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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WorkerPrivate.h"
#include <utility>
#include "MessageEventRunnable.h"
#include "RuntimeService.h"
#include "ScriptLoader.h"
#include "WorkerCSPEventListener.h"
#include "WorkerDebugger.h"
#include "WorkerDebuggerManager.h"
#include "WorkerError.h"
#include "WorkerEventTarget.h"
#include "WorkerNavigator.h"
#include "WorkerRef.h"
#include "WorkerRunnable.h"
#include "WorkerThread.h"
#include "js/CallAndConstruct.h" // JS_CallFunctionValue
#include "js/CompilationAndEvaluation.h"
#include "js/ContextOptions.h"
#include "js/Exception.h"
#include "js/LocaleSensitive.h"
#include "js/MemoryMetrics.h"
#include "js/SourceText.h"
#include "js/friend/ErrorMessages.h" // JSMSG_OUT_OF_MEMORY
#include "mozilla/AntiTrackingUtils.h"
#include "mozilla/BasePrincipal.h"
#include "mozilla/CycleCollectedJSContext.h"
#include "mozilla/ExtensionPolicyService.h"
#include "mozilla/Mutex.h"
#include "mozilla/ProfilerLabels.h"
#include "mozilla/ProfilerMarkers.h"
#include "mozilla/Result.h"
#include "mozilla/ScopeExit.h"
#include "mozilla/StaticPrefs_browser.h"
#include "mozilla/StaticPrefs_dom.h"
#include "mozilla/StorageAccess.h"
#include "mozilla/StoragePrincipalHelper.h"
#include "mozilla/ThreadEventQueue.h"
#include "mozilla/ThreadSafety.h"
#include "mozilla/ThrottledEventQueue.h"
#include "mozilla/dom/BrowsingContextGroup.h"
#include "mozilla/dom/CallbackDebuggerNotification.h"
#include "mozilla/dom/ClientManager.h"
#include "mozilla/dom/ClientState.h"
#include "mozilla/dom/Console.h"
#include "mozilla/dom/ContentChild.h"
#include "mozilla/dom/DOMTypes.h"
#include "mozilla/dom/DocGroup.h"
#include "mozilla/dom/Document.h"
#include "mozilla/dom/Event.h"
#include "mozilla/dom/Exceptions.h"
#include "mozilla/dom/FunctionBinding.h"
#include "mozilla/dom/IndexedDatabaseManager.h"
#include "mozilla/dom/JSExecutionManager.h"
#include "mozilla/dom/MessageEvent.h"
#include "mozilla/dom/MessageEventBinding.h"
#include "mozilla/dom/MessagePort.h"
#include "mozilla/dom/MessagePortBinding.h"
#include "mozilla/dom/PRemoteWorkerDebuggerParent.h"
#include "mozilla/dom/Performance.h"
#include "mozilla/dom/PerformanceStorageWorker.h"
#include "mozilla/dom/PolicyContainer.h"
#include "mozilla/dom/PromiseDebugging.h"
#include "mozilla/dom/ReferrerInfo.h"
#include "mozilla/dom/RemoteWorkerChild.h"
#include "mozilla/dom/RemoteWorkerDebuggerChild.h"
#include "mozilla/dom/RemoteWorkerNonLifeCycleOpControllerChild.h"
#include "mozilla/dom/RemoteWorkerService.h"
#include "mozilla/dom/RootedDictionary.h"
#include "mozilla/dom/ServiceWorkerEvents.h"
#include "mozilla/dom/ServiceWorkerManager.h"
#include "mozilla/dom/SimpleGlobalObject.h"
#include "mozilla/dom/TimeoutHandler.h"
#include "mozilla/dom/UseCounterMetrics.h"
#include "mozilla/dom/WebTaskScheduler.h"
#include "mozilla/dom/WindowContext.h"
#include "mozilla/dom/WorkerBinding.h"
#include "mozilla/dom/WorkerScope.h"
#include "mozilla/dom/WorkerStatus.h"
#include "mozilla/dom/nsCSPContext.h"
#include "mozilla/dom/nsCSPUtils.h"
#include "mozilla/extensions/ExtensionBrowser.h" // extensions::Create{AndDispatchInitWorkerContext,WorkerLoaded,WorkerDestroyed}Runnable
#include "mozilla/extensions/WebExtensionPolicy.h"
#include "mozilla/glean/DomUseCounterMetrics.h"
#include "mozilla/ipc/BackgroundChild.h"
#include "mozilla/ipc/PBackgroundChild.h"
#include "mozilla/net/CookieJarSettings.h"
#include "nsContentSecurityManager.h"
#include "nsCycleCollector.h"
#include "nsGlobalWindowInner.h"
#include "nsIDUtils.h"
#include "nsIFile.h"
#include "nsIMemoryReporter.h"
#include "nsIPermissionManager.h"
#include "nsIProtocolHandler.h"
#include "nsIScriptError.h"
#include "nsIURI.h"
#include "nsIURL.h"
#include "nsIUUIDGenerator.h"
#include "nsNetUtil.h"
#include "nsPrintfCString.h"
#include "nsProxyRelease.h"
#include "nsQueryObject.h"
#include "nsRFPService.h"
#include "nsSandboxFlags.h"
#include "nsThreadManager.h"
#include "nsThreadUtils.h"
#include "nsUTF8Utils.h"
#ifdef XP_WIN
# undef PostMessage
#endif
// JS_MaybeGC will run once every second during normal execution.
#define PERIODIC_GC_TIMER_DELAY_SEC 1
// A shrinking GC will run five seconds after the last event is processed.
#define IDLE_GC_TIMER_DELAY_SEC 5
// Arbitrary short grace period for the currently running task to finish.
// There isn't an advantage for us to immediately interrupt JS in the middle of
// execution that might yield soon, especially when there is so much async
// variability in the data flow prior to us deciding to trigger the interrupt.
#define DEBUGGER_RUNNABLE_INTERRUPT_AFTER_MS 250
static mozilla::LazyLogModule sWorkerPrivateLog("WorkerPrivate");
static mozilla::LazyLogModule sWorkerTimeoutsLog("WorkerTimeouts");
mozilla::LogModule* WorkerLog() { return sWorkerPrivateLog; }
mozilla::LogModule* TimeoutsLog() { return sWorkerTimeoutsLog; }
#ifdef LOG
# undef LOG
#endif
#ifdef LOGV
# undef LOGV
#endif
#define LOG(log, _args) MOZ_LOG(log, LogLevel::Debug, _args);
#define LOGV(args) MOZ_LOG(sWorkerPrivateLog, LogLevel::Verbose, args);
namespace mozilla {
using namespace ipc;
namespace dom {
using namespace workerinternals;
MOZ_DEFINE_MALLOC_SIZE_OF(JsWorkerMallocSizeOf)
namespace {
#ifdef DEBUG
const nsIID kDEBUGWorkerEventTargetIID = {
0xccaba3fa,
0x5be2,
0x4de2,
{0xba, 0x87, 0x3b, 0x3b, 0x5b, 0x1d, 0x5, 0xfb}};
#endif
template <class T>
class UniquePtrComparator {
using A = UniquePtr<T>;
using B = T*;
public:
bool Equals(const A& a, const A& b) const {
return (a && b) ? (*a == *b) : (!a && !b);
}
bool LessThan(const A& a, const A& b) const {
return (a && b) ? (*a < *b) : !!b;
}
};
template <class T>
inline UniquePtrComparator<T> GetUniquePtrComparator(
const nsTArray<UniquePtr<T>>&) {
return UniquePtrComparator<T>();
}
// This class is used to wrap any runnables that the worker receives via the
// nsIEventTarget::Dispatch() method (either from NS_DispatchToCurrentThread or
// from the worker's EventTarget).
class ExternalRunnableWrapper final : public WorkerThreadRunnable {
nsCOMPtr<nsIRunnable> mWrappedRunnable;
public:
ExternalRunnableWrapper(WorkerPrivate* aWorkerPrivate,
nsIRunnable* aWrappedRunnable)
: WorkerThreadRunnable("ExternalRunnableWrapper"),
mWrappedRunnable(aWrappedRunnable) {
MOZ_ASSERT(aWorkerPrivate);
MOZ_ASSERT(aWrappedRunnable);
}
NS_INLINE_DECL_REFCOUNTING_INHERITED(ExternalRunnableWrapper,
WorkerThreadRunnable)
private:
~ExternalRunnableWrapper() = default;
virtual bool PreDispatch(WorkerPrivate* aWorkerPrivate) override {
// Silence bad assertions.
return true;
}
virtual void PostDispatch(WorkerPrivate* aWorkerPrivate,
bool aDispatchResult) override {
// Silence bad assertions.
}
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
nsresult rv = mWrappedRunnable->Run();
mWrappedRunnable = nullptr;
if (NS_FAILED(rv)) {
if (!JS_IsExceptionPending(aCx)) {
Throw(aCx, rv);
}
return false;
}
return true;
}
nsresult Cancel() override {
nsCOMPtr<nsIDiscardableRunnable> doomed =
do_QueryInterface(mWrappedRunnable);
if (doomed) {
doomed->OnDiscard();
}
mWrappedRunnable = nullptr;
return NS_OK;
}
#ifdef MOZ_COLLECTING_RUNNABLE_TELEMETRY
NS_IMETHOD GetName(nsACString& aName) override {
aName.AssignLiteral("ExternalRunnableWrapper(");
if (nsCOMPtr<nsINamed> named = do_QueryInterface(mWrappedRunnable)) {
nsAutoCString containedName;
named->GetName(containedName);
aName.Append(containedName);
} else {
aName.AppendLiteral("?");
}
aName.AppendLiteral(")");
return NS_OK;
}
#endif
};
struct WindowAction {
nsPIDOMWindowInner* mWindow;
bool mDefaultAction;
MOZ_IMPLICIT WindowAction(nsPIDOMWindowInner* aWindow)
: mWindow(aWindow), mDefaultAction(true) {}
bool operator==(const WindowAction& aOther) const {
return mWindow == aOther.mWindow;
}
};
class WorkerFinishedRunnable final : public WorkerControlRunnable {
WorkerPrivate* mFinishedWorker;
public:
WorkerFinishedRunnable(WorkerPrivate* aWorkerPrivate,
WorkerPrivate* aFinishedWorker)
: WorkerControlRunnable("WorkerFinishedRunnable"),
mFinishedWorker(aFinishedWorker) {
aFinishedWorker->IncreaseWorkerFinishedRunnableCount();
}
private:
virtual bool PreDispatch(WorkerPrivate* aWorkerPrivate) override {
// Silence bad assertions.
return true;
}
virtual void PostDispatch(WorkerPrivate* aWorkerPrivate,
bool aDispatchResult) override {
// Silence bad assertions.
}
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
// This may block on the main thread.
AutoYieldJSThreadExecution yield;
mFinishedWorker->DecreaseWorkerFinishedRunnableCount();
if (!mFinishedWorker->ProxyReleaseMainThreadObjects()) {
NS_WARNING("Failed to dispatch, going to leak!");
}
RuntimeService* runtime = RuntimeService::GetService();
NS_ASSERTION(runtime, "This should never be null!");
mFinishedWorker->DisableDebugger();
runtime->UnregisterWorker(*mFinishedWorker);
mFinishedWorker->ClearSelfAndParentEventTargetRef();
return true;
}
};
class TopLevelWorkerFinishedRunnable final : public Runnable {
WorkerPrivate* mFinishedWorker;
public:
explicit TopLevelWorkerFinishedRunnable(WorkerPrivate* aFinishedWorker)
: mozilla::Runnable("TopLevelWorkerFinishedRunnable"),
mFinishedWorker(aFinishedWorker) {
aFinishedWorker->AssertIsOnWorkerThread();
aFinishedWorker->IncreaseTopLevelWorkerFinishedRunnableCount();
}
NS_INLINE_DECL_REFCOUNTING_INHERITED(TopLevelWorkerFinishedRunnable, Runnable)
private:
~TopLevelWorkerFinishedRunnable() = default;
NS_IMETHOD
Run() override {
AssertIsOnMainThread();
mFinishedWorker->DecreaseTopLevelWorkerFinishedRunnableCount();
RuntimeService* runtime = RuntimeService::GetService();
MOZ_ASSERT(runtime);
mFinishedWorker->DisableDebugger();
runtime->UnregisterWorker(*mFinishedWorker);
if (!mFinishedWorker->ProxyReleaseMainThreadObjects()) {
NS_WARNING("Failed to dispatch, going to leak!");
}
mFinishedWorker->ClearSelfAndParentEventTargetRef();
return NS_OK;
}
};
class CompileScriptRunnable final : public WorkerDebuggeeRunnable {
nsString mScriptURL;
const mozilla::Encoding* mDocumentEncoding;
UniquePtr<SerializedStackHolder> mOriginStack;
public:
explicit CompileScriptRunnable(WorkerPrivate* aWorkerPrivate,
UniquePtr<SerializedStackHolder> aOriginStack,
const nsAString& aScriptURL,
const mozilla::Encoding* aDocumentEncoding)
: WorkerDebuggeeRunnable("CompileScriptRunnable"),
mScriptURL(aScriptURL),
mDocumentEncoding(aDocumentEncoding),
mOriginStack(aOriginStack.release()) {}
private:
// We can't implement PreRun effectively, because at the point when that would
// run we have not yet done our load so don't know things like our final
// principal and whatnot.
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
aWorkerPrivate->AssertIsOnWorkerThread();
WorkerGlobalScope* globalScope =
aWorkerPrivate->GetOrCreateGlobalScope(aCx);
if (NS_WARN_IF(!globalScope)) {
return false;
}
if (NS_WARN_IF(!aWorkerPrivate->EnsureCSPEventListener())) {
return false;
}
ErrorResult rv;
workerinternals::LoadMainScript(aWorkerPrivate, std::move(mOriginStack),
mScriptURL, WorkerScript, rv,
mDocumentEncoding);
if (aWorkerPrivate->ExtensionAPIAllowed()) {
MOZ_ASSERT(aWorkerPrivate->IsServiceWorker());
RefPtr<Runnable> extWorkerRunnable =
extensions::CreateWorkerLoadedRunnable(
aWorkerPrivate->ServiceWorkerID(), aWorkerPrivate->GetBaseURI());
// Dispatch as a low priority runnable.
if (NS_FAILED(aWorkerPrivate->DispatchToMainThreadForMessaging(
extWorkerRunnable.forget()))) {
NS_WARNING(
"Failed to dispatch runnable to notify extensions worker loaded");
}
}
rv.WouldReportJSException();
// Explicitly ignore NS_BINDING_ABORTED on rv. Or more precisely, still
// return false and don't SetWorkerScriptExecutedSuccessfully() in that
// case, but don't throw anything on aCx. The idea is to not dispatch error
// events if our load is canceled with that error code.
if (rv.ErrorCodeIs(NS_BINDING_ABORTED)) {
rv.SuppressException();
return false;
}
// Make sure to propagate exceptions from rv onto aCx, so that they will get
// reported after we return. We want to propagate just JS exceptions,
// because all the other errors are handled when the script is loaded.
// See: https://dom.spec.whatwg.org/#concept-event-fire
if (rv.Failed() && !rv.IsJSException()) {
WorkerErrorReport::CreateAndDispatchGenericErrorRunnableToParent(
aWorkerPrivate);
rv.SuppressException();
return false;
}
// This is a little dumb, but aCx is in the null realm here because we
// set it up that way in our Run(), since we had not created the global at
// that point yet. So we need to enter the realm of our global,
// because setting a pending exception on aCx involves wrapping into its
// current compartment. Luckily we have a global now.
JSAutoRealm ar(aCx, globalScope->GetGlobalJSObject());
if (rv.MaybeSetPendingException(aCx)) {
// In the event of an uncaught exception, the worker should still keep
// running (return true) but should not be marked as having executed
// successfully (which will cause ServiceWorker installation to fail).
// In previous error handling cases in this method, we return false (to
// trigger CloseInternal) because the global is not in an operable
// state at all.
//
// For ServiceWorkers, this would correspond to the "Run Service Worker"
// algorithm returning an "abrupt completion" and _not_ failure.
//
// For DedicatedWorkers and SharedWorkers, this would correspond to the
// "run a worker" algorithm disregarding the return value of "run the
// classic script"/"run the module script" in step 24:
//
// "If script is a classic script, then run the classic script script.
// Otherwise, it is a module script; run the module script script."
return true;
}
aWorkerPrivate->SetWorkerScriptExecutedSuccessfully();
return true;
}
void PostRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate,
bool aRunResult) override {
if (!aRunResult) {
aWorkerPrivate->CloseInternal();
}
WorkerThreadRunnable::PostRun(aCx, aWorkerPrivate, aRunResult);
}
};
class NotifyRunnable final : public WorkerControlRunnable {
WorkerStatus mStatus;
public:
NotifyRunnable(WorkerPrivate* aWorkerPrivate, WorkerStatus aStatus)
: WorkerControlRunnable("NotifyRunnable"), mStatus(aStatus) {
MOZ_ASSERT(aStatus == Closing || aStatus == Canceling ||
aStatus == Killing);
}
private:
virtual bool PreDispatch(WorkerPrivate* aWorkerPrivate) override {
aWorkerPrivate->AssertIsOnParentThread();
return true;
}
virtual void PostDispatch(WorkerPrivate* aWorkerPrivate,
bool aDispatchResult) override {
aWorkerPrivate->AssertIsOnParentThread();
}
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
return aWorkerPrivate->NotifyInternal(mStatus);
}
virtual void PostRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate,
bool aRunResult) override {}
};
class FreezeRunnable final : public WorkerControlRunnable {
public:
explicit FreezeRunnable(WorkerPrivate* aWorkerPrivate)
: WorkerControlRunnable("FreezeRunnable") {}
private:
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
return aWorkerPrivate->FreezeInternal();
}
};
class ThawRunnable final : public WorkerControlRunnable {
public:
explicit ThawRunnable(WorkerPrivate* aWorkerPrivate)
: WorkerControlRunnable("ThawRunnable") {}
private:
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
return aWorkerPrivate->ThawInternal();
}
};
class ChangeBackgroundStateRunnable final : public WorkerControlRunnable {
public:
ChangeBackgroundStateRunnable() = delete;
explicit ChangeBackgroundStateRunnable(WorkerPrivate* aWorkerPrivate) =
delete;
ChangeBackgroundStateRunnable(WorkerPrivate* aWorkerPrivate,
bool aIsBackground)
: WorkerControlRunnable("ChangeBackgroundStateRunnable"),
mIsBackground(aIsBackground) {}
private:
bool mIsBackground = false;
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
return aWorkerPrivate->ChangeBackgroundStateInternal(mIsBackground);
}
};
class ChangePlaybackStateRunnable final : public WorkerControlRunnable {
public:
ChangePlaybackStateRunnable() = delete;
explicit ChangePlaybackStateRunnable(WorkerPrivate* aWorkerPrivate) = delete;
ChangePlaybackStateRunnable(WorkerPrivate* aWorkerPrivate,
bool aIsPlayingAudio)
: WorkerControlRunnable("ChangePlaybackStateRunnable"),
mIsPlayingAudio(aIsPlayingAudio) {}
private:
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
return aWorkerPrivate->ChangePlaybackStateInternal(mIsPlayingAudio);
}
bool mIsPlayingAudio = false;
};
class ChangeActivePeerConnectionsRunnable final : public WorkerControlRunnable {
public:
ChangeActivePeerConnectionsRunnable() = delete;
explicit ChangeActivePeerConnectionsRunnable(WorkerPrivate* aWorkerPrivate) =
delete;
ChangeActivePeerConnectionsRunnable(WorkerPrivate* aWorkerPrivate,
bool aHasPeerConnections)
: WorkerControlRunnable("ChangeActivePeerConnectionsRunnable"),
mConnections(aHasPeerConnections) {}
private:
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
return aWorkerPrivate->ChangePeerConnectionsInternal(mConnections);
}
bool mConnections = false;
};
class PropagateStorageAccessPermissionGrantedRunnable final
: public WorkerControlRunnable {
public:
explicit PropagateStorageAccessPermissionGrantedRunnable(
WorkerPrivate* aWorkerPrivate)
: WorkerControlRunnable(
"PropagateStorageAccessPermissionGrantedRunnable") {}
private:
bool WorkerRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate) override {
aWorkerPrivate->PropagateStorageAccessPermissionGrantedInternal();
return true;
}
};
class ReportErrorToConsoleRunnable final : public WorkerParentThreadRunnable {
public:
// aWorkerPrivate is the worker thread we're on (or the main thread, if null)
static void Report(WorkerPrivate* aWorkerPrivate, uint32_t aErrorFlags,
const nsCString& aCategory,
nsContentUtils::PropertiesFile aFile,
const nsCString& aMessageName,
const nsTArray<nsString>& aParams,
const mozilla::SourceLocation& aLocation) {
if (aWorkerPrivate) {
aWorkerPrivate->AssertIsOnWorkerThread();
} else {
AssertIsOnMainThread();
}
// Now fire a runnable to do the same on the parent's thread if we can.
if (aWorkerPrivate) {
RefPtr<ReportErrorToConsoleRunnable> runnable =
new ReportErrorToConsoleRunnable(aWorkerPrivate, aErrorFlags,
aCategory, aFile, aMessageName,
aParams, aLocation);
runnable->Dispatch(aWorkerPrivate);
return;
}
// Log a warning to the console.
nsContentUtils::ReportToConsole(aErrorFlags, aCategory, nullptr, aFile,
aMessageName.get(), aParams, aLocation);
}
private:
ReportErrorToConsoleRunnable(WorkerPrivate* aWorkerPrivate,
uint32_t aErrorFlags, const nsCString& aCategory,
nsContentUtils::PropertiesFile aFile,
const nsCString& aMessageName,
const nsTArray<nsString>& aParams,
const mozilla::SourceLocation& aLocation)
: WorkerParentThreadRunnable("ReportErrorToConsoleRunnable"),
mErrorFlags(aErrorFlags),
mCategory(aCategory),
mFile(aFile),
mMessageName(aMessageName),
mParams(aParams.Clone()),
mLocation(aLocation) {}
virtual void PostDispatch(WorkerPrivate* aWorkerPrivate,
bool aDispatchResult) override {
aWorkerPrivate->AssertIsOnWorkerThread();
// Dispatch may fail if the worker was canceled, no need to report that as
// an error, so don't call base class PostDispatch.
}
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
WorkerPrivate* parent = aWorkerPrivate->GetParent();
MOZ_ASSERT_IF(!parent, NS_IsMainThread());
Report(parent, mErrorFlags, mCategory, mFile, mMessageName, mParams,
mLocation);
return true;
}
const uint32_t mErrorFlags;
const nsCString mCategory;
const nsContentUtils::PropertiesFile mFile;
const nsCString mMessageName;
const nsTArray<nsString> mParams;
const mozilla::SourceLocation mLocation;
};
class DebuggerImmediateRunnable final : public WorkerThreadRunnable {
RefPtr<dom::Function> mHandler;
public:
explicit DebuggerImmediateRunnable(WorkerPrivate* aWorkerPrivate,
dom::Function& aHandler)
: WorkerThreadRunnable("DebuggerImmediateRunnable"),
mHandler(&aHandler) {}
private:
virtual bool IsDebuggerRunnable() const override { return true; }
virtual bool PreDispatch(WorkerPrivate* aWorkerPrivate) override {
// Silence bad assertions.
return true;
}
virtual void PostDispatch(WorkerPrivate* aWorkerPrivate,
bool aDispatchResult) override {
// Silence bad assertions.
}
// Make as MOZ_CAN_RUN_SCRIPT_BOUNDARY for calling mHandler->Call();
// Since WorkerRunnable::WorkerRun has not to be MOZ_CAN_RUN_SCRIPT, but
// DebuggerImmediateRunnable is a special case that must to call the function
// defined in the debugger script.
MOZ_CAN_RUN_SCRIPT_BOUNDARY
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
JS::Rooted<JS::Value> rval(aCx);
IgnoredErrorResult rv;
MOZ_KnownLive(mHandler)->Call({}, &rval, rv);
return !rv.Failed();
}
};
// GetJSContext() is safe on the worker thread
void PeriodicGCTimerCallback(nsITimer* aTimer,
void* aClosure) MOZ_NO_THREAD_SAFETY_ANALYSIS {
auto* workerPrivate = static_cast<WorkerPrivate*>(aClosure);
MOZ_DIAGNOSTIC_ASSERT(workerPrivate);
workerPrivate->AssertIsOnWorkerThread();
workerPrivate->GarbageCollectInternal(workerPrivate->GetJSContext(),
false /* shrinking */,
false /* collect children */);
LOG(WorkerLog(), ("Worker %p run periodic GC\n", workerPrivate));
}
void IdleGCTimerCallback(nsITimer* aTimer,
void* aClosure) MOZ_NO_THREAD_SAFETY_ANALYSIS {
auto* workerPrivate = static_cast<WorkerPrivate*>(aClosure);
MOZ_DIAGNOSTIC_ASSERT(workerPrivate);
workerPrivate->AssertIsOnWorkerThread();
workerPrivate->GarbageCollectInternal(workerPrivate->GetJSContext(),
true /* shrinking */,
false /* collect children */);
LOG(WorkerLog(), ("Worker %p run idle GC\n", workerPrivate));
// After running idle GC we can cancel the current timers.
workerPrivate->CancelGCTimers();
}
class UpdateContextOptionsRunnable final : public WorkerControlRunnable {
JS::ContextOptions mContextOptions;
public:
UpdateContextOptionsRunnable(WorkerPrivate* aWorkerPrivate,
const JS::ContextOptions& aContextOptions)
: WorkerControlRunnable("UpdateContextOptionsRunnable"),
mContextOptions(aContextOptions) {}
private:
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
aWorkerPrivate->UpdateContextOptionsInternal(aCx, mContextOptions);
return true;
}
};
class UpdateLanguagesRunnable final : public WorkerThreadRunnable {
nsTArray<nsString> mLanguages;
public:
UpdateLanguagesRunnable(WorkerPrivate* aWorkerPrivate,
const nsTArray<nsString>& aLanguages)
: WorkerThreadRunnable("UpdateLanguagesRunnable"),
mLanguages(aLanguages.Clone()) {}
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
aWorkerPrivate->UpdateLanguagesInternal(mLanguages);
return true;
}
};
class UpdateJSWorkerMemoryParameterRunnable final
: public WorkerControlRunnable {
Maybe<uint32_t> mValue;
JSGCParamKey mKey;
public:
UpdateJSWorkerMemoryParameterRunnable(WorkerPrivate* aWorkerPrivate,
JSGCParamKey aKey,
Maybe<uint32_t> aValue)
: WorkerControlRunnable("UpdateJSWorkerMemoryParameterRunnable"),
mValue(aValue),
mKey(aKey) {}
private:
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
aWorkerPrivate->UpdateJSWorkerMemoryParameterInternal(aCx, mKey, mValue);
return true;
}
};
#ifdef JS_GC_ZEAL
class UpdateGCZealRunnable final : public WorkerControlRunnable {
uint8_t mGCZeal;
uint32_t mFrequency;
public:
UpdateGCZealRunnable(WorkerPrivate* aWorkerPrivate, uint8_t aGCZeal,
uint32_t aFrequency)
: WorkerControlRunnable("UpdateGCZealRunnable"),
mGCZeal(aGCZeal),
mFrequency(aFrequency) {}
private:
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
aWorkerPrivate->UpdateGCZealInternal(aCx, mGCZeal, mFrequency);
return true;
}
};
#endif
class SetLowMemoryStateRunnable final : public WorkerControlRunnable {
bool mState;
public:
SetLowMemoryStateRunnable(WorkerPrivate* aWorkerPrivate, bool aState)
: WorkerControlRunnable("SetLowMemoryStateRunnable"), mState(aState) {}
private:
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
aWorkerPrivate->SetLowMemoryStateInternal(aCx, mState);
return true;
}
};
class GarbageCollectRunnable final : public WorkerControlRunnable {
bool mShrinking;
bool mCollectChildren;
public:
GarbageCollectRunnable(WorkerPrivate* aWorkerPrivate, bool aShrinking,
bool aCollectChildren)
: WorkerControlRunnable("GarbageCollectRunnable"),
mShrinking(aShrinking),
mCollectChildren(aCollectChildren) {}
private:
virtual bool PreDispatch(WorkerPrivate* aWorkerPrivate) override {
// Silence bad assertions, this can be dispatched from either the main
// thread or the timer thread..
return true;
}
virtual void PostDispatch(WorkerPrivate* aWorkerPrivate,
bool aDispatchResult) override {
// Silence bad assertions, this can be dispatched from either the main
// thread or the timer thread..
