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<!doctype html>
<html>
<head>
<title>Video controls test - KeyHandler</title>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<script src="/tests/SimpleTest/EventUtils.js"></script>
<script type="text/javascript" src="head.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<p id="display"></p>
<div id="content">
<video id="video" controls preload="auto"></video>
</div>
<script class="testbody" type="application/javascript">
SimpleTest.waitForExplicitFinish();
const video = document.getElementById("video");
const playButton = getElementWithinVideo(video, "playButton");
const scrubber = getElementWithinVideo(video, "scrubber");
const volumeControl = getElementWithinVideo(video, "volumeControl");
const muteButton = getElementWithinVideo(video, "muteButton");
// Setup video
tests.push(
done => {
SpecialPowers.pushPrefEnv(
{
set: [
["media.cache_size", 40000],
["media.videocontrols.keyboard-tab-to-all-controls", true],
],
},
done
);
},
done => {
video.src = "seek_with_sound.webm";
video.addEventListener("loadedmetadata", done);
}
);
// Bug 1350191, video should not seek while changing volume by
// pressing up/down arrow key after clicking the scrubber.
tests.push(
done => {
video.addEventListener("play", done, { once: true });
synthesizeMouseAtCenter(playButton, {});
},
done => {
video.addEventListener("seeked", done, { once: true });
synthesizeMouseAtCenter(scrubber, {});
},
done => {
let counter = 0;
let keys = [
"KEY_ArrowDown",
"KEY_ArrowDown",
"KEY_ArrowUp",
"KEY_ArrowDown",
"KEY_ArrowUp",
"KEY_ArrowUp",
];
const onSeeked = () => ok(false, "should not trigger seeked event");
video.addEventListener("seeked", onSeeked);
const onVolumeChange = () => {
if (++counter === keys.length) {
ok(
true,
"change volume by up/down arrow key without trigger 'seeked' event"
);
video.removeEventListener("seeked", onSeeked);
video.removeEventListener("volumechange", onVolumeChange);
done();
}
if (counter > keys.length) {
ok(false, "trigger too much volumechange events");
}
};
video.addEventListener("volumechange", onVolumeChange);
for (let key of keys) {
synthesizeKey(key);
}
}
);
// However, if the scrubber is *focused* (e.g. by keyboard), it should handle
// up/down arrow keys.
tests.push(
done => {
info("Focusing the scrubber");
scrubber.focus();
video.addEventListener(
"seeked",
() => {
ok(true, "DownArrow seeked the video");
done();
},
{ once: true }
);
synthesizeKey("KEY_ArrowDown");
},
done => {
video.addEventListener(
"seeked",
() => {
ok(true, "UpArrow seeked the video");
done();
},
{ once: true }
);
synthesizeKey("KEY_ArrowUp");
}
);
// Similarly, if the volume control is focused, left/right arrows should
// adjust the volume.
tests.push(
done => {
info("Focusing the volume control");
volumeControl.focus();
video.addEventListener(
"volumechange",
() => {
ok(true, "LeftArrow changed the volume");
done();
},
{ once: true }
);
synthesizeKey("KEY_ArrowLeft");
},
done => {
video.addEventListener(
"volumechange",
() => {
ok(true, "RightArrow changed the volume");
done();
},
{ once: true }
);
synthesizeKey("KEY_ArrowRight");
}
);
// If something other than a button has focus, space should pause/play.
tests.push(
done => {
ok(volumeControl.matches(":focus"), "Volume control still has focus");
video.addEventListener(
"pause",
() => {
ok(true, "Space paused the video");
done();
},
{ once: true }
);
synthesizeKey(" ");
},
done => {
video.addEventListener(
"play",
() => {
ok(true, "Space played the video");
done();
},
{ once: true }
);
synthesizeKey(" ");
}
);
// If a button has focus, space should activate it, *not* pause/play.
tests.push(done => {
info("Focusing the mute button");
muteButton.focus();
const onPause = () => ok(false, "Shouldn't pause the video");
video.addEventListener("pause", onPause);
let volChanges = 0;
const onVolChange = () => {
if (++volChanges == 2) {
ok(true, "Space twice muted then unmuted the video");
video.removeEventListener("pause", onPause);
video.removeEventListener("volumechange", onVolChange);
done();
}
};
video.addEventListener("volumechange", onVolChange);
// Press space twice. The first time should mute, the second should unmute.
synthesizeKey(" ");
synthesizeKey(" ");
});
tests.push(SimpleTest.finish);
window.addEventListener("load", executeTests);
</script>
</body>
</html>
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