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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGPUChild.h"
#include <utility>
#include "Adapter.h"
#include "CompilationInfo.h"
#include "DeviceLostInfo.h"
#include "PipelineLayout.h"
#include "Sampler.h"
#include "Utility.h"
#include "js/RootingAPI.h"
#include "js/String.h"
#include "js/TypeDecls.h"
#include "js/Value.h"
#include "js/Warnings.h" // JS::WarnUTF8
#include "mozilla/Assertions.h"
#include "mozilla/Attributes.h"
#include "mozilla/EnumTypeTraits.h"
#include "mozilla/ProfilerMarkers.h"
#include "mozilla/dom/GPUUncapturedErrorEvent.h"
#include "mozilla/dom/Promise.h"
#include "mozilla/dom/ScriptSettings.h"
#include "mozilla/dom/WebGPUBinding.h"
#include "mozilla/webgpu/ComputePipeline.h"
#include "mozilla/webgpu/InternalError.h"
#include "mozilla/webgpu/OutOfMemoryError.h"
#include "mozilla/webgpu/PipelineError.h"
#include "mozilla/webgpu/RenderPipeline.h"
#include "mozilla/webgpu/ValidationError.h"
#include "mozilla/webgpu/WebGPUTypes.h"
#include "mozilla/webgpu/ffi/wgpu.h"
namespace mozilla::webgpu {
void WebGPUChild::JsWarning(nsIGlobalObject* aGlobal,
const nsACString& aMessage) {
const auto& flatString = PromiseFlatCString(aMessage);
if (aGlobal) {
dom::AutoJSAPI api;
if (api.Init(aGlobal)) {
JS::WarnUTF8(api.cx(), "Uncaptured WebGPU error: %s", flatString.get());
}
} else {
printf_stderr("Uncaptured WebGPU error without device target: %s\n",
flatString.get());
}
}
void on_message_queued(ffi::WGPUWebGPUChildPtr child) {
auto* c = static_cast<WebGPUChild*>(child);
c->ScheduleFlushQueuedMessages();
}
WebGPUChild::WebGPUChild()
: mClient(ffi::wgpu_client_new(this, on_message_queued)) {}
WebGPUChild::~WebGPUChild() = default;
RawId WebGPUChild::RenderBundleEncoderFinish(
ffi::WGPURenderBundleEncoder& aEncoder, RawId aDeviceId,
const dom::GPURenderBundleDescriptor& aDesc) {
ffi::WGPURenderBundleDescriptor desc = {};
webgpu::StringHelper label(aDesc.mLabel);
desc.label = label.Get();
RawId id = ffi::wgpu_client_create_render_bundle(GetClient(), aDeviceId,
&aEncoder, &desc);
return id;
}
RawId WebGPUChild::RenderBundleEncoderFinishError(RawId aDeviceId,
const nsString& aLabel) {
webgpu::StringHelper label(aLabel);
RawId id = ffi::wgpu_client_create_render_bundle_error(GetClient(), aDeviceId,
label.Get());
return id;
}
namespace ffi {
void wgpu_child_send_messages(WGPUWebGPUChildPtr aChild, uint32_t aNrOfMessages,
struct WGPUByteBuf aSerializedMessages) {
auto* c = static_cast<WebGPUChild*>(aChild);
auto messages =
ipc::ByteBuf(aSerializedMessages.data, aSerializedMessages.len,
aSerializedMessages.capacity);
c->SendSerializedMessages(aNrOfMessages, std::move(messages));
}
void wgpu_child_resolve_request_adapter_promise(
WGPUWebGPUChildPtr aChild, RawId aAdapterId,
const struct WGPUAdapterInformation* aAdapterInfo) {
auto* c = static_cast<WebGPUChild*>(aChild);
auto& pending_promises = c->mPendingRequestAdapterPromises;
auto pending_promise = std::move(pending_promises.front());
pending_promises.pop_front();
MOZ_RELEASE_ASSERT(pending_promise.adapter_id == aAdapterId);
if (aAdapterInfo == nullptr) {