}
virtual bool WorkerRun(JSContext* aCx,
WorkerPrivate* aWorkerPrivate) override {
aWorkerPrivate->GarbageCollectInternal(aCx, mShrinking, mCollectChildren);
if (mShrinking) {
// Either we've run the idle GC or explicit GC call from the parent,
// we can cancel the current timers.
aWorkerPrivate->CancelGCTimers();
}
return true;
}
};
class CycleCollectRunnable final : public WorkerControlRunnable {
bool mCollectChildren;
public:
CycleCollectRunnable(WorkerPrivate* aWorkerPrivate, bool aCollectChildren)
: WorkerControlRunnable("CycleCollectRunnable"),
mCollectChildren(aCollectChildren) {}
bool WorkerRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate) override {
aWorkerPrivate->CycleCollectInternal(mCollectChildren);
return true;
}
};
class OfflineStatusChangeRunnable final : public WorkerThreadRunnable {
public:
OfflineStatusChangeRunnable(WorkerPrivate* aWorkerPrivate, bool aIsOffline)
: WorkerThreadRunnable("OfflineStatusChangeRunnable"),
mIsOffline(aIsOffline) {}
bool WorkerRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate) override {
aWorkerPrivate->OfflineStatusChangeEventInternal(mIsOffline);
return true;
}
private:
bool mIsOffline;
};
class MemoryPressureRunnable final : public WorkerControlRunnable {
public:
explicit MemoryPressureRunnable(WorkerPrivate* aWorkerPrivate)
: WorkerControlRunnable("MemoryPressureRunnable") {}
bool WorkerRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate) override {
aWorkerPrivate->MemoryPressureInternal();
return true;
}
};
class DisableRemoteDebuggerRunnable final : public WorkerControlRunnable {
public:
explicit DisableRemoteDebuggerRunnable(WorkerPrivate* aWorkerPrivate)
: WorkerControlRunnable("DisableRemoteDebuggerRunnable") {}
bool WorkerRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate) override {
aWorkerPrivate->DisableRemoteDebuggerOnWorkerThread();
return true;
}
};
#ifdef DEBUG
static bool StartsWithExplicit(nsACString& s) {
return StringBeginsWith(s, "explicit/"_ns);
}
#endif
PRThread* PRThreadFromThread(nsIThread* aThread) {
MOZ_ASSERT(aThread);
PRThread* result;
MOZ_ALWAYS_SUCCEEDS(aThread->GetPRThread(&result));
MOZ_ASSERT(result);
return result;
}
// A runnable to cancel the worker from the parent thread when self.close() is
// called. This runnable is executed on the parent process in order to cancel
// the current runnable. It uses a normal WorkerDebuggeeRunnable in order to be
// sure that all the pending WorkerDebuggeeRunnables are executed before this.
class CancelingOnParentRunnable final : public WorkerParentDebuggeeRunnable {
public:
explicit CancelingOnParentRunnable(WorkerPrivate* aWorkerPrivate)
: WorkerParentDebuggeeRunnable("CancelingOnParentRunnable") {}
bool WorkerRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate) override {
aWorkerPrivate->Cancel();
return true;
}
};
// A runnable to cancel the worker from the parent process.
class CancelingWithTimeoutOnParentRunnable final
: public WorkerParentControlRunnable {
public:
explicit CancelingWithTimeoutOnParentRunnable(WorkerPrivate* aWorkerPrivate)
: WorkerParentControlRunnable("CancelingWithTimeoutOnParentRunnable") {}
bool WorkerRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate) override {
aWorkerPrivate->AssertIsOnParentThread();
aWorkerPrivate->StartCancelingTimer();
return true;
}
};
class CancelingTimerCallback final : public nsITimerCallback {
public:
NS_DECL_ISUPPORTS
explicit CancelingTimerCallback(WorkerPrivate* aWorkerPrivate)
: mWorkerPrivate(aWorkerPrivate) {}
NS_IMETHOD
Notify(nsITimer* aTimer) override {
mWorkerPrivate->AssertIsOnParentThread();
mWorkerPrivate->Cancel();
return NS_OK;
}
private:
~CancelingTimerCallback() = default;
// Raw pointer here is OK because the timer is canceled during the shutdown
// steps.
WorkerPrivate* mWorkerPrivate;
};
NS_IMPL_ISUPPORTS(CancelingTimerCallback, nsITimerCallback)
// This runnable starts the canceling of a worker after a self.close().
class CancelingRunnable final : public Runnable {
public:
CancelingRunnable() : Runnable("CancelingRunnable") {}
NS_IMETHOD
Run() override {
LOG(WorkerLog(), ("CancelingRunnable::Run [%p]", this));
WorkerPrivate* workerPrivate = GetCurrentThreadWorkerPrivate();
MOZ_ASSERT(workerPrivate);
workerPrivate->AssertIsOnWorkerThread();
// Now we can cancel the this worker from the parent process.
RefPtr<CancelingOnParentRunnable> r =
new CancelingOnParentRunnable(workerPrivate);
r->Dispatch(workerPrivate);
return NS_OK;
}
};
} /* anonymous namespace */
nsString ComputeWorkerPrivateId() {
nsID uuid = nsID::GenerateUUID();
return NSID_TrimBracketsUTF16(uuid);
}
class WorkerPrivate::EventTarget final : public nsISerialEventTarget {
// This mutex protects mWorkerPrivate and must be acquired *before* the
// WorkerPrivate's mutex whenever they must both be held.
mozilla::Mutex mMutex;
WorkerPrivate* mWorkerPrivate MOZ_GUARDED_BY(mMutex);
nsCOMPtr<nsIEventTarget> mNestedEventTarget MOZ_GUARDED_BY(mMutex);
bool mDisabled MOZ_GUARDED_BY(mMutex);
bool mShutdown MOZ_GUARDED_BY(mMutex);
public:
EventTarget(WorkerPrivate* aWorkerPrivate, nsIEventTarget* aNestedEventTarget)
: mMutex("WorkerPrivate::EventTarget::mMutex"),
mWorkerPrivate(aWorkerPrivate),
mNestedEventTarget(aNestedEventTarget),
mDisabled(false),
mShutdown(false) {
MOZ_ASSERT(aWorkerPrivate);
MOZ_ASSERT(aNestedEventTarget);
}
void Disable() {
{
MutexAutoLock lock(mMutex);
// Note, Disable() can be called more than once safely.
mDisabled = true;
}
}
void Shutdown() {
nsCOMPtr<nsIEventTarget> nestedEventTarget;
{
MutexAutoLock lock(mMutex);
mWorkerPrivate = nullptr;
mNestedEventTarget.swap(nestedEventTarget);
MOZ_ASSERT(mDisabled);
mShutdown = true;
}
}
RefPtr<nsIEventTarget> GetNestedEventTarget() {
RefPtr<nsIEventTarget> nestedEventTarget = nullptr;
{
MutexAutoLock lock(mMutex);
if (mWorkerPrivate) {
mWorkerPrivate->AssertIsOnWorkerThread();
nestedEventTarget = mNestedEventTarget.get();
}
}
return nestedEventTarget;
}
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIEVENTTARGET_FULL
private:
~EventTarget() = default;
};
class WorkerJSContextStats final : public JS::RuntimeStats {
const nsCString mRtPath;
public:
explicit WorkerJSContextStats(const nsACString& aRtPath)
: JS::RuntimeStats(JsWorkerMallocSizeOf), mRtPath(aRtPath) {}
~WorkerJSContextStats() {
for (JS::ZoneStats& stats : zoneStatsVector) {
delete static_cast<xpc::ZoneStatsExtras*>(stats.extra);
}
for (JS::RealmStats& stats : realmStatsVector) {
delete static_cast<xpc::RealmStatsExtras*>(stats.extra);
}
}
const nsCString& Path() const { return mRtPath; }
virtual void initExtraZoneStats(JS::Zone* aZone, JS::ZoneStats* aZoneStats,
const JS::AutoRequireNoGC& nogc) override {
MOZ_ASSERT(!aZoneStats->extra);
// ReportJSRuntimeExplicitTreeStats expects that
// aZoneStats->extra is a xpc::ZoneStatsExtras pointer.
xpc::ZoneStatsExtras* extras = new xpc::ZoneStatsExtras;
extras->pathPrefix = mRtPath;
extras->pathPrefix += nsPrintfCString("zone(0x%p)/", (void*)aZone);
MOZ_ASSERT(StartsWithExplicit(extras->pathPrefix));
aZoneStats->extra = extras;
}
virtual void initExtraRealmStats(JS::Realm* aRealm,
JS::RealmStats* aRealmStats,
const JS::AutoRequireNoGC& nogc) override {
MOZ_ASSERT(!aRealmStats->extra);
// ReportJSRuntimeExplicitTreeStats expects that
// aRealmStats->extra is a xpc::RealmStatsExtras pointer.
xpc::RealmStatsExtras* extras = new xpc::RealmStatsExtras;
// This is the |jsPathPrefix|. Each worker has exactly one realm.
extras->jsPathPrefix.Assign(mRtPath);
extras->jsPathPrefix +=
nsPrintfCString("zone(0x%p)/", (void*)js::GetRealmZone(aRealm));
extras->jsPathPrefix += "realm(web-worker)/"_ns;
// This should never be used when reporting with workers (hence the "?!").
extras->domPathPrefix.AssignLiteral("explicit/workers/?!/");
MOZ_ASSERT(StartsWithExplicit(extras->jsPathPrefix));
MOZ_ASSERT(StartsWithExplicit(extras->domPathPrefix));
extras->location = nullptr;
aRealmStats->extra = extras;
}
};
class WorkerPrivate::MemoryReporter final : public nsIMemoryReporter {
NS_DECL_THREADSAFE_ISUPPORTS
friend class WorkerPrivate;
SharedMutex mMutex;
WorkerPrivate* mWorkerPrivate;
public:
explicit MemoryReporter(WorkerPrivate* aWorkerPrivate)
: mMutex(aWorkerPrivate->mMutex), mWorkerPrivate(aWorkerPrivate) {
aWorkerPrivate->AssertIsOnWorkerThread();
}
NS_IMETHOD
CollectReports(nsIHandleReportCallback* aHandleReport, nsISupports* aData,
bool aAnonymize) override;
private:
class FinishCollectRunnable;
class CollectReportsRunnable final : public MainThreadWorkerControlRunnable {
RefPtr<FinishCollectRunnable> mFinishCollectRunnable;
const bool mAnonymize;
public:
CollectReportsRunnable(WorkerPrivate* aWorkerPrivate,
nsIHandleReportCallback* aHandleReport,
nsISupports* aHandlerData, bool aAnonymize,
const nsACString& aPath);
private:
bool WorkerRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate) override;
~CollectReportsRunnable() {
if (NS_IsMainThread()) {
mFinishCollectRunnable->Run();
return;
}
WorkerPrivate* workerPrivate = GetCurrentThreadWorkerPrivate();
MOZ_ASSERT(workerPrivate);
MOZ_ALWAYS_SUCCEEDS(workerPrivate->DispatchToMainThreadForMessaging(
mFinishCollectRunnable.forget()));
}
};
class FinishCollectRunnable final : public Runnable {
nsCOMPtr<nsIHandleReportCallback> mHandleReport;
nsCOMPtr<nsISupports> mHandlerData;
size_t mPerformanceUserEntries;
size_t mPerformanceResourceEntries;
const bool mAnonymize;
bool mSuccess;
public:
WorkerJSContextStats mCxStats;
explicit FinishCollectRunnable(nsIHandleReportCallback* aHandleReport,
nsISupports* aHandlerData, bool aAnonymize,
const nsACString& aPath);
NS_IMETHOD Run() override;
void SetPerformanceSizes(size_t userEntries, size_t resourceEntries) {
mPerformanceUserEntries = userEntries;
mPerformanceResourceEntries = resourceEntries;
}
void SetSuccess(bool success) { mSuccess = success; }
FinishCollectRunnable(const FinishCollectRunnable&) = delete;
FinishCollectRunnable& operator=(const FinishCollectRunnable&) = delete;
FinishCollectRunnable& operator=(const FinishCollectRunnable&&) = delete;
private:
~FinishCollectRunnable() {
// mHandleReport and mHandlerData are released on the main thread.
AssertIsOnMainThread();
}
};
~MemoryReporter() = default;
void Disable() {
// Called from WorkerPrivate::DisableMemoryReporter.
mMutex.AssertCurrentThreadOwns();
NS_ASSERTION(mWorkerPrivate, "Disabled more than once!");
mWorkerPrivate = nullptr;
}
};
NS_IMPL_ISUPPORTS(WorkerPrivate::MemoryReporter, nsIMemoryReporter)
NS_IMETHODIMP
WorkerPrivate::MemoryReporter::CollectReports(
nsIHandleReportCallback* aHandleReport, nsISupports* aData,
bool aAnonymize) {
AssertIsOnMainThread();
RefPtr<CollectReportsRunnable> runnable;
{
MutexAutoLock lock(mMutex);
if (!mWorkerPrivate) {
// This will effectively report 0 memory.
nsCOMPtr<nsIMemoryReporterManager> manager =
do_GetService("@mozilla.org/memory-reporter-manager;1");
if (manager) {
manager->EndReport();
}
return NS_OK;
}
nsAutoCString path;
path.AppendLiteral("explicit/workers/workers(");
if (aAnonymize && !mWorkerPrivate->Domain().IsEmpty()) {
path.AppendLiteral("<anonymized-domain>)/worker(<anonymized-url>");
} else {
nsAutoCString escapedDomain(mWorkerPrivate->Domain());
if (escapedDomain.IsEmpty()) {
escapedDomain += "chrome";
} else {
escapedDomain.ReplaceChar('/', '\\');
}
path.Append(escapedDomain);
path.AppendLiteral(")/worker(");
NS_ConvertUTF16toUTF8 escapedURL(mWorkerPrivate->ScriptURL());
escapedURL.ReplaceChar('/', '\\');
path.Append(escapedURL);
}
path.AppendPrintf(", 0x%p)/", static_cast<void*>(mWorkerPrivate));
runnable = new CollectReportsRunnable(mWorkerPrivate, aHandleReport, aData,
aAnonymize, path);
}
if (!runnable->Dispatch(mWorkerPrivate)) {
return NS_ERROR_UNEXPECTED;
}
return NS_OK;
}
WorkerPrivate::MemoryReporter::CollectReportsRunnable::CollectReportsRunnable(
WorkerPrivate* aWorkerPrivate, nsIHandleReportCallback* aHandleReport,
nsISupports* aHandlerData, bool aAnonymize, const nsACString& aPath)
: MainThreadWorkerControlRunnable("CollectReportsRunnable"),
mFinishCollectRunnable(new FinishCollectRunnable(
aHandleReport, aHandlerData, aAnonymize, aPath)),
mAnonymize(aAnonymize) {}
bool WorkerPrivate::MemoryReporter::CollectReportsRunnable::WorkerRun(
JSContext* aCx, WorkerPrivate* aWorkerPrivate) {
aWorkerPrivate->AssertIsOnWorkerThread();
RefPtr<WorkerGlobalScope> scope = aWorkerPrivate->GlobalScope();
RefPtr<Performance> performance =
scope ? scope->GetPerformanceIfExists() : nullptr;
if (performance) {
size_t userEntries = performance->SizeOfUserEntries(JsWorkerMallocSizeOf);
size_t resourceEntries =
performance->SizeOfResourceEntries(JsWorkerMallocSizeOf);
mFinishCollectRunnable->SetPerformanceSizes(userEntries, resourceEntries);
}
mFinishCollectRunnable->SetSuccess(aWorkerPrivate->CollectRuntimeStats(
&mFinishCollectRunnable->mCxStats, mAnonymize));
return true;
}
WorkerPrivate::MemoryReporter::FinishCollectRunnable::FinishCollectRunnable(
nsIHandleReportCallback* aHandleReport, nsISupports* aHandlerData,
bool aAnonymize, const nsACString& aPath)
: mozilla::Runnable(
"dom::WorkerPrivate::MemoryReporter::FinishCollectRunnable"),
mHandleReport(aHandleReport),
mHandlerData(aHandlerData),
mPerformanceUserEntries(0),
mPerformanceResourceEntries(0),
mAnonymize(aAnonymize),
mSuccess(false),
mCxStats(aPath) {}
NS_IMETHODIMP
WorkerPrivate::MemoryReporter::FinishCollectRunnable::Run() {
AssertIsOnMainThread();
nsCOMPtr<nsIMemoryReporterManager> manager =
do_GetService("@mozilla.org/memory-reporter-manager;1");
if (!manager) return NS_OK;
if (mSuccess) {
xpc::ReportJSRuntimeExplicitTreeStats(
mCxStats, mCxStats.Path(), mHandleReport, mHandlerData, mAnonymize);
if (mPerformanceUserEntries) {
nsCString path = mCxStats.Path();
path.AppendLiteral("dom/performance/user-entries");
mHandleReport->Callback(""_ns, path, nsIMemoryReporter::KIND_HEAP,
nsIMemoryReporter::UNITS_BYTES,
static_cast<int64_t>(mPerformanceUserEntries),
"Memory used for performance user entries."_ns,
mHandlerData);
}
if (mPerformanceResourceEntries) {
nsCString path = mCxStats.Path();
path.AppendLiteral("dom/performance/resource-entries");
mHandleReport->Callback(
""_ns, path, nsIMemoryReporter::KIND_HEAP,
nsIMemoryReporter::UNITS_BYTES,
static_cast<int64_t>(mPerformanceResourceEntries),
"Memory used for performance resource entries."_ns, mHandlerData);
}
}
manager->EndReport();
return NS_OK;
}
WorkerPrivate::SyncLoopInfo::SyncLoopInfo(EventTarget* aEventTarget)
: mEventTarget(aEventTarget),
mResult(NS_ERROR_FAILURE),
mCompleted(false)
#ifdef DEBUG
,
mHasRun(false)
#endif
{
}
Document* WorkerPrivate::GetDocument() const {
AssertIsOnMainThread();
if (nsPIDOMWindowInner* window = GetAncestorWindow()) {
return window->GetExtantDoc();
}
// couldn't query a document, give up and return nullptr
return nullptr;
}
nsPIDOMWindowInner* WorkerPrivate::GetAncestorWindow() const {
AssertIsOnMainThread();
// We should query the window from the top level worker in case of a nested
// worker, as only the top level one can have a window.
WorkerPrivate* top = GetTopLevelWorker();
return top->GetWindow();
}
class EvictFromBFCacheRunnable final : public WorkerProxyToMainThreadRunnable {
public:
void RunOnMainThread(WorkerPrivate* aWorkerPrivate) override {
MOZ_ASSERT(aWorkerPrivate);
AssertIsOnMainThread();
if (nsCOMPtr<nsPIDOMWindowInner> win =
aWorkerPrivate->GetAncestorWindow()) {
win->RemoveFromBFCacheSync();
}
}
void RunBackOnWorkerThreadForCleanup(WorkerPrivate* aWorkerPrivate) override {
MOZ_ASSERT(aWorkerPrivate);
aWorkerPrivate->AssertIsOnWorkerThread();
}
};
void WorkerPrivate::EvictFromBFCache() {
AssertIsOnWorkerThread();
RefPtr<EvictFromBFCacheRunnable> runnable = new EvictFromBFCacheRunnable();
runnable->Dispatch(this);
}
nsresult WorkerPrivate::SetCsp(nsIContentSecurityPolicy* aCSP) {
AssertIsOnMainThread();
if (!aCSP) {
return NS_OK;
}
aCSP->EnsureEventTarget(mMainThreadEventTarget);
mLoadInfo.mCSP = aCSP;
auto ctx = WorkerCSPContext::CreateFromCSP(aCSP);
if (NS_WARN_IF(ctx.isErr())) {
return ctx.unwrapErr();
}
mLoadInfo.mCSPContext = ctx.unwrap();
return NS_OK;
}
nsresult WorkerPrivate::SetCSPFromHeaderValues(
const nsACString& aCSPHeaderValue,
const nsACString& aCSPReportOnlyHeaderValue) {
AssertIsOnMainThread();
MOZ_DIAGNOSTIC_ASSERT(!mLoadInfo.mCSP);
NS_ConvertASCIItoUTF16 cspHeaderValue(aCSPHeaderValue);
NS_ConvertASCIItoUTF16 cspROHeaderValue(aCSPReportOnlyHeaderValue);
nsresult rv;
nsCOMPtr<nsIContentSecurityPolicy> csp = new nsCSPContext();
// First, we try to query the URI from the Principal, but
// in case selfURI remains empty (e.g in case the Principal
// is a SystemPrincipal) then we fall back and use the
// base URI as selfURI for CSP.
nsCOMPtr<nsIURI> selfURI;
// Its not recommended to use the BasePrincipal to get the URI
// but in this case we need to make an exception
auto* basePrin = BasePrincipal::Cast(mLoadInfo.mPrincipal);
if (basePrin) {
basePrin->GetURI(getter_AddRefs(selfURI));
}
if (!selfURI) {
selfURI = mLoadInfo.mBaseURI;
}
MOZ_ASSERT(selfURI, "need a self URI for CSP");
rv = csp->SetRequestContextWithPrincipal(mLoadInfo.mPrincipal, selfURI, ""_ns,
0);
NS_ENSURE_SUCCESS(rv, rv);
csp->EnsureEventTarget(mMainThreadEventTarget);
// If there's a CSP header, apply it.
if (!cspHeaderValue.IsEmpty()) {
rv = CSP_AppendCSPFromHeader(csp, cspHeaderValue, false);
NS_ENSURE_SUCCESS(rv, rv);
}
// If there's a report-only CSP header, apply it.
if (!cspROHeaderValue.IsEmpty()) {
rv = CSP_AppendCSPFromHeader(csp, cspROHeaderValue, true);
NS_ENSURE_SUCCESS(rv, rv);
}
RefPtr<extensions::WebExtensionPolicy> addonPolicy;
if (basePrin) {
addonPolicy = basePrin->AddonPolicy();
}
// For extension workers there aren't any csp header values,
// instead it will inherit the Extension CSP.
if (addonPolicy) {
csp->AppendPolicy(addonPolicy->BaseCSP(), false, false);
csp->AppendPolicy(addonPolicy->ExtensionPageCSP(), false, false);
}
mLoadInfo.mCSP = csp;
auto ctx = WorkerCSPContext::CreateFromCSP(csp);
if (NS_WARN_IF(ctx.isErr())) {
return ctx.unwrapErr();
}
mLoadInfo.mCSPContext = ctx.unwrap();
return NS_OK;
}
bool WorkerPrivate::IsFrozenForWorkerThread() const {
auto data = mWorkerThreadAccessible.Access();
return data->mFrozen;
}
bool WorkerPrivate::IsFrozen() const {
AssertIsOnParentThread();
return mParentFrozen;
}
void WorkerPrivate::StoreCSPOnClient() {
auto data = mWorkerThreadAccessible.Access();
MOZ_ASSERT(data->mScope);
if (mLoadInfo.mCSPContext) {
mozilla::ipc::PolicyContainerArgs policyContainerArgs;
policyContainerArgs.csp() = Some(mLoadInfo.mCSPContext->CSPInfo());
data->mScope->MutableClientSourceRef().SetPolicyContainerArgs(
policyContainerArgs);
}
}
void WorkerPrivate::UpdateReferrerInfoFromHeader(
const nsACString& aReferrerPolicyHeaderValue) {
NS_ConvertUTF8toUTF16 headerValue(aReferrerPolicyHeaderValue);
if (headerValue.IsEmpty()) {
return;
}
ReferrerPolicy policy =
ReferrerInfo::ReferrerPolicyFromHeaderString(headerValue);
if (policy == ReferrerPolicy::_empty) {
return;
}
nsCOMPtr<nsIReferrerInfo> referrerInfo =
static_cast<ReferrerInfo*>(GetReferrerInfo())->CloneWithNewPolicy(policy);
SetReferrerInfo(referrerInfo);
}
void WorkerPrivate::Traverse(nsCycleCollectionTraversalCallback& aCb) {
AssertIsOnParentThread();
// The WorkerPrivate::mParentEventTargetRef has a reference to the exposed
// Worker object, which is really held by the worker thread. We traverse this
// reference if and only if all main thread event queues are empty, no
// shutdown tasks, no StrongWorkerRefs, no child workers, no timeouts, no
// blocking background actors, and we have not released the main thread
// reference. We do not unlink it. This allows the CC to break cycles
// involving the Worker and begin shutting it down (which does happen in
// unlink) but ensures that the WorkerPrivate won't be deleted before we're
// done shutting down the thread.
if (IsEligibleForCC() && !mMainThreadObjectsForgotten) {
nsCycleCollectionTraversalCallback& cb = aCb;
WorkerPrivate* tmp = this;
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mParentEventTargetRef);
}
}
nsresult WorkerPrivate::Dispatch(already_AddRefed<WorkerRunnable> aRunnable,
nsIEventTarget* aSyncLoopTarget) {
// May be called on any thread!
RefPtr<WorkerRunnable> runnable(aRunnable);
LOGV(("WorkerPrivate::Dispatch [%p] runnable %p", this, runnable.get()));
if (!aSyncLoopTarget) {
// Dispatch control runnable
if (runnable->IsControlRunnable()) {
return DispatchControlRunnable(runnable.forget());
}
// Dispatch debugger runnable
if (runnable->IsDebuggerRunnable()) {
return DispatchDebuggerRunnable(runnable.forget());
}
}
MutexAutoLock lock(mMutex);
return DispatchLockHeld(runnable.forget(), aSyncLoopTarget, lock);
}
nsresult WorkerPrivate::DispatchToParent(
already_AddRefed<WorkerRunnable> aRunnable) {
RefPtr<WorkerRunnable> runnable(aRunnable);
LOGV(("WorkerPrivate::DispatchToParent [%p] runnable %p", this,
runnable.get()));
WorkerPrivate* parent = GetParent();
// Dispatch to parent worker
if (parent) {
if (runnable->IsControlRunnable()) {
return parent->DispatchControlRunnable(runnable.forget());
}
return parent->Dispatch(runnable.forget());
}
// Dispatch to main thread
if (runnable->IsDebuggeeRunnable()) {
RefPtr<WorkerParentDebuggeeRunnable> debuggeeRunnable =
runnable.forget().downcast<WorkerParentDebuggeeRunnable>();
return DispatchDebuggeeToMainThread(debuggeeRunnable.forget(),
NS_DISPATCH_NORMAL);
}
return DispatchToMainThread(runnable.forget());
}
nsresult WorkerPrivate::DispatchLockHeld(
already_AddRefed<WorkerRunnable> aRunnable, nsIEventTarget* aSyncLoopTarget,
const MutexAutoLock& aProofOfLock) {
// May be called on any thread!
RefPtr<WorkerRunnable> runnable(aRunnable);
LOGV(("WorkerPrivate::DispatchLockHeld [%p] runnable: %p", this,
runnable.get()));
MOZ_ASSERT_IF(aSyncLoopTarget, mThread);
// Dispatch normal worker runnable
if (mStatus == Dead || (!aSyncLoopTarget && ParentStatus() > Canceling)) {
NS_WARNING(
"A runnable was posted to a worker that is already shutting "
"down!");
return NS_ERROR_UNEXPECTED;
}
// Postpone the debuggee runnable dispatching while remote debugger
// registration
if (runnable->IsDebuggeeRunnable() && !mDebuggerReady &&
!mRemoteDebuggerReady &&
(!mRemoteDebuggerRegistered && XRE_IsParentProcess())) {
MOZ_RELEASE_ASSERT(!aSyncLoopTarget);
mDelayedDebuggeeRunnables.AppendElement(runnable);
return NS_OK;
}
if (!mThread) {
if (ParentStatus() == Pending || mStatus == Pending) {
LOGV(
("WorkerPrivate::DispatchLockHeld [%p] runnable %p is queued in "
"mPreStartRunnables",
this, runnable.get()));
RefPtr<WorkerThreadRunnable> workerThreadRunnable =
static_cast<WorkerThreadRunnable*>(runnable.get());
mPreStartRunnables.AppendElement(workerThreadRunnable);
return NS_OK;
}
NS_WARNING(
"Using a worker event target after the thread has already"
"been released!");
return NS_ERROR_UNEXPECTED;
}
nsresult rv;
if (aSyncLoopTarget) {
LOGV(
("WorkerPrivate::DispatchLockHeld [%p] runnable %p dispatch to a "
"SyncLoop(%p)",
this, runnable.get(), aSyncLoopTarget));
rv = aSyncLoopTarget->Dispatch(runnable.forget(), NS_DISPATCH_NORMAL);
} else {
// If mStatus is Pending, the WorkerPrivate initialization still can fail.
// Append this WorkerThreadRunnable to WorkerPrivate::mPreStartRunnables,
// such that this WorkerThreadRunnable can get the correct value of
// mCleanPreStartDispatching in WorkerPrivate::RunLoopNeverRan().
if (mStatus == Pending) {
LOGV(
("WorkerPrivate::DispatchLockHeld [%p] runnable %p is append in "
"mPreStartRunnables",
this, runnable.get()));
RefPtr<WorkerThreadRunnable> workerThreadRunnable =
static_cast<WorkerThreadRunnable*>(runnable.get());
mPreStartRunnables.AppendElement(workerThreadRunnable);
}
// WorkerDebuggeeRunnables don't need any special treatment here. True,
// they should not be delivered to a frozen worker. But frozen workers
// aren't drawing from the thread's main event queue anyway, only from
// mControlQueue.
LOGV(
("WorkerPrivate::DispatchLockHeld [%p] runnable %p dispatch to the "
"main event queue",
this, runnable.get()));
rv = mThread->DispatchAnyThread(WorkerThreadFriendKey(), runnable.forget());
}
if (NS_WARN_IF(NS_FAILED(rv))) {
LOGV(("WorkerPrivate::Dispatch Failed [%p]", this));
return rv;
}
mCondVar.Notify();
return NS_OK;
}
void WorkerPrivate::EnableDebugger() {
AssertIsOnParentThread();
if (NS_FAILED(RegisterWorkerDebugger(this))) {
NS_WARNING("Failed to register worker debugger!");
return;
}
}
void WorkerPrivate::DisableDebugger() {
AssertIsOnParentThread();
// RegisterDebuggerMainThreadRunnable might be dispatched but not executed.
