1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* Utilities for managing the script settings object stack defined in webapps */
#ifndef mozilla_dom_ScriptSettings_h
#define mozilla_dom_ScriptSettings_h
#include "js/Exception.h"
#include "js/Warnings.h" // JS::WarningReporter
#include "jsapi.h"
#include "mozilla/Maybe.h"
#include "mozilla/dom/JSExecutionManager.h"
#include "xpcpublic.h"
class JSObject;
class nsIGlobalObject;
class nsIPrincipal;
class nsPIDOMWindowInner;
class nsGlobalWindowInner;
class nsIScriptContext;
struct JSContext;
namespace JS {
class ExceptionStack;
class Value;
} // namespace JS
namespace mozilla {
namespace dom {
class Document;
class WebTaskSchedulingState;
/*
* Per thread setup/teardown routines. Init and Destroy should be invoked
* once each, at startup and shutdown of the script runtime (respectively).
*/
void InitScriptSettings();
void DestroyScriptSettings();
// To implement a web-compatible browser, it is often necessary to obtain the
// global object that is "associated" with the currently-running code. This
// process is made more complicated by the fact that, historically, different
// algorithms have operated with different definitions of the "associated"
// global.
//
// HTML5 formalizes this into two concepts: the "incumbent global" and the
// "entry global". The incumbent global corresponds to the global of the
// current script being executed, whereas the entry global corresponds to the
// global of the script where the current JS execution began.
//
// There is also a potentially-distinct third global that is determined by the
// current compartment. This roughly corresponds with the notion of Realms in
// ECMAScript.
//
// Suppose some event triggers an event listener in window |A|, which invokes a
// scripted function in window |B|, which invokes the |window.location.href|
// setter in window |C|. The entry global would be |A|, the incumbent global
// would be |B|, and the current compartment would be that of |C|.
//
// In general, it's best to use to use the most-closely-associated global
// unless the spec says to do otherwise. In 95% of the cases, the global of
// the current compartment (GetCurrentGlobal()) is the right thing. For
// example, WebIDL constructors (new C.XMLHttpRequest()) are initialized with
// the global of the current compartment (i.e. |C|).
//
// The incumbent global is very similar, but differs in a few edge cases. For
// example, if window |B| does |C.location.href = "..."|, the incumbent global
// used for the navigation algorithm is B, because no script from |C| was ever
// run.
//
// The entry global is used for various things like computing base URIs, mostly
// for historical reasons.
//
// Note that all of these functions return bonafide global objects. This means
// that, for Windows, they always return the inner.
// Returns the global associated with the top-most Candidate Entry Point on
// the Script Settings Stack. See the HTML spec. This may be null.
nsIGlobalObject* GetEntryGlobal();
// If the entry global is a window, returns its extant document. Otherwise,
// returns null.
Document* GetEntryDocument();
// Returns the global associated with the top-most entry of the the Script
// Settings Stack. See the HTML spec. This may be null.
nsIGlobalObject* GetIncumbentGlobal();
// Returns the global associated with the current compartment. This may be null.
nsIGlobalObject* GetCurrentGlobal();
WebTaskSchedulingState* GetWebTaskSchedulingState();
// JS-implemented WebIDL presents an interesting situation with respect to the
// subject principal. A regular C++-implemented API can simply examine the
// compartment of the most-recently-executed script, and use that to infer the
// responsible party. However, JS-implemented APIs are run with system
// principal, and thus clobber the subject principal of the script that
// invoked the API. So we have to do some extra work to keep track of this
// information.
//
// We therefore implement the following behavior:
// * Each Script Settings Object has an optional WebIDL Caller Principal field.
// This defaults to null.
// * When we push an Entry Point in preparation to run a JS-implemented WebIDL
// callback, we grab the subject principal at the time of invocation, and
// store that as the WebIDL Caller Principal.
// * When non-null, callers can query this principal from script via an API on
// Components.utils.
nsIPrincipal* GetWebIDLCallerPrincipal();
// Returns whether JSAPI is active right now. If it is not, working with a
// JSContext you grab from somewhere random is not OK and you should be doing
// AutoJSAPI or AutoEntryScript to get yourself a properly set up JSContext.
bool IsJSAPIActive();
namespace danger {
// Get the JSContext for this thread. This is in the "danger" namespace because
// we generally want people using AutoJSAPI instead, unless they really know
// what they're doing.
JSContext* GetJSContext();
} // namespace danger
JS::RootingContext* RootingCx();
class ScriptSettingsStack;
class ScriptSettingsStackEntry {
friend class ScriptSettingsStack;
public:
~ScriptSettingsStackEntry();
bool NoJSAPI() const { return mType == eNoJSAPI; }
bool IsEntryCandidate() const {
return mType == eEntryScript || mType == eNoJSAPI;
}
bool IsIncumbentCandidate() { return mType != eJSAPI; }
bool IsIncumbentScript() { return mType == eIncumbentScript; }
protected:
enum Type { eEntryScript, eIncumbentScript, eJSAPI, eNoJSAPI };
ScriptSettingsStackEntry(nsIGlobalObject* aGlobal, Type aEntryType);
nsCOMPtr<nsIGlobalObject> mGlobalObject;
Type mType;
private:
ScriptSettingsStackEntry* mOlder;
};
/*
* For any interaction with JSAPI, an AutoJSAPI (or one of its subclasses)
* must be on the stack.
*
* This base class should be instantiated as-is when the caller wants to use
* JSAPI but doesn't expect to run script. The caller must then call one of its
* Init functions before being able to access the JSContext through cx().
* Its current duties are as-follows (see individual Init comments for details):
*
* * Grabbing an appropriate JSContext, and, on the main thread, pushing it onto
* the JSContext stack.
* * Entering an initial (possibly null) compartment, to ensure that the
* previously entered compartment for that JSContext is not used by mistake.
* * Reporting any exceptions left on the JSRuntime, unless the caller steals
* or silences them.
*
* Additionally, the following duties are planned, but not yet implemented:
*
* * De-poisoning the JSRuntime to allow manipulation of JSAPI. This requires
* implementing the poisoning first. For now, this de-poisoning
* effectively corresponds to having a non-null cx on the stack.
*
* In situations where the consumer expects to run script, AutoEntryScript
* should be used, which does additional manipulation of the script settings
* stack. In bug 991758, we'll add hard invariants to SpiderMonkey, such that
* any attempt to run script without an AutoEntryScript on the stack will
* fail. This prevents system code from accidentally triggering script
* execution at inopportune moments via surreptitious getters and proxies.
*/
class MOZ_STACK_CLASS AutoJSAPI : protected ScriptSettingsStackEntry {
public:
// Trivial constructor. One of the Init functions must be called before
// accessing the JSContext through cx().
AutoJSAPI();
~AutoJSAPI();
// This uses the SafeJSContext (or worker equivalent), and enters a null
// compartment, so that the consumer is forced to select a compartment to
// enter before manipulating objects.
//
// This variant will ensure that any errors reported by this AutoJSAPI as it
// comes off the stack will not fire error events or be associated with any
// particular web-visible global.
void Init();
// This uses the SafeJSContext (or worker equivalent), and enters the
// compartment of aGlobalObject.
// If aGlobalObject or its associated JS global are null then it returns
// false and use of cx() will cause an assertion.
//
// If aGlobalObject represents a web-visible global, errors reported by this
// AutoJSAPI as it comes off the stack will fire the relevant error events and
// show up in the corresponding web console.
//
// Successfully initializing the AutoJSAPI will ensure that it enters the
// Realm of aGlobalObject's JSObject and exposes that JSObject to active JS.
[[nodiscard]] bool Init(nsIGlobalObject* aGlobalObject);
// This is a helper that grabs the native global associated with aObject and
// invokes the above Init() with that. aObject must not be a cross-compartment
// wrapper: CCWs are not associated with a single global.
[[nodiscard]] bool Init(JSObject* aObject);
// Unsurprisingly, this uses aCx and enters the compartment of aGlobalObject.
// If aGlobalObject or its associated JS global are null then it returns
// false and use of cx() will cause an assertion.
// If aCx is null it will cause an assertion.
//
// If aGlobalObject represents a web-visible global, errors reported by this
// AutoJSAPI as it comes off the stack will fire the relevant error events and
// show up in the corresponding web console.
[[nodiscard]] bool Init(nsIGlobalObject* aGlobalObject, JSContext* aCx);
// Convenience functions to take an nsPIDOMWindowInner or nsGlobalWindowInner,
// when it is more easily available than an nsIGlobalObject.
[[nodiscard]] bool Init(nsPIDOMWindowInner* aWindow);
[[nodiscard]] bool Init(nsPIDOMWindowInner* aWindow, JSContext* aCx);
[[nodiscard]] bool Init(nsGlobalWindowInner* aWindow);
[[nodiscard]] bool Init(nsGlobalWindowInner* aWindow, JSContext* aCx);
JSContext* cx() const {
MOZ_ASSERT(mCx, "Must call Init before using an AutoJSAPI");
MOZ_ASSERT(IsStackTop());
return mCx;
}
#ifdef DEBUG
bool IsStackTop() const;
#endif
// If HasException, report it. Otherwise, a no-op.
void ReportException();
bool HasException() const {
MOZ_ASSERT(IsStackTop());
return JS_IsExceptionPending(cx());
};
// Transfers ownership of the current exception from the JS engine to the
// caller. Callers must ensure that HasException() is true, and that cx()
// is in a non-null compartment.
//
// Note that this fails if and only if we OOM while wrapping the exception
// into the current compartment.
[[nodiscard]] bool StealException(JS::MutableHandle<JS::Value> aVal);
// As for StealException(), but uses the JS::ExceptionStack class to also
// include the exception's stack, represented by SavedFrames.
[[nodiscard]] bool StealExceptionAndStack(JS::ExceptionStack* aExnStack);
// Peek the current exception from the JS engine, without stealing it.
// Callers must ensure that HasException() is true, and that cx() is in a
// non-null compartment.
//
// Note that this fails if and only if we OOM while wrapping the exception
// into the current compartment.
[[nodiscard]] bool PeekException(JS::MutableHandle<JS::Value> aVal);
void ClearException() {
MOZ_ASSERT(IsStackTop());
JS_ClearPendingException(cx());
}
protected:
// Protected constructor for subclasses. This constructor initialises the
// AutoJSAPI, so Init must NOT be called on subclasses that use this.
AutoJSAPI(nsIGlobalObject* aGlobalObject, bool aIsMainThread, Type aType);
mozilla::Maybe<JSAutoNullableRealm> mAutoNullableRealm;
JSContext* mCx;
// Whether we're mainthread or not; set when we're initialized.
bool mIsMainThread;
Maybe<JS::WarningReporter> mOldWarningReporter;
private:
void InitInternal(nsIGlobalObject* aGlobalObject, JSObject* aGlobal,
JSContext* aCx, bool aIsMainThread);
AutoJSAPI(const AutoJSAPI&) = delete;
AutoJSAPI& operator=(const AutoJSAPI&) = delete;
};
/*
* A class that can be used to force a particular incumbent script on the stack.
*/
class AutoIncumbentScript : protected ScriptSettingsStackEntry {
public:
explicit AutoIncumbentScript(nsIGlobalObject* aGlobalObject);
~AutoIncumbentScript();
private:
JS::AutoHideScriptedCaller mCallerOverride;
};
/*
* A class to put the JS engine in an unusable state. The subject principal
* will become System, the information on the script settings stack is
* rendered inaccessible, and JSAPI may not be manipulated until the class is
* either popped or an AutoJSAPI instance is subsequently pushed.
*
* This class may not be instantiated if an exception is pending.
*/
class AutoNoJSAPI : protected ScriptSettingsStackEntry,
protected JSAutoNullableRealm {
public:
AutoNoJSAPI() : AutoNoJSAPI(danger::GetJSContext()) {}
~AutoNoJSAPI();
private:
// Helper constructor to avoid doing GetJSContext() multiple times
// during construction.
explicit AutoNoJSAPI(JSContext* aCx);
// Stashed JSContext* so we don't need to GetJSContext in our destructor.
// It's probably safe to hold on to this, in the sense that the world should
// not get torn down while we're on the stack, and if it's not, we'd need to
// fix JSAutoNullableRealm to not hold on to a JSContext either, or
// something.
JSContext* mCx;
AutoYieldJSThreadExecution mExecutionYield;
};
} // namespace dom
/**
* Use AutoJSContext when you need a JS context on the stack but don't have one
* passed as a parameter. AutoJSContext will take care of finding the most
* appropriate JS context and release it when leaving the stack.
*/
class MOZ_RAII AutoJSContext {
public:
explicit AutoJSContext();
operator JSContext*() const;
protected:
JSContext* mCx;
dom::AutoJSAPI mJSAPI;
};
/**
* AutoSafeJSContext is similar to AutoJSContext but will only return the safe
* JS context. That means it will never call
* nsContentUtils::GetCurrentJSContext().
*
* Note - This is deprecated. Please use AutoJSAPI instead.
*/
class MOZ_RAII AutoSafeJSContext : public dom::AutoJSAPI {
public:
explicit AutoSafeJSContext();
operator JSContext*() const { return cx(); }
private:
};
/**
* Use AutoSlowOperation when native side calls many JS callbacks in a row
* and slow script dialog should be activated if too much time is spent going
* through those callbacks.
* AutoSlowOperation puts an AutoScriptActivity on the stack so that we don't
* continue to reset the watchdog. CheckForInterrupt can then be used to check
* whether JS execution should be interrupted.
* This class (including CheckForInterrupt) is a no-op when used off the main
* thread.
*/
class MOZ_RAII AutoSlowOperation {
public:
explicit AutoSlowOperation();
void CheckForInterrupt();
private:
bool mIsMainThread;
Maybe<xpc::AutoScriptActivity> mScriptActivity;
};
/**
* A class to disable interrupt callback temporary.
*/
class MOZ_RAII AutoDisableJSInterruptCallback {
public:
explicit AutoDisableJSInterruptCallback(JSContext* aCx)
: mCx(aCx), mOld(JS_DisableInterruptCallback(aCx)) {}
~AutoDisableJSInterruptCallback() { JS_ResetInterruptCallback(mCx, mOld); }
private:
JSContext* mCx;
bool mOld;
};
/**
* A helper class which allows to allow-list legacy callers executing script
* in the AutoEntryScript constructor. The goal is to remove these exceptions
* one by one. Do not add a new one without review from a DOM peer.
*/
class MOZ_RAII AutoAllowLegacyScriptExecution {
public:
AutoAllowLegacyScriptExecution();
~AutoAllowLegacyScriptExecution();
static bool IsAllowed();
private:
static int sAutoAllowLegacyScriptExecution;
};
} // namespace mozilla
#endif // mozilla_dom_ScriptSettings_h
|