pending_promise.promise->MaybeResolve(JS::NullHandleValue);
} else {
auto info = std::make_shared<WGPUAdapterInformation>(*aAdapterInfo);
RefPtr<Adapter> adapter = new Adapter(pending_promise.instance, c, info);
pending_promise.promise->MaybeResolve(adapter);
}
}
void wgpu_child_resolve_request_device_promise(WGPUWebGPUChildPtr aChild,
RawId aDeviceId, RawId aQueueId,
const nsCString* aError) {
auto* c = static_cast<WebGPUChild*>(aChild);
auto& pending_promises = c->mPendingRequestDevicePromises;
auto pending_promise = std::move(pending_promises.front());
pending_promises.pop_front();
MOZ_RELEASE_ASSERT(pending_promise.device_id == aDeviceId);
MOZ_RELEASE_ASSERT(pending_promise.queue_id == aQueueId);
if (aError == nullptr) {
RefPtr<Device> device =
new Device(pending_promise.adapter, pending_promise.device_id,
pending_promise.queue_id, pending_promise.features,
pending_promise.limits, pending_promise.adapter_info,
pending_promise.lost_promise);
device->SetLabel(pending_promise.label);
pending_promise.promise->MaybeResolve(device);
} else {
pending_promise.promise->MaybeRejectWithOperationError(*aError);
}
}
void wgpu_child_resolve_pop_error_scope_promise(WGPUWebGPUChildPtr aChild,
RawId aDeviceId, uint8_t aTy,
const nsCString* aMessage) {
auto* c = static_cast<WebGPUChild*>(aChild);
auto& pending_promises = c->mPendingPopErrorScopePromises;
auto pending_promise = std::move(pending_promises.front());
pending_promises.pop_front();
MOZ_RELEASE_ASSERT(pending_promise.device->GetId() == aDeviceId);
RefPtr<Error> error;
switch ((PopErrorScopeResultType)aTy) {
case PopErrorScopeResultType::NoError:
pending_promise.promise->MaybeResolve(JS::NullHandleValue);
return;
case PopErrorScopeResultType::DeviceLost:
pending_promise.promise->MaybeResolve(JS::NullHandleValue);
return;
case PopErrorScopeResultType::ThrowOperationError:
pending_promise.promise->MaybeRejectWithOperationError(*aMessage);
return;
case PopErrorScopeResultType::OutOfMemory:
error = new OutOfMemoryError(pending_promise.device->GetParentObject(),
*aMessage);
break;
case PopErrorScopeResultType::ValidationError:
error = new ValidationError(pending_promise.device->GetParentObject(),
*aMessage);
break;
case PopErrorScopeResultType::InternalError:
error = new InternalError(pending_promise.device->GetParentObject(),
*aMessage);
break;
}
pending_promise.promise->MaybeResolve(std::move(error));
}
void wgpu_child_resolve_create_pipeline_promise(WGPUWebGPUChildPtr aChild,
RawId aPipelineId,
bool aIsRenderPipeline,
bool aIsValidationError,
const nsCString* aError) {
auto* c = static_cast<WebGPUChild*>(aChild);
auto& pending_promises = c->mPendingCreatePipelinePromises;
auto pending_promise = std::move(pending_promises.front());
pending_promises.pop_front();
MOZ_RELEASE_ASSERT(pending_promise.pipeline_id == aPipelineId);
MOZ_RELEASE_ASSERT(pending_promise.is_render_pipeline == aIsRenderPipeline);
if (aError == nullptr) {
if (pending_promise.is_render_pipeline) {
RefPtr<RenderPipeline> object = new RenderPipeline(
pending_promise.device, pending_promise.pipeline_id);
object->SetLabel(pending_promise.label);