// Wait for its execution before unregistraion.
if (!NS_IsMainThread()) {
WaitForIsDebuggerRegistered(true);
}
if (NS_FAILED(UnregisterWorkerDebugger(this))) {
NS_WARNING("Failed to unregister worker debugger!");
}
}
void WorkerPrivate::BindRemoteWorkerDebuggerChild() {
AssertIsOnWorkerThread();
MOZ_ASSERT_DEBUG_OR_FUZZING(!mRemoteDebugger);
if (XRE_IsParentProcess()) {
return;
}
RefPtr<RemoteWorkerDebuggerChild> debugger =
MakeRefPtr<RemoteWorkerDebuggerChild>(this);
mDebuggerChildEp.Bind(debugger);
{
MutexAutoLock lock(mMutex);
MOZ_ASSERT_DEBUG_OR_FUZZING(!mRemoteDebugger);
mRemoteDebugger = std::move(debugger);
mDebuggerBindingCondVar.Notify();
}
}
void WorkerPrivate::CreateRemoteDebuggerEndpoints() {
AssertIsOnParentThread();
if (XRE_IsParentProcess()) {
return;
}
MutexAutoLock lock(mMutex);
MOZ_ASSERT_DEBUG_OR_FUZZING(!mRemoteDebugger &&
!mDebuggerParentEp.IsValid() &&
!mDebuggerChildEp.IsValid());
Unused << NS_WARN_IF(NS_FAILED(PRemoteWorkerDebugger::CreateEndpoints(
&mDebuggerParentEp, &mDebuggerChildEp)));
}
void WorkerPrivate::SetIsRemoteDebuggerRegistered(const bool& aRegistered) {
AssertIsOnWorkerThread();
if (XRE_IsParentProcess()) {
return;
}
if (aRegistered) {
MutexAutoLock lock(mMutex);
MOZ_ASSERT(mRemoteDebuggerRegistered != aRegistered);
mRemoteDebuggerRegistered = aRegistered;
bool debuggerRegistered = mDebuggerRegistered && mRemoteDebuggerRegistered;
if (mRemoteDebuggerReady && mDebuggerReady && debuggerRegistered) {
LOGV(
("WorkerPrivate::SetIsRemoteDebuggerRegistered [%p] dispatching "
"the delayed debuggee runnables",
this));
// Dispatch all the delayed runnables without releasing the lock, to
// ensure that the order in which debuggee runnables execute is the same
// as the order in which they were originally dispatched.
auto pending = std::move(mDelayedDebuggeeRunnables);
for (uint32_t i = 0; i < pending.Length(); i++) {
RefPtr<WorkerRunnable> runnable = std::move(pending[i]);
Unused << NS_WARN_IF(
NS_FAILED(DispatchLockHeld(runnable.forget(), nullptr, lock)));
}
MOZ_RELEASE_ASSERT(mDelayedDebuggeeRunnables.IsEmpty());
}
mDebuggerBindingCondVar.Notify();
return;
}
RefPtr<RemoteWorkerDebuggerChild> unregisteredDebugger;
{
MutexAutoLock lock(mMutex);
// Can not call RemoteWorkerDebuggerChild::Close() with lock. It causes
// deadlock between mMutex and MessageChannel::mMonitor.
unregisteredDebugger = std::move(mRemoteDebugger);
// Force to set as unregistered, mRemoteDebuggerRegistered could be false
// here since Worker quickly shutdown or initialization fails in
// WorkerThreadPrimaryRunnable::Run().
mRemoteDebuggerRegistered = aRegistered;
}
if (unregisteredDebugger) {
unregisteredDebugger->Close();
unregisteredDebugger = nullptr;
}
{
MutexAutoLock lock(mMutex);
mDebuggerBindingCondVar.Notify();
}
}
void WorkerPrivate::SetIsRemoteDebuggerReady(const bool& aReady) {
AssertIsOnWorkerThread();
MutexAutoLock lock(mMutex);
if (XRE_IsParentProcess()) {
return;
}
if (mRemoteDebuggerReady == aReady) {
return;
}
bool debuggerRegistered = mDebuggerRegistered && mRemoteDebuggerRegistered;
if (!aReady && debuggerRegistered) {
// The debugger can only be marked as not ready during registration.
return;
}
mRemoteDebuggerReady = aReady;
if (mRemoteDebuggerReady && mDebuggerReady && debuggerRegistered) {
LOGV(
("WorkerPrivate::SetIsRemoteDebuggerReady [%p] dispatching "
"the delayed debuggee runnables",
this));
// Dispatch all the delayed runnables without releasing the lock, to ensure
// that the order in which debuggee runnables execute is the same as the
// order in which they were originally dispatched.
auto pending = std::move(mDelayedDebuggeeRunnables);
for (uint32_t i = 0; i < pending.Length(); i++) {
RefPtr<WorkerRunnable> runnable = std::move(pending[i]);
Unused << NS_WARN_IF(
NS_FAILED(DispatchLockHeld(runnable.forget(), nullptr, lock)));
}
MOZ_RELEASE_ASSERT(mDelayedDebuggeeRunnables.IsEmpty());
}
}
void WorkerPrivate::SetIsQueued(const bool& aQueued) {
AssertIsOnParentThread();
mIsQueued = aQueued;
}
bool WorkerPrivate::IsQueued() const {
AssertIsOnParentThread();
return mIsQueued;
}
void WorkerPrivate::EnableRemoteDebugger() {
AssertIsOnParentThread();
// XXX Skip for ChromeWorker now, this should be removed after Devtool codes
// adapt to RemoteWorkerDebugger mechanism.
if (XRE_IsParentProcess()) {
return;
}
// Wait for RemoteWorkerDebuggerChild binding done in the worker thread.
mozilla::ipc::Endpoint<PRemoteWorkerDebuggerParent> parentEp;
{
MutexAutoLock lock(mMutex);
if (!mRemoteDebugger) {
mDebuggerBindingCondVar.Wait();
}
// If Worker Thread never run the event loop, i.e. JSContext initilaization
// fails, directly return for the cases. Because mRemoteDebugger is only
// created after initialization successfully, but mDebuggerBindingCondVar
// can get notified if the initialization fails.
if (!mRemoteDebugger) {
return;
}
parentEp = std::move(mDebuggerParentEp);
}
// Call IPC for RemoteWorkerDebuggerParent binding and registration.
RemoteWorkerDebuggerInfo info(
mIsChromeWorker, mWorkerKind, mScriptURL, WindowID(),
WrapNotNull(GetPrincipal()), IsServiceWorker() ? ServiceWorkerID() : 0,
Id(), mWorkerName,
GetParent() ? nsAutoString(GetParent()->Id()) : EmptyString());
MOZ_ASSERT_DEBUG_OR_FUZZING(parentEp.IsValid());
RemoteWorkerService::RegisterRemoteDebugger(std::move(info),
std::move(parentEp));
// Wait for register done
{
MutexAutoLock lock(mMutex);
if (!mRemoteDebuggerRegistered) {
mDebuggerBindingCondVar.Wait();
}
// Warning the case if the Worker shutdown before remote debugger
// registration down.
Unused << NS_WARN_IF(!mRemoteDebuggerRegistered);
}
}
void WorkerPrivate::DisableRemoteDebugger() {
AssertIsOnParentThread();
if (XRE_IsParentProcess()) {
return;
}
RefPtr<DisableRemoteDebuggerRunnable> r =
new DisableRemoteDebuggerRunnable(this);
if (r->Dispatch(this)) {
MutexAutoLock lock(mMutex);
if (mRemoteDebuggerRegistered) {
mDebuggerBindingCondVar.Wait();
}
}
}
void WorkerPrivate::DisableRemoteDebuggerOnWorkerThread(
const bool& aForShutdown) {
AssertIsOnWorkerThread();
if (XRE_IsParentProcess()) {
return;
}
RefPtr<RemoteWorkerDebuggerChild> remoteDebugger;
{
MutexAutoLock lock(mMutex);
remoteDebugger = mRemoteDebugger;
}
if (remoteDebugger) {
remoteDebugger->SendUnregister();
}
// Now notify the parent thread if it is blocked by waiting
// RemoteWorkerDebugger registration or unregsiteration.
if (aForShutdown) {
SetIsRemoteDebuggerRegistered(false);
}
}
nsresult WorkerPrivate::DispatchControlRunnable(
already_AddRefed<WorkerRunnable> aWorkerRunnable) {
// May be called on any thread!
RefPtr<WorkerRunnable> runnable(aWorkerRunnable);
MOZ_ASSERT_DEBUG_OR_FUZZING(runnable && runnable->IsControlRunnable());
LOG(WorkerLog(), ("WorkerPrivate::DispatchControlRunnable [%p] runnable %p",
this, runnable.get()));
{
MutexAutoLock lock(mMutex);
if (mStatus == Dead) {
return NS_ERROR_UNEXPECTED;
}
// Transfer ownership to the control queue.
mControlQueue.Push(runnable.forget().take());
if (JSContext* cx = mJSContext) {
MOZ_ASSERT(mThread);
JS_RequestInterruptCallback(cx);
}
mCondVar.Notify();
}
return NS_OK;
}
void DebuggerInterruptTimerCallback(nsITimer* aTimer, void* aClosure)
MOZ_NO_THREAD_SAFETY_ANALYSIS {
WorkerPrivate* workerPrivate = GetCurrentThreadWorkerPrivate();
MOZ_DIAGNOSTIC_ASSERT(workerPrivate);
workerPrivate->DebuggerInterruptRequest();
}
nsresult WorkerPrivate::DispatchDebuggerRunnable(
already_AddRefed<WorkerRunnable> aDebuggerRunnable) {
// May be called on any thread!
RefPtr<WorkerRunnable> runnable(aDebuggerRunnable);
MOZ_ASSERT(runnable);
MutexAutoLock lock(mMutex);
if (!mDebuggerInterruptTimer) {
// There is no timer, so we need to create one. For locking discipline
// purposes we can't manipulate the timer while our mutex is held so
// drop the mutex while we build and configure the timer. Only this
// function here on the main thread will create a timer, so we're not
// racing anyone to create or assign the timer.
nsCOMPtr<nsITimer> timer;
{
MutexAutoUnlock unlock(mMutex);
timer = NS_NewTimer();
MOZ_ALWAYS_SUCCEEDS(timer->SetTarget(mWorkerControlEventTarget));
// Whenever an event is scheduled on the WorkerControlEventTarget an
// interrupt is automatically requested which causes us to yield JS
// execution and the next JS execution in the queue to execute. This
// allows for simple code reuse of the existing interrupt callback code
// used for control events.
MOZ_ALWAYS_SUCCEEDS(timer->InitWithNamedFuncCallback(
DebuggerInterruptTimerCallback, nullptr,
DEBUGGER_RUNNABLE_INTERRUPT_AFTER_MS, nsITimer::TYPE_ONE_SHOT,
"dom:DebuggerInterruptTimer"));
}
// okay, we have our mutex back now, put the timer in place.
mDebuggerInterruptTimer.swap(timer);
}
if (mStatus == Dead) {
NS_WARNING(
"A debugger runnable was posted to a worker that is already "
"shutting down!");
return NS_ERROR_UNEXPECTED;
}
// Transfer ownership to the debugger queue.
mDebuggerQueue.Push(runnable.forget().take());
mCondVar.Notify();
return NS_OK;
}
void WorkerPrivate::DebuggerInterruptRequest() {
AssertIsOnWorkerThread();
auto data = mWorkerThreadAccessible.Access();
data->mDebuggerInterruptRequested = true;
}
already_AddRefed<WorkerRunnable> WorkerPrivate::MaybeWrapAsWorkerRunnable(
already_AddRefed<nsIRunnable> aRunnable) {
// May be called on any thread!
nsCOMPtr<nsIRunnable> runnable(aRunnable);
MOZ_ASSERT(runnable);
LOGV(("WorkerPrivate::MaybeWrapAsWorkerRunnable [%p] runnable: %p", this,
runnable.get()));
RefPtr<WorkerRunnable> workerRunnable =
WorkerRunnable::FromRunnable(runnable);
if (workerRunnable) {
return workerRunnable.forget();
}
workerRunnable = new ExternalRunnableWrapper(this, runnable);
return workerRunnable.forget();
}
bool WorkerPrivate::Start() {
// May be called on any thread!
LOG(WorkerLog(), ("WorkerPrivate::Start [%p]", this));
{
MutexAutoLock lock(mMutex);
NS_ASSERTION(mParentStatus != Running, "How can this be?!");
if (mParentStatus == Pending) {
mParentStatus = Running;
return true;
}
}
return false;
}
// aCx is null when called from the finalizer
bool WorkerPrivate::Notify(WorkerStatus aStatus) {
AssertIsOnParentThread();
// This method is only called for Canceling or later.
MOZ_DIAGNOSTIC_ASSERT(aStatus >= Canceling);
bool pending;
{
MutexAutoLock lock(mMutex);
if (mParentStatus >= aStatus) {
return true;
}
pending = mParentStatus == Pending;
mParentStatus = aStatus;
}
if (mCancellationCallback) {
mCancellationCallback(!pending);
mCancellationCallback = nullptr;
}
mParentRef->DropWorkerPrivate();
if (pending) {
#ifdef DEBUG
{
// Fake a thread here just so that our assertions don't go off for no
// reason.
nsIThread* currentThread = NS_GetCurrentThread();
MOZ_ASSERT(currentThread);
MOZ_ASSERT(!mPRThread);
mPRThread = PRThreadFromThread(currentThread);
MOZ_ASSERT(mPRThread);
}
#endif
// Worker never got a chance to run, go ahead and delete it.
ScheduleDeletion(WorkerPrivate::WorkerNeverRan);
return true;
}
// No Canceling timeout is needed.
if (mCancelingTimer) {
mCancelingTimer->Cancel();
mCancelingTimer = nullptr;
}
// The NotifyRunnable kicks off a series of events that need the
// CancelingOnParentRunnable to be executed always.
// Note that we already advanced mParentStatus above and we check that
// status in all other (asynchronous) call sites of SetIsPaused.
if (!mParent) {
MOZ_ALWAYS_SUCCEEDS(mMainThreadDebuggeeEventTarget->SetIsPaused(false));
}
RefPtr<NotifyRunnable> runnable = new NotifyRunnable(this, aStatus);
return runnable->Dispatch(this);
}
bool WorkerPrivate::Freeze(const nsPIDOMWindowInner* aWindow) {
AssertIsOnParentThread();
mParentFrozen = true;
bool isCanceling = false;
{
MutexAutoLock lock(mMutex);
isCanceling = mParentStatus >= Canceling;
}
// WorkerDebuggeeRunnables sent from a worker to content must not be
// delivered while the worker is frozen.
//
// Since a top-level worker and all its children share the same
// mMainThreadDebuggeeEventTarget, it's sufficient to do this only in the
// top-level worker.
if (aWindow) {
// This is called from WorkerPrivate construction, and We may not have
// allocated mMainThreadDebuggeeEventTarget yet.
if (mMainThreadDebuggeeEventTarget) {
// Pausing a ThrottledEventQueue is infallible.
MOZ_ALWAYS_SUCCEEDS(
mMainThreadDebuggeeEventTarget->SetIsPaused(!isCanceling));
}
}
if (isCanceling) {
return true;
}
// DisableRemoteDebugger();
DisableDebugger();
RefPtr<FreezeRunnable> runnable = new FreezeRunnable(this);
return runnable->Dispatch(this);
}
bool WorkerPrivate::Thaw(const nsPIDOMWindowInner* aWindow) {
AssertIsOnParentThread();
MOZ_ASSERT(mParentFrozen);
mParentFrozen = false;
{
bool isCanceling = false;
{
MutexAutoLock lock(mMutex);
isCanceling = mParentStatus >= Canceling;
}
// Delivery of WorkerDebuggeeRunnables to the window may resume.
//
// Since a top-level worker and all its children share the same
// mMainThreadDebuggeeEventTarget, it's sufficient to do this only in the
// top-level worker.
if (aWindow) {
// Since the worker is no longer frozen, only a paused parent window
// should require the queue to remain paused.
//
// This can only fail if the ThrottledEventQueue cannot dispatch its
// executor to the main thread, in which case the main thread was never
// going to draw runnables from it anyway, so the failure doesn't matter.
Unused << mMainThreadDebuggeeEventTarget->SetIsPaused(
IsParentWindowPaused() && !isCanceling);
}
if (isCanceling) {
return true;
}
}
// Create remote debugger endpoints here for child binding in ThawRunnable;
// CreateRemoteDebuggerEndpoints();
RefPtr<ThawRunnable> runnable = new ThawRunnable(this);
bool rv = runnable->Dispatch(this);
// EnableRemoteDebugger();
EnableDebugger();
return rv;
}
void WorkerPrivate::ParentWindowPaused() {
AssertIsOnMainThread();
MOZ_ASSERT(!mParentWindowPaused);
mParentWindowPaused = true;
// This is called from WorkerPrivate construction, and we may not have
// allocated mMainThreadDebuggeeEventTarget yet.
if (mMainThreadDebuggeeEventTarget) {
bool isCanceling = false;
{
MutexAutoLock lock(mMutex);
isCanceling = mParentStatus >= Canceling;
}
// If we are already canceling we might wait for CancelingOnParentRunnable
// to be executed, so do not pause.
MOZ_ALWAYS_SUCCEEDS(
mMainThreadDebuggeeEventTarget->SetIsPaused(!isCanceling));
}
}
void WorkerPrivate::ParentWindowResumed() {
AssertIsOnMainThread();
MOZ_ASSERT(mParentWindowPaused);
mParentWindowPaused = false;
bool isCanceling = false;
{
MutexAutoLock lock(mMutex);
isCanceling = mParentStatus >= Canceling;
}
// Since the window is no longer paused, the queue should only remain paused
// if the worker is frozen.
//
// This can only fail if the ThrottledEventQueue cannot dispatch its executor
// to the main thread, in which case the main thread was never going to draw
// runnables from it anyway, so the failure doesn't matter.
Unused << mMainThreadDebuggeeEventTarget->SetIsPaused(IsFrozen() &&
!isCanceling);
}
void WorkerPrivate::PropagateStorageAccessPermissionGranted() {
AssertIsOnParentThread();
{
MutexAutoLock lock(mMutex);
if (mParentStatus >= Canceling) {
return;
}
}
RefPtr<PropagateStorageAccessPermissionGrantedRunnable> runnable =
new PropagateStorageAccessPermissionGrantedRunnable(this);
Unused << NS_WARN_IF(!runnable->Dispatch(this));
}
void WorkerPrivate::NotifyStorageKeyUsed() {
AssertIsOnWorkerThread();
// Only notify once per global.
if (hasNotifiedStorageKeyUsed) {
return;
}
hasNotifiedStorageKeyUsed = true;
// Notify about storage access on the main thread.
RefPtr<StrongWorkerRef> strongRef =
StrongWorkerRef::Create(this, "WorkerPrivate::NotifyStorageKeyUsed");
if (!strongRef) {
return;
}
RefPtr<ThreadSafeWorkerRef> ref = new ThreadSafeWorkerRef(strongRef);
DispatchToMainThread(NS_NewRunnableFunction(
"WorkerPrivate::NotifyStorageKeyUsed", [ref = std::move(ref)] {
nsGlobalWindowInner* window =
nsGlobalWindowInner::Cast(ref->Private()->GetAncestorWindow());
if (window) {
window->MaybeNotifyStorageKeyUsed();
}
}));
}
bool WorkerPrivate::Close() {
mMutex.AssertCurrentThreadOwns();
if (mParentStatus < Closing) {
mParentStatus = Closing;
}
return true;
}
bool WorkerPrivate::ProxyReleaseMainThreadObjects() {
AssertIsOnParentThread();
MOZ_ASSERT(!mMainThreadObjectsForgotten);
nsCOMPtr<nsILoadGroup> loadGroupToCancel;
// If we're not overriden, then do nothing here. Let the load group get
// handled in ForgetMainThreadObjects().
if (mLoadInfo.mInterfaceRequestor) {
mLoadInfo.mLoadGroup.swap(loadGroupToCancel);
}
bool result = mLoadInfo.ProxyReleaseMainThreadObjects(
this, std::move(loadGroupToCancel));
mMainThreadObjectsForgotten = true;
return result;
}
void WorkerPrivate::UpdateContextOptions(
const JS::ContextOptions& aContextOptions) {
AssertIsOnParentThread();
{
MutexAutoLock lock(mMutex);
mJSSettings.contextOptions = aContextOptions;
}
RefPtr<UpdateContextOptionsRunnable> runnable =
new UpdateContextOptionsRunnable(this, aContextOptions);
if (!runnable->Dispatch(this)) {
NS_WARNING("Failed to update worker context options!");
}
}
void WorkerPrivate::UpdateLanguages(const nsTArray<nsString>& aLanguages) {
AssertIsOnParentThread();
RefPtr<UpdateLanguagesRunnable> runnable =
new UpdateLanguagesRunnable(this, aLanguages);
if (!runnable->Dispatch(this)) {
NS_WARNING("Failed to update worker languages!");
}
}
void WorkerPrivate::UpdateJSWorkerMemoryParameter(JSGCParamKey aKey,
Maybe<uint32_t> aValue) {
AssertIsOnParentThread();
bool changed = false;
{
MutexAutoLock lock(mMutex);
changed = mJSSettings.ApplyGCSetting(aKey, aValue);
}
if (changed) {
RefPtr<UpdateJSWorkerMemoryParameterRunnable> runnable =
new UpdateJSWorkerMemoryParameterRunnable(this, aKey, aValue);
if (!runnable->Dispatch(this)) {
NS_WARNING("Failed to update memory parameter!");
}
}
}
#ifdef JS_GC_ZEAL
void WorkerPrivate::UpdateGCZeal(uint8_t aGCZeal, uint32_t aFrequency) {
AssertIsOnParentThread();
{
MutexAutoLock lock(mMutex);
mJSSettings.gcZeal = aGCZeal;
mJSSettings.gcZealFrequency = aFrequency;
}
RefPtr<UpdateGCZealRunnable> runnable =
new UpdateGCZealRunnable(this, aGCZeal, aFrequency);
if (!runnable->Dispatch(this)) {
NS_WARNING("Failed to update worker gczeal!");
}
}
#endif
void WorkerPrivate::SetLowMemoryState(bool aState) {
AssertIsOnParentThread();
RefPtr<SetLowMemoryStateRunnable> runnable =
new SetLowMemoryStateRunnable(this, aState);
if (!runnable->Dispatch(this)) {
NS_WARNING("Failed to set low memory state!");
}
}
void WorkerPrivate::GarbageCollect(bool aShrinking) {
AssertIsOnParentThread();
RefPtr<GarbageCollectRunnable> runnable = new GarbageCollectRunnable(
this, aShrinking, /* aCollectChildren = */ true);
if (!runnable->Dispatch(this)) {
NS_WARNING("Failed to GC worker!");
}
}
void WorkerPrivate::CycleCollect() {
AssertIsOnParentThread();
RefPtr<CycleCollectRunnable> runnable =
new CycleCollectRunnable(this, /* aCollectChildren = */ true);
if (!runnable->Dispatch(this)) {
NS_WARNING("Failed to CC worker!");
}
}
void WorkerPrivate::OfflineStatusChangeEvent(bool aIsOffline) {
AssertIsOnParentThread();
RefPtr<OfflineStatusChangeRunnable> runnable =
new OfflineStatusChangeRunnable(this, aIsOffline);
if (!runnable->Dispatch(this)) {
NS_WARNING("Failed to dispatch offline status change event!");
}
}
void WorkerPrivate::OfflineStatusChangeEventInternal(bool aIsOffline) {
auto data = mWorkerThreadAccessible.Access();
// The worker is already in this state. No need to dispatch an event.
if (data->mOnLine == !aIsOffline) {
return;
}
if (ShouldResistFingerprinting(RFPTarget::NetworkConnection)) {
// We always report the worker as online if resistFingerprinting is
// enabled, regardless of the actual network status.
return;
}
for (uint32_t index = 0; index < data->mChildWorkers.Length(); ++index) {
data->mChildWorkers[index]->OfflineStatusChangeEvent(aIsOffline);
}
data->mOnLine = !aIsOffline;
WorkerGlobalScope* globalScope = GlobalScope();
RefPtr<WorkerNavigator> nav = globalScope->GetExistingNavigator();
if (nav) {
nav->SetOnLine(data->mOnLine);
}
nsString eventType;
if (aIsOffline) {
eventType.AssignLiteral("offline");
} else {
eventType.AssignLiteral("online");
}
RefPtr<Event> event = NS_NewDOMEvent(globalScope, nullptr, nullptr);
event->InitEvent(eventType, false, false);
event->SetTrusted(true);
globalScope->DispatchEvent(*event);
}
void WorkerPrivate::MemoryPressure() {
AssertIsOnParentThread();
RefPtr<MemoryPressureRunnable> runnable = new MemoryPressureRunnable(this);
Unused << NS_WARN_IF(!runnable->Dispatch(this));
}
RefPtr<WorkerPrivate::JSMemoryUsagePromise> WorkerPrivate::GetJSMemoryUsage() {
AssertIsOnMainThread();
{
MutexAutoLock lock(mMutex);
// If we have started shutting down the worker, do not dispatch a runnable
// to measure its memory.
if (ParentStatus() > Running) {
return nullptr;
}
}
return InvokeAsync(ControlEventTarget(), __func__, []() {
WorkerPrivate* wp = GetCurrentThreadWorkerPrivate();
MOZ_ASSERT(wp);
wp->AssertIsOnWorkerThread();
MutexAutoLock lock(wp->mMutex);
return JSMemoryUsagePromise::CreateAndResolve(
js::GetGCHeapUsage(wp->mJSContext), __func__);
});
}
void WorkerPrivate::WorkerScriptLoaded() {
AssertIsOnMainThread();
if (IsSharedWorker() || IsServiceWorker()) {
// No longer need to hold references to the window or document we came from.
mLoadInfo.mWindow = nullptr;
mLoadInfo.mScriptContext = nullptr;
}
}
void WorkerPrivate::SetBaseURI(nsIURI* aBaseURI) {
AssertIsOnMainThread();
if (!mLoadInfo.mBaseURI) {
NS_ASSERTION(GetParent(), "Shouldn't happen without a parent!");
mLoadInfo.mResolvedScriptURI = aBaseURI;
}
mLoadInfo.mBaseURI = aBaseURI;
if (NS_FAILED(aBaseURI->GetSpec(mLocationInfo.mHref))) {
mLocationInfo.mHref.Truncate();
}
mLocationInfo.mHostname.Truncate();
nsContentUtils::GetHostOrIPv6WithBrackets(aBaseURI, mLocationInfo.mHostname);
nsCOMPtr<nsIURL> url(do_QueryInterface(aBaseURI));
if (!url || NS_FAILED(url->GetFilePath(mLocationInfo.mPathname))) {
mLocationInfo.mPathname.Truncate();
}
nsCString temp;
if (url && NS_SUCCEEDED(url->GetQuery(temp)) && !temp.IsEmpty()) {
mLocationInfo.mSearch.Assign('?');
mLocationInfo.mSearch.Append(temp);
}
if (NS_SUCCEEDED(aBaseURI->GetRef(temp)) && !temp.IsEmpty()) {
if (mLocationInfo.mHash.IsEmpty()) {
mLocationInfo.mHash.Assign('#');
mLocationInfo.mHash.Append(temp);
}
}
if (NS_SUCCEEDED(aBaseURI->GetScheme(mLocationInfo.mProtocol))) {
mLocationInfo.mProtocol.Append(':');
} else {
mLocationInfo.mProtocol.Truncate();
}
int32_t port;
if (NS_SUCCEEDED(aBaseURI->GetPort(&port)) && port != -1) {
mLocationInfo.mPort.AppendInt(port);
nsAutoCString host(mLocationInfo.mHostname);
host.Append(':');
host.Append(mLocationInfo.mPort);
mLocationInfo.mHost.Assign(host);
} else {
mLocationInfo.mHost.Assign(mLocationInfo.mHostname);
}
nsContentUtils::GetWebExposedOriginSerialization(aBaseURI,
mLocationInfo.mOrigin);
}
nsresult WorkerPrivate::SetPrincipalsAndCSPOnMainThread(
nsIPrincipal* aPrincipal, nsIPrincipal* aPartitionedPrincipal,
nsILoadGroup* aLoadGroup, nsIContentSecurityPolicy* aCsp) {
return mLoadInfo.SetPrincipalsAndCSPOnMainThread(
aPrincipal, aPartitionedPrincipal, aLoadGroup, aCsp);
}
nsresult WorkerPrivate::SetPrincipalsAndCSPFromChannel(nsIChannel* aChannel) {
return mLoadInfo.SetPrincipalsAndCSPFromChannel(aChannel);
}
bool WorkerPrivate::FinalChannelPrincipalIsValid(nsIChannel* aChannel) {
return mLoadInfo.FinalChannelPrincipalIsValid(aChannel);
}
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
bool WorkerPrivate::PrincipalURIMatchesScriptURL() {
return mLoadInfo.PrincipalURIMatchesScriptURL();
}
#endif
void WorkerPrivate::UpdateOverridenLoadGroup(nsILoadGroup* aBaseLoadGroup) {
AssertIsOnMainThread();
// The load group should have been overriden at init time.
mLoadInfo.mInterfaceRequestor->MaybeAddBrowserChild(aBaseLoadGroup);
}
void WorkerPrivate::UpdateIsOnContentBlockingAllowList(
bool aOnContentBlockingAllowList) {
AssertIsOnWorkerThread();
MOZ_DIAGNOSTIC_ASSERT(IsServiceWorker());
RefPtr<StrongWorkerRef> strongRef = StrongWorkerRef::Create(
this, "WorkerPrivate::UpdateIsOnContentBlockingAllowList");
if (!strongRef) {
return;
}
RefPtr<ThreadSafeWorkerRef> ref = new ThreadSafeWorkerRef(strongRef);
DispatchToMainThread(NS_NewRunnableFunction(
"WorkerPrivate::UpdateIsOnContentBlockingAllowList",
[ref = std::move(ref), aOnContentBlockingAllowList] {
ref->Private()
->mLoadInfo.mCookieJarSettingsArgs.isOnContentBlockingAllowList() =
aOnContentBlockingAllowList;
nsCOMPtr<nsICookieJarSettings> workerCookieJarSettings;
net::CookieJarSettings::Deserialize(
ref->Private()->mLoadInfo.mCookieJarSettingsArgs,
getter_AddRefs(workerCookieJarSettings));
bool shouldResistFingerprinting =
nsContentUtils::ShouldResistFingerprinting_dangerous(
ref->Private()->mLoadInfo.mPrincipal,
"Service Workers exist outside a Document or Channel; as a "
"property of the domain (and origin attributes). We don't have "
"a "
"CookieJarSettings to perform the *nested check*, but we can "
"rely "
"on the FPI/dFPI partition key check. The WorkerPrivate's "
"ShouldResistFingerprinting function for the ServiceWorker "
"depends "
"on this boolean and will also consider an explicit RFPTarget.",
RFPTarget::IsAlwaysEnabledForPrecompute) &&
!nsContentUtils::ETPSaysShouldNotResistFingerprinting(
workerCookieJarSettings, false);
ref->Private()
->mLoadInfo.mCookieJarSettingsArgs.shouldResistFingerprinting() =
shouldResistFingerprinting;
ref->Private()->mLoadInfo.mShouldResistFingerprinting =
shouldResistFingerprinting;
}));
/* From:
https://searchfox.org/mozilla-central/rev/964b8aa226c68bbf83c9ffc38984804734bb0de2/js/public/RealmOptions.h#316-318
> RealmCreationOptions specify fundamental realm characteristics that must
be specified when the realm is created, that can't be changed after the
realm is created.
