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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "TextEventDispatcher.h"
#include "IMEData.h"
#include "PuppetWidget.h"
#include "TextEvents.h"
#include "mozilla/Preferences.h"
#include "mozilla/StaticPrefs_dom.h"
#include "nsCharTraits.h"
#include "nsIFrame.h"
#include "nsIWidget.h"
#include "nsPIDOMWindow.h"
#include "nsView.h"
namespace mozilla {
namespace widget {
/******************************************************************************
* TextEventDispatcher
*****************************************************************************/
TextEventDispatcher::TextEventDispatcher(nsIWidget* aWidget)
: mWidget(aWidget),
mDispatchingEvent(0),
mInputTransactionType(eNoInputTransaction),
mIsComposing(false),
mIsHandlingComposition(false),
mHasFocus(false) {
MOZ_RELEASE_ASSERT(mWidget, "aWidget must not be nullptr");
ClearNotificationRequests();
}
nsresult TextEventDispatcher::BeginInputTransaction(
TextEventDispatcherListener* aListener) {
return BeginInputTransactionInternal(aListener,
eSameProcessSyncInputTransaction);
}
nsresult TextEventDispatcher::BeginTestInputTransaction(
TextEventDispatcherListener* aListener, bool aIsAPZAware) {
return BeginInputTransactionInternal(
aListener, aIsAPZAware ? eAsyncTestInputTransaction
: eSameProcessSyncTestInputTransaction);
}
nsresult TextEventDispatcher::BeginNativeInputTransaction() {
if (NS_WARN_IF(!mWidget)) {
return NS_ERROR_FAILURE;
}
RefPtr<TextEventDispatcherListener> listener =
mWidget->GetNativeTextEventDispatcherListener();
if (NS_WARN_IF(!listener)) {
return NS_ERROR_FAILURE;
}
return BeginInputTransactionInternal(listener, eNativeInputTransaction);
}
nsresult TextEventDispatcher::BeginInputTransactionInternal(
TextEventDispatcherListener* aListener, InputTransactionType aType) {
if (NS_WARN_IF(!aListener)) {
return NS_ERROR_INVALID_ARG;
}
nsCOMPtr<TextEventDispatcherListener> listener = do_QueryReferent(mListener);
if (listener) {
if (listener == aListener && mInputTransactionType == aType) {
UpdateNotificationRequests();
return NS_OK;
}
// If this has composition or is dispatching an event, any other listener
// can steal ownership. Especially, if the latter case is allowed,
// nobody cannot begin input transaction with this if a modal dialog is
// opened during dispatching an event.
if (IsComposing() || IsDispatchingEvent()) {
return NS_ERROR_ALREADY_INITIALIZED;
}
}
mListener = do_GetWeakReference(aListener);
mInputTransactionType = aType;
if (listener && listener != aListener) {
listener->OnRemovedFrom(this);
}
UpdateNotificationRequests();
return NS_OK;
}
nsresult TextEventDispatcher::BeginInputTransactionFor(
const WidgetGUIEvent* aEvent, PuppetWidget* aPuppetWidget) {
MOZ_ASSERT(XRE_IsContentProcess());
MOZ_ASSERT(!IsDispatchingEvent());
switch (aEvent->mMessage) {
case eKeyDown:
case eKeyPress:
case eKeyUp:
MOZ_ASSERT(aEvent->mClass == eKeyboardEventClass);
break;
case eCompositionStart:
case eCompositionChange:
case eCompositionCommit:
case eCompositionCommitAsIs:
MOZ_ASSERT(aEvent->mClass == eCompositionEventClass);
break;
default:
return NS_ERROR_INVALID_ARG;
}
if (aEvent->mFlags.mIsSynthesizedForTests) {
// If the event is for an automated test and this instance dispatched
// an event to the parent process, we can assume that this is already
// initialized properly.
if (mInputTransactionType == eAsyncTestInputTransaction) {
return NS_OK;
}
// Even if the event coming from the parent process is synthesized for
// tests, this process should treat it as "sync" test here because
// it won't be go back to the parent process.
nsresult rv = BeginInputTransactionInternal(
static_cast<TextEventDispatcherListener*>(aPuppetWidget),
eSameProcessSyncTestInputTransaction);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
} else {
nsresult rv = BeginNativeInputTransaction();
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
}
// Emulate modifying members which indicate the state of composition.
// If we need to manage more states and/or more complexly, we should create
// internal methods which are called by both here and each event dispatcher
// method of this class.
switch (aEvent->mMessage) {
case eKeyDown:
case eKeyPress:
case eKeyUp:
return NS_OK;
case eCompositionStart:
MOZ_ASSERT(!mIsComposing);
mIsComposing = mIsHandlingComposition = true;
return NS_OK;
case eCompositionChange:
MOZ_ASSERT(mIsComposing);
MOZ_ASSERT(mIsHandlingComposition);
mIsComposing = mIsHandlingComposition = true;
return NS_OK;
case eCompositionCommit:
case eCompositionCommitAsIs:
MOZ_ASSERT(mIsComposing);
MOZ_ASSERT(mIsHandlingComposition);
mIsComposing = false;
mIsHandlingComposition = true;
return NS_OK;
default:
MOZ_ASSERT_UNREACHABLE("You forgot to handle the event");
return NS_ERROR_UNEXPECTED;
}
}
void TextEventDispatcher::EndInputTransaction(
TextEventDispatcherListener* aListener) {
if (NS_WARN_IF(IsComposing()) || NS_WARN_IF(IsDispatchingEvent())) {
return;
}
mInputTransactionType = eNoInputTransaction;
nsCOMPtr<TextEventDispatcherListener> listener = do_QueryReferent(mListener);
if (NS_WARN_IF(!listener)) {
return;
}
if (NS_WARN_IF(listener != aListener)) {
return;
}
mListener = nullptr;
listener->OnRemovedFrom(this);
UpdateNotificationRequests();
}
void TextEventDispatcher::OnDestroyWidget() {
mWidget = nullptr;
mHasFocus = false;
ClearNotificationRequests();
mPendingComposition.Clear();
nsCOMPtr<TextEventDispatcherListener> listener = do_QueryReferent(mListener);
mListener = nullptr;
mWritingMode.reset();
mInputTransactionType = eNoInputTransaction;
if (listener) {
listener->OnRemovedFrom(this);
}
}
nsresult TextEventDispatcher::GetState() const {
nsCOMPtr<TextEventDispatcherListener> listener = do_QueryReferent(mListener);
if (!listener) {
return NS_ERROR_NOT_INITIALIZED;
}
if (!mWidget || mWidget->Destroyed()) {
return NS_ERROR_NOT_AVAILABLE;
}
return NS_OK;
}
void TextEventDispatcher::InitEvent(WidgetGUIEvent& aEvent) const {
aEvent.mRefPoint = LayoutDeviceIntPoint(0, 0);
aEvent.mFlags.mIsSynthesizedForTests = IsForTests();
if (aEvent.mClass != eCompositionEventClass) {
return;
}
void* pseudoIMEContext = GetPseudoIMEContext();
if (pseudoIMEContext) {
aEvent.AsCompositionEvent()->mNativeIMEContext.InitWithRawNativeIMEContext(
pseudoIMEContext);
}
#ifdef DEBUG
else {
MOZ_ASSERT(!XRE_IsContentProcess(