pending_promise.promise->MaybeResolve(object);
} else {
RefPtr<ComputePipeline> object = new ComputePipeline(
pending_promise.device, pending_promise.pipeline_id);
object->SetLabel(pending_promise.label);
pending_promise.promise->MaybeResolve(object);
}
} else {
dom::GPUPipelineErrorReason reason;
if (aIsValidationError) {
reason = dom::GPUPipelineErrorReason::Validation;
} else {
reason = dom::GPUPipelineErrorReason::Internal;
}
RefPtr<PipelineError> e = new PipelineError(*aError, reason);
pending_promise.promise->MaybeReject(e);
}
}
void wgpu_child_resolve_create_shader_module_promise(
WGPUWebGPUChildPtr aChild, RawId aShaderModuleId,
struct WGPUFfiSlice_FfiShaderModuleCompilationMessage aMessages) {
auto* c = static_cast<WebGPUChild*>(aChild);
auto& pending_promises = c->mPendingCreateShaderModulePromises;
auto pending_promise = std::move(pending_promises.front());
pending_promises.pop_front();
MOZ_RELEASE_ASSERT(pending_promise.shader_module->GetId() == aShaderModuleId);
auto ffi_messages = Span(aMessages.data, aMessages.length);
auto messages = nsTArray<WebGPUCompilationMessage>(aMessages.length);
for (const auto& message : ffi_messages) {
WebGPUCompilationMessage msg;
msg.lineNum = message.line_number;
msg.linePos = message.line_pos;
msg.offset = message.utf16_offset;
msg.length = message.utf16_length;
msg.message = message.message;
// wgpu currently only returns errors.
msg.messageType = WebGPUCompilationMessageType::Error;
messages.AppendElement(std::move(msg));
}
if (!messages.IsEmpty()) {
auto shader_module = pending_promise.shader_module;
reportCompilationMessagesToConsole(shader_module, std::cref(messages));
}
RefPtr<CompilationInfo> infoObject(
new CompilationInfo(pending_promise.device));
infoObject->SetMessages(messages);
pending_promise.promise->MaybeResolve(infoObject);
};
void wgpu_child_resolve_buffer_map_promise(WGPUWebGPUChildPtr aChild,
WGPUBufferId aBufferId,
bool aIsWritable, uint64_t aOffset,
uint64_t aSize,
const nsCString* aError) {
auto* c = static_cast<WebGPUChild*>(aChild);
auto& pending_promises = c->mPendingBufferMapPromises;
WebGPUChild::PendingBufferMapPromise pending_promise;
if (auto search = pending_promises.find(aBufferId);
search != pending_promises.end()) {
pending_promise = std::move(search->second.front());
search->second.pop_front();
if (search->second.empty()) {
pending_promises.erase(aBufferId);
}
} else {
NS_ERROR("Missing pending promise for buffer map");
}
// Unmap might have been called while the result was on the way back.
if (pending_promise.promise->State() != dom::Promise::PromiseState::Pending) {
return;
}
if (aError == nullptr) {
pending_promise.buffer->ResolveMapRequest(pending_promise.promise, aOffset,
aSize, aIsWritable);
} else {
pending_promise.buffer->RejectMapRequest(pending_promise.promise, *aError);
}
}
void wgpu_child_resolve_on_submitted_work_done_promise(
WGPUWebGPUChildPtr aChild, WGPUQueueId aQueueId) {
auto* c = static_cast<WebGPUChild*>(aChild);
const auto& it = c->mPendingOnSubmittedWorkDonePromises.find(aQueueId);
MOZ_RELEASE_ASSERT(it != c->mPendingOnSubmittedWorkDonePromises.end());