*/
/*
nsCString locale;
if (aEnabled) {
locale = nsRFPService::GetSpoofedJSLocale();
}
MutexAutoLock lock(mMutex);
mJSSettings.chromeRealmOptions.creationOptions().setForceUTC(aEnabled);
mJSSettings.chromeRealmOptions.creationOptions().setAlwaysUseFdlibm(aEnabled);
if (aEnabled) {
mJSSettings.chromeRealmOptions.creationOptions().setLocaleCopyZ(
locale.get());
}
mJSSettings.contentRealmOptions.creationOptions().setForceUTC(aEnabled);
mJSSettings.contentRealmOptions.creationOptions().setAlwaysUseFdlibm(
aEnabled);
if (aEnabled) {
mJSSettings.contentRealmOptions.creationOptions().setLocaleCopyZ(
locale.get());
}
*/
}
bool WorkerPrivate::IsOnParentThread() const {
if (GetParent()) {
return GetParent()->IsOnWorkerThread();
}
return NS_IsMainThread();
}
#ifdef DEBUG
void WorkerPrivate::AssertIsOnParentThread() const {
if (GetParent()) {
GetParent()->AssertIsOnWorkerThread();
} else {
AssertIsOnMainThread();
}
}
void WorkerPrivate::AssertInnerWindowIsCorrect() const {
AssertIsOnParentThread();
// Only care about top level workers from windows.
if (mParent || !mLoadInfo.mWindow) {
return;
}
AssertIsOnMainThread();
nsPIDOMWindowOuter* outer = mLoadInfo.mWindow->GetOuterWindow();
NS_ASSERTION(outer && outer->GetCurrentInnerWindow() == mLoadInfo.mWindow,
"Inner window no longer correct!");
}
#endif
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
bool WorkerPrivate::PrincipalIsValid() const {
return mLoadInfo.PrincipalIsValid();
}
#endif
WorkerPrivate::WorkerThreadAccessible::WorkerThreadAccessible(
WorkerPrivate* const aParent)
: mNumWorkerRefsPreventingShutdownStart(0),
mDebuggerEventLoopLevel(0),
mNonblockingCCBackgroundActorCount(0),
mErrorHandlerRecursionCount(0),
mFrozen(false),
mDebuggerInterruptRequested(false),
mPeriodicGCTimerRunning(false),
mIdleGCTimerRunning(false),
mOnLine(aParent ? aParent->OnLine() : !NS_IsOffline()),
mJSThreadExecutionGranted(false),
mCCCollectedAnything(false) {}
namespace {
bool IsNewWorkerSecureContext(const WorkerPrivate* const aParent,
const WorkerKind aWorkerKind,
const WorkerLoadInfo& aLoadInfo) {
if (aParent) {
return aParent->IsSecureContext();
}
// Our secure context state depends on the kind of worker we have.
if (aLoadInfo.mPrincipal && aLoadInfo.mPrincipal->IsSystemPrincipal()) {
return true;
}
if (aWorkerKind == WorkerKindService) {
return true;
}
if (aLoadInfo.mSecureContext != WorkerLoadInfo::eNotSet) {
return aLoadInfo.mSecureContext == WorkerLoadInfo::eSecureContext;
}
MOZ_ASSERT_UNREACHABLE(
"non-chrome worker that is not a service worker "
"that has no parent and no associated window");
return false;
}
} // namespace
WorkerPrivate::WorkerPrivate(
WorkerPrivate* aParent, const nsAString& aScriptURL, bool aIsChromeWorker,
WorkerKind aWorkerKind, RequestCredentials aRequestCredentials,
enum WorkerType aWorkerType, const nsAString& aWorkerName,
const nsACString& aServiceWorkerScope, WorkerLoadInfo& aLoadInfo,
nsString&& aId, const nsID& aAgentClusterId,
const nsILoadInfo::CrossOriginOpenerPolicy aAgentClusterOpenerPolicy,
CancellationCallback&& aCancellationCallback,
TerminationCallback&& aTerminationCallback,
mozilla::ipc::Endpoint<PRemoteWorkerNonLifeCycleOpControllerChild>&&
aChildEp)
: mMutex("WorkerPrivate Mutex"),
mCondVar(mMutex, "WorkerPrivate CondVar"),
mParent(aParent),
mScriptURL(aScriptURL),
mWorkerName(aWorkerName),
mCredentialsMode(aRequestCredentials),
mWorkerType(aWorkerType), // If the worker runs as a script or a module
mWorkerKind(aWorkerKind),
mCancellationCallback(std::move(aCancellationCallback)),
mTerminationCallback(std::move(aTerminationCallback)),
mLoadInfo(std::move(aLoadInfo)),
mDebugger(nullptr),
mJSContext(nullptr),
mPRThread(nullptr),
mWorkerControlEventTarget(new WorkerEventTarget(
this, WorkerEventTarget::Behavior::ControlOnly)),
mWorkerHybridEventTarget(
new WorkerEventTarget(this, WorkerEventTarget::Behavior::Hybrid)),
mChildEp(std::move(aChildEp)),
mRemoteDebuggerRegistered(false),
mRemoteDebuggerReady(true),
mIsQueued(false),
mDebuggerBindingCondVar(mMutex,
"WorkerPrivate RemoteDebuggerBindingCondVar"),
mWorkerDebuggerEventTarget(new WorkerEventTarget(
this, WorkerEventTarget::Behavior::DebuggerOnly)),
mParentStatus(Pending),
mStatus(Pending),
mCreationTimeStamp(TimeStamp::Now()),
mCreationTimeHighRes((double)PR_Now() / PR_USEC_PER_MSEC),
mReportedUseCounters(false),
mAgentClusterId(aAgentClusterId),
mWorkerThreadAccessible(aParent),
mPostSyncLoopOperations(0),
mParentWindowPaused(false),
mWorkerScriptExecutedSuccessfully(false),
mFetchHandlerWasAdded(false),
mMainThreadObjectsForgotten(false),
mIsChromeWorker(aIsChromeWorker),
mParentFrozen(false),
mIsSecureContext(
IsNewWorkerSecureContext(mParent, mWorkerKind, mLoadInfo)),
mDebuggerRegistered(false),
mIsInBackground(false),
mDebuggerReady(true),
mExtensionAPIAllowed(false),
mIsInAutomation(false),
mId(std::move(aId)),
mAgentClusterOpenerPolicy(aAgentClusterOpenerPolicy),
mIsPrivilegedAddonGlobal(false),
mTopLevelWorkerFinishedRunnableCount(0),
mWorkerFinishedRunnableCount(0) {
LOG(WorkerLog(), ("WorkerPrivate::WorkerPrivate [%p]", this));
MOZ_ASSERT_IF(!IsDedicatedWorker(), NS_IsMainThread());
if (aParent) {
aParent->AssertIsOnWorkerThread();
// Note that this copies our parent's secure context state into mJSSettings.
aParent->CopyJSSettings(mJSSettings);
MOZ_ASSERT_IF(mIsChromeWorker, mIsSecureContext);
mIsInAutomation = aParent->IsInAutomation();
MOZ_ASSERT(IsDedicatedWorker());
if (aParent->mParentFrozen) {
Freeze(nullptr);
}
if (aParent->IsRunningInBackground()) {
mIsInBackground = true;
}
if (aParent->IsPlayingAudio()) {
mIsPlayingAudio = true;
}
if (aParent->HasActivePeerConnections()) {
mHasActivePeerConnections = true;
}
mIsPrivilegedAddonGlobal = aParent->mIsPrivilegedAddonGlobal;
} else {
AssertIsOnMainThread();
RuntimeService::GetDefaultJSSettings(mJSSettings);
{
JS::RealmOptions& chromeRealmOptions = mJSSettings.chromeRealmOptions;
JS::RealmOptions& contentRealmOptions = mJSSettings.contentRealmOptions;
xpc::InitGlobalObjectOptions(
chromeRealmOptions, UsesSystemPrincipal(), mIsSecureContext,
ShouldResistFingerprinting(RFPTarget::JSDateTimeUTC),
ShouldResistFingerprinting(RFPTarget::JSMathFdlibm),
ShouldResistFingerprinting(RFPTarget::JSLocale));
xpc::InitGlobalObjectOptions(
contentRealmOptions, UsesSystemPrincipal(), mIsSecureContext,
ShouldResistFingerprinting(RFPTarget::JSDateTimeUTC),
ShouldResistFingerprinting(RFPTarget::JSMathFdlibm),
ShouldResistFingerprinting(RFPTarget::JSLocale));
// Check if it's a privileged addon executing in order to allow access
// to SharedArrayBuffer
if (mLoadInfo.mPrincipal) {
if (auto* policy =
BasePrincipal::Cast(mLoadInfo.mPrincipal)->AddonPolicy()) {
if (policy->IsPrivileged() &&
ExtensionPolicyService::GetSingleton().IsExtensionProcess()) {
// Privileged extensions are allowed to use SharedArrayBuffer in
// their extension process, but never in content scripts in
// content processes.
mIsPrivilegedAddonGlobal = true;
}
if (StaticPrefs::
extensions_backgroundServiceWorker_enabled_AtStartup() &&
mWorkerKind == WorkerKindService &&
policy->IsManifestBackgroundWorker(mScriptURL)) {
// Only allows ExtensionAPI for extension service workers
// that are declared in the extension manifest json as
// the background service worker.
mExtensionAPIAllowed = true;
}
}
}
// The SharedArrayBuffer global constructor property should not be present
// in a fresh global object when shared memory objects aren't allowed
// (because COOP/COEP support isn't enabled, or because COOP/COEP don't
// act to isolate this worker to a separate process).
const bool defineSharedArrayBufferConstructor = IsSharedMemoryAllowed();
chromeRealmOptions.creationOptions()
.setDefineSharedArrayBufferConstructor(
defineSharedArrayBufferConstructor);
contentRealmOptions.creationOptions()
.setDefineSharedArrayBufferConstructor(
defineSharedArrayBufferConstructor);
}
mIsInAutomation = xpc::IsInAutomation();
// Our parent can get suspended after it initiates the async creation
// of a new worker thread. In this case suspend the new worker as well.
if (mLoadInfo.mWindow &&
nsGlobalWindowInner::Cast(mLoadInfo.mWindow)->IsSuspended()) {
ParentWindowPaused();
}
if (mLoadInfo.mWindow &&
nsGlobalWindowInner::Cast(mLoadInfo.mWindow)->IsFrozen()) {
Freeze(mLoadInfo.mWindow);
}
if (mLoadInfo.mWindow && mLoadInfo.mWindow->GetOuterWindow() &&
mLoadInfo.mWindow->GetOuterWindow()->IsBackground()) {
mIsInBackground = true;
}
if (mLoadInfo.mWindow &&
nsGlobalWindowInner::Cast(mLoadInfo.mWindow)->IsPlayingAudio()) {
SetIsPlayingAudio(true);
}
if (mLoadInfo.mWindow && nsGlobalWindowInner::Cast(mLoadInfo.mWindow)
->HasActivePeerConnections()) {
SetActivePeerConnections(true);
}
}
nsCOMPtr<nsISerialEventTarget> target;
// A child worker just inherits the parent workers ThrottledEventQueue
// and main thread target for now. This is mainly due to the restriction
// that ThrottledEventQueue can only be created on the main thread at the
// moment.
if (aParent) {
mMainThreadEventTargetForMessaging =
aParent->mMainThreadEventTargetForMessaging;
mMainThreadEventTarget = aParent->mMainThreadEventTarget;
mMainThreadDebuggeeEventTarget = aParent->mMainThreadDebuggeeEventTarget;
return;
}
MOZ_ASSERT(NS_IsMainThread());
target = GetWindow()
? GetWindow()->GetBrowsingContextGroup()->GetWorkerEventQueue()
: nullptr;
if (!target) {
target = GetMainThreadSerialEventTarget();
MOZ_DIAGNOSTIC_ASSERT(target);
}
// Throttle events to the main thread using a ThrottledEventQueue specific to
// this tree of worker threads.
mMainThreadEventTargetForMessaging =
ThrottledEventQueue::Create(target, "Worker queue for messaging");
mMainThreadEventTarget = ThrottledEventQueue::Create(
GetMainThreadSerialEventTarget(), "Worker queue",
nsIRunnablePriority::PRIORITY_MEDIUMHIGH);
mMainThreadDebuggeeEventTarget =
ThrottledEventQueue::Create(target, "Worker debuggee queue");
if (IsParentWindowPaused() || IsFrozen()) {
MOZ_ALWAYS_SUCCEEDS(mMainThreadDebuggeeEventTarget->SetIsPaused(true));
}
}
WorkerPrivate::~WorkerPrivate() {
MOZ_DIAGNOSTIC_ASSERT(mTopLevelWorkerFinishedRunnableCount == 0);
MOZ_DIAGNOSTIC_ASSERT(mWorkerFinishedRunnableCount == 0);
mWorkerDebuggerEventTarget->ForgetWorkerPrivate(this);
mWorkerControlEventTarget->ForgetWorkerPrivate(this);
// We force the hybrid event target to forget the thread when we
// enter the Killing state, but we do it again here to be safe.
// Its possible that we may be created and destroyed without progressing
// to Killing via some obscure code path.
mWorkerHybridEventTarget->ForgetWorkerPrivate(this);
}
WorkerPrivate::AgentClusterIdAndCoop
WorkerPrivate::ComputeAgentClusterIdAndCoop(WorkerPrivate* aParent,
WorkerKind aWorkerKind,
WorkerLoadInfo* aLoadInfo,
bool aIsChromeWorker) {
nsILoadInfo::CrossOriginOpenerPolicy agentClusterCoop =
nsILoadInfo::OPENER_POLICY_UNSAFE_NONE;
if (aParent) {
MOZ_ASSERT(aWorkerKind == WorkerKind::WorkerKindDedicated);
return {aParent->AgentClusterId(), aParent->mAgentClusterOpenerPolicy};
}
AssertIsOnMainThread();
if (aWorkerKind == WorkerKind::WorkerKindService ||
aWorkerKind == WorkerKind::WorkerKindShared) {
return {aLoadInfo->mAgentClusterId, agentClusterCoop};
}
if (aLoadInfo->mWindow) {
Document* doc = aLoadInfo->mWindow->GetExtantDoc();
MOZ_DIAGNOSTIC_ASSERT(doc);
RefPtr<DocGroup> docGroup = doc->GetDocGroup();
nsID agentClusterId =
docGroup ? docGroup->AgentClusterId() : nsID::GenerateUUID();
BrowsingContext* bc = aLoadInfo->mWindow->GetBrowsingContext();
MOZ_DIAGNOSTIC_ASSERT(bc);
return {agentClusterId, bc->Top()->GetOpenerPolicy()};
}
// Chrome workers share an AgentCluster with the XPC module global. This
// allows things like shared memory and WASM modules to be transferred between
// chrome workers and system JS.
// Also set COOP+COEP flags to allow access to shared memory.
if (aIsChromeWorker) {
if (nsIGlobalObject* systemGlobal =
xpc::NativeGlobal(xpc::PrivilegedJunkScope())) {
nsID agentClusterId = systemGlobal->GetAgentClusterId().valueOrFrom(
[] { return nsID::GenerateUUID(); });
return {
agentClusterId,
nsILoadInfo::OPENER_POLICY_SAME_ORIGIN_EMBEDDER_POLICY_REQUIRE_CORP};
}
}
// If the window object was failed to be set into the WorkerLoadInfo, we
// make the worker into another agent cluster group instead of failures.
return {nsID::GenerateUUID(), agentClusterCoop};
}
// static
already_AddRefed<WorkerPrivate> WorkerPrivate::Constructor(
JSContext* aCx, const nsAString& aScriptURL, bool aIsChromeWorker,
WorkerKind aWorkerKind, RequestCredentials aRequestCredentials,
enum WorkerType aWorkerType, const nsAString& aWorkerName,
const nsACString& aServiceWorkerScope, WorkerLoadInfo* aLoadInfo,
ErrorResult& aRv, nsString aId,
CancellationCallback&& aCancellationCallback,
TerminationCallback&& aTerminationCallback,
mozilla::ipc::Endpoint<PRemoteWorkerNonLifeCycleOpControllerChild>&&
aChildEp) {
WorkerPrivate* parent =
NS_IsMainThread() ? nullptr : GetCurrentThreadWorkerPrivate();
// If this is a sub-worker, we need to keep the parent worker alive until this
// one is registered.
RefPtr<StrongWorkerRef> workerRef;
if (parent) {
parent->AssertIsOnWorkerThread();
workerRef = StrongWorkerRef::Create(parent, "WorkerPrivate::Constructor");
if (NS_WARN_IF(!workerRef)) {
aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
return nullptr;
}
} else {
AssertIsOnMainThread();
}
Maybe<WorkerLoadInfo> stackLoadInfo;
if (!aLoadInfo) {
stackLoadInfo.emplace();
nsresult rv = GetLoadInfo(
aCx, nullptr, parent, aScriptURL, aWorkerType, aRequestCredentials,
aIsChromeWorker, InheritLoadGroup, aWorkerKind, stackLoadInfo.ptr());
aRv.MightThrowJSException();
if (NS_FAILED(rv)) {
workerinternals::ReportLoadError(aRv, rv, aScriptURL);
return nullptr;
}
aLoadInfo = stackLoadInfo.ptr();
}
// NB: This has to be done before creating the WorkerPrivate, because it will
// attempt to use static variables that are initialized in the RuntimeService
// constructor.
RuntimeService* runtimeService;
if (!parent) {
runtimeService = RuntimeService::GetOrCreateService();
if (!runtimeService) {
aRv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
} else {
runtimeService = RuntimeService::GetService();
}
MOZ_ASSERT(runtimeService);
// Don't create a worker with the shutting down RuntimeService.
if (runtimeService->IsShuttingDown()) {
aRv.Throw(NS_ERROR_UNEXPECTED);
return nullptr;
}
AgentClusterIdAndCoop idAndCoop = ComputeAgentClusterIdAndCoop(
parent, aWorkerKind, aLoadInfo, aIsChromeWorker);
RefPtr<WorkerPrivate> worker = new WorkerPrivate(
parent, aScriptURL, aIsChromeWorker, aWorkerKind, aRequestCredentials,
aWorkerType, aWorkerName, aServiceWorkerScope, *aLoadInfo, std::move(aId),
idAndCoop.mId, idAndCoop.mCoop, std::move(aCancellationCallback),
std::move(aTerminationCallback), std::move(aChildEp));
// Gecko contexts always have an explicitly-set default locale (set by
// XPJSRuntime::Initialize for the main thread, set by
// WorkerThreadPrimaryRunnable::Run for workers just before running worker
// code), so this is never SpiderMonkey's builtin default locale.
JS::UniqueChars defaultLocale = JS_GetDefaultLocale(aCx);
if (NS_WARN_IF(!defaultLocale)) {
aRv.Throw(NS_ERROR_UNEXPECTED);
return nullptr;
}
worker->mDefaultLocale = std::move(defaultLocale);
// Create remote debugger endpoint here for child binding in
// WorkerThreadPrimaryRunnable
// worker->CreateRemoteDebuggerEndpoints();
if (!runtimeService->RegisterWorker(*worker)) {
aRv.Throw(NS_ERROR_UNEXPECTED);
return nullptr;
}
// From this point on (worker thread has been started) we
// must keep ourself alive. We can now only be cleared by
// ClearSelfAndParentEventTargetRef().
worker->mSelfRef = worker;
worker->mParentRef = MakeRefPtr<WorkerParentRef>(worker);
// Enable remote worker debugger when the worker is really scheduled.
/*
if (!worker->mIsQueued) {
worker->EnableRemoteDebugger();
}
*/
worker->EnableDebugger();
MOZ_DIAGNOSTIC_ASSERT(worker->PrincipalIsValid());
UniquePtr<SerializedStackHolder> stack;
if (worker->IsWatchedByDevTools()) {
stack = GetCurrentStackForNetMonitor(aCx);
}
// This should be non-null for dedicated workers and null for Shared and
// Service workers. All Encoding values are static and will live as long
// as the process and the convention is to therefore use raw pointers.
const mozilla::Encoding* aDocumentEncoding =
NS_IsMainThread() && !worker->GetParent() && worker->GetDocument()
? worker->GetDocument()->GetDocumentCharacterSet().get()
: nullptr;
RefPtr<CompileScriptRunnable> compiler = new CompileScriptRunnable(
worker, std::move(stack), aScriptURL, aDocumentEncoding);
if (!compiler->Dispatch(worker)) {
aRv.Throw(NS_ERROR_UNEXPECTED);
return nullptr;
}
return worker.forget();
}
// Mark worker private as running in the background tab
// for further throttling
void WorkerPrivate::SetIsRunningInBackground() {
AssertIsOnParentThread();
RefPtr<ChangeBackgroundStateRunnable> runnable =
new ChangeBackgroundStateRunnable(this, true);
runnable->Dispatch(this);
LOG(WorkerLog(), ("SetIsRunningInBackground [%p]", this));
}
void WorkerPrivate::SetIsRunningInForeground() {
AssertIsOnParentThread();
RefPtr<ChangeBackgroundStateRunnable> runnable =
new ChangeBackgroundStateRunnable(this, false);
runnable->Dispatch(this);
LOG(WorkerLog(), ("SetIsRunningInForeground [%p]", this));
}
void WorkerPrivate::SetIsPlayingAudio(bool aIsPlayingAudio) {
AssertIsOnParentThread();
RefPtr<ChangePlaybackStateRunnable> runnable =
new ChangePlaybackStateRunnable(this, aIsPlayingAudio);
runnable->Dispatch(this);
AUTO_PROFILER_MARKER_UNTYPED("WorkerPrivate::SetIsPlayingAudio", DOM, {});
LOG(WorkerLog(), ("SetIsPlayingAudio [%p]", this));
}
void WorkerPrivate::SetActivePeerConnections(bool aHasPeerConnections) {
AssertIsOnParentThread();
RefPtr<ChangeActivePeerConnectionsRunnable> runnable =
new ChangeActivePeerConnectionsRunnable(this, aHasPeerConnections);
runnable->Dispatch(this);
AUTO_PROFILER_MARKER_UNTYPED("WorkerPrivate::SetActivePeerConnections", DOM,
{});
LOG(WorkerLog(), ("SetActivePeerConnections [%p]", this));
}
nsresult WorkerPrivate::SetIsDebuggerReady(bool aReady) {
AssertIsOnMainThread();
MutexAutoLock lock(mMutex);
if (mDebuggerReady == aReady) {
return NS_OK;
}
if (!aReady && mDebuggerRegistered) {
// The debugger can only be marked as not ready during registration.
return NS_ERROR_FAILURE;
}
mDebuggerReady = aReady;
bool debuggerRegistered = mDebuggerRegistered && (mRemoteDebuggerRegistered ||
XRE_IsParentProcess());
if (aReady && debuggerRegistered) {
// Dispatch all the delayed runnables without releasing the lock, to ensure
// that the order in which debuggee runnables execute is the same as the
// order in which they were originally dispatched.
auto pending = std::move(mDelayedDebuggeeRunnables);
for (uint32_t i = 0; i < pending.Length(); i++) {
RefPtr<WorkerRunnable> runnable = std::move(pending[i]);
nsresult rv = DispatchLockHeld(runnable.forget(), nullptr, lock);
NS_ENSURE_SUCCESS(rv, rv);
}
MOZ_RELEASE_ASSERT(mDelayedDebuggeeRunnables.IsEmpty());
}
return NS_OK;
}
// static
nsresult WorkerPrivate::GetLoadInfo(
JSContext* aCx, nsPIDOMWindowInner* aWindow, WorkerPrivate* aParent,
const nsAString& aScriptURL, const enum WorkerType& aWorkerType,
const RequestCredentials& aCredentials, bool aIsChromeWorker,
LoadGroupBehavior aLoadGroupBehavior, WorkerKind aWorkerKind,
WorkerLoadInfo* aLoadInfo) {
using namespace mozilla::dom::workerinternals;
MOZ_ASSERT(aCx);
MOZ_ASSERT_IF(NS_IsMainThread(),
aCx == nsContentUtils::GetCurrentJSContext());
if (aWindow) {
AssertIsOnMainThread();
}
WorkerLoadInfo loadInfo;
nsresult rv;
if (aParent) {
aParent->AssertIsOnWorkerThread();
// If the parent is going away give up now.
WorkerStatus parentStatus;
{
MutexAutoLock lock(aParent->mMutex);
parentStatus = aParent->mStatus;
}
if (parentStatus > Running) {
return NS_ERROR_FAILURE;
}
// Passing a pointer to our stack loadInfo is safe here because this
// method uses a sync runnable to get the channel from the main thread.
rv = ChannelFromScriptURLWorkerThread(aCx, aParent, aScriptURL, aWorkerType,
aCredentials, loadInfo);
if (NS_FAILED(rv)) {
MOZ_ALWAYS_TRUE(loadInfo.ProxyReleaseMainThreadObjects(aParent));
return rv;
}
// Now that we've spun the loop there's no guarantee that our parent is
// still alive. We may have received control messages initiating shutdown.
{
MutexAutoLock lock(aParent->mMutex);
parentStatus = aParent->mStatus;
}
if (parentStatus > Running) {
MOZ_ALWAYS_TRUE(loadInfo.ProxyReleaseMainThreadObjects(aParent));
return NS_ERROR_FAILURE;
}
loadInfo.mTrials = aParent->Trials();
loadInfo.mDomain = aParent->Domain();
loadInfo.mFromWindow = aParent->IsFromWindow();
loadInfo.mWindowID = aParent->WindowID();
loadInfo.mAssociatedBrowsingContextID =
aParent->AssociatedBrowsingContextID();
loadInfo.mStorageAccess = aParent->StorageAccess();
loadInfo.mUseRegularPrincipal = aParent->UseRegularPrincipal();
loadInfo.mUsingStorageAccess = aParent->UsingStorageAccess();
loadInfo.mCookieJarSettings = aParent->CookieJarSettings();
if (loadInfo.mCookieJarSettings) {
loadInfo.mCookieJarSettingsArgs = aParent->CookieJarSettingsArgs();
}
loadInfo.mOriginAttributes = aParent->GetOriginAttributes();
loadInfo.mServiceWorkersTestingInWindow =
aParent->ServiceWorkersTestingInWindow();
loadInfo.mIsThirdPartyContext = aParent->IsThirdPartyContext();
loadInfo.mShouldResistFingerprinting = aParent->ShouldResistFingerprinting(
RFPTarget::IsAlwaysEnabledForPrecompute);
loadInfo.mOverriddenFingerprintingSettings =
aParent->GetOverriddenFingerprintingSettings();
loadInfo.mParentController = aParent->GlobalScope()->GetController();
loadInfo.mWatchedByDevTools = aParent->IsWatchedByDevTools();
loadInfo.mIsOn3PCBExceptionList = aParent->IsOn3PCBExceptionList();
} else {
AssertIsOnMainThread();
// Make sure that the IndexedDatabaseManager is set up
IndexedDatabaseManager* idm = IndexedDatabaseManager::GetOrCreate();
if (idm) {
Unused << NS_WARN_IF(NS_FAILED(idm->EnsureLocale()));
} else {
NS_WARNING("Failed to get IndexedDatabaseManager!");
}
nsIScriptSecurityManager* ssm = nsContentUtils::GetSecurityManager();
MOZ_ASSERT(ssm);
bool isChrome = nsContentUtils::IsSystemCaller(aCx);
// First check to make sure the caller has permission to make a privileged
// worker if they called the ChromeWorker/ChromeSharedWorker constructor.
if (aIsChromeWorker && !isChrome) {
return NS_ERROR_DOM_SECURITY_ERR;
}
// Chrome callers (whether creating a ChromeWorker or Worker) always get the
// system principal here as they're allowed to load anything. The script
// loader will refuse to run any script that does not also have the system
// principal.
if (isChrome) {
rv = ssm->GetSystemPrincipal(getter_AddRefs(loadInfo.mLoadingPrincipal));
NS_ENSURE_SUCCESS(rv, rv);
}
// See if we're being called from a window.
nsCOMPtr<nsPIDOMWindowInner> globalWindow = aWindow;
if (!globalWindow) {
globalWindow = xpc::CurrentWindowOrNull(aCx);
}
nsCOMPtr<Document> document;
Maybe<ClientInfo> clientInfo;
if (globalWindow) {
// Only use the current inner window, and only use it if the caller can
// access it.
if (nsPIDOMWindowOuter* outerWindow = globalWindow->GetOuterWindow()) {
loadInfo.mWindow = outerWindow->GetCurrentInnerWindow();
}
loadInfo.mTrials =
OriginTrials::FromWindow(nsGlobalWindowInner::Cast(loadInfo.mWindow));
BrowsingContext* browsingContext = globalWindow->GetBrowsingContext();
// TODO: fix this for SharedWorkers with multiple documents (bug
// 1177935)
loadInfo.mServiceWorkersTestingInWindow =
browsingContext &&
browsingContext->Top()->ServiceWorkersTestingEnabled();
if (!loadInfo.mWindow ||
(globalWindow != loadInfo.mWindow &&
!nsContentUtils::CanCallerAccess(loadInfo.mWindow))) {
return NS_ERROR_DOM_SECURITY_ERR;
}
nsCOMPtr<nsIScriptGlobalObject> sgo = do_QueryInterface(loadInfo.mWindow);
MOZ_ASSERT(sgo);
loadInfo.mScriptContext = sgo->GetContext();
NS_ENSURE_TRUE(loadInfo.mScriptContext, NS_ERROR_FAILURE);
// If we're called from a window then we can dig out the principal and URI
// from the document.
