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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_RemoteWorkerChild_h
#define mozilla_dom_RemoteWorkerChild_h
#include "mozilla/DataMutex.h"
#include "mozilla/MozPromise.h"
#include "mozilla/RefPtr.h"
#include "mozilla/ThreadBound.h"
#include "mozilla/dom/PRemoteWorkerChild.h"
#include "mozilla/dom/PRemoteWorkerNonLifeCycleOpControllerChild.h"
#include "mozilla/dom/RemoteWorkerOp.h"
#include "mozilla/dom/ServiceWorkerOpArgs.h"
#include "mozilla/dom/SharedWorkerOpArgs.h"
#include "nsCOMPtr.h"
#include "nsISupportsImpl.h"
#include "nsTArray.h"
class nsISerialEventTarget;
class nsIConsoleReportCollector;
namespace mozilla::dom {
using remoteworker::RemoteWorkerState;
class ErrorValue;
class FetchEventOpProxyChild;
class RemoteWorkerData;
class RemoteWorkerServiceKeepAlive;
class ServiceWorkerOp;
class SharedWorkerOp;
class UniqueMessagePortId;
class WeakWorkerRef;
class WorkerErrorReport;
class WorkerPrivate;
/**
* Background-managed "Worker Launcher"-thread-resident created via the
* RemoteWorkerManager to actually spawn the worker. Currently, the worker will
* be spawned from the main thread due to nsIPrincipal not being able to be
* created on background threads and other ownership invariants, most of which
* can be relaxed in the future.
*/
class RemoteWorkerChild final : public PRemoteWorkerChild {
friend class FetchEventOpProxyChild;
friend class PRemoteWorkerChild;
friend class ServiceWorkerOp;
friend class SharedWorkerOp;
~RemoteWorkerChild();
public:
// Note that all IPC-using methods must only be invoked on the
// RemoteWorkerService thread which the inherited
// IProtocol::GetActorEventTarget() will return for us.
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RemoteWorkerChild, final)
explicit RemoteWorkerChild(const RemoteWorkerData& aData);
void ExecWorker(
const RemoteWorkerData& aData,
mozilla::ipc::Endpoint<PRemoteWorkerNonLifeCycleOpControllerChild>&&
aChildEp);
void ErrorPropagationOnMainThread(const WorkerErrorReport* aReport,
bool aIsErrorEvent);
void CSPViolationPropagationOnMainThread(const nsAString& aJSON);
void NotifyLock(bool aCreated);
void NotifyWebTransport(bool aCreated);
void FlushReportsOnMainThread(nsIConsoleReportCollector* aReporter);
RefPtr<GenericNonExclusivePromise> GetTerminationPromise();
RefPtr<GenericPromise> MaybeSendSetServiceWorkerSkipWaitingFlag();
const nsTArray<uint64_t>& WindowIDs() const { return mWindowIDs; }
void SetIsThawing(const bool aIsThawing) { mIsThawing = aIsThawing; }
bool IsThawing() const { return mIsThawing; }
void PendRemoteWorkerOp(RefPtr<RemoteWorkerOp> aOp);
void RunAllPendingOpsOnMainThread();
private:
class InitializeWorkerRunnable;
// The state of the WorkerPrivate as perceived by the owner on the main
// thread. All state transitions now happen on the main thread, but the
// Worker Launcher thread will consult the state and will directly append ops
// to the Pending queue
DataMutex<RemoteWorkerState> mState;
const RefPtr<RemoteWorkerServiceKeepAlive> mServiceKeepAlive;
void ActorDestroy(ActorDestroyReason) override;
mozilla::ipc::IPCResult RecvExecOp(SharedWorkerOpArgs&& aOpArgs);
mozilla::ipc::IPCResult RecvExecServiceWorkerOp(
ServiceWorkerOpArgs&& aArgs, ExecServiceWorkerOpResolver&& aResolve);
already_AddRefed<PFetchEventOpProxyChild> AllocPFetchEventOpProxyChild(
const ParentToChildServiceWorkerFetchEventOpArgs& aArgs);
mozilla::ipc::IPCResult RecvPFetchEventOpProxyConstructor(
PFetchEventOpProxyChild* aActor,
const ParentToChildServiceWorkerFetchEventOpArgs& aArgs) override;
nsresult ExecWorkerOnMainThread(
RemoteWorkerData&& aData,
mozilla::ipc::Endpoint<PRemoteWorkerNonLifeCycleOpControllerChild>&&
aChildEp);
void ExceptionalErrorTransitionDuringExecWorker();
void RequestWorkerCancellation();
void InitializeOnWorker();
void CreationSucceededOnAnyThread();
void CreationFailedOnAnyThread();
void CreationSucceededOrFailedOnAnyThread(bool aDidCreationSucceed);
// Cancels the worker if it has been started and ensures that we transition
// to the Terminated state once the worker has been terminated or we have
// ensured that it will never start.
void CloseWorkerOnMainThread();
void ErrorPropagation(const ErrorValue& aValue);
void ErrorPropagationDispatch(nsresult aError);
// When the WorkerPrivate Cancellation lambda is invoked, it's possible that
// we have not yet advanced to running from pending, so we could be in either
// state. This method is expected to be called by the Workers' cancellation
// lambda and will obtain the lock and call the
// TransitionStateFromPendingToCanceled if appropriate. Otherwise it will
// directly move from the running state to the canceled state which does not
// require additional cleanup.
void OnWorkerCancellationTransitionStateFromPendingOrRunningToCanceled();
// A helper used by the above method by the worker cancellation lambda if the
// the worker hasn't started running, or in exceptional cases where we bail
// out of the ExecWorker method early. The caller must be holding the lock
// (in order to pass in the state).
void TransitionStateFromPendingToCanceled(RemoteWorkerState& aState);
void TransitionStateFromCanceledToKilled();
void TransitionStateToRunning();
void TransitionStateToTerminated();
void TransitionStateToTerminated(RemoteWorkerState& aState);
void CancelAllPendingOps(RemoteWorkerState& aState);
void MaybeStartOp(RefPtr<RemoteWorkerOp>&& aOp);
const bool mIsServiceWorker;
// Touched on main-thread only.
nsTArray<uint64_t> mWindowIDs;
struct LauncherBoundData {
MozPromiseHolder<GenericNonExclusivePromise> mTerminationPromise;
// Flag to ensure we report creation at most once. This could be cleaned up
// further.
bool mDidSendCreated = false;
};
ThreadBound<LauncherBoundData> mLauncherData;
// Thaw operation holds mState.lock. It means other operations will be blocked
// until mState.lock is released. However, Thaw operation is blocked by
// RemoteWorkerDebugger registration that needs WorkerLauncher thread to send
// IPC to continue the registration on the parent process. If a RemoteWorkerOp
// is received on WorkerLauncher thread when the RemoteWorker is thawing, a
// deadlock could be happen between WorkerLauncher thread and RemoteWorker's
// parent thread. So mIsThawing and mPendingOps are introduced to avoid the
// deadlock by pending the operations when RemoteWorker is thawing.
//
// Note that these could be removed once RemoteWorkerChild off-main-thread
// done since the RemoteWorker's parent thread will be WorkerLauncher thread.
// And it means when executing WorkerPrivate::Thaw on WorkerLauncher thread,
// it is impossible to handle the IPC callback on WorkerLauncher thread at the
// same time.
Atomic<bool> mIsThawing{false};
DataMutex<nsTArray<RefPtr<RemoteWorkerOp>>> mPendingOps;
};
} // namespace mozilla::dom
#endif // mozilla_dom_RemoteWorkerChild_h
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