auto& pending_promises = it->second;
auto pending_promise = std::move(pending_promises.front());
pending_promises.pop_front();
if (pending_promises.empty()) {
c->mPendingOnSubmittedWorkDonePromises.erase(it);
}
pending_promise->MaybeResolveWithUndefined();
};
} // namespace ffi
ipc::IPCResult WebGPUChild::RecvServerMessage(const ipc::ByteBuf& aByteBuf) {
ffi::wgpu_client_receive_server_message(GetClient(), ToFFI(&aByteBuf));
return IPC_OK();
}
void WebGPUChild::ScheduleFlushQueuedMessages() {
if (mScheduledFlushQueuedMessages) {
return;
}
mScheduledFlushQueuedMessages = true;
nsContentUtils::RunInStableState(
NewRunnableMethod("dom::WebGPUChild::ScheduledFlushQueuedMessages", this,
&WebGPUChild::ScheduledFlushQueuedMessages));
}
size_t WebGPUChild::QueueDataBuffer(ipc::ByteBuf&& bb) {
auto buffer_index = mQueuedDataBuffers.Length();
mQueuedDataBuffers.AppendElement(std::move(bb));
return buffer_index;
}
size_t WebGPUChild::QueueShmemHandle(ipc::MutableSharedMemoryHandle&& handle) {
auto shmem_handle_index = mQueuedHandles.Length();
mQueuedHandles.AppendElement(std::move(handle));
return shmem_handle_index;
}
void WebGPUChild::ScheduledFlushQueuedMessages() {
MOZ_ASSERT(mScheduledFlushQueuedMessages);
mScheduledFlushQueuedMessages = false;
PROFILER_MARKER_UNTYPED("WebGPU: ScheduledFlushQueuedMessages",
GRAPHICS_WebGPU);
FlushQueuedMessages();
}
void WebGPUChild::FlushQueuedMessages() {
ipc::ByteBuf serialized_messages;
auto nr_of_messages = ffi::wgpu_client_get_queued_messages(
GetClient(), ToFFI(&serialized_messages));
if (nr_of_messages == 0) {
return;
}
SendSerializedMessages(nr_of_messages, std::move(serialized_messages));
}
void WebGPUChild::SendSerializedMessages(uint32_t aNrOfMessages,
ipc::ByteBuf aSerializedMessages) {
PROFILER_MARKER_FMT("WebGPU: SendSerializedMessages", GRAPHICS_WebGPU, {},
"messages: {}", aNrOfMessages);
bool sent =
SendMessages(aNrOfMessages, std::move(aSerializedMessages),
std::move(mQueuedDataBuffers), std::move(mQueuedHandles));
mQueuedDataBuffers.Clear();
mQueuedHandles.Clear();
if (!sent) {
ClearActorState();
}
}
ipc::IPCResult WebGPUChild::RecvUncapturedError(RawId aDeviceId,
const nsACString& aMessage) {
MOZ_RELEASE_ASSERT(aDeviceId);
WeakPtr<Device> device;
const auto itr = mDeviceMap.find(aDeviceId);
if (itr != mDeviceMap.end()) {
device = itr->second;
}
if (!device) {
return IPC_OK();
}
// We don't want to spam the errors to the console indefinitely
if (device->CheckNewWarning(aMessage)) {
JsWarning(device->GetOwnerGlobal(), aMessage);
dom::GPUUncapturedErrorEventInit init;
init.mError = new ValidationError(device->GetParentObject(), aMessage);
RefPtr<mozilla::dom::GPUUncapturedErrorEvent> event =
dom::GPUUncapturedErrorEvent::Constructor(device, u"uncapturederror"_ns,
init);
device->DispatchEvent(*event);
}
return IPC_OK();
}
ipc::IPCResult WebGPUChild::RecvDeviceLost(RawId aDeviceId, uint8_t aReason,
const nsACString& aMessage) {
// There might have been a race between getting back the response to a
// `device.destroy()` call and actual device loss. If that was the case,
// set the lost reason to "destroyed".