document = loadInfo.mWindow->GetExtantDoc();
NS_ENSURE_TRUE(document, NS_ERROR_FAILURE);
loadInfo.mBaseURI = document->GetDocBaseURI();
loadInfo.mLoadGroup = document->GetDocumentLoadGroup();
NS_ENSURE_TRUE(loadInfo.mLoadGroup, NS_ERROR_FAILURE);
clientInfo = globalWindow->GetClientInfo();
// Use the document's NodePrincipal as loading principal if we're not
// being called from chrome.
if (!loadInfo.mLoadingPrincipal) {
loadInfo.mLoadingPrincipal = document->NodePrincipal();
NS_ENSURE_TRUE(loadInfo.mLoadingPrincipal, NS_ERROR_FAILURE);
// We use the document's base domain to limit the number of workers
// each domain can create. For sandboxed documents, we use the domain
// of their first non-sandboxed document, walking up until we find
// one. If we can't find one, we fall back to using the GUID of the
// null principal as the base domain.
if (document->GetSandboxFlags() & SANDBOXED_ORIGIN) {
nsCOMPtr<Document> tmpDoc = document;
do {
tmpDoc = tmpDoc->GetInProcessParentDocument();
} while (tmpDoc && tmpDoc->GetSandboxFlags() & SANDBOXED_ORIGIN);
if (tmpDoc) {
// There was an unsandboxed ancestor, yay!
nsCOMPtr<nsIPrincipal> tmpPrincipal = tmpDoc->NodePrincipal();
rv = tmpPrincipal->GetBaseDomain(loadInfo.mDomain);
NS_ENSURE_SUCCESS(rv, rv);
} else {
// No unsandboxed ancestor, use our GUID.
rv = loadInfo.mLoadingPrincipal->GetBaseDomain(loadInfo.mDomain);
NS_ENSURE_SUCCESS(rv, rv);
}
} else {
// Document creating the worker is not sandboxed.
rv = loadInfo.mLoadingPrincipal->GetBaseDomain(loadInfo.mDomain);
NS_ENSURE_SUCCESS(rv, rv);
}
}
NS_ENSURE_TRUE(NS_LoadGroupMatchesPrincipal(loadInfo.mLoadGroup,
loadInfo.mLoadingPrincipal),
NS_ERROR_FAILURE);
nsCOMPtr<nsIPermissionManager> permMgr =
do_GetService(NS_PERMISSIONMANAGER_CONTRACTID, &rv);
NS_ENSURE_SUCCESS(rv, rv);
uint32_t perm;
rv = permMgr->TestPermissionFromPrincipal(loadInfo.mLoadingPrincipal,
"systemXHR"_ns, &perm);
NS_ENSURE_SUCCESS(rv, rv);
loadInfo.mXHRParamsAllowed = perm == nsIPermissionManager::ALLOW_ACTION;
loadInfo.mWatchedByDevTools =
browsingContext && browsingContext->WatchedByDevTools();
loadInfo.mReferrerInfo =
ReferrerInfo::CreateForFetch(loadInfo.mLoadingPrincipal, document);
loadInfo.mFromWindow = true;
loadInfo.mWindowID = globalWindow->WindowID();
loadInfo.mAssociatedBrowsingContextID =
globalWindow->GetBrowsingContext()->Id();
loadInfo.mStorageAccess = StorageAllowedForWindow(globalWindow);
loadInfo.mUseRegularPrincipal = document->UseRegularPrincipal();
loadInfo.mUsingStorageAccess = document->UsingStorageAccess();
loadInfo.mShouldResistFingerprinting =
document->ShouldResistFingerprinting(
RFPTarget::IsAlwaysEnabledForPrecompute);
loadInfo.mOverriddenFingerprintingSettings =
document->GetOverriddenFingerprintingSettings();
loadInfo.mIsOn3PCBExceptionList = document->IsOn3PCBExceptionList();
// This is an hack to deny the storage-access-permission for workers of
// sub-iframes.
if (loadInfo.mUsingStorageAccess &&
StorageAllowedForDocument(document) != StorageAccess::eAllow) {
loadInfo.mUsingStorageAccess = false;
}
loadInfo.mIsThirdPartyContext =
AntiTrackingUtils::IsThirdPartyWindow(globalWindow, nullptr);
loadInfo.mCookieJarSettings = document->CookieJarSettings();
if (loadInfo.mCookieJarSettings) {
auto* cookieJarSettings =
net::CookieJarSettings::Cast(loadInfo.mCookieJarSettings);
cookieJarSettings->Serialize(loadInfo.mCookieJarSettingsArgs);
}
StoragePrincipalHelper::GetRegularPrincipalOriginAttributes(
document, loadInfo.mOriginAttributes);
loadInfo.mParentController = globalWindow->GetController();
loadInfo.mSecureContext = loadInfo.mWindow->IsSecureContext()
? WorkerLoadInfo::eSecureContext
: WorkerLoadInfo::eInsecureContext;
} else {
// Not a window
MOZ_ASSERT(isChrome);
// We're being created outside of a window. Need to figure out the script
// that is creating us in order for us to use relative URIs later on.
JS::AutoFilename fileName;
if (JS::DescribeScriptedCaller(&fileName, aCx)) {
// In most cases, fileName is URI. In a few other cases
// (e.g. xpcshell), fileName is a file path. Ideally, we would
// prefer testing whether fileName parses as an URI and fallback
// to file path in case of error, but Windows file paths have
// the interesting property that they can be parsed as bogus
// URIs (e.g. C:/Windows/Tmp is interpreted as scheme "C",
// hostname "Windows", path "Tmp"), which defeats this algorithm.
// Therefore, we adopt the opposite convention.
nsCOMPtr<nsIFile> scriptFile;
rv = NS_NewNativeLocalFile(nsDependentCString(fileName.get()),
getter_AddRefs(scriptFile));
if (NS_SUCCEEDED(rv)) {
rv = NS_NewFileURI(getter_AddRefs(loadInfo.mBaseURI), scriptFile);
}
if (NS_FAILED(rv)) {
// As expected, fileName is not a path, so proceed with
// a uri.
rv = NS_NewURI(getter_AddRefs(loadInfo.mBaseURI), fileName.get());
}
if (NS_FAILED(rv)) {
return rv;
}
}
loadInfo.mXHRParamsAllowed = true;
loadInfo.mFromWindow = false;
loadInfo.mWindowID = UINT64_MAX;
loadInfo.mStorageAccess = StorageAccess::eAllow;
loadInfo.mUseRegularPrincipal = true;
loadInfo.mUsingStorageAccess = false;
loadInfo.mCookieJarSettings =
mozilla::net::CookieJarSettings::Create(loadInfo.mLoadingPrincipal);
loadInfo.mShouldResistFingerprinting =
nsContentUtils::ShouldResistFingerprinting_dangerous(
loadInfo.mLoadingPrincipal,
"Unusual situation - we have no document or CookieJarSettings",
RFPTarget::IsAlwaysEnabledForPrecompute);
MOZ_ASSERT(loadInfo.mCookieJarSettings);
auto* cookieJarSettings =
net::CookieJarSettings::Cast(loadInfo.mCookieJarSettings);
cookieJarSettings->Serialize(loadInfo.mCookieJarSettingsArgs);
loadInfo.mOriginAttributes = OriginAttributes();
loadInfo.mIsThirdPartyContext = false;
loadInfo.mIsOn3PCBExceptionList = false;
}
MOZ_ASSERT(loadInfo.mLoadingPrincipal);
MOZ_ASSERT(isChrome || !loadInfo.mDomain.IsEmpty());
if (!loadInfo.mLoadGroup || aLoadGroupBehavior == OverrideLoadGroup) {
OverrideLoadInfoLoadGroup(loadInfo, loadInfo.mLoadingPrincipal);
}
MOZ_ASSERT(NS_LoadGroupMatchesPrincipal(loadInfo.mLoadGroup,
loadInfo.mLoadingPrincipal));
// Top level workers' main script use the document charset for the script
// uri encoding.
nsCOMPtr<nsIURI> url;
rv = nsContentUtils::NewURIWithDocumentCharset(
getter_AddRefs(url), aScriptURL, document, loadInfo.mBaseURI);
NS_ENSURE_SUCCESS(rv, NS_ERROR_DOM_SYNTAX_ERR);
rv = ChannelFromScriptURLMainThread(
loadInfo.mLoadingPrincipal, document, loadInfo.mLoadGroup, url,
aWorkerType, aCredentials, clientInfo, ContentPolicyType(aWorkerKind),
loadInfo.mCookieJarSettings, loadInfo.mReferrerInfo,
getter_AddRefs(loadInfo.mChannel));
NS_ENSURE_SUCCESS(rv, rv);
rv = NS_GetFinalChannelURI(loadInfo.mChannel,
getter_AddRefs(loadInfo.mResolvedScriptURI));
NS_ENSURE_SUCCESS(rv, rv);
// We need the correct hasStoragePermission flag for the channel here since
// we will do a content blocking check later when we set the storage
// principal for the worker. The channel here won't be opened when we do the
// check later, so the hasStoragePermission flag is incorrect. To address
// this, We copy the hasStoragePermission flag from the document if there is
// a window. The worker is created as the same origin of the window. So, the
// worker is supposed to have the same storage permission as the window as
// well as the hasStoragePermission flag.
nsCOMPtr<nsILoadInfo> channelLoadInfo = loadInfo.mChannel->LoadInfo();
rv = channelLoadInfo->SetStoragePermission(
loadInfo.mUsingStorageAccess ? nsILoadInfo::HasStoragePermission
: nsILoadInfo::NoStoragePermission);
NS_ENSURE_SUCCESS(rv, rv);
rv = loadInfo.SetPrincipalsAndCSPFromChannel(loadInfo.mChannel);
NS_ENSURE_SUCCESS(rv, rv);
}
MOZ_DIAGNOSTIC_ASSERT(loadInfo.mLoadingPrincipal);
MOZ_DIAGNOSTIC_ASSERT(loadInfo.PrincipalIsValid());
*aLoadInfo = std::move(loadInfo);
return NS_OK;
}
// static
void WorkerPrivate::OverrideLoadInfoLoadGroup(WorkerLoadInfo& aLoadInfo,
nsIPrincipal* aPrincipal) {
MOZ_ASSERT(!aLoadInfo.mInterfaceRequestor);
MOZ_ASSERT(aLoadInfo.mLoadingPrincipal == aPrincipal);
aLoadInfo.mInterfaceRequestor =
new WorkerLoadInfo::InterfaceRequestor(aPrincipal, aLoadInfo.mLoadGroup);
aLoadInfo.mInterfaceRequestor->MaybeAddBrowserChild(aLoadInfo.mLoadGroup);
// NOTE: this defaults the load context to:
// - private browsing = false
// - content = true
// - use remote tabs = false
nsCOMPtr<nsILoadGroup> loadGroup = do_CreateInstance(NS_LOADGROUP_CONTRACTID);
nsresult rv =
loadGroup->SetNotificationCallbacks(aLoadInfo.mInterfaceRequestor);
MOZ_ALWAYS_SUCCEEDS(rv);
aLoadInfo.mLoadGroup = std::move(loadGroup);
MOZ_ASSERT(NS_LoadGroupMatchesPrincipal(aLoadInfo.mLoadGroup, aPrincipal));
}
void WorkerPrivate::RunLoopNeverRan() {
LOG(WorkerLog(), ("WorkerPrivate::RunLoopNeverRan [%p]", this));
// RunLoopNeverRan is only called in WorkerThreadPrimaryRunnable::Run() to
// handle cases
// 1. Fail to get BackgroundChild for the worker thread or
// 2. Fail to initialize the worker's JS context
// However, mPreStartRunnables had already dispatched in
// WorkerThread::SetWorkerPrivateInWorkerThread() where beforing above jobs
// start. So we need to clean up these dispatched runnables for the worker
// thread.
auto data = mWorkerThreadAccessible.Access();
RefPtr<WorkerThread> thread;
{
MutexAutoLock lock(mMutex);
if (!mPreStartRunnables.IsEmpty()) {
for (const RefPtr<WorkerThreadRunnable>& runnable : mPreStartRunnables) {
runnable->mCleanPreStartDispatching = true;
}
mPreStartRunnables.Clear();
}
// Switch State to Dead
mStatus = Dead;
thread = mThread;
}
// Clear the dispatched mPreStartRunnables.
if (thread && NS_HasPendingEvents(thread)) {
NS_ProcessPendingEvents(nullptr);
}
// After mStatus is set to Dead there can be no more
// WorkerControlRunnables so no need to lock here.
if (!mControlQueue.IsEmpty()) {
WorkerRunnable* runnable = nullptr;
while (mControlQueue.Pop(runnable)) {
runnable->Release();
}
}
// There should be no StrongWorkerRefs, child Workers, and Timeouts, but
// WeakWorkerRefs could. WorkerThreadPrimaryRunnable could have created a
// PerformanceStorageWorker which holds a WeakWorkerRef.
// Notify WeakWorkerRefs with Dead status.
NotifyWorkerRefs(Dead);
}
void WorkerPrivate::UnrootGlobalScopes() {
LOG(WorkerLog(), ("WorkerPrivate::UnrootGlobalScopes [%p]", this));
auto data = mWorkerThreadAccessible.Access();
RefPtr<WorkerDebuggerGlobalScope> debugScope = data->mDebuggerScope.forget();
if (debugScope) {
MOZ_ASSERT(debugScope->mWorkerPrivate == this);
}
RefPtr<WorkerGlobalScope> scope = data->mScope.forget();
if (scope) {
MOZ_ASSERT(scope->mWorkerPrivate == this);
}
}
void WorkerPrivate::DoRunLoop(JSContext* aCx) {
LOG(WorkerLog(), ("WorkerPrivate::DoRunLoop [%p]", this));
auto data = mWorkerThreadAccessible.Access();
MOZ_RELEASE_ASSERT(!GetExecutionManager());
RefPtr<WorkerThread> thread;
{
MutexAutoLock lock(mMutex);
mJSContext = aCx;
// mThread is set before we enter, and is never changed during DoRunLoop.
// copy to local so we don't trigger mutex analysis
MOZ_ASSERT(mThread);
thread = mThread;
MOZ_ASSERT(mStatus == Pending);
mStatus = Running;
// Now, start to run the event loop, mPreStartRunnables can be cleared,
// since when get here, Worker initialization has done successfully.
mPreStartRunnables.Clear();
}
// Create IPC between the content process worker thread and the parent
// process background thread for non-life cycle related operations of
// SharedWorker/ServiceWorker
if (mChildEp.IsValid()) {
mRemoteWorkerNonLifeCycleOpController =
RemoteWorkerNonLifeCycleOpControllerChild::Create();
MOZ_ASSERT_DEBUG_OR_FUZZING(mRemoteWorkerNonLifeCycleOpController);
mChildEp.Bind(mRemoteWorkerNonLifeCycleOpController);
}
// Now that we've done that, we can go ahead and set up our AutoJSAPI. We
// can't before this point, because it can't find the right JSContext before
// then, since it gets it from our mJSContext.
AutoJSAPI jsapi;
jsapi.Init();
MOZ_ASSERT(jsapi.cx() == aCx);
EnableMemoryReporter();
InitializeGCTimers();
bool checkFinalGCCC =
StaticPrefs::dom_workers_GCCC_on_potentially_last_event();
bool debuggerRunnablesPending = false;
bool normalRunnablesPending = false;
auto noRunnablesPendingAndKeepAlive =
[&debuggerRunnablesPending, &normalRunnablesPending, &thread, this]()
MOZ_REQUIRES(mMutex) {
// We want to keep both pending flags always updated while looping.
debuggerRunnablesPending = !mDebuggerQueue.IsEmpty();
normalRunnablesPending = NS_HasPendingEvents(thread);
bool anyRunnablesPending = !mControlQueue.IsEmpty() ||
debuggerRunnablesPending ||
normalRunnablesPending;
bool keepWorkerAlive = mStatus == Running || HasActiveWorkerRefs();
return (!anyRunnablesPending && keepWorkerAlive);
};
for (;;) {
WorkerStatus currentStatus;
if (checkFinalGCCC) {
// If we get here after the last event ran but someone holds a WorkerRef
// and there is no other logic to release that WorkerRef than lazily
// through GC/CC, we might block forever on the next WaitForWorkerEvents.
// Every object holding a WorkerRef should really have a straight,
// deterministic line from the WorkerRef's callback being invoked to the
// WorkerRef being released which is supported by strong-references that
// can't form a cycle.
bool mayNeedFinalGCCC = false;
{
MutexAutoLock lock(mMutex);
currentStatus = mStatus;
mayNeedFinalGCCC =
(mStatus >= Canceling && HasActiveWorkerRefs() &&
!debuggerRunnablesPending && !normalRunnablesPending &&
data->mPerformedShutdownAfterLastContentTaskExecuted);
}
if (mayNeedFinalGCCC) {
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
// WorkerRef::ReleaseWorker will check this flag via
// AssertIsNotPotentiallyLastGCCCRunning
data->mIsPotentiallyLastGCCCRunning = true;
#endif
// GarbageCollectInternal will trigger both GC and CC
GarbageCollectInternal(aCx, true /* aShrinking */,
true /* aCollectChildren */);
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
data->mIsPotentiallyLastGCCCRunning = false;
#endif
}
}
{
MutexAutoLock lock(mMutex);
if (checkFinalGCCC && currentStatus != mStatus) {
// Something moved our status while we were supposed to check for a
// potentially needed GC/CC. Just check again.
continue;
}
// Wait for a runnable to arrive that we can execute, or for it to be okay
// to shutdown this worker once all holders have been removed.
// Holders may be removed from inside normal runnables, but we don't
// check for that after processing normal runnables, so we need to let
// control flow to the shutdown logic without blocking.
while (noRunnablesPendingAndKeepAlive()) {
// We pop out to this loop when there are no pending events.
// If we don't reset these, we may not re-enter ProcessNextEvent()
// until we have events to process, and it may seem like we have
// an event running for a very long time.
thread->SetRunningEventDelay(TimeDuration(), TimeStamp());
mWorkerLoopIsIdle = true;
WaitForWorkerEvents();
mWorkerLoopIsIdle = false;
}
auto result = ProcessAllControlRunnablesLocked();
if (result != ProcessAllControlRunnablesResult::Nothing) {
// Update all saved runnable flags for side effect for the
// loop check about transitioning to Killing below.
(void)noRunnablesPendingAndKeepAlive();
}
currentStatus = mStatus;
}
// Status transitions to Closing/Canceling and there are no SyncLoops,
// set global start dying, disconnect EventTargetObjects and
// WebTaskScheduler.
// The Worker might switch to the "Killing" immediately then directly exits
// DoRunLoop(). Before exiting the DoRunLoop(), explicitly disconnecting the
// WorkerGlobalScope's EventTargetObject here would help to fail runnable
// dispatching when the Worker is in the status changing.
if (currentStatus >= Closing &&
!data->mPerformedShutdownAfterLastContentTaskExecuted) {
data->mPerformedShutdownAfterLastContentTaskExecuted.Flip();
if (data->mScope) {
data->mScope->NoteTerminating();
data->mScope->DisconnectGlobalTeardownObservers();
if (WebTaskScheduler* scheduler =
data->mScope->GetExistingScheduler()) {
scheduler->Disconnect();
}
}
}
// Transition from Canceling to Killing and exit this loop when:
// * All (non-weak) WorkerRefs have been released.
// * There are no runnables pending. This is intended to let same-thread
// dispatches as part of cleanup be able to run to completion, but any
// logic that still wants async things to happen should be holding a
// StrongWorkerRef.
if (currentStatus != Running && !HasActiveWorkerRefs() &&
!normalRunnablesPending && !debuggerRunnablesPending) {
// Now we are ready to kill the worker thread.
if (currentStatus == Canceling) {
NotifyInternal(Killing);
#ifdef DEBUG
{
MutexAutoLock lock(mMutex);
currentStatus = mStatus;
}
MOZ_ASSERT(currentStatus == Killing);
#else
currentStatus = Killing;
#endif
}
// If we're supposed to die then we should exit the loop.
if (currentStatus == Killing) {
// We are about to destroy worker, report all use counters.
ReportUseCounters();
// Flush uncaught rejections immediately, without
// waiting for a next tick.
PromiseDebugging::FlushUncaughtRejections();
// DisableRemoteDebuggerOnWorkerThread(true /*aForShutdown*/);
ShutdownGCTimers();
DisableMemoryReporter();
// Move the timer out with the mutex held but only drop the ref
// when the mutex is not held.
nsCOMPtr<nsITimer> timer;
{
MutexAutoLock lock(mMutex);
mStatus = Dead;
mJSContext = nullptr;
mDebuggerInterruptTimer.swap(timer);
}
timer = nullptr;
// After mStatus is set to Dead there can be no more
// WorkerControlRunnables so no need to lock here.
if (!mControlQueue.IsEmpty()) {
LOG(WorkerLog(),
("WorkerPrivate::DoRunLoop [%p] dropping control runnables in "
"Dead status",
this));
WorkerRunnable* runnable = nullptr;
while (mControlQueue.Pop(runnable)) {
runnable->Cancel();
runnable->Release();
}
}
// We do not need the timeouts any more, they have been canceled
// by NotifyInternal(Killing) above if they were active.
UnlinkTimeouts();
return;
}
}
if (debuggerRunnablesPending || normalRunnablesPending) {
// Start the periodic GC timer if it is not already running.
SetGCTimerMode(PeriodicTimer);
}
if (debuggerRunnablesPending) {
ProcessSingleDebuggerRunnable();
{
MutexAutoLock lock(mMutex);
debuggerRunnablesPending = !mDebuggerQueue.IsEmpty();
}
if (debuggerRunnablesPending) {
WorkerDebuggerGlobalScope* globalScope = DebuggerGlobalScope();
// If the worker was canceled before ever creating its content global
// then mCancelBeforeWorkerScopeConstructed could have been flipped and
// all of the WorkerDebuggerRunnables canceled, so the debugger global
// would never have been created.
if (globalScope) {
// Now *might* be a good time to GC. Let the JS engine make the
// decision.
JSAutoRealm ar(aCx, globalScope->GetGlobalJSObject());
JS_MaybeGC(aCx);
}
}
} else if (normalRunnablesPending) {
// Process a single runnable from the main queue.
NS_ProcessNextEvent(thread, false);
normalRunnablesPending = NS_HasPendingEvents(thread);
if (normalRunnablesPending && GlobalScope()) {
// Now *might* be a good time to GC. Let the JS engine make the
// decision.
JSAutoRealm ar(aCx, GlobalScope()->GetGlobalJSObject());
JS_MaybeGC(aCx);
}
}
// Checking the background actors if needed, any runnable execution could
// release background actors which blocks GC/CC on
// WorkerPrivate::mParentEventTargetRef.
if (currentStatus < Canceling) {
UpdateCCFlag(CCFlag::CheckBackgroundActors);
}
if (!debuggerRunnablesPending && !normalRunnablesPending) {
// Both the debugger event queue and the normal event queue has been
// exhausted, cancel the periodic GC timer and schedule the idle GC timer.
SetGCTimerMode(IdleTimer);
}
// If the worker thread is spamming the main thread faster than it can
// process the work, then pause the worker thread until the main thread
// catches up.
size_t queuedEvents = mMainThreadEventTargetForMessaging->Length() +
mMainThreadDebuggeeEventTarget->Length();
if (queuedEvents > 5000) {
// Note, postMessage uses mMainThreadDebuggeeEventTarget!
mMainThreadDebuggeeEventTarget->AwaitIdle();
}
}
MOZ_CRASH("Shouldn't get here!");
}
namespace {
/**
* If there is a current CycleCollectedJSContext, return its recursion depth,
* otherwise return 1.
*
* In the edge case where a worker is starting up so late that PBackground is
* already shutting down, the cycle collected context will never be created,
* but we will need to drain the event loop in ClearMainEventQueue. This will
* result in a normal NS_ProcessPendingEvents invocation which will call
* WorkerPrivate::OnProcessNextEvent and WorkerPrivate::AfterProcessNextEvent
* which want to handle the need to process control runnables and perform a
* sanity check assertion, respectively.
*
* We claim a depth of 1 when there's no CCJS because this most corresponds to
* reality, but this doesn't meant that other code might want to drain various
* runnable queues as part of this cleanup.
*/
uint32_t GetEffectiveEventLoopRecursionDepth() {
auto* ccjs = CycleCollectedJSContext::Get();
if (ccjs) {
return ccjs->RecursionDepth();
}
return 1;
}
} // namespace
void WorkerPrivate::OnProcessNextEvent() {
AssertIsOnWorkerThread();
uint32_t recursionDepth = GetEffectiveEventLoopRecursionDepth();
MOZ_ASSERT(recursionDepth);
// Normally we process control runnables in DoRunLoop or RunCurrentSyncLoop.
// However, it's possible that non-worker C++ could spin its own nested event
// loop, and in that case we must ensure that we continue to process control
// runnables here.
if (recursionDepth > 1 && mSyncLoopStack.Length() < recursionDepth - 1) {
Unused << ProcessAllControlRunnables();
// There's no running JS, and no state to revalidate, so we can ignore the
// return value.
}
}
void WorkerPrivate::AfterProcessNextEvent() {
AssertIsOnWorkerThread();
MOZ_ASSERT(GetEffectiveEventLoopRecursionDepth());
}
nsISerialEventTarget* WorkerPrivate::MainThreadEventTargetForMessaging() {
return mMainThreadEventTargetForMessaging;
}
nsresult WorkerPrivate::DispatchToMainThreadForMessaging(nsIRunnable* aRunnable,
uint32_t aFlags) {
nsCOMPtr<nsIRunnable> r = aRunnable;
return DispatchToMainThreadForMessaging(r.forget(), aFlags);
}
nsresult WorkerPrivate::DispatchToMainThreadForMessaging(
already_AddRefed<nsIRunnable> aRunnable, uint32_t aFlags) {
return mMainThreadEventTargetForMessaging->Dispatch(std::move(aRunnable),
aFlags);
}
nsISerialEventTarget* WorkerPrivate::MainThreadEventTarget() {
return mMainThreadEventTarget;
}
nsresult WorkerPrivate::DispatchToMainThread(nsIRunnable* aRunnable,
uint32_t aFlags) {
nsCOMPtr<nsIRunnable> r = aRunnable;
return DispatchToMainThread(r.forget(), aFlags);
}
nsresult WorkerPrivate::DispatchToMainThread(
already_AddRefed<nsIRunnable> aRunnable, uint32_t aFlags) {
return mMainThreadEventTarget->Dispatch(std::move(aRunnable), aFlags);
}
nsresult WorkerPrivate::DispatchDebuggeeToMainThread(
already_AddRefed<WorkerRunnable> aRunnable, uint32_t aFlags) {
RefPtr<WorkerRunnable> debuggeeRunnable = std::move(aRunnable);
MOZ_ASSERT_DEBUG_OR_FUZZING(debuggeeRunnable->IsDebuggeeRunnable());
return mMainThreadDebuggeeEventTarget->Dispatch(debuggeeRunnable.forget(),
aFlags);
}
nsISerialEventTarget* WorkerPrivate::ControlEventTarget() {
return mWorkerControlEventTarget;
}
nsISerialEventTarget* WorkerPrivate::HybridEventTarget() {
return mWorkerHybridEventTarget;
}
ClientType WorkerPrivate::GetClientType() const {
switch (Kind()) {
case WorkerKindDedicated:
return ClientType::Worker;
case WorkerKindShared:
return ClientType::Sharedworker;
case WorkerKindService:
return ClientType::Serviceworker;
default:
MOZ_CRASH("unknown worker type!");
}
}
UniquePtr<ClientSource> WorkerPrivate::CreateClientSource() {
auto data = mWorkerThreadAccessible.Access();
MOZ_ASSERT(!data->mScope, "Client should be created before the global");
UniquePtr<ClientSource> clientSource;
if (IsServiceWorker()) {
clientSource = ClientManager::CreateSourceFromInfo(
GetSourceInfo(), mWorkerHybridEventTarget);
} else {
clientSource = ClientManager::CreateSource(
GetClientType(), mWorkerHybridEventTarget,
StoragePrincipalHelper::ShouldUsePartitionPrincipalForServiceWorker(
this)
? GetPartitionedPrincipalInfo()
: GetPrincipalInfo());
}
MOZ_DIAGNOSTIC_ASSERT(clientSource);
clientSource->SetAgentClusterId(mAgentClusterId);
if (data->mFrozen) {
clientSource->Freeze();
}
// Shortly after the client is reserved we will try loading the main script
// for the worker. This may get intercepted by the ServiceWorkerManager
// which will then try to create a ClientHandle. Its actually possible for
// the main thread to create this ClientHandle before our IPC message creating
// the ClientSource completes. To avoid this race we synchronously ping our
// parent Client actor here. This ensure the worker ClientSource is created
// in the parent before the main thread might try reaching it with a
// ClientHandle.
//
// An alternative solution would have been to handle the out-of-order
// operations on the parent side. We could have created a small window where
// we allow ClientHandle objects to exist without a ClientSource. We would
// then time out these handles if they stayed orphaned for too long. This
// approach would be much more complex, but also avoid this extra bit of
// latency when starting workers.
