File: TextureView.h

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef GPU_TextureView_H_
#define GPU_TextureView_H_

#include "CanvasContext.h"
#include "ObjectModel.h"
#include "mozilla/webgpu/WebGPUTypes.h"
#include "nsWrapperCache.h"

namespace mozilla::webgpu {

class CanvasContext;
class Texture;

class TextureView final : public nsWrapperCache,
                          public ObjectBase,
                          public ChildOf<Texture> {
 public:
  GPU_DECL_CYCLE_COLLECTION(TextureView)
  GPU_DECL_JS_WRAP(TextureView)

  TextureView(Texture* const aParent, RawId aId);
  WeakPtr<CanvasContext> GetTargetContext() const;

 private:
  virtual ~TextureView();
};

}  // namespace mozilla::webgpu

#endif  // GPU_TextureView_H_