auto device_lost_promise_entry =
mPendingDeviceLostPromises.extract(aDeviceId);
if (!device_lost_promise_entry.empty()) {
auto promise = std::move(device_lost_promise_entry.mapped());
RefPtr<DeviceLostInfo> info = new DeviceLostInfo(
promise->GetParentObject(), dom::GPUDeviceLostReason::Destroyed,
u"Device destroyed"_ns);
promise->MaybeResolve(info);
} else {
auto message = NS_ConvertUTF8toUTF16(aMessage);
const auto itr = mDeviceMap.find(aDeviceId);
if (itr != mDeviceMap.end()) {
WeakPtr<Device> device = itr->second;
if (!device) {
return IPC_OK();
}
dom::GPUDeviceLostReason reason =
static_cast<dom::GPUDeviceLostReason>(aReason);
device->ResolveLost(reason, message);
}
}
return IPC_OK();
}
void WebGPUChild::SwapChainPresent(RawId aTextureId,
const RemoteTextureId& aRemoteTextureId,
const RemoteTextureOwnerId& aOwnerId) {
// The parent side needs to create a command encoder which will be submitted
// and dropped right away so we create and release an encoder ID here.
RawId commandEncoderId =
ffi::wgpu_client_make_command_encoder_id(GetClient());
RawId commandBufferId = ffi::wgpu_client_make_command_buffer_id(GetClient());
ffi::wgpu_client_swap_chain_present(GetClient(), aTextureId, commandEncoderId,
commandBufferId, aRemoteTextureId.mId,
aOwnerId.mId);
ffi::wgpu_client_free_command_encoder_id(GetClient(), commandEncoderId);
ffi::wgpu_client_free_command_buffer_id(GetClient(), commandBufferId);
}
void WebGPUChild::RegisterDevice(Device* const aDevice) {
mDeviceMap.insert({aDevice->GetId(), aDevice});
}
void WebGPUChild::UnregisterDevice(RawId aDeviceId) {
mDeviceMap.erase(aDeviceId);
}
void WebGPUChild::ActorDestroy(ActorDestroyReason) { ClearActorState(); }
void WebGPUChild::ClearActorState() {
// All following code sections resolve/reject promises immediately. JS code
// can perform further calls that add more promises to data structures, so
// all code sections below should not use iterators!
// Make sure we resolve/reject all pending promises; even the ones that get
// enqueued immediately by JS code that gets to run as a result of a promise
// we just resolved/rejected.
while (true) {
// Resolve the promise with null since the WebGPUChild has been destroyed.
if (!mPendingRequestAdapterPromises.empty()) {
auto pending_promise = std::move(mPendingRequestAdapterPromises.front());
mPendingRequestAdapterPromises.pop_front();
pending_promise.promise->MaybeResolve(JS::NullHandleValue);
}
// Pretend this worked but return a lost device, per spec.
else if (!mPendingRequestDevicePromises.empty()) {
auto pending_promise = std::move(mPendingRequestDevicePromises.front());
mPendingRequestDevicePromises.pop_front();
RefPtr<Device> device =
new Device(pending_promise.adapter, pending_promise.device_id,
pending_promise.queue_id, pending_promise.features,
pending_promise.limits, pending_promise.adapter_info,
pending_promise.lost_promise);
device->SetLabel(pending_promise.label);
device->ResolveLost(dom::GPUDeviceLostReason::Unknown,
u"WebGPUChild destroyed"_ns);
pending_promise.promise->MaybeResolve(device);
}
// Resolve all promises that were pending due to `device.destroy()` being
// called.
else if (!mPendingDeviceLostPromises.empty()) {
auto pending_promise_entry = mPendingDeviceLostPromises.begin();
auto pending_promise = std::move(pending_promise_entry->second);
mPendingDeviceLostPromises.erase(pending_promise_entry->first);
RefPtr<DeviceLostInfo> info = new DeviceLostInfo(
pending_promise->GetParentObject(),
dom::GPUDeviceLostReason::Destroyed, u"Device destroyed"_ns);
pending_promise->MaybeResolve(info);
}
// Empty device map and resolve all lost promises with an "unknown" reason.
else if (!mDeviceMap.empty()) {
auto device_map_entry = mDeviceMap.begin();
WeakPtr<Device> device = device_map_entry->second;
mDeviceMap.erase(device_map_entry->first);
if (device) {
device->ResolveLost(dom::GPUDeviceLostReason::Unknown,
u"WebGPUChild destroyed"_ns);
}
}
// Pretend this worked and there is no error, per spec.