//
// Note, we only have to do this for workers that can be controlled by a
// service worker. So avoid the sync overhead here if we are starting a
// service worker or a chrome worker.
if (Kind() != WorkerKindService && !IsChromeWorker()) {
clientSource->WorkerSyncPing(this);
}
return clientSource;
}
bool WorkerPrivate::EnsureCSPEventListener() {
if (!mCSPEventListener) {
mCSPEventListener = WorkerCSPEventListener::Create(this);
if (NS_WARN_IF(!mCSPEventListener)) {
return false;
}
}
return true;
}
nsICSPEventListener* WorkerPrivate::CSPEventListener() const {
MOZ_ASSERT(mCSPEventListener);
return mCSPEventListener;
}
void WorkerPrivate::EnsurePerformanceStorage() {
AssertIsOnWorkerThread();
if (!mPerformanceStorage) {
mPerformanceStorage = PerformanceStorageWorker::Create(this);
}
}
bool WorkerPrivate::GetExecutionGranted() const {
auto data = mWorkerThreadAccessible.Access();
return data->mJSThreadExecutionGranted;
}
void WorkerPrivate::SetExecutionGranted(bool aGranted) {
auto data = mWorkerThreadAccessible.Access();
data->mJSThreadExecutionGranted = aGranted;
}
void WorkerPrivate::ScheduleTimeSliceExpiration(uint32_t aDelay) {
auto data = mWorkerThreadAccessible.Access();
if (!data->mTSTimer) {
data->mTSTimer = NS_NewTimer();
MOZ_ALWAYS_SUCCEEDS(data->mTSTimer->SetTarget(mWorkerControlEventTarget));
}
// Whenever an event is scheduled on the WorkerControlEventTarget an
// interrupt is automatically requested which causes us to yield JS execution
// and the next JS execution in the queue to execute.
// This allows for simple code reuse of the existing interrupt callback code
// used for control events.
MOZ_ALWAYS_SUCCEEDS(data->mTSTimer->InitWithNamedFuncCallback(
[](nsITimer* Timer, void* aClosure) { return; }, nullptr, aDelay,
nsITimer::TYPE_ONE_SHOT, "TimeSliceExpirationTimer"));
}
void WorkerPrivate::CancelTimeSliceExpiration() {
auto data = mWorkerThreadAccessible.Access();
MOZ_ALWAYS_SUCCEEDS(data->mTSTimer->Cancel());
}
JSExecutionManager* WorkerPrivate::GetExecutionManager() const {
auto data = mWorkerThreadAccessible.Access();
return data->mExecutionManager.get();
}
void WorkerPrivate::SetExecutionManager(JSExecutionManager* aManager) {
auto data = mWorkerThreadAccessible.Access();
data->mExecutionManager = aManager;
}
void WorkerPrivate::ExecutionReady() {
auto data = mWorkerThreadAccessible.Access();
{
MutexAutoLock lock(mMutex);
if (mStatus >= Canceling) {
return;
}
}
data->mScope->MutableClientSourceRef().WorkerExecutionReady(this);
if (ExtensionAPIAllowed()) {
extensions::CreateAndDispatchInitWorkerContextRunnable();
}
}
void WorkerPrivate::InitializeGCTimers() {
auto data = mWorkerThreadAccessible.Access();
// We need timers for GC. The basic plan is to run a non-shrinking GC
// periodically (PERIODIC_GC_TIMER_DELAY_SEC) while the worker is running.
// Once the worker goes idle we set a short (IDLE_GC_TIMER_DELAY_SEC) timer to
// run a shrinking GC.
data->mPeriodicGCTimer = NS_NewTimer();
data->mIdleGCTimer = NS_NewTimer();
data->mPeriodicGCTimerRunning = false;
data->mIdleGCTimerRunning = false;
}
void WorkerPrivate::SetGCTimerMode(GCTimerMode aMode) {
auto data = mWorkerThreadAccessible.Access();
if (!data->mPeriodicGCTimer || !data->mIdleGCTimer) {
// GC timers have been cleared already.
return;
}
if (aMode == NoTimer) {
MOZ_ALWAYS_SUCCEEDS(data->mPeriodicGCTimer->Cancel());
data->mPeriodicGCTimerRunning = false;
MOZ_ALWAYS_SUCCEEDS(data->mIdleGCTimer->Cancel());
data->mIdleGCTimerRunning = false;
return;
}
WorkerStatus status;
{
MutexAutoLock lock(mMutex);
status = mStatus;
}
if (status >= Killing) {
ShutdownGCTimers();
return;
}
// If the idle timer is running, don't cancel it when the periodic timer
// is scheduled since we do want shrinking GC to be called occasionally.
if (aMode == PeriodicTimer && data->mPeriodicGCTimerRunning) {
return;
}
if (aMode == IdleTimer) {
if (!data->mPeriodicGCTimerRunning) {
// Since running idle GC cancels both GC timers, after that we want
// first at least periodic GC timer getting activated, since that tells
// us that there have been some non-control tasks to process. Otherwise
// idle GC timer would keep running all the time.
return;
}
// Cancel the periodic timer now, since the event loop is (in the common
// case) empty now.
MOZ_ALWAYS_SUCCEEDS(data->mPeriodicGCTimer->Cancel());
data->mPeriodicGCTimerRunning = false;
if (data->mIdleGCTimerRunning) {
return;
}
}
MOZ_ASSERT(aMode == PeriodicTimer || aMode == IdleTimer);
uint32_t delay = 0;
int16_t type = nsITimer::TYPE_ONE_SHOT;
nsTimerCallbackFunc callback = nullptr;
const char* name = nullptr;
nsITimer* timer = nullptr;
if (aMode == PeriodicTimer) {
delay = PERIODIC_GC_TIMER_DELAY_SEC * 1000;
type = nsITimer::TYPE_REPEATING_SLACK;
callback = PeriodicGCTimerCallback;
name = "dom::PeriodicGCTimerCallback";
timer = data->mPeriodicGCTimer;
data->mPeriodicGCTimerRunning = true;
LOG(WorkerLog(), ("Worker %p scheduled periodic GC timer\n", this));
} else {
delay = IDLE_GC_TIMER_DELAY_SEC * 1000;
type = nsITimer::TYPE_ONE_SHOT;
callback = IdleGCTimerCallback;
name = "dom::IdleGCTimerCallback";
timer = data->mIdleGCTimer;
data->mIdleGCTimerRunning = true;
LOG(WorkerLog(), ("Worker %p scheduled idle GC timer\n", this));
}
MOZ_ALWAYS_SUCCEEDS(timer->SetTarget(mWorkerControlEventTarget));
MOZ_ALWAYS_SUCCEEDS(
timer->InitWithNamedFuncCallback(callback, this, delay, type, name));
}
void WorkerPrivate::ShutdownGCTimers() {
auto data = mWorkerThreadAccessible.Access();
MOZ_ASSERT(!data->mPeriodicGCTimer == !data->mIdleGCTimer);
if (!data->mPeriodicGCTimer && !data->mIdleGCTimer) {
return;
}
// Always make sure the timers are canceled.
MOZ_ALWAYS_SUCCEEDS(data->mPeriodicGCTimer->Cancel());
MOZ_ALWAYS_SUCCEEDS(data->mIdleGCTimer->Cancel());
LOG(WorkerLog(), ("Worker %p killed the GC timers\n", this));
data->mPeriodicGCTimer = nullptr;
data->mIdleGCTimer = nullptr;
data->mPeriodicGCTimerRunning = false;
data->mIdleGCTimerRunning = false;
}
bool WorkerPrivate::InterruptCallback(JSContext* aCx) {
auto data = mWorkerThreadAccessible.Access();
AutoYieldJSThreadExecution yield;
// If we are here it's because a WorkerControlRunnable has been dispatched.
// The runnable could be processed here or it could have already been
// processed by a sync event loop.
// The most important thing this method must do, is to decide if the JS
// execution should continue or not. If the runnable returns an error or if
// the worker status is >= Canceling, we should stop the JS execution.
MOZ_ASSERT(!JS_IsExceptionPending(aCx));
bool mayContinue = true;
bool scheduledIdleGC = false;
for (;;) {
// Run all control events now.
auto result = ProcessAllControlRunnables();
if (result == ProcessAllControlRunnablesResult::Abort) {
mayContinue = false;
}
bool mayFreeze = data->mFrozen;
{
MutexAutoLock lock(mMutex);
if (mayFreeze) {
mayFreeze = mStatus <= Running;
}
if (mStatus >= Canceling) {
mayContinue = false;
}
}
if (!mayContinue || !mayFreeze) {
break;
}
// Cancel the periodic GC timer here before freezing. The idle GC timer
// will clean everything up once it runs.
if (!scheduledIdleGC) {
SetGCTimerMode(IdleTimer);
scheduledIdleGC = true;
}
while ((mayContinue = MayContinueRunning())) {
MutexAutoLock lock(mMutex);
if (!mControlQueue.IsEmpty()) {
break;
}
WaitForWorkerEvents();
}
}
if (!mayContinue) {
// We want only uncatchable exceptions here.
NS_ASSERTION(!JS_IsExceptionPending(aCx),
"Should not have an exception set here!");
return false;
}
// Make sure the periodic timer gets turned back on here.
SetGCTimerMode(PeriodicTimer);
if (data->mDebuggerInterruptRequested) {
bool debuggerRunnablesPending = false;
{
MutexAutoLock lock(mMutex);
debuggerRunnablesPending = !mDebuggerQueue.IsEmpty();
}
if (debuggerRunnablesPending) {
// Prevents interrupting the debugger's own logic unless it has called
// back into content
WorkerGlobalScope* globalScope = GlobalScope();
if (globalScope) {
JSObject* global = JS::CurrentGlobalOrNull(aCx);
if (global && global == globalScope->GetGlobalJSObject()) {
while (debuggerRunnablesPending) {
ProcessSingleDebuggerRunnable();
{
MutexAutoLock lock(mMutex);
debuggerRunnablesPending = !mDebuggerQueue.IsEmpty();
}
}
}
}
}
data->mDebuggerInterruptRequested = false;
}
return true;
}
void WorkerPrivate::CloseInternal() {
AssertIsOnWorkerThread();
NotifyInternal(Closing);
}
bool WorkerPrivate::IsOnCurrentThread() {
// May be called on any thread!
MOZ_ASSERT(mPRThread);
return PR_GetCurrentThread() == mPRThread;
}
void WorkerPrivate::ScheduleDeletion(WorkerRanOrNot aRanOrNot) {
AssertIsOnWorkerThread();
{
// mWorkerThreadAccessible's accessor must be destructed before
// the scheduled Runnable gets to run.
auto data = mWorkerThreadAccessible.Access();
MOZ_ASSERT(data->mChildWorkers.IsEmpty());
MOZ_RELEASE_ASSERT(!data->mDeletionScheduled);
data->mDeletionScheduled.Flip();
}
MOZ_ASSERT(mSyncLoopStack.IsEmpty());
MOZ_ASSERT(mPostSyncLoopOperations == 0);
// If Worker is never ran, clear the mPreStartRunnables. To let the resource
// hold by the pre-submmited runnables.
if (WorkerNeverRan == aRanOrNot) {
ClearPreStartRunnables();
}
#ifdef DEBUG
if (WorkerRan == aRanOrNot) {
nsIThread* currentThread = NS_GetCurrentThread();
MOZ_ASSERT(currentThread);
// On the worker thread WorkerRunnable will refuse to run if not nested
// on top of a WorkerThreadPrimaryRunnable.
Unused << NS_WARN_IF(NS_HasPendingEvents(currentThread));
}
#endif
// Force to set mRemoteDebuggerRegistered as false and notify if the Worker is
// waiting for the registration done.
SetIsRemoteDebuggerRegistered(false);
if (WorkerPrivate* parent = GetParent()) {
RefPtr<WorkerFinishedRunnable> runnable =
new WorkerFinishedRunnable(parent, this);
if (!runnable->Dispatch(parent)) {
NS_WARNING("Failed to dispatch runnable!");
}
} else {
if (ExtensionAPIAllowed()) {
MOZ_ASSERT(IsServiceWorker());
RefPtr<Runnable> extWorkerRunnable =
extensions::CreateWorkerDestroyedRunnable(ServiceWorkerID(),
GetBaseURI());
// Dispatch as a low priority runnable.
if (NS_FAILED(
DispatchToMainThreadForMessaging(extWorkerRunnable.forget()))) {
NS_WARNING(
"Failed to dispatch runnable to notify extensions worker "
"destroyed");
}
}
// Note, this uses the lower priority DispatchToMainThreadForMessaging for
// dispatching TopLevelWorkerFinishedRunnable to the main thread so that
// other relevant runnables are guaranteed to run before it.
RefPtr<TopLevelWorkerFinishedRunnable> runnable =
new TopLevelWorkerFinishedRunnable(this);
if (NS_FAILED(DispatchToMainThreadForMessaging(runnable.forget()))) {
NS_WARNING("Failed to dispatch runnable!");
}
// NOTE: Calling any WorkerPrivate methods (or accessing member data) after
// this point is unsafe (the TopLevelWorkerFinishedRunnable just dispatched
// may be able to call ClearSelfAndParentEventTargetRef on this
// WorkerPrivate instance and by the time we get here the WorkerPrivate
// instance destructor may have been already called).
}
}
bool WorkerPrivate::CollectRuntimeStats(
JS::RuntimeStats* aRtStats, bool aAnonymize) MOZ_NO_THREAD_SAFETY_ANALYSIS {
// We don't have a lock to access mJSContext, but it's safe to access on this
// thread.
AssertIsOnWorkerThread();
NS_ASSERTION(aRtStats, "Null RuntimeStats!");
// We don't really own it, but it's safe to access on this thread
NS_ASSERTION(mJSContext, "This must never be null!");
return JS::CollectRuntimeStats(mJSContext, aRtStats, nullptr, aAnonymize);
}
void WorkerPrivate::EnableMemoryReporter() {
auto data = mWorkerThreadAccessible.Access();
MOZ_ASSERT(!data->mMemoryReporter);
// No need to lock here since the main thread can't race until we've
// successfully registered the reporter.
data->mMemoryReporter = new MemoryReporter(this);
if (NS_FAILED(RegisterWeakAsyncMemoryReporter(data->mMemoryReporter))) {
NS_WARNING("Failed to register memory reporter!");
// No need to lock here since a failed registration means our memory
// reporter can't start running. Just clean up.
data->mMemoryReporter = nullptr;
}
}
void WorkerPrivate::DisableMemoryReporter() {
auto data = mWorkerThreadAccessible.Access();
RefPtr<MemoryReporter> memoryReporter;
{
// Mutex protectes MemoryReporter::mWorkerPrivate which is cleared by
// MemoryReporter::Disable() below.
MutexAutoLock lock(mMutex);
// There is nothing to do here if the memory reporter was never successfully
// registered.
if (!data->mMemoryReporter) {
return;
}
// We don't need this set any longer. Swap it out so that we can unregister
// below.
data->mMemoryReporter.swap(memoryReporter);
// Next disable the memory reporter so that the main thread stops trying to
// signal us.
memoryReporter->Disable();
}
// Finally unregister the memory reporter.
if (NS_FAILED(UnregisterWeakMemoryReporter(memoryReporter))) {
NS_WARNING("Failed to unregister memory reporter!");
}
}
void WorkerPrivate::WaitForWorkerEvents() {
AUTO_PROFILER_LABEL("WorkerPrivate::WaitForWorkerEvents", IDLE);
AssertIsOnWorkerThread();
mMutex.AssertCurrentThreadOwns();
// Wait for a worker event.
mCondVar.Wait();
}
WorkerPrivate::ProcessAllControlRunnablesResult
WorkerPrivate::ProcessAllControlRunnablesLocked() {
AssertIsOnWorkerThread();
mMutex.AssertCurrentThreadOwns();
AutoYieldJSThreadExecution yield;
auto result = ProcessAllControlRunnablesResult::Nothing;
for (;;) {
WorkerRunnable* event;
if (!mControlQueue.Pop(event)) {
break;
}
MutexAutoUnlock unlock(mMutex);
{
MOZ_ASSERT(event);
AUTO_PROFILE_FOLLOWING_RUNNABLE(event);
if (NS_FAILED(static_cast<nsIRunnable*>(event)->Run())) {
result = ProcessAllControlRunnablesResult::Abort;
}
}
if (result == ProcessAllControlRunnablesResult::Nothing) {
// We ran at least one thing.
result = ProcessAllControlRunnablesResult::MayContinue;
}
event->Release();
}
return result;
}
void WorkerPrivate::ShutdownModuleLoader() {
AssertIsOnWorkerThread();
WorkerGlobalScope* globalScope = GlobalScope();
if (globalScope) {
if (globalScope->GetModuleLoader(nullptr)) {
globalScope->GetModuleLoader(nullptr)->Shutdown();
}
}
WorkerDebuggerGlobalScope* debugGlobalScope = DebuggerGlobalScope();
if (debugGlobalScope) {
if (debugGlobalScope->GetModuleLoader(nullptr)) {
debugGlobalScope->GetModuleLoader(nullptr)->Shutdown();
}
}
}
void WorkerPrivate::ClearPreStartRunnables() {
nsTArray<RefPtr<WorkerThreadRunnable>> prestart;
{
MutexAutoLock lock(mMutex);
mPreStartRunnables.SwapElements(prestart);
}
for (uint32_t count = prestart.Length(), index = 0; index < count; index++) {
LOG(WorkerLog(), ("WorkerPrivate::ClearPreStartRunnable [%p]", this));
RefPtr<WorkerRunnable> runnable = std::move(prestart[index]);
runnable->Cancel();
}
}
void WorkerPrivate::ProcessSingleDebuggerRunnable() {
WorkerRunnable* runnable = nullptr;
// Move the timer out with the mutex held but only drop the ref
// when the mutex is not held.
nsCOMPtr<nsITimer> timer;
{
MutexAutoLock lock(mMutex);
mDebuggerQueue.Pop(runnable);
mDebuggerInterruptTimer.swap(timer);
}
timer = nullptr;
{
MOZ_ASSERT(runnable);
AUTO_PROFILE_FOLLOWING_RUNNABLE(runnable);
static_cast<nsIRunnable*>(runnable)->Run();
}
runnable->Release();
CycleCollectedJSContext* ccjs = CycleCollectedJSContext::Get();
ccjs->PerformDebuggerMicroTaskCheckpoint();
}
void WorkerPrivate::ClearDebuggerEventQueue() {
bool debuggerRunnablesPending = false;
{
MutexAutoLock lock(mMutex);
debuggerRunnablesPending = !mDebuggerQueue.IsEmpty();
}
while (debuggerRunnablesPending) {
WorkerRunnable* runnable = nullptr;
{
MutexAutoLock lock(mMutex);
mDebuggerQueue.Pop(runnable);
debuggerRunnablesPending = !mDebuggerQueue.IsEmpty();
}
// It should be ok to simply release the runnable, without running it.
runnable->Release();
// Move the timer out with the mutex held but only drop the ref
// when the mutex is not held.
nsCOMPtr<nsITimer> timer;
{
MutexAutoLock lock(mMutex);
mDebuggerInterruptTimer.swap(timer);
}
timer = nullptr;
}
}
bool WorkerPrivate::FreezeInternal() {
auto data = mWorkerThreadAccessible.Access();
NS_ASSERTION(!data->mFrozen, "Already frozen!");
AutoYieldJSThreadExecution yield;
// The worker can freeze even if it failed to run (and doesn't have a global).
if (data->mScope) {
data->mScope->MutableClientSourceRef().Freeze();
}
data->mFrozen = true;
for (uint32_t index = 0; index < data->mChildWorkers.Length(); index++) {
data->mChildWorkers[index]->Freeze(nullptr);
}
auto* timeoutManager =
data->mScope ? data->mScope->GetTimeoutManager() : nullptr;
if (timeoutManager) {
timeoutManager->Suspend();
}
return true;
}
bool WorkerPrivate::HasActiveWorkerRefs() {
auto data = mWorkerThreadAccessible.Access();
auto* timeoutManager =
data->mScope ? data->mScope->GetTimeoutManager() : nullptr;
return !data->mChildWorkers.IsEmpty() ||
(timeoutManager && timeoutManager->HasTimeouts()) ||
!data->mWorkerRefs.IsEmpty();
}
bool WorkerPrivate::ThawInternal() {
auto data = mWorkerThreadAccessible.Access();
NS_ASSERTION(data->mFrozen, "Not yet frozen!");
// BindRemoteWorkerDebuggerChild();
for (uint32_t index = 0; index < data->mChildWorkers.Length(); index++) {
data->mChildWorkers[index]->Thaw(nullptr);
}
data->mFrozen = false;
// The worker can thaw even if it failed to run (and doesn't have a global).
if (data->mScope) {
data->mScope->MutableClientSourceRef().Thaw();
}
auto* timeoutManager =
data->mScope ? data->mScope->GetTimeoutManager() : nullptr;
if (timeoutManager) {
timeoutManager->Resume();
}
return true;
}
bool WorkerPrivate::ChangeBackgroundStateInternal(bool aIsBackground) {
AssertIsOnWorkerThread();
mIsInBackground = aIsBackground;
auto data = mWorkerThreadAccessible.Access();
if (StaticPrefs::dom_workers_throttling_enabled_AtStartup()) {
auto* timeoutManager =
data->mScope ? data->mScope->GetTimeoutManager() : nullptr;
if (timeoutManager) {
timeoutManager->UpdateBackgroundState();
}
}
for (uint32_t index = 0; index < data->mChildWorkers.Length(); index++) {
if (aIsBackground) {
data->mChildWorkers[index]->SetIsRunningInBackground();
} else {
data->mChildWorkers[index]->SetIsRunningInForeground();
}
}
return true;
}
bool WorkerPrivate::ChangePlaybackStateInternal(bool aIsPlayingAudio) {
AssertIsOnWorkerThread();
mIsPlayingAudio = aIsPlayingAudio;
auto data = mWorkerThreadAccessible.Access();
for (uint32_t index = 0; index < data->mChildWorkers.Length(); index++) {
data->mChildWorkers[index]->SetIsPlayingAudio(aIsPlayingAudio);
}
return true;
}
bool WorkerPrivate::ChangePeerConnectionsInternal(bool aHasPeerConnections) {
AssertIsOnWorkerThread();
mHasActivePeerConnections = aHasPeerConnections;
auto data = mWorkerThreadAccessible.Access();
for (uint32_t index = 0; index < data->mChildWorkers.Length(); index++) {
data->mChildWorkers[index]->SetActivePeerConnections(aHasPeerConnections);
}
return true;
}
void WorkerPrivate::PropagateStorageAccessPermissionGrantedInternal() {
auto data = mWorkerThreadAccessible.Access();
mLoadInfo.mUseRegularPrincipal = true;
mLoadInfo.mUsingStorageAccess = true;
WorkerGlobalScope* globalScope = GlobalScope();
if (globalScope) {
globalScope->StorageAccessPermissionGranted();
}
for (uint32_t index = 0; index < data->mChildWorkers.Length(); index++) {
data->mChildWorkers[index]->PropagateStorageAccessPermissionGranted();
}
}
void WorkerPrivate::TraverseTimeouts(nsCycleCollectionTraversalCallback& cb) {
auto data = mWorkerThreadAccessible.Access();
auto* timeoutManager =
data->mScope ? data->mScope->GetTimeoutManager() : nullptr;
if (timeoutManager) {
timeoutManager->ForEachUnorderedTimeout([&cb](Timeout* timeout) {
cb.NoteNativeChild(timeout, NS_CYCLE_COLLECTION_PARTICIPANT(Timeout));
});
}
}
void WorkerPrivate::UnlinkTimeouts() {
auto data = mWorkerThreadAccessible.Access();
auto* timeoutManager =
data->mScope ? data->mScope->GetTimeoutManager() : nullptr;
if (timeoutManager) {
timeoutManager->ClearAllTimeouts();
if (!timeoutManager->HasTimeouts()) {
UpdateCCFlag(CCFlag::EligibleForTimeout);
}
}
}
bool WorkerPrivate::AddChildWorker(WorkerPrivate& aChildWorker) {
auto data = mWorkerThreadAccessible.Access();
#ifdef DEBUG
{
WorkerStatus currentStatus;
{
MutexAutoLock lock(mMutex);
currentStatus = mStatus;
}
MOZ_ASSERT(currentStatus == Running);
}
#endif
NS_ASSERTION(!data->mChildWorkers.Contains(&aChildWorker),
"Already know about this one!");
data->mChildWorkers.AppendElement(&aChildWorker);
if (data->mChildWorkers.Length() == 1) {
UpdateCCFlag(CCFlag::IneligibleForChildWorker);
}
return true;
}
void WorkerPrivate::RemoveChildWorker(WorkerPrivate& aChildWorker) {
auto data = mWorkerThreadAccessible.Access();
NS_ASSERTION(data->mChildWorkers.Contains(&aChildWorker),
"Didn't know about this one!");
data->mChildWorkers.RemoveElement(&aChildWorker);
if (data->mChildWorkers.IsEmpty()) {
UpdateCCFlag(CCFlag::EligibleForChildWorker);
}
}
bool WorkerPrivate::AddWorkerRef(WorkerRef* aWorkerRef,
WorkerStatus aFailStatus) {
MOZ_ASSERT(aWorkerRef);
auto data = mWorkerThreadAccessible.Access();
{
MutexAutoLock lock(mMutex);
LOG(WorkerLog(),
("WorkerPrivate::AddWorkerRef [%p] mStatus: %u, aFailStatus: (%u)",
this, static_cast<uint8_t>(mStatus),
static_cast<uint8_t>(aFailStatus)));
if (mStatus >= aFailStatus) {
return false;
}
// We shouldn't create strong references to workers before their main loop
// begins running. Strong references must be disposed of on the worker
// thread, so strong references from other threads use a control runnable
// for that purpose. If the worker fails to reach the main loop stage then
// no control runnables get run and it would be impossible to get rid of the
// reference properly.
MOZ_DIAGNOSTIC_ASSERT_IF(aWorkerRef->IsPreventingShutdown(),
mStatus >= WorkerStatus::Running);
}
MOZ_ASSERT(!data->mWorkerRefs.Contains(aWorkerRef),
"Already know about this one!");
if (aWorkerRef->IsPreventingShutdown()) {
data->mNumWorkerRefsPreventingShutdownStart += 1;
if (data->mNumWorkerRefsPreventingShutdownStart == 1) {
UpdateCCFlag(CCFlag::IneligibleForWorkerRef);
}
}
data->mWorkerRefs.AppendElement(aWorkerRef);
return true;
}
void WorkerPrivate::RemoveWorkerRef(WorkerRef* aWorkerRef) {
MOZ_ASSERT(aWorkerRef);
LOG(WorkerLog(),
("WorkerPrivate::RemoveWorkerRef [%p] aWorkerRef: %p", this, aWorkerRef));
auto data = mWorkerThreadAccessible.Access();
MOZ_ASSERT(data->mWorkerRefs.Contains(aWorkerRef),
"Didn't know about this one!");
data->mWorkerRefs.RemoveElement(aWorkerRef);
if (aWorkerRef->IsPreventingShutdown()) {
data->mNumWorkerRefsPreventingShutdownStart -= 1;
if (!data->mNumWorkerRefsPreventingShutdownStart) {
UpdateCCFlag(CCFlag::EligibleForWorkerRef);
}
}
}
void WorkerPrivate::NotifyWorkerRefs(WorkerStatus aStatus) {
auto data = mWorkerThreadAccessible.Access();
NS_ASSERTION(aStatus > Closing, "Bad status!");
LOG(WorkerLog(), ("WorkerPrivate::NotifyWorkerRefs [%p] aStatus: %u", this,
static_cast<uint8_t>(aStatus)));
for (auto* workerRef : data->mWorkerRefs.ForwardRange()) {
LOG(WorkerLog(), ("WorkerPrivate::NotifyWorkerRefs [%p] WorkerRefs(%s %p)",
this, workerRef->mName, workerRef));
workerRef->Notify();
}
AutoTArray<CheckedUnsafePtr<WorkerPrivate>, 10> children;
children.AppendElements(data->mChildWorkers);
for (uint32_t index = 0; index < children.Length(); index++) {
if (!children[index]->Notify(aStatus)) {
NS_WARNING("Failed to notify child worker!");
}
}
}
nsresult WorkerPrivate::RegisterShutdownTask(nsITargetShutdownTask* aTask) {
NS_ENSURE_ARG(aTask);
MutexAutoLock lock(mMutex);
// If we've already started running shutdown tasks, don't allow registering
// new ones.
if (mShutdownTasksRun) {
return NS_ERROR_UNEXPECTED;
}
MOZ_ASSERT(!mShutdownTasks.Contains(aTask));
mShutdownTasks.AppendElement(aTask);
return NS_OK;
}
nsresult WorkerPrivate::UnregisterShutdownTask(nsITargetShutdownTask* aTask) {
NS_ENSURE_ARG(aTask);
MutexAutoLock lock(mMutex);
// We've already started running shutdown tasks, so can't unregister them
// anymore.
