File: WebGLSampler.h

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef WEBGL_SAMPLER_H_
#define WEBGL_SAMPLER_H_

#include "WebGLObjectModel.h"
#include "WebGLStrongTypes.h"
#include "WebGLTexture.h"

namespace mozilla {

class WebGLSampler final : public WebGLContextBoundObject,
                           public CacheInvalidator {
  MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(WebGLSampler, override)

 public:
  const GLuint mGLName;

 private:
  webgl::SamplingState mState;

 public:
  explicit WebGLSampler(WebGLContext* webgl);

 private:
  ~WebGLSampler();

 public:
  void SamplerParameter(GLenum pname, const FloatOrInt& param);
  const auto& State() const { return mState; }
};

}  // namespace mozilla

#endif  // WEBGL_SAMPLER_H_