File: test_audiocontrols_dimensions.html

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<!doctype html>
<html>
  <head>
    <title>Audio controls test</title>
    <script src="/tests/SimpleTest/SimpleTest.js"></script>
    <script type="text/javascript" src="head.js"></script>
    <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
  </head>
  <body>
    <p id="display"></p>

    <div id="content">
      <audio id="audio" controls preload="auto"></audio>
    </div>

    <script class="testbody" type="text/javascript">
      const audio = document.getElementById("audio");
      const controlBar = getElementWithinVideo(audio, "controlBar");

      add_task(async function setup() {
        await SpecialPowers.pushPrefEnv({ set: [["media.cache_size", 40000]] });
        await new Promise(resolve => {
          audio.addEventListener("loadedmetadata", resolve, { once: true });
          audio.src = "audio.wav";
        });
      });

      add_task(async function check_audio_height() {
        is(audio.clientHeight, 40, "checking height of audio element");
      });

      add_task(async function check_controlbar_width() {
        const originalControlBarWidth = controlBar.clientWidth;

        isnot(
          originalControlBarWidth,
          400,
          "the default audio width is not 400px"
        );

        audio.style.width = "400px";
        audio.offsetWidth; // force reflow

        isnot(
          controlBar.clientWidth,
          originalControlBarWidth,
          "new width should differ from the origianl width"
        );
        is(
          controlBar.clientWidth,
          400,
          "controlbar's width should grow with audio width"
        );
      });

      add_task(function check_audio_height_construction_sync() {
        let el = new Audio();
        el.src = "audio.wav";
        el.controls = true;
        document.body.appendChild(el);
        is(el.clientHeight, 40, "Height of audio element with controls");
        document.body.removeChild(el);
      });

      add_task(function check_audio_height_add_control_sync() {
        let el = new Audio();
        el.src = "audio.wav";
        document.body.appendChild(el);
        is(el.clientHeight, 0, "Height of audio element without controls");
        el.controls = true;
        is(el.clientHeight, 40, "Height of audio element with controls");
        document.body.removeChild(el);
      });
    </script>
  </body>
</html>