if (mShutdownTasksRun) {
return NS_ERROR_UNEXPECTED;
}
return mShutdownTasks.RemoveElement(aTask) ? NS_OK : NS_ERROR_UNEXPECTED;
}
void WorkerPrivate::RunShutdownTasks() {
nsTArray<nsCOMPtr<nsITargetShutdownTask>> shutdownTasks;
{
MutexAutoLock lock(mMutex);
shutdownTasks = std::move(mShutdownTasks);
mShutdownTasks.Clear();
mShutdownTasksRun = true;
}
for (auto& task : shutdownTasks) {
task->TargetShutdown();
}
mWorkerHybridEventTarget->ForgetWorkerPrivate(this);
}
RefPtr<WorkerParentRef> WorkerPrivate::GetWorkerParentRef() const {
RefPtr<WorkerParentRef> ref(mParentRef);
return ref;
}
void WorkerPrivate::AdjustNonblockingCCBackgroundActorCount(int32_t aCount) {
AssertIsOnWorkerThread();
auto data = mWorkerThreadAccessible.Access();
LOGV(("WorkerPrivate::AdjustNonblockingCCBackgroundActors [%p] (%d/%u)", this,
aCount, data->mNonblockingCCBackgroundActorCount));
#ifdef DEBUG
if (aCount < 0) {
MOZ_ASSERT(data->mNonblockingCCBackgroundActorCount >=
(uint32_t)abs(aCount));
}
#endif
data->mNonblockingCCBackgroundActorCount += aCount;
}
void WorkerPrivate::UpdateCCFlag(const CCFlag aFlag) {
AssertIsOnWorkerThread();
auto data = mWorkerThreadAccessible.Access();
#ifdef DEBUG
switch (aFlag) {
case CCFlag::EligibleForWorkerRef: {
MOZ_ASSERT(!data->mNumWorkerRefsPreventingShutdownStart);
break;
}
case CCFlag::IneligibleForWorkerRef: {
MOZ_ASSERT(data->mNumWorkerRefsPreventingShutdownStart);
break;
}
case CCFlag::EligibleForChildWorker: {
MOZ_ASSERT(data->mChildWorkers.IsEmpty());
break;
}
case CCFlag::IneligibleForChildWorker: {
MOZ_ASSERT(!data->mChildWorkers.IsEmpty());
break;
}
case CCFlag::EligibleForTimeout: {
auto* timeoutManager =
data->mScope ? data->mScope->GetTimeoutManager() : nullptr;
MOZ_ASSERT(timeoutManager && !timeoutManager->HasTimeouts());
break;
}
case CCFlag::IneligibleForTimeout: {
auto* timeoutManager =
data->mScope ? data->mScope->GetTimeoutManager() : nullptr;
MOZ_ASSERT(!timeoutManager || timeoutManager->HasTimeouts());
break;
}
case CCFlag::CheckBackgroundActors: {
break;
}
}
#endif
{
MutexAutoLock lock(mMutex);
if (mStatus > Canceling) {
mCCFlagSaysEligible = true;
return;
}
}
auto HasBackgroundActors = [nonblockingActorCount =
data->mNonblockingCCBackgroundActorCount]() {
RefPtr<PBackgroundChild> backgroundChild =
BackgroundChild::GetForCurrentThread();
MOZ_ASSERT(backgroundChild);
auto totalCount = backgroundChild->AllManagedActorsCount();
LOGV(("WorkerPrivate::UpdateCCFlag HasBackgroundActors: %s(%u/%u)",
totalCount > nonblockingActorCount ? "true" : "false", totalCount,
nonblockingActorCount));
return totalCount > nonblockingActorCount;
};
auto* timeoutManager =
data->mScope ? data->mScope->GetTimeoutManager() : nullptr;
bool noTimeouts{true};
if (timeoutManager) {
noTimeouts = !timeoutManager->HasTimeouts();
}
bool eligibleForCC = data->mChildWorkers.IsEmpty() && noTimeouts &&
!data->mNumWorkerRefsPreventingShutdownStart;
// Only checking BackgroundActors when no strong WorkerRef, ChildWorker, and
// Timeout since the checking is expensive.
if (eligibleForCC) {
eligibleForCC = !HasBackgroundActors();
}
{
MutexAutoLock lock(mMutex);
mCCFlagSaysEligible = eligibleForCC;
}
}
bool WorkerPrivate::IsEligibleForCC() {
LOGV(("WorkerPrivate::IsEligibleForCC [%p]", this));
MutexAutoLock lock(mMutex);
if (mStatus > Canceling) {
return true;
}
bool hasShutdownTasks = !mShutdownTasks.IsEmpty();
bool hasPendingEvents = false;
if (mThread) {
hasPendingEvents =
NS_SUCCEEDED(mThread->HasPendingEvents(&hasPendingEvents)) &&
hasPendingEvents;
}
LOGV(("mMainThreadEventTarget: %s",
mMainThreadEventTarget->IsEmpty() ? "empty" : "non-empty"));
LOGV(("mMainThreadEventTargetForMessaging: %s",
mMainThreadEventTargetForMessaging->IsEmpty() ? "empty" : "non-empty"));
LOGV(("mMainThreadDebuggerEventTarget: %s",
mMainThreadDebuggeeEventTarget->IsEmpty() ? "empty" : "non-empty"));
LOGV(("mCCFlagSaysEligible: %s", mCCFlagSaysEligible ? "true" : "false"));
LOGV(("hasShutdownTasks: %s", hasShutdownTasks ? "true" : "false"));
LOGV(("hasPendingEvents: %s", hasPendingEvents ? "true" : "false"));
return mMainThreadEventTarget->IsEmpty() &&
mMainThreadEventTargetForMessaging->IsEmpty() &&
mMainThreadDebuggeeEventTarget->IsEmpty() && mCCFlagSaysEligible &&
!hasShutdownTasks && !hasPendingEvents && mWorkerLoopIsIdle;
}
void WorkerPrivate::CancelAllTimeouts() {
auto data = mWorkerThreadAccessible.Access();
auto* timeoutManager =
data->mScope ? data->mScope->GetTimeoutManager() : nullptr;
if (timeoutManager) {
timeoutManager->ClearAllTimeouts();
if (!timeoutManager->HasTimeouts()) {
UpdateCCFlag(CCFlag::EligibleForTimeout);
}
}
LOG(TimeoutsLog(), ("Worker %p CancelAllTimeouts.\n", this));
}
already_AddRefed<nsISerialEventTarget> WorkerPrivate::CreateNewSyncLoop(
WorkerStatus aFailStatus) {
AssertIsOnWorkerThread();
MOZ_ASSERT(
aFailStatus >= Canceling,
"Sync loops can be created when the worker is in Running/Closing state!");
LOG(WorkerLog(), ("WorkerPrivate::CreateNewSyncLoop [%p] failstatus: %u",
this, static_cast<uint8_t>(aFailStatus)));
ThreadEventQueue* queue = nullptr;
{
MutexAutoLock lock(mMutex);
if (mStatus >= aFailStatus) {
return nullptr;
}
queue = static_cast<ThreadEventQueue*>(mThread->EventQueue());
}
nsCOMPtr<nsISerialEventTarget> nestedEventTarget = queue->PushEventQueue();
MOZ_ASSERT(nestedEventTarget);
RefPtr<EventTarget> workerEventTarget =
new EventTarget(this, nestedEventTarget);
{
// Modifications must be protected by mMutex in DEBUG builds, see comment
// about mSyncLoopStack in WorkerPrivate.h.
#ifdef DEBUG
MutexAutoLock lock(mMutex);
#endif
mSyncLoopStack.AppendElement(new SyncLoopInfo(workerEventTarget));
}
return workerEventTarget.forget();
}
nsresult WorkerPrivate::RunCurrentSyncLoop() {
AssertIsOnWorkerThread();
LOG(WorkerLog(), ("WorkerPrivate::RunCurrentSyncLoop [%p]", this));
RefPtr<WorkerThread> thread;
JSContext* cx = GetJSContext();
MOZ_ASSERT(cx);
// mThread is set before we enter, and is never changed during
// RunCurrentSyncLoop.
{
MutexAutoLock lock(mMutex);
// Copy to local so we don't trigger mutex analysis lower down
// mThread is set before we enter, and is never changed during
// RunCurrentSyncLoop copy to local so we don't trigger mutex analysis
thread = mThread;
}
AutoPushEventLoopGlobal eventLoopGlobal(this, cx);
// This should not change between now and the time we finish running this sync
// loop.
uint32_t currentLoopIndex = mSyncLoopStack.Length() - 1;
SyncLoopInfo* loopInfo = mSyncLoopStack[currentLoopIndex].get();
AutoYieldJSThreadExecution yield;
MOZ_ASSERT(loopInfo);
MOZ_ASSERT(!loopInfo->mHasRun);
MOZ_ASSERT(!loopInfo->mCompleted);
#ifdef DEBUG
loopInfo->mHasRun = true;
#endif
{
while (!loopInfo->mCompleted) {
bool normalRunnablesPending = false;
// Don't block with the periodic GC timer running.
if (!NS_HasPendingEvents(thread)) {
SetGCTimerMode(IdleTimer);
}
// Wait for something to do.
{
MutexAutoLock lock(mMutex);
for (;;) {
while (mControlQueue.IsEmpty() && !normalRunnablesPending &&
!(normalRunnablesPending = NS_HasPendingEvents(thread))) {
WaitForWorkerEvents();
}
auto result = ProcessAllControlRunnablesLocked();
if (result != ProcessAllControlRunnablesResult::Nothing) {
// The state of the world may have changed. Recheck it if we need to
// continue.
normalRunnablesPending =
result == ProcessAllControlRunnablesResult::MayContinue &&
NS_HasPendingEvents(thread);
// NB: If we processed a NotifyRunnable, we might have run
// non-control runnables, one of which may have shut down the
// sync loop.
if (loopInfo->mCompleted) {
break;
}
}
// If we *didn't* run any control runnables, this should be unchanged.
MOZ_ASSERT(!loopInfo->mCompleted);
if (normalRunnablesPending) {
break;
}
}
}
if (normalRunnablesPending) {
// Make sure the periodic timer is running before we continue.
SetGCTimerMode(PeriodicTimer);
MOZ_ALWAYS_TRUE(NS_ProcessNextEvent(thread, false));
// Now *might* be a good time to GC. Let the JS engine make the
// decision.
if (GetCurrentEventLoopGlobal()) {
// If GetCurrentEventLoopGlobal() is non-null, our JSContext is in a
// Realm, so it's safe to try to GC.
MOZ_ASSERT(JS::CurrentGlobalOrNull(cx));
JS_MaybeGC(cx);
}
}
}
}
// Make sure that the stack didn't change underneath us.
MOZ_ASSERT(mSyncLoopStack[currentLoopIndex].get() == loopInfo);
return DestroySyncLoop(currentLoopIndex);
}
nsresult WorkerPrivate::DestroySyncLoop(uint32_t aLoopIndex) {
MOZ_ASSERT(!mSyncLoopStack.IsEmpty());
MOZ_ASSERT(mSyncLoopStack.Length() - 1 == aLoopIndex);
LOG(WorkerLog(),
("WorkerPrivate::DestroySyncLoop [%p] aLoopIndex: %u", this, aLoopIndex));
AutoYieldJSThreadExecution yield;
// We're about to delete the loop, stash its event target and result.
const auto& loopInfo = mSyncLoopStack[aLoopIndex];
nsresult result = loopInfo->mResult;
{
RefPtr<nsIEventTarget> nestedEventTarget(
loopInfo->mEventTarget->GetNestedEventTarget());
MOZ_ASSERT(nestedEventTarget);
loopInfo->mEventTarget->Shutdown();
{
MutexAutoLock lock(mMutex);
static_cast<ThreadEventQueue*>(mThread->EventQueue())
->PopEventQueue(nestedEventTarget);
}
}
// Are we making a 1 -> 0 transition here?
if (mSyncLoopStack.Length() == 1) {
if ((mPostSyncLoopOperations & eDispatchCancelingRunnable)) {
LOG(WorkerLog(),
("WorkerPrivate::DestroySyncLoop [%p] Dispatching CancelingRunnables",
this));
DispatchCancelingRunnable();
}
mPostSyncLoopOperations = 0;
}
{
// Modifications must be protected by mMutex in DEBUG builds, see comment
// about mSyncLoopStack in WorkerPrivate.h.
#ifdef DEBUG
MutexAutoLock lock(mMutex);
#endif
// This will delete |loopInfo|!
mSyncLoopStack.RemoveElementAt(aLoopIndex);
}
return result;
}
void WorkerPrivate::DispatchCancelingRunnable() {
// Here we use a normal runnable to know when the current JS chunk of code
// is finished. We cannot use a WorkerRunnable because they are not
// accepted any more by the worker, and we do not want to use a
// WorkerControlRunnable because they are immediately executed.
LOG(WorkerLog(), ("WorkerPrivate::DispatchCancelingRunnable [%p]", this));
RefPtr<CancelingRunnable> r = new CancelingRunnable();
{
MutexAutoLock lock(mMutex);
mThread->nsThread::Dispatch(r.forget(), NS_DISPATCH_NORMAL);
}
// At the same time, we want to be sure that we interrupt infinite loops.
// The following runnable starts a timer that cancel the worker, from the
// parent thread, after CANCELING_TIMEOUT millseconds.
LOG(WorkerLog(), ("WorkerPrivate::DispatchCancelingRunnable [%p] Setup a "
"timeout canceling",
this));
RefPtr<CancelingWithTimeoutOnParentRunnable> rr =
new CancelingWithTimeoutOnParentRunnable(this);
rr->Dispatch(this);
}
void WorkerPrivate::ReportUseCounters() {
AssertIsOnWorkerThread();
if (mReportedUseCounters) {
return;
}
mReportedUseCounters = true;
if (IsChromeWorker()) {
return;
}
const size_t kind = Kind();
switch (kind) {
case WorkerKindDedicated:
glean::use_counter::dedicated_workers_destroyed.Add();
break;
case WorkerKindShared:
glean::use_counter::shared_workers_destroyed.Add();
break;
case WorkerKindService:
glean::use_counter::service_workers_destroyed.Add();
break;
default:
MOZ_ASSERT(false, "Unknown worker kind");
return;
}
Maybe<nsCString> workerPathForLogging;
const bool dumpCounters = StaticPrefs::dom_use_counters_dump_worker();
if (dumpCounters) {
nsAutoCString path(Domain());
path.AppendLiteral("(");
NS_ConvertUTF16toUTF8 script(ScriptURL());
path.Append(script);
path.AppendPrintf(", 0x%p)", this);
workerPathForLogging.emplace(std::move(path));
}
const size_t count = static_cast<size_t>(UseCounterWorker::Count);
const auto workerKind = Kind();
for (size_t c = 0; c < count; ++c) {
if (!GetUseCounter(static_cast<UseCounterWorker>(c))) {
continue;
}
const char* metricName =
IncrementWorkerUseCounter(static_cast<UseCounterWorker>(c), workerKind);
if (dumpCounters) {
printf_stderr("USE_COUNTER_WORKER: %s - %s\n", metricName,
workerPathForLogging->get());
}
}
}
void WorkerPrivate::StopSyncLoop(nsIEventTarget* aSyncLoopTarget,
nsresult aResult) {
AssertValidSyncLoop(aSyncLoopTarget);
if (!MaybeStopSyncLoop(aSyncLoopTarget, aResult)) {
// TODO: I wonder if we should really ever crash here given the assert.
MOZ_CRASH("Unknown sync loop!");
}
}
bool WorkerPrivate::MaybeStopSyncLoop(nsIEventTarget* aSyncLoopTarget,
nsresult aResult) {
AssertIsOnWorkerThread();
for (uint32_t index = mSyncLoopStack.Length(); index > 0; index--) {
const auto& loopInfo = mSyncLoopStack[index - 1];
MOZ_ASSERT(loopInfo);
MOZ_ASSERT(loopInfo->mEventTarget);
if (loopInfo->mEventTarget == aSyncLoopTarget) {
// Can't assert |loop->mHasRun| here because dispatch failures can cause
// us to bail out early.
MOZ_ASSERT(!loopInfo->mCompleted);
loopInfo->mResult = aResult;
loopInfo->mCompleted = true;
loopInfo->mEventTarget->Disable();
return true;
}
MOZ_ASSERT(!SameCOMIdentity(loopInfo->mEventTarget, aSyncLoopTarget));
}
return false;
}
#ifdef DEBUG
void WorkerPrivate::AssertValidSyncLoop(nsIEventTarget* aSyncLoopTarget) {
MOZ_ASSERT(aSyncLoopTarget);
EventTarget* workerTarget;
nsresult rv = aSyncLoopTarget->QueryInterface(
kDEBUGWorkerEventTargetIID, reinterpret_cast<void**>(&workerTarget));
MOZ_ASSERT(NS_SUCCEEDED(rv));
MOZ_ASSERT(workerTarget);
bool valid = false;
{
MutexAutoLock lock(mMutex);
for (uint32_t index = 0; index < mSyncLoopStack.Length(); index++) {
const auto& loopInfo = mSyncLoopStack[index];
MOZ_ASSERT(loopInfo);
MOZ_ASSERT(loopInfo->mEventTarget);
if (loopInfo->mEventTarget == aSyncLoopTarget) {
valid = true;
break;
}
MOZ_ASSERT(!SameCOMIdentity(loopInfo->mEventTarget, aSyncLoopTarget));
}
}
MOZ_ASSERT(valid);
}
#endif
void WorkerPrivate::PostMessageToParent(
JSContext* aCx, JS::Handle<JS::Value> aMessage,
const Sequence<JSObject*>& aTransferable, ErrorResult& aRv) {
LOG(WorkerLog(), ("WorkerPrivate::PostMessageToParent [%p]", this));
AssertIsOnWorkerThread();
MOZ_DIAGNOSTIC_ASSERT(IsDedicatedWorker());
JS::Rooted<JS::Value> transferable(aCx, JS::UndefinedValue());
aRv = nsContentUtils::CreateJSValueFromSequenceOfObject(aCx, aTransferable,
&transferable);
if (NS_WARN_IF(aRv.Failed())) {
return;
}
RefPtr<MessageEventToParentRunnable> runnable =
new MessageEventToParentRunnable(this);
JS::CloneDataPolicy clonePolicy;
// Parent and dedicated workers are always part of the same cluster.
clonePolicy.allowIntraClusterClonableSharedObjects();
if (IsSharedMemoryAllowed()) {
clonePolicy.allowSharedMemoryObjects();
}
runnable->Write(aCx, aMessage, transferable, clonePolicy, aRv);
if (NS_WARN_IF(aRv.Failed())) {
return;
}
if (!runnable->Dispatch(this)) {
aRv = NS_ERROR_FAILURE;
}
}
void WorkerPrivate::EnterDebuggerEventLoop() {
auto data = mWorkerThreadAccessible.Access();
JSContext* cx = GetJSContext();
MOZ_ASSERT(cx);
AutoPushEventLoopGlobal eventLoopGlobal(this, cx);
AutoYieldJSThreadExecution yield;
CycleCollectedJSContext* ccjscx = CycleCollectedJSContext::Get();
uint32_t currentEventLoopLevel = ++data->mDebuggerEventLoopLevel;
while (currentEventLoopLevel <= data->mDebuggerEventLoopLevel) {
bool debuggerRunnablesPending = false;
{
MutexAutoLock lock(mMutex);
debuggerRunnablesPending = !mDebuggerQueue.IsEmpty();
}
// Don't block with the periodic GC timer running.
if (!debuggerRunnablesPending) {
SetGCTimerMode(IdleTimer);
}
// Wait for something to do
{
MutexAutoLock lock(mMutex);
std::deque<RefPtr<MicroTaskRunnable>>& debuggerMtQueue =
ccjscx->GetDebuggerMicroTaskQueue();
while (mControlQueue.IsEmpty() &&
!(debuggerRunnablesPending = !mDebuggerQueue.IsEmpty()) &&
debuggerMtQueue.empty()) {
WaitForWorkerEvents();
}
ProcessAllControlRunnablesLocked();
// XXXkhuey should we abort JS on the stack here if we got Abort above?
}
ccjscx->PerformDebuggerMicroTaskCheckpoint();
if (debuggerRunnablesPending) {
// Start the periodic GC timer if it is not already running.
SetGCTimerMode(PeriodicTimer);
ProcessSingleDebuggerRunnable();
// Now *might* be a good time to GC. Let the JS engine make the decision.
if (GetCurrentEventLoopGlobal()) {
// If GetCurrentEventLoopGlobal() is non-null, our JSContext is in a
// Realm, so it's safe to try to GC.
MOZ_ASSERT(JS::CurrentGlobalOrNull(cx));
JS_MaybeGC(cx);
}
}
}
}
void WorkerPrivate::LeaveDebuggerEventLoop() {
auto data = mWorkerThreadAccessible.Access();
// TODO: Why lock the mutex if we're accessing data accessible to one thread
// only?
MutexAutoLock lock(mMutex);
if (data->mDebuggerEventLoopLevel > 0) {
--data->mDebuggerEventLoopLevel;
}
}
void WorkerPrivate::PostMessageToDebugger(const nsAString& aMessage) {
AssertIsOnWorkerThread();
mDebugger->PostMessageToDebugger(aMessage);
RefPtr<RemoteWorkerDebuggerChild> remoteDebugger;
{
MutexAutoLock lock(mMutex);
if (!mRemoteDebugger) {
return;
}
remoteDebugger = mRemoteDebugger;
}
MOZ_ASSERT_DEBUG_OR_FUZZING(remoteDebugger);
Unused << remoteDebugger->SendPostMessageToDebugger(nsAutoString(aMessage));
}
void WorkerPrivate::SetDebuggerImmediate(dom::Function& aHandler,
ErrorResult& aRv) {
AssertIsOnWorkerThread();
RefPtr<DebuggerImmediateRunnable> runnable =
new DebuggerImmediateRunnable(this, aHandler);
if (!runnable->Dispatch(this)) {
aRv.Throw(NS_ERROR_FAILURE);
}
}
void WorkerPrivate::ReportErrorToDebugger(const nsACString& aFilename,
uint32_t aLineno,
const nsAString& aMessage) {
AssertIsOnWorkerThread();
mDebugger->ReportErrorToDebugger(aFilename, aLineno, aMessage);
RefPtr<RemoteWorkerDebuggerChild> remoteDebugger;
{
MutexAutoLock lock(mMutex);
if (!mRemoteDebugger) {
return;
}
remoteDebugger = mRemoteDebugger;
}
MOZ_ASSERT_DEBUG_OR_FUZZING(remoteDebugger);
Unused << remoteDebugger->SendReportErrorToDebugger(
RemoteWorkerDebuggerErrorInfo(nsAutoCString(aFilename), aLineno,
nsAutoString(aMessage)));
}
void WorkerPrivate::UpdateWindowIDToDebugger(const uint64_t& aWindowID,
const bool& aIsAdd) {
AssertIsOnWorkerThread();
// only need to update the remote debugger since local debugger grab the
// windowIDs information from RemoteWorkerChild directly.
RefPtr<RemoteWorkerDebuggerChild> remoteDebugger;
{
MutexAutoLock lock(mMutex);
if (!mRemoteDebugger) {
return;
}
remoteDebugger = mRemoteDebugger;
}
MOZ_ASSERT_DEBUG_OR_FUZZING(remoteDebugger);
if (aIsAdd) {
Unused << remoteDebugger->SendAddWindowID(aWindowID);
} else {
Unused << remoteDebugger->SendRemoveWindowID(aWindowID);
}
}
bool WorkerPrivate::NotifyInternal(WorkerStatus aStatus) {
auto data = mWorkerThreadAccessible.Access();
// Yield execution while notifying out-of-module WorkerRefs and cancelling
// runnables.
AutoYieldJSThreadExecution yield;
NS_ASSERTION(aStatus > Running && aStatus < Dead, "Bad status!");
RefPtr<EventTarget> eventTarget;
// Save the old status and set the new status.
{
MutexAutoLock lock(mMutex);
LOG(WorkerLog(),
("WorkerPrivate::NotifyInternal [%p] mStatus: %u, aStatus: %u", this,
static_cast<uint8_t>(mStatus), static_cast<uint8_t>(aStatus)));
if (mStatus >= aStatus) {
return true;
}
MOZ_ASSERT_IF(aStatus == Killing,
mStatus == Canceling && mParentStatus == Canceling);
mStatus = aStatus;
// Mark parent status as closing immediately to avoid new events being
// dispatched after we clear the queue below.
if (aStatus == Closing) {
Close();
}
// Synchronize the mParentStatus with mStatus, such that event dispatching
// will fail in proper after WorkerPrivate gets into Killing status.
if (aStatus >= Killing) {
mParentStatus = aStatus;
}
}
// Status transistion to "Canceling"/"Killing", mark the scope as dying when
// "Canceling," or shutdown the StorageManager when "Killing."
if (aStatus >= Canceling) {
if (data->mScope) {
if (aStatus == Canceling) {
data->mScope->NoteTerminating();
} else {
data->mScope->NoteShuttingDown();
}
}
}
if (aStatus >= Closing) {
CancelAllTimeouts();
}
if (aStatus == Closing && GlobalScope()) {
GlobalScope()->SetIsNotEligibleForMessaging();
}
// Let all our holders know the new status.
if (aStatus == Canceling) {
NotifyWorkerRefs(aStatus);
}
if (aStatus == Canceling && mRemoteWorkerNonLifeCycleOpController) {
mRemoteWorkerNonLifeCycleOpController->TransistionStateToCanceled();
}
if (aStatus == Killing && mRemoteWorkerNonLifeCycleOpController) {
mRemoteWorkerNonLifeCycleOpController->TransistionStateToKilled();
mRemoteWorkerNonLifeCycleOpController = nullptr;
}
// If the worker script never ran, or failed to compile, we don't need to do
// anything else.
WorkerGlobalScope* global = GlobalScope();
if (!global) {
if (aStatus == Canceling) {
MOZ_ASSERT(!data->mCancelBeforeWorkerScopeConstructed);
data->mCancelBeforeWorkerScopeConstructed.Flip();
}
return true;
}
// Don't abort the script now, but we dispatch a runnable to do it when the
// current JS frame is executed.
if (aStatus == Closing) {
if (!mSyncLoopStack.IsEmpty()) {
LOG(WorkerLog(), ("WorkerPrivate::NotifyInternal [%p] request to "
"dispatch canceling runnables...",
this));
mPostSyncLoopOperations |= eDispatchCancelingRunnable;
} else {
DispatchCancelingRunnable();
}
return true;
}
MOZ_ASSERT(aStatus == Canceling || aStatus == Killing);
LOG(WorkerLog(), ("WorkerPrivate::NotifyInternal [%p] abort script", this));
// Always abort the script.
return false;
}
void WorkerPrivate::ReportError(JSContext* aCx,
JS::ConstUTF8CharsZ aToStringResult,
JSErrorReport* aReport) {
auto data = mWorkerThreadAccessible.Access();
if (!MayContinueRunning() || data->mErrorHandlerRecursionCount == 2) {
return;
}
NS_ASSERTION(data->mErrorHandlerRecursionCount == 0 ||
data->mErrorHandlerRecursionCount == 1,
"Bad recursion logic!");
UniquePtr<WorkerErrorReport> report = MakeUnique<WorkerErrorReport>();
if (aReport) {
report->AssignErrorReport(aReport);
}
JS::ExceptionStack exnStack(aCx);
if (JS_IsExceptionPending(aCx)) {
if (!JS::StealPendingExceptionStack(aCx, &exnStack)) {
JS_ClearPendingException(aCx);
return;
}
JS::Rooted<JSObject*> stack(aCx), stackGlobal(aCx);
xpc::FindExceptionStackForConsoleReport(
nullptr, exnStack.exception(), exnStack.stack(), &stack, &stackGlobal);
if (stack) {
JSAutoRealm ar(aCx, stackGlobal);
report->SerializeWorkerStack(aCx, this, stack);
}
} else {
// ReportError is also used for reporting warnings,
// so there won't be a pending exception.
MOZ_ASSERT(aReport && aReport->isWarning());
}
if (report->mMessage.IsEmpty() && aToStringResult) {
nsDependentCString toStringResult(aToStringResult.c_str());
if (!AppendUTF8toUTF16(toStringResult, report->mMessage,
mozilla::fallible)) {
// Try again, with only a 1 KB string. Do this infallibly this time.
// If the user doesn't have 1 KB to spare we're done anyways.
size_t index = std::min<size_t>(1024, toStringResult.Length());
// Drop the last code point that may be cropped.
index = RewindToPriorUTF8Codepoint(toStringResult.BeginReading(), index);
nsDependentCString truncatedToStringResult(aToStringResult.c_str(),
index);
AppendUTF8toUTF16(truncatedToStringResult, report->mMessage);
}
}
data->mErrorHandlerRecursionCount++;
// Don't want to run the scope's error handler if this is a recursive error or
// if we ran out of memory.
bool fireAtScope = data->mErrorHandlerRecursionCount == 1 &&
report->mErrorNumber != JSMSG_OUT_OF_MEMORY &&
JS::CurrentGlobalOrNull(aCx);
WorkerErrorReport::ReportError(aCx, this, fireAtScope, nullptr,
std::move(report), 0, exnStack.exception());
data->mErrorHandlerRecursionCount--;
}
// static
void WorkerPrivate::ReportErrorToConsole(
uint32_t aErrorFlags, const nsCString& aCategory,
nsContentUtils::PropertiesFile aFile, const nsCString& aMessageName,
const nsTArray<nsString>& aParams,
const mozilla::SourceLocation& aLocation) {
WorkerPrivate* wp = nullptr;
if (!NS_IsMainThread()) {
wp = GetCurrentThreadWorkerPrivate();
}
ReportErrorToConsoleRunnable::Report(wp, aErrorFlags, aCategory, aFile,
aMessageName, aParams, aLocation);
}
int32_t WorkerPrivate::SetTimeout(JSContext* aCx, TimeoutHandler* aHandler,
int32_t aTimeout, bool aIsInterval,
Timeout::Reason aReason, ErrorResult& aRv) {
auto data = mWorkerThreadAccessible.Access();
MOZ_ASSERT(aHandler);
WorkerGlobalScope* globalScope = GlobalScope();
MOZ_DIAGNOSTIC_ASSERT(globalScope);
auto* timeoutManager = globalScope->GetTimeoutManager();
MOZ_DIAGNOSTIC_ASSERT(timeoutManager);
int32_t timerId = -1;
WorkerStatus status;
{
MutexAutoLock lock(mMutex);
status = mStatus;
}
// If the worker is trying to call setTimeout/setInterval and the
// worker itself which has initiated the close process.
if (status >= Closing) {
return timeoutManager->GetTimeoutId(aReason);
}
bool hadTimeouts = timeoutManager->HasTimeouts();
nsresult rv = timeoutManager->SetTimeout(aHandler, aTimeout, aIsInterval,
aReason, &timerId);
if (NS_FAILED(rv)) {
aRv.Throw(NS_ERROR_FAILURE);
return timerId;
}
if (!hadTimeouts) {
UpdateCCFlag(CCFlag::IneligibleForTimeout);
}
return timerId;
}
void WorkerPrivate::ClearTimeout(int32_t aId, Timeout::Reason aReason) {
MOZ_ASSERT(aReason == Timeout::Reason::eTimeoutOrInterval,
"This timeout reason doesn't support cancellation.");
WorkerGlobalScope* globalScope = GlobalScope();
MOZ_DIAGNOSTIC_ASSERT(globalScope);
auto* timeoutManager = globalScope->GetTimeoutManager();
MOZ_DIAGNOSTIC_ASSERT(timeoutManager);
timeoutManager->ClearTimeout(aId, aReason);
if (!timeoutManager->HasTimeouts()) {
UpdateCCFlag(CCFlag::EligibleForTimeout);
}
}
void WorkerPrivate::StartCancelingTimer() {
AssertIsOnParentThread();
// return if mCancelingTimer has already existed.
if (mCancelingTimer) {
return;
}
auto errorCleanup = MakeScopeExit([&] { mCancelingTimer = nullptr; });
if (WorkerPrivate* parent = GetParent()) {
mCancelingTimer = NS_NewTimer(parent->ControlEventTarget());
} else {
mCancelingTimer = NS_NewTimer();
}
if (NS_WARN_IF(!mCancelingTimer)) {
return;
}
// This is not needed if we are already in an advanced shutdown state.
{
MutexAutoLock lock(mMutex);
if (ParentStatus() >= Canceling) {
return;
}
}
uint32_t cancelingTimeoutMillis =
StaticPrefs::dom_worker_canceling_timeoutMilliseconds();
RefPtr<CancelingTimerCallback> callback = new CancelingTimerCallback(this);
nsresult rv = mCancelingTimer->InitWithCallback(
callback, cancelingTimeoutMillis, nsITimer::TYPE_ONE_SHOT);
if (NS_WARN_IF(NS_FAILED(rv))) {
return;
}
errorCleanup.release();
}
void WorkerPrivate::UpdateContextOptionsInternal(
JSContext* aCx, const JS::ContextOptions& aContextOptions) {
auto data = mWorkerThreadAccessible.Access();
JS::ContextOptionsRef(aCx) = aContextOptions;
for (uint32_t index = 0; index < data->mChildWorkers.Length(); index++) {
data->mChildWorkers[index]->UpdateContextOptions(aContextOptions);
}
}
void WorkerPrivate::UpdateLanguagesInternal(
const nsTArray<nsString>& aLanguages) {
WorkerGlobalScope* globalScope = GlobalScope();
RefPtr<WorkerNavigator> nav = globalScope->GetExistingNavigator();
if (nav) {
nav->SetLanguages(aLanguages);
}
auto data = mWorkerThreadAccessible.Access();
for (uint32_t index = 0; index < data->mChildWorkers.Length(); index++) {
data->mChildWorkers[index]->UpdateLanguages(aLanguages);
}
RefPtr<Event> event = NS_NewDOMEvent(globalScope, nullptr, nullptr);
event->InitEvent(u"languagechange"_ns, false, false);
event->SetTrusted(true);
globalScope->DispatchEvent(*event);
}
void WorkerPrivate::UpdateJSWorkerMemoryParameterInternal(
JSContext* aCx, JSGCParamKey aKey, Maybe<uint32_t> aValue) {
auto data = mWorkerThreadAccessible.Access();
if (aValue) {
JS_SetGCParameter(aCx, aKey, *aValue);
} else {
JS_ResetGCParameter(aCx, aKey);
}
for (uint32_t index = 0; index < data->mChildWorkers.Length(); index++) {
data->mChildWorkers[index]->UpdateJSWorkerMemoryParameter(aKey, aValue);
}
}
#ifdef JS_GC_ZEAL
void WorkerPrivate::UpdateGCZealInternal(JSContext* aCx, uint8_t aGCZeal,
uint32_t aFrequency) {
auto data = mWorkerThreadAccessible.Access();
JS::SetGCZeal(aCx, aGCZeal, aFrequency);
for (uint32_t index = 0; index < data->mChildWorkers.Length(); index++) {
data->mChildWorkers[index]->UpdateGCZeal(aGCZeal, aFrequency);
}
}
#endif
void WorkerPrivate::SetLowMemoryStateInternal(JSContext* aCx, bool aState) {
auto data = mWorkerThreadAccessible.Access();
JS::SetLowMemoryState(aCx, aState);
for (uint32_t index = 0; index < data->mChildWorkers.Length(); index++) {
data->mChildWorkers[index]->SetLowMemoryState(aState);
}
}
void WorkerPrivate::SetCCCollectedAnything(bool collectedAnything) {
mWorkerThreadAccessible.Access()->mCCCollectedAnything = collectedAnything;
}
uint32_t WorkerPrivate::GetCurrentTimerNestingLevel() const {
auto data = mWorkerThreadAccessible.Access();
return data->mScope
? data->mScope->GetTimeoutManager()->GetNestingLevelForWorker()
: 0;
}
bool WorkerPrivate::isLastCCCollectedAnything() {
return mWorkerThreadAccessible.Access()->mCCCollectedAnything;
}
void WorkerPrivate::GarbageCollectInternal(JSContext* aCx, bool aShrinking,
bool aCollectChildren) {
// Perform GC followed by CC (the CC is triggered by
// WorkerJSRuntime::CustomGCCallback at the end of the collection).
auto data = mWorkerThreadAccessible.Access();
if (!GlobalScope()) {
// We haven't compiled anything yet. Just bail out.
return;
}
if (aShrinking || aCollectChildren) {
JS::PrepareForFullGC(aCx);
if (aShrinking && mSyncLoopStack.IsEmpty()) {
JS::NonIncrementalGC(aCx, JS::GCOptions::Shrink,
JS::GCReason::DOM_WORKER);
// Check whether the CC collected anything and if so GC again. This is
// necessary to collect all garbage.
if (data->mCCCollectedAnything) {
JS::NonIncrementalGC(aCx, JS::GCOptions::Normal,
JS::GCReason::DOM_WORKER);
}
if (!aCollectChildren) {
LOG(WorkerLog(), ("Worker %p collected idle garbage\n", this));
}
} else {
JS::NonIncrementalGC(aCx, JS::GCOptions::Normal,
JS::GCReason::DOM_WORKER);
LOG(WorkerLog(), ("Worker %p collected garbage\n", this));
}
} else {
JS_MaybeGC(aCx);
LOG(WorkerLog(), ("Worker %p collected periodic garbage\n", this));
}
if (aCollectChildren) {
for (uint32_t index = 0; index < data->mChildWorkers.Length(); index++) {
data->mChildWorkers[index]->GarbageCollect(aShrinking);
}
}
}
void WorkerPrivate::CycleCollectInternal(bool aCollectChildren) {
auto data = mWorkerThreadAccessible.Access();
nsCycleCollector_collect(CCReason::WORKER, nullptr);
if (aCollectChildren) {
for (uint32_t index = 0; index < data->mChildWorkers.Length(); index++) {
data->mChildWorkers[index]->CycleCollect();
}
}
}
void WorkerPrivate::MemoryPressureInternal() {
auto data = mWorkerThreadAccessible.Access();
if (data->mScope) {
RefPtr<Console> console = data->mScope->GetConsoleIfExists();
if (console) {
console->ClearStorage();
}
RefPtr<Performance> performance = data->mScope->GetPerformanceIfExists();
if (performance) {
performance->MemoryPressure();
}
data->mScope->RemoveReportRecords();
}
if (data->mDebuggerScope) {
RefPtr<Console> console = data->mDebuggerScope->GetConsoleIfExists();
if (console) {
console->ClearStorage();
}
}
for (uint32_t index = 0; index < data->mChildWorkers.Length(); index++) {
data->mChildWorkers[index]->MemoryPressure();
}
}
void WorkerPrivate::SetThread(WorkerThread* aThread) {
if (aThread) {
#ifdef DEBUG
{
bool isOnCurrentThread;
MOZ_ASSERT(NS_SUCCEEDED(aThread->IsOnCurrentThread(&isOnCurrentThread)));
MOZ_ASSERT(!isOnCurrentThread);
}
#endif
MOZ_ASSERT(!mPRThread);
mPRThread = PRThreadFromThread(aThread);
MOZ_ASSERT(mPRThread);
mWorkerThreadAccessible.Transfer(mPRThread);
} else {
MOZ_ASSERT(mPRThread);
}
}
void WorkerPrivate::SetWorkerPrivateInWorkerThread(
WorkerThread* const aThread) {
LOG(WorkerLog(),
("WorkerPrivate::SetWorkerPrivateInWorkerThread [%p]", this));
MutexAutoLock lock(mMutex);
MOZ_ASSERT(!mThread);
MOZ_ASSERT(mStatus == Pending);
mThread = aThread;
mThread->SetWorker(WorkerThreadFriendKey{}, this);
if (!mPreStartRunnables.IsEmpty()) {
for (uint32_t index = 0; index < mPreStartRunnables.Length(); index++) {
MOZ_ALWAYS_SUCCEEDS(mThread->DispatchAnyThread(
WorkerThreadFriendKey{}, mPreStartRunnables[index]));
}
// Don't clear mPreStartRunnables here, it will be cleared in the beginning
// of WorkerPrivate::DoRunLoop() or when in WorkerPrivate::RunLoopNeverRan()
}
}
void WorkerPrivate::ResetWorkerPrivateInWorkerThread() {
LOG(WorkerLog(),
("WorkerPrivate::ResetWorkerPrivateInWorkerThread [%p]", this));
RefPtr<WorkerThread> doomedThread;
// Release the mutex before doomedThread.
MutexAutoLock lock(mMutex);
MOZ_ASSERT(mStatus == Dead);
MOZ_ASSERT(mThread);
mThread->ClearEventQueueAndWorker(WorkerThreadFriendKey{});
mThread.swap(doomedThread);
}
void WorkerPrivate::BeginCTypesCall() {
AssertIsOnWorkerThread();
auto data = mWorkerThreadAccessible.Access();
// Don't try to GC while we're blocked in a ctypes call.
SetGCTimerMode(NoTimer);
data->mYieldJSThreadExecution.EmplaceBack();
}
void WorkerPrivate::EndCTypesCall() {
AssertIsOnWorkerThread();
auto data = mWorkerThreadAccessible.Access();
data->mYieldJSThreadExecution.RemoveLastElement();
// Make sure the periodic timer is running before we start running JS again.
SetGCTimerMode(PeriodicTimer);
}
void WorkerPrivate::BeginCTypesCallback() {
AssertIsOnWorkerThread();
// Make sure the periodic timer is running before we start running JS again.
SetGCTimerMode(PeriodicTimer);
// Re-requesting execution is not needed since the JSRuntime code calling
// this will do an AutoEntryScript.
}
void WorkerPrivate::EndCTypesCallback() {
AssertIsOnWorkerThread();
// Don't try to GC while we're blocked in a ctypes call.
SetGCTimerMode(NoTimer);
}
bool WorkerPrivate::ConnectMessagePort(JSContext* aCx,
UniqueMessagePortId& aIdentifier) {
AssertIsOnWorkerThread();
WorkerGlobalScope* globalScope = GlobalScope();
JS::Rooted<JSObject*> jsGlobal(aCx, globalScope->GetWrapper());
MOZ_ASSERT(jsGlobal);
// This UniqueMessagePortId is used to create a new port, still connected
// with the other one, but in the worker thread.
ErrorResult rv;
RefPtr<MessagePort> port = MessagePort::Create(globalScope, aIdentifier, rv);
if (NS_WARN_IF(rv.Failed())) {
rv.SuppressException();
return false;
}
GlobalObject globalObject(aCx, jsGlobal);
if (globalObject.Failed()) {
return false;
}
RootedDictionary<MessageEventInit> init(aCx);
init.mData = JS_GetEmptyStringValue(aCx);
init.mBubbles = false;
init.mCancelable = false;
init.mSource.SetValue().SetAsMessagePort() = port;
if (!init.mPorts.AppendElement(port.forget(), fallible)) {
return false;
}
RefPtr<MessageEvent> event =
MessageEvent::Constructor(globalObject, u"connect"_ns, init);
event->SetTrusted(true);
globalScope->DispatchEvent(*event);
return true;
}
WorkerGlobalScope* WorkerPrivate::GetOrCreateGlobalScope(JSContext* aCx) {
auto data = mWorkerThreadAccessible.Access();
if (data->mScope) {
return data->mScope;
}
if (IsSharedWorker()) {
data->mScope =
new SharedWorkerGlobalScope(this, CreateClientSource(), WorkerName());
} else if (IsServiceWorker()) {
data->mScope = new ServiceWorkerGlobalScope(
this, CreateClientSource(), GetServiceWorkerRegistrationDescriptor());
} else {
data->mScope = new DedicatedWorkerGlobalScope(this, CreateClientSource(),
WorkerName());
}
JS::Rooted<JSObject*> global(aCx);
NS_ENSURE_TRUE(data->mScope->WrapGlobalObject(aCx, &global), nullptr);
JSAutoRealm ar(aCx, global);
if (!RegisterBindings(aCx, global)) {
data->mScope = nullptr;
return nullptr;
}
// Worker has already in "Canceling", let the WorkerGlobalScope start dying.
if (data->mCancelBeforeWorkerScopeConstructed) {
data->mScope->NoteTerminating();
data->mScope->DisconnectGlobalTeardownObservers();
}
JS_FireOnNewGlobalObject(aCx, global);
return data->mScope;
}
WorkerDebuggerGlobalScope* WorkerPrivate::CreateDebuggerGlobalScope(
JSContext* aCx) {
auto data = mWorkerThreadAccessible.Access();
MOZ_ASSERT(!data->mDebuggerScope);
// The debugger global gets a dummy client, not the "real" client used by the
// debugee worker.
auto clientSource = ClientManager::CreateSource(
GetClientType(), HybridEventTarget(), NullPrincipalInfo());
data->mDebuggerScope =
new WorkerDebuggerGlobalScope(this, std::move(clientSource));
JS::Rooted<JSObject*> global(aCx);
NS_ENSURE_TRUE(data->mDebuggerScope->WrapGlobalObject(aCx, &global), nullptr);
JSAutoRealm ar(aCx, global);
if (!RegisterDebuggerBindings(aCx, global)) {
data->mDebuggerScope = nullptr;
return nullptr;
}
JS_FireOnNewGlobalObject(aCx, global);
return data->mDebuggerScope;
}
bool WorkerPrivate::IsOnWorkerThread() const {
// We can't use mThread because it must be protected by mMutex and sometimes
// this method is called when mMutex is already locked. This method should
// always work.
MOZ_ASSERT(mPRThread,
"AssertIsOnWorkerThread() called before a thread was assigned!");
return mPRThread == PR_GetCurrentThread();
}
#ifdef DEBUG
void WorkerPrivate::AssertIsOnWorkerThread() const {
MOZ_ASSERT(IsOnWorkerThread());
}
#endif // DEBUG
void WorkerPrivate::DumpCrashInformation(nsACString& aString) {
auto data = mWorkerThreadAccessible.Access();
aString.Append("IsChromeWorker(");
if (IsChromeWorker()) {
aString.Append(NS_ConvertUTF16toUTF8(ScriptURL()));
} else {
aString.Append("false");
}
aString.Append(")");
for (const auto* workerRef : data->mWorkerRefs.NonObservingRange()) {
if (workerRef->IsPreventingShutdown()) {
aString.Append("|");
aString.Append(workerRef->Name());
const nsCString status = GET_WORKERREF_DEBUG_STATUS(workerRef);
if (!status.IsEmpty()) {
aString.Append("[");
aString.Append(status);
aString.Append("]");
}
}
}
}
PerformanceStorage* WorkerPrivate::GetPerformanceStorage() {
MOZ_ASSERT(mPerformanceStorage);
return mPerformanceStorage;
}
bool WorkerPrivate::ShouldResistFingerprinting(RFPTarget aTarget) const {
return mLoadInfo.mShouldResistFingerprinting &&
nsRFPService::IsRFPEnabledFor(
mLoadInfo.mOriginAttributes.IsPrivateBrowsing(), aTarget,
mLoadInfo.mOverriddenFingerprintingSettings);
}
void WorkerPrivate::SetRemoteWorkerController(RemoteWorkerChild* aController) {
AssertIsOnMainThread();
MOZ_ASSERT(aController);
MOZ_ASSERT(!mRemoteWorkerController);
mRemoteWorkerController = aController;
}
RemoteWorkerChild* WorkerPrivate::GetRemoteWorkerController() {
AssertIsOnMainThread();
MOZ_ASSERT(mRemoteWorkerController);
return mRemoteWorkerController;
}
RefPtr<GenericPromise> WorkerPrivate::SetServiceWorkerSkipWaitingFlag() {
AssertIsOnWorkerThread();
MOZ_ASSERT(IsServiceWorker());
RefPtr<RemoteWorkerChild> rwc = mRemoteWorkerController;
if (!rwc) {
return GenericPromise::CreateAndReject(NS_ERROR_DOM_ABORT_ERR, __func__);
}
RefPtr<GenericPromise> promise =
rwc->MaybeSendSetServiceWorkerSkipWaitingFlag();
return promise;
}
const nsString& WorkerPrivate::Id() {
if (mId.IsEmpty()) {
mId = ComputeWorkerPrivateId();
}
MOZ_ASSERT(!mId.IsEmpty());
return mId;
}
bool WorkerPrivate::IsSharedMemoryAllowed() const {
if (StaticPrefs::
dom_postMessage_sharedArrayBuffer_bypassCOOP_COEP_insecure_enabled()) {
return true;
}
// Allow privileged addons to access shared memory.
if (mIsPrivilegedAddonGlobal) {
return true;
}
return CrossOriginIsolated();
}
bool WorkerPrivate::CrossOriginIsolated() const {
if (!StaticPrefs::
dom_postMessage_sharedArrayBuffer_withCOOP_COEP_AtStartup()) {
return false;
}
return mAgentClusterOpenerPolicy ==
nsILoadInfo::OPENER_POLICY_SAME_ORIGIN_EMBEDDER_POLICY_REQUIRE_CORP;
}
nsILoadInfo::CrossOriginEmbedderPolicy WorkerPrivate::GetEmbedderPolicy()
const {
if (!StaticPrefs::browser_tabs_remote_useCrossOriginEmbedderPolicy()) {
return nsILoadInfo::EMBEDDER_POLICY_NULL;
}
return mEmbedderPolicy.valueOr(nsILoadInfo::EMBEDDER_POLICY_NULL);
}
Result<Ok, nsresult> WorkerPrivate::SetEmbedderPolicy(
nsILoadInfo::CrossOriginEmbedderPolicy aPolicy) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mEmbedderPolicy.isNothing());
if (!StaticPrefs::browser_tabs_remote_useCrossOriginEmbedderPolicy()) {
return Ok();
}
// https://html.spec.whatwg.org/multipage/browsers.html#check-a-global-object's-embedder-policy
// If ownerPolicy's value is not compatible with cross-origin isolation or
// policy's value is compatible with cross-origin isolation, then return true.
EnsureOwnerEmbedderPolicy();
nsILoadInfo::CrossOriginEmbedderPolicy ownerPolicy =
mOwnerEmbedderPolicy.valueOr(nsILoadInfo::EMBEDDER_POLICY_NULL);
if (nsContentSecurityManager::IsCompatibleWithCrossOriginIsolation(
ownerPolicy) &&
!nsContentSecurityManager::IsCompatibleWithCrossOriginIsolation(
aPolicy)) {
return Err(NS_ERROR_BLOCKED_BY_POLICY);
}
mEmbedderPolicy.emplace(aPolicy);
return Ok();
}
void WorkerPrivate::InheritOwnerEmbedderPolicyOrNull(nsIRequest* aRequest) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aRequest);
EnsureOwnerEmbedderPolicy();
if (mOwnerEmbedderPolicy.isSome()) {
nsCOMPtr<nsIChannel> channel = do_QueryInterface(aRequest);
MOZ_ASSERT(channel);
nsCOMPtr<nsIURI> scriptURI;
MOZ_ALWAYS_SUCCEEDS(channel->GetURI(getter_AddRefs(scriptURI)));
bool isLocalScriptURI = false;
MOZ_ALWAYS_SUCCEEDS(NS_URIChainHasFlags(
scriptURI, nsIProtocolHandler::URI_IS_LOCAL_RESOURCE,
&isLocalScriptURI));
MOZ_RELEASE_ASSERT(isLocalScriptURI);
}
mEmbedderPolicy.emplace(
mOwnerEmbedderPolicy.valueOr(nsILoadInfo::EMBEDDER_POLICY_NULL));
}
bool WorkerPrivate::MatchEmbedderPolicy(
nsILoadInfo::CrossOriginEmbedderPolicy aPolicy) const {
MOZ_ASSERT(NS_IsMainThread());
if (!StaticPrefs::browser_tabs_remote_useCrossOriginEmbedderPolicy()) {
return true;
}
return mEmbedderPolicy.value() == aPolicy;
}
nsILoadInfo::CrossOriginEmbedderPolicy WorkerPrivate::GetOwnerEmbedderPolicy()
const {
if (!StaticPrefs::browser_tabs_remote_useCrossOriginEmbedderPolicy()) {
return nsILoadInfo::EMBEDDER_POLICY_NULL;
}
return mOwnerEmbedderPolicy.valueOr(nsILoadInfo::EMBEDDER_POLICY_NULL);
}
void WorkerPrivate::EnsureOwnerEmbedderPolicy() {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mOwnerEmbedderPolicy.isNothing());
if (GetParent()) {
mOwnerEmbedderPolicy.emplace(GetParent()->GetEmbedderPolicy());
} else if (GetWindow() && GetWindow()->GetWindowContext()) {
mOwnerEmbedderPolicy.emplace(
GetWindow()->GetWindowContext()->GetEmbedderPolicy());
}
}
nsIPrincipal* WorkerPrivate::GetEffectiveStoragePrincipal() const {
AssertIsOnWorkerThread();
if (mLoadInfo.mUseRegularPrincipal) {
return mLoadInfo.mPrincipal;
}
return mLoadInfo.mPartitionedPrincipal;
}
const mozilla::ipc::PrincipalInfo&
WorkerPrivate::GetEffectiveStoragePrincipalInfo() const {
AssertIsOnWorkerThread();
if (mLoadInfo.mUseRegularPrincipal) {
return *mLoadInfo.mPrincipalInfo;
}
return *mLoadInfo.mPartitionedPrincipalInfo;
}
NS_IMPL_ADDREF(WorkerPrivate::EventTarget)
NS_IMPL_RELEASE(WorkerPrivate::EventTarget)
NS_INTERFACE_MAP_BEGIN(WorkerPrivate::EventTarget)
NS_INTERFACE_MAP_ENTRY(nsISerialEventTarget)
NS_INTERFACE_MAP_ENTRY(nsIEventTarget)
NS_INTERFACE_MAP_ENTRY(nsISupports)
#ifdef DEBUG
// kDEBUGWorkerEventTargetIID is special in that it does not AddRef its
// result.
if (aIID.Equals(kDEBUGWorkerEventTargetIID)) {
*aInstancePtr = this;
return NS_OK;
} else
#endif
NS_INTERFACE_MAP_END
NS_IMETHODIMP
WorkerPrivate::EventTarget::DispatchFromScript(nsIRunnable* aRunnable,
uint32_t aFlags) {
nsCOMPtr<nsIRunnable> event(aRunnable);
return Dispatch(event.forget(), aFlags);
}
NS_IMETHODIMP
WorkerPrivate::EventTarget::Dispatch(already_AddRefed<nsIRunnable> aRunnable,
uint32_t aFlags) {
// May be called on any thread!
nsCOMPtr<nsIRunnable> event(aRunnable);
// Workers only support asynchronous dispatch for now.
if (NS_WARN_IF(aFlags != NS_DISPATCH_NORMAL)) {
return NS_ERROR_UNEXPECTED;
}
RefPtr<WorkerRunnable> workerRunnable;
MutexAutoLock lock(mMutex);
if (mDisabled) {
NS_WARNING(
"A runnable was posted to a worker that is already shutting "
"down!");
return NS_ERROR_UNEXPECTED;
}
MOZ_ASSERT(mWorkerPrivate);
MOZ_ASSERT(mNestedEventTarget);
if (event) {
workerRunnable = mWorkerPrivate->MaybeWrapAsWorkerRunnable(event.forget());
}
nsresult rv =
mWorkerPrivate->Dispatch(workerRunnable.forget(), mNestedEventTarget);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
return NS_OK;
}
NS_IMETHODIMP
WorkerPrivate::EventTarget::DelayedDispatch(already_AddRefed<nsIRunnable>,
uint32_t)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
NS_IMETHODIMP
WorkerPrivate::EventTarget::RegisterShutdownTask(nsITargetShutdownTask* aTask) {
return NS_ERROR_NOT_IMPLEMENTED;
}
NS_IMETHODIMP
WorkerPrivate::EventTarget::UnregisterShutdownTask(
nsITargetShutdownTask* aTask) {
return NS_ERROR_NOT_IMPLEMENTED;
}
NS_IMETHODIMP
WorkerPrivate::EventTarget::IsOnCurrentThread(bool* aIsOnCurrentThread) {
// May be called on any thread!
MOZ_ASSERT(aIsOnCurrentThread);
MutexAutoLock lock(mMutex);
if (mShutdown) {
NS_WARNING(
"A worker's event target was used after the worker has shutdown!");
return NS_ERROR_UNEXPECTED;
}
MOZ_ASSERT(mNestedEventTarget);
*aIsOnCurrentThread = mNestedEventTarget->IsOnCurrentThread();
return NS_OK;
}
NS_IMETHODIMP_(bool)
WorkerPrivate::EventTarget::IsOnCurrentThreadInfallible() {
// May be called on any thread!
MutexAutoLock lock(mMutex);
if (mShutdown) {
NS_WARNING(
"A worker's event target was used after the worker has shutdown!");
return false;
}
MOZ_ASSERT(mNestedEventTarget);
return mNestedEventTarget->IsOnCurrentThread();
}
WorkerPrivate::AutoPushEventLoopGlobal::AutoPushEventLoopGlobal(
WorkerPrivate* aWorkerPrivate, JSContext* aCx) {
auto data = aWorkerPrivate->mWorkerThreadAccessible.Access();
mOldEventLoopGlobal = std::move(data->mCurrentEventLoopGlobal);
if (JSObject* global = JS::CurrentGlobalOrNull(aCx)) {
data->mCurrentEventLoopGlobal = xpc::NativeGlobal(global);
}
#ifdef DEBUG
mNewEventLoopGlobal = data->mCurrentEventLoopGlobal;
#endif
}
WorkerPrivate::AutoPushEventLoopGlobal::~AutoPushEventLoopGlobal() {
WorkerPrivate* workerPrivate = GetCurrentThreadWorkerPrivate();
// We are popping out the event loop global, WorkerPrivate is supposed to be
// alive and in a valid status(Running or Canceling)
MOZ_ASSERT(workerPrivate);
auto data = workerPrivate->mWorkerThreadAccessible.Access();
#ifdef DEBUG
// Saved event loop global should be matched.
MOZ_ASSERT(data->mCurrentEventLoopGlobal == mNewEventLoopGlobal);
mNewEventLoopGlobal = nullptr;
#endif
data->mCurrentEventLoopGlobal = std::move(mOldEventLoopGlobal);
}
// -----------------------------------------------------------------------------
// AutoSyncLoopHolder
AutoSyncLoopHolder::AutoSyncLoopHolder(WorkerPrivate* aWorkerPrivate,
WorkerStatus aFailStatus,
const char* const aName)
: mTarget(aWorkerPrivate->CreateNewSyncLoop(aFailStatus)),
mIndex(aWorkerPrivate->mSyncLoopStack.Length() - 1) {
aWorkerPrivate->AssertIsOnWorkerThread();
LOGV(
("AutoSyncLoopHolder::AutoSyncLoopHolder [%p] creator: %s", this, aName));
if (aFailStatus < Canceling) {
mWorkerRef = StrongWorkerRef::Create(aWorkerPrivate, aName, [aName]() {
// Do nothing with the shutdown callback here since we need to wait for
// the underlying SyncLoop to complete by itself.
LOGV(
("AutoSyncLoopHolder::AutoSyncLoopHolder Worker starts to shutdown "
"with a AutoSyncLoopHolder(%s).",
aName));
});
} else {
LOGV(
("AutoSyncLoopHolder::AutoSyncLoopHolder [%p] Create "
"AutoSyncLoopHolder(%s) while Worker is shutting down",
this, aName));
mWorkerRef = StrongWorkerRef::CreateForcibly(aWorkerPrivate, aName);
}
// mWorkerRef can be nullptr here.
}
AutoSyncLoopHolder::~AutoSyncLoopHolder() {
if (mWorkerRef && mTarget) {
mWorkerRef->Private()->AssertIsOnWorkerThread();
mWorkerRef->Private()->StopSyncLoop(mTarget, NS_ERROR_FAILURE);
mWorkerRef->Private()->DestroySyncLoop(mIndex);
}
}
nsresult AutoSyncLoopHolder::Run() {
if (mWorkerRef) {
WorkerPrivate* workerPrivate = mWorkerRef->Private();
MOZ_ASSERT(workerPrivate);
workerPrivate->AssertIsOnWorkerThread();
nsresult rv = workerPrivate->RunCurrentSyncLoop();
// The sync loop is done, sync loop has already destroyed in the end of
// WorkerPrivate::RunCurrentSyncLoop(). So, release mWorkerRef here to
// avoid destroying sync loop again in the ~AutoSyncLoopHolder();
mWorkerRef = nullptr;
return rv;
}
return NS_OK;
}
nsISerialEventTarget* AutoSyncLoopHolder::GetSerialEventTarget() const {
// This can be null if CreateNewSyncLoop() fails.
return mTarget;
}
// -----------------------------------------------------------------------------
// WorkerParentRef
WorkerParentRef::WorkerParentRef(RefPtr<WorkerPrivate>& aWorkerPrivate)
: mWorkerPrivate(aWorkerPrivate) {
LOGV(("WorkerParentRef::WorkerParentRef [%p] aWorkerPrivate %p", this,
aWorkerPrivate.get()));
MOZ_ASSERT(mWorkerPrivate);
mWorkerPrivate->AssertIsOnParentThread();
}
const RefPtr<WorkerPrivate>& WorkerParentRef::Private() const {
if (mWorkerPrivate) {
mWorkerPrivate->AssertIsOnParentThread();
}
return mWorkerPrivate;
}
void WorkerParentRef::DropWorkerPrivate() {
LOGV(("WorkerParentRef::DropWorkerPrivate [%p]", this));
if (mWorkerPrivate) {
mWorkerPrivate->AssertIsOnParentThread();
mWorkerPrivate = nullptr;
}
}
WorkerParentRef::~WorkerParentRef() = default;
} // namespace dom
} // namespace mozilla
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