1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "PerformanceInteractionMetrics.h"
#include "mozilla/EventForwards.h"
#include "mozilla/Maybe.h"
#include "mozilla/MouseEvents.h"
#include "mozilla/RandomNum.h"
#include "mozilla/TextEvents.h"
// Interaction ID increment. We increase this value by an integer greater than 1
// to discourage developers from using the value to 'count' the number of user
// interactions. This is consistent with the spec, which allows the increasing
// the user interaction value by a small number chosen by the user agent.
constexpr uint32_t kInteractionIdIncrement = 7;
// Minimum potential value for the first Interaction ID.
constexpr uint32_t kMinFirstInteractionID = 100;
// Maximum potential value for the first Interaction ID.
constexpr uint32_t kMaxFirstInteractionID = 10000;
constexpr uint32_t kNonPointerId = -1;
namespace mozilla::dom {
PerformanceInteractionMetrics::PerformanceInteractionMetrics() {
uint64_t randVal = RandomUint64().valueOr(kMinFirstInteractionID);
// Choose a random integer as the initial value to discourage developers from
// using interactionId to counter the number of interactions.
// https://wicg.github.io/event-timing/#user-interaction-value
mCurrentInteractionValue =
kMinFirstInteractionID +
(randVal % (kMaxFirstInteractionID - kMinFirstInteractionID + 1));
}
// https://w3c.github.io/event-timing/#sec-increasing-interaction-count
uint64_t PerformanceInteractionMetrics::IncreaseInteractionValueAndCount() {
mCurrentInteractionValue += kInteractionIdIncrement;
mInteractionCount++;
return mCurrentInteractionValue;
}
// https://w3c.github.io/event-timing/#sec-computing-interactionid
Maybe<uint64_t> PerformanceInteractionMetrics::ComputeInteractionId(
PerformanceEventTiming* aEventTiming, const WidgetEvent* aEvent) {
// Step 1. If event’s isTrusted attribute value is false, return 0.
if (!aEvent->IsTrusted()) {
return Some(0);
}
// Step 2. Let type be event’s type attribute value.
const EventMessage eventType = aEvent->mMessage;
// Step 3. If type is not one among keyup, compositionstart, input,
// pointercancel, pointerup, or click, return 0.
// Note: keydown and pointerdown are handled in finalize event timing.
switch (eventType) {
case eKeyDown:
case eKeyPress:
case eKeyUp:
case eCompositionStart:
case eEditorInput:
case ePointerCancel:
case ePointerDown:
case ePointerUp:
case eContextMenu:
case ePointerClick:
break;
default:
return Some(0);
}
// Step 4-8. Happens in the class constructor.
if (eventType == ePointerDown) {
uint32_t pointerId = aEvent->AsPointerEvent()->pointerId;
// If after the previously buffered pointerdown we haven't encountered any
// matching pointerup, we need to set it as zero so it properly flushes the
// events.
auto bufferedPointerdown = mPendingPointerDowns.MaybeGet(pointerId);
if (NS_WARN_IF(bufferedPointerdown &&
!(*bufferedPointerdown)->HasKnownInteractionId())) {
(*bufferedPointerdown)->SetInteractionId(0);
}
mPendingPointerDowns.InsertOrUpdate(pointerId, aEventTiming);
mContextMenuTriggered = false;
// InteractionId for this will be assigned by pointerup or pointercancel
// later.
return Nothing();
}
if (eventType == eKeyDown) {
const WidgetKeyboardEvent* keyEvent = aEvent->AsKeyboardEvent();
if (keyEvent->mIsComposing) {
return Some(0);
}
auto code = keyEvent->mKeyCode;
// This is not part of the spec yet, but it's being discussed and will be
// added to the spec soon.
// See: https://github.com/w3c/event-timing/issues/153
mPendingKeyDowns.InsertOrUpdate(code, aEventTiming);
uint64_t interactionId = IncreaseInteractionValueAndCount();
mLastKeydownInteractionValue = Some(interactionId);
return Some(interactionId);
}
// keypress is not a part of the spec yet, but it's being worked on:
// https://github.com/w3c/event-timing/issues/149
if (eventType == eKeyPress) {
// Set the interaction id generated by the previous keydown entry.
return Some(mCurrentInteractionValue);
}
// Step 8. If type is keyup:
if (eventType == eKeyUp) {
// Step 8.1. If event’s isComposing attribute value is true, return 0.
const WidgetKeyboardEvent* keyEvent = aEvent->AsKeyboardEvent();
if (keyEvent->mIsComposing) {
return Some(0);
}
// Step 8.2. Let code be event’s keyCode attribute value.
const uint32_t code = keyEvent->mKeyCode;
// Step 8.4. Let entry be pendingKeyDowns[code].
auto entry = mPendingKeyDowns.MaybeGet(code);
// Step 8.3. If pendingKeyDowns[code] does not exist, return 0.
if (!entry) {
return Some(0);
}
uint64_t interactionId = (*entry)->InteractionId();
// Step 8.9. Remove pendingKeyDowns[code].
mPendingKeyDowns.Remove(code);
// Step 8.10. Return interactionId.
return Some(interactionId);
}
// Step 9. If type is compositionstart:
if (eventType == eCompositionStart) {
// Step 9.1 For each entry in the values of pendingKeyDowns:
for (auto iter = mPendingKeyDowns.Iter(); !iter.Done(); iter.Next()) {
PerformanceEventTiming* entry = iter.Data();
// Step 9.1.1. Append entry to window’s entries to be queued.
entry->SetInteractionId(0);
}
// Step 9.2. Clear pendingKeyDowns.
mPendingKeyDowns.Clear();
// Step 9.3. Return 0
return Some(0);
}
// Step 10. If type is input:
if (eventType == eEditorInput) {
// Step 10.1. If event is not an instance of InputEvent, return 0.
const auto* inputEvent = aEvent->AsEditorInputEvent();
if (!inputEvent) {
return Some(0);
}
// Step 10.2. If event’s isComposing attribute value is false, return 0.
if (!inputEvent->mIsComposing) {
return Some(0);
}
mLastKeydownInteractionValue = Nothing();
return Some(IncreaseInteractionValueAndCount());
}
// Step 11. Otherwise (type is pointercancel, pointerup, or click):
MOZ_ASSERT(eventType == ePointerCancel || eventType == ePointerUp ||
eventType == ePointerClick || eventType == eContextMenu,
"Unexpected event type");
const auto* mouseEvent = aEvent->AsMouseEvent();
// Step 11.1. Let pointerId be event’s pointerId attribute value.
auto pointerId = mouseEvent->pointerId;
// Step 11.2. If type is click:
if (eventType == ePointerClick) {
if (pointerId == kNonPointerId) {
// -1 pointerId is a reserved value to indicate events that were generated
// by something other than a pointer device, like keydown.
// Return the interaction value of the keydown event instead.
return Some(mLastKeydownInteractionValue.valueOr(0));
}
// Step 11.2.2. Let value be pointerMap[pointerId].
auto value = mPointerInteractionValueMap.MaybeGet(pointerId);
// Step 11.2.1. If pointerMap[pointerId] does not exist, return 0.
if (!value) {
return Some(0);
}
// Step 11.2.3. Remove pointerMap[pointerId].
mPointerInteractionValueMap.Remove(pointerId);
// Step 11.2.4. Return value.
return Some(*value);
}
// Step 11.3. Assert that type is pointerup or pointercancel.
MOZ_RELEASE_ASSERT(eventType == ePointerUp || eventType == ePointerCancel ||
eventType == eContextMenu);
// Step 11.5. Let pointerDownEntry be pendingPointerDowns[pointerId].
auto entry = mPendingPointerDowns.MaybeGet(pointerId);
// Step 11.4. If pendingPointerDowns[pointerId] does not exist, return 0.
if (!entry) {
// This is the case where we have seen a pointerup before a contextmenu
// event. We return the same interactionId for the contextmenu.
// See https://github.com/w3c/event-timing/issues/155.
if (eventType == eContextMenu) {
return Some(mCurrentInteractionValue);
}
// This is the case where we have seen a contextmenu before a pointerup
// event. Similarly, we return the same interactionId, but also we reset the
// "is contextmenu triggered" flag to make sure that the next events are
// handled correctly. See https://github.com/w3c/event-timing/issues/155.
if (eventType == ePointerUp && mContextMenuTriggered) {
mContextMenuTriggered = false;
return Some(mCurrentInteractionValue);
}
return Some(0);
}
// Step 11.7. If type is pointerup:
if (eventType == ePointerUp || eventType == eContextMenu) {
// Step 11.7.1. Increase interaction count on window.
uint64_t interactionId = IncreaseInteractionValueAndCount();
// Step 11.7.2. Set pointerMap[pointerId] to window’s user interaction
// value.
mPointerInteractionValueMap.InsertOrUpdate(pointerId, interactionId);
// Step 11.7.3. Set pointerDownEntry’s interactionId to
// pointerMap[pointerId].
(*entry)->SetInteractionId(interactionId);
} else {
(*entry)->SetInteractionId(0);
}
// Step 11.9. Remove pendingPointerDowns[pointerId].
mPendingPointerDowns.Remove(pointerId);
if (eventType == eContextMenu) {
mContextMenuTriggered = true;
}
// Step 11.10. If type is pointercancel, return 0.
if (eventType == ePointerCancel) {
return Some(0);
}
return Some(mPointerInteractionValueMap.Get(pointerId));
}
} // namespace mozilla::dom
|