File: test_videocontrols_keyhandler.html

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<!doctype html>
<html>
  <head>
    <title>Video controls test - KeyHandler</title>
    <script src="/tests/SimpleTest/SimpleTest.js"></script>
    <script src="/tests/SimpleTest/EventUtils.js"></script>
    <script type="text/javascript" src="head.js"></script>
    <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
  </head>
  <body>
    <p id="display"></p>

    <div id="content">
      <video id="video" controls preload="auto"></video>
    </div>

    <script class="testbody" type="application/javascript">
      SimpleTest.waitForExplicitFinish();
      const video = document.getElementById("video");

      const playButton = getElementWithinVideo(video, "playButton");
      const scrubber = getElementWithinVideo(video, "scrubber");
      const volumeControl = getElementWithinVideo(video, "volumeControl");
      const muteButton = getElementWithinVideo(video, "muteButton");

      // Setup video
      tests.push(
        done => {
          SpecialPowers.pushPrefEnv(
            {
              set: [
                ["media.cache_size", 40000],
                ["media.videocontrols.keyboard-tab-to-all-controls", true],
              ],
            },
            done
          );
        },
        done => {
          video.src = "seek_with_sound.webm";
          video.addEventListener("loadedmetadata", done);
        }
      );

      // Bug 1350191, video should not seek while changing volume by
      // pressing up/down arrow key after clicking the scrubber.
      tests.push(
        done => {
          video.addEventListener("play", done, { once: true });
          synthesizeMouseAtCenter(playButton, {});
        },
        done => {
          video.addEventListener("seeked", done, { once: true });
          synthesizeMouseAtCenter(scrubber, {});
        },
        done => {
          let counter = 0;
          let keys = [
            "KEY_ArrowDown",
            "KEY_ArrowDown",
            "KEY_ArrowUp",
            "KEY_ArrowDown",
            "KEY_ArrowUp",
            "KEY_ArrowUp",
          ];

          const onSeeked = () => ok(false, "should not trigger seeked event");
          video.addEventListener("seeked", onSeeked);
          const onVolumeChange = () => {
            if (++counter === keys.length) {
              ok(
                true,
                "change volume by up/down arrow key without trigger 'seeked' event"
              );
              video.removeEventListener("seeked", onSeeked);
              video.removeEventListener("volumechange", onVolumeChange);
              done();
            }

            if (counter > keys.length) {
              ok(false, "trigger too much volumechange events");
            }
          };
          video.addEventListener("volumechange", onVolumeChange);

          for (let key of keys) {
            synthesizeKey(key);
          }
        }
      );

      // However, if the scrubber is *focused* (e.g. by keyboard), it should handle
      // up/down arrow keys.
      tests.push(
        done => {
          info("Focusing the scrubber");
          scrubber.focus();
          video.addEventListener(
            "seeked",
            () => {
              ok(true, "DownArrow seeked the video");
              done();
            },
            { once: true }
          );
          synthesizeKey("KEY_ArrowDown");
        },
        done => {
          video.addEventListener(
            "seeked",
            () => {
              ok(true, "UpArrow seeked the video");
              done();
            },
            { once: true }
          );
          synthesizeKey("KEY_ArrowUp");
        }
      );

      // Similarly, if the volume control is focused, left/right arrows should
      // adjust the volume.
      tests.push(
        done => {
          info("Focusing the volume control");
          volumeControl.focus();
          video.addEventListener(
            "volumechange",
            () => {
              ok(true, "LeftArrow changed the volume");
              done();
            },
            { once: true }
          );
          synthesizeKey("KEY_ArrowLeft");
        },
        done => {
          video.addEventListener(
            "volumechange",
            () => {
              ok(true, "RightArrow changed the volume");
              done();
            },
            { once: true }
          );
          synthesizeKey("KEY_ArrowRight");
        }
      );

      // If something other than a button has focus, space should pause/play.
      tests.push(
        done => {
          ok(volumeControl.matches(":focus"), "Volume control still has focus");
          video.addEventListener(
            "pause",
            () => {
              ok(true, "Space paused the video");
              done();
            },
            { once: true }
          );
          synthesizeKey(" ");
        },
        done => {
          video.addEventListener(
            "play",
            () => {
              ok(true, "Space played the video");
              done();
            },
            { once: true }
          );
          synthesizeKey(" ");
        }
      );

      // If a button has focus, space should activate it, *not* pause/play.
      tests.push(done => {
        info("Focusing the mute button");
        muteButton.focus();
        const onPause = () => ok(false, "Shouldn't pause the video");
        video.addEventListener("pause", onPause);
        let volChanges = 0;
        const onVolChange = () => {
          if (++volChanges == 2) {
            ok(true, "Space twice muted then unmuted the video");
            video.removeEventListener("pause", onPause);
            video.removeEventListener("volumechange", onVolChange);
            done();
          }
        };
        video.addEventListener("volumechange", onVolChange);
        // Press space twice. The first time should mute, the second should unmute.
        synthesizeKey(" ");
        synthesizeKey(" ");
      });

      tests.push(SimpleTest.finish);

      window.addEventListener("load", executeTests);
    </script>
  </body>
</html>