencesHolderMap) {
fencesHolderMap->Unregister(mFencesHolderId);
} else {
gfxCriticalNoteOnce
<< "CompositeProcessD3D11FencesHolderMap does not exist";
}
}
void* SharedTextureD3D11::GetSharedTextureHandle() {
RefPtr<ID3D11Device> device;
mTexture->GetDevice(getter_AddRefs(device));
auto* fencesHolderMap = layers::CompositeProcessD3D11FencesHolderMap::Get();
MOZ_ASSERT(fencesHolderMap);
// XXX deliver fences to wgpu
fencesHolderMap->WaitAllFencesAndForget(mFencesHolderId, device);
return mSharedHandle->GetHandle();
}
Maybe<layers::SurfaceDescriptor> SharedTextureD3D11::ToSurfaceDescriptor() {
MOZ_ASSERT(mSubmissionIndex > 0);
mWriteFence->Update(mSubmissionIndex);
auto* fencesHolderMap = layers::CompositeProcessD3D11FencesHolderMap::Get();
MOZ_ASSERT(fencesHolderMap);
fencesHolderMap->SetWriteFence(mFencesHolderId, mWriteFence);
const auto format = gfx::SurfaceFormat::B8G8R8A8;
return Some(layers::SurfaceDescriptorD3D10(
mSharedHandle,
/* gpuProcessTextureId */ Nothing(),
/* arrayIndex */ 0, format, gfx::IntSize(mWidth, mHeight),
gfx::ColorSpace2::SRGB, gfx::ColorRange::FULL,
/* hasKeyedMutex */ false, Some(mFencesHolderId)));
}
void SharedTextureD3D11::GetSnapshot(const ipc::Shmem& aDestShmem,
const gfx::IntSize& aSize) {
RefPtr<ID3D11Device> device;
mTexture->GetDevice(getter_AddRefs(device));
if (!device) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
gfxCriticalNoteOnce << "Failed to get ID3D11Device";
return;
}
RefPtr<ID3D11DeviceContext> deviceContext;
device->GetImmediateContext(getter_AddRefs(deviceContext));
if (!deviceContext) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
gfxCriticalNoteOnce << "Failed to get ID3D11DeviceContext";
return;
}
D3D11_TEXTURE2D_DESC textureDesc = {0};
mTexture->GetDesc(&textureDesc);
textureDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
textureDesc.Usage = D3D11_USAGE_STAGING;
textureDesc.BindFlags = 0;
textureDesc.MiscFlags = 0;
textureDesc.MipLevels = 1;
RefPtr<ID3D11Texture2D> cpuTexture;
HRESULT hr = device->CreateTexture2D(&textureDesc, nullptr,
getter_AddRefs(cpuTexture));
if (FAILED(hr)) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
gfxCriticalNote << "Failed to create ID3D11Texture2D: " << gfx::hexa(hr);
return;
}
deviceContext->CopyResource(cpuTexture, mTexture);
D3D11_MAPPED_SUBRESOURCE map;
hr = deviceContext->Map(cpuTexture, 0, D3D11_MAP_READ, 0, &map);
if (FAILED(hr)) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
gfxCriticalNote << "Failed to map ID3D11Texture2D: " << gfx::hexa(hr);
return;
}
const uint32_t stride = layers::ImageDataSerializer::ComputeRGBStride(
gfx::SurfaceFormat::B8G8R8A8, aSize.width);
uint8_t* src = static_cast<uint8_t*>(map.pData);
uint8_t* dst = aDestShmem.get<uint8_t>();
MOZ_ASSERT(stride * aSize.height <= aDestShmem.Size<uint8_t>());
MOZ_ASSERT(map.RowPitch >= stride);
for (int y = 0; y < aSize.height; y++) {
memcpy(dst, src, stride);
src += map.RowPitch;
dst += stride;
}
deviceContext->Unmap(cpuTexture, 0);
}
} // namespace mozilla::webgpu
|