else if (!mPendingPopErrorScopePromises.empty()) {
auto pending_promise = std::move(mPendingPopErrorScopePromises.front());
mPendingPopErrorScopePromises.pop_front();
pending_promise.promise->MaybeResolve(JS::NullHandleValue);
}
// Pretend this worked, per spec; see "Listen for timeline event".
else if (!mPendingCreatePipelinePromises.empty()) {
auto pending_promise = std::move(mPendingCreatePipelinePromises.front());
mPendingCreatePipelinePromises.pop_front();
if (pending_promise.is_render_pipeline) {
RefPtr<RenderPipeline> object = new RenderPipeline(
pending_promise.device, pending_promise.pipeline_id);
object->SetLabel(pending_promise.label);
pending_promise.promise->MaybeResolve(object);
} else {
RefPtr<ComputePipeline> object = new ComputePipeline(
pending_promise.device, pending_promise.pipeline_id);
object->SetLabel(pending_promise.label);
pending_promise.promise->MaybeResolve(object);
}
}
// Pretend this worked, per spec; see "Listen for timeline event".
else if (!mPendingCreateShaderModulePromises.empty()) {
auto pending_promise =
std::move(mPendingCreateShaderModulePromises.front());
mPendingCreateShaderModulePromises.pop_front();
nsTArray<WebGPUCompilationMessage> messages;
RefPtr<CompilationInfo> infoObject(
new CompilationInfo(pending_promise.device));
infoObject->SetMessages(messages);
pending_promise.promise->MaybeResolve(infoObject);
}
// Reject the promise as if unmap() has been called, per spec.
else if (!mPendingBufferMapPromises.empty()) {
auto pending_promises = mPendingBufferMapPromises.begin();
auto pending_promise = std::move(pending_promises->second.front());
pending_promises->second.pop_front();
if (pending_promises->second.empty()) {
mPendingBufferMapPromises.erase(pending_promises->first);
}
// Unmap might have been called.
if (pending_promise.promise->State() !=
dom::Promise::PromiseState::Pending) {
continue;
}
pending_promise.buffer->RejectMapRequestWithAbortError(
pending_promise.promise);
}
// Pretend this worked, per spec; see "Listen for timeline event".
else if (auto it = mPendingOnSubmittedWorkDonePromises.begin();
it != mPendingOnSubmittedWorkDonePromises.end()) {
auto& pending_promises = it->second;
MOZ_ASSERT(!pending_promises.empty(),
"Empty queues should have been removed from the map");
auto pending_promise = std::move(pending_promises.front());
pending_promises.pop_front();
if (pending_promises.empty()) {
mPendingOnSubmittedWorkDonePromises.erase(it);
}
pending_promise->MaybeResolveWithUndefined();
} else {
break;
}
}
}
void WebGPUChild::QueueSubmit(
RawId aSelfId, RawId aDeviceId, nsTArray<RawId>& aCommandBuffers,
const nsTArray<RawId>& aUsedExternalTextureSources) {
ffi::wgpu_client_queue_submit(
GetClient(), aDeviceId, aSelfId,
{aCommandBuffers.Elements(), aCommandBuffers.Length()},
{mSwapChainTexturesWaitingForSubmit.Elements(),
mSwapChainTexturesWaitingForSubmit.Length()},
{aUsedExternalTextureSources.Elements(),
aUsedExternalTextureSources.Length()});
mSwapChainTexturesWaitingForSubmit.Clear();
PROFILER_MARKER_UNTYPED("WebGPU: QueueSubmit", GRAPHICS_WebGPU);
FlushQueuedMessages();
}
void WebGPUChild::NotifyWaitForSubmit(RawId aTextureId) {
mSwapChainTexturesWaitingForSubmit.AppendElement(aTextureId);
}
} // namespace mozilla::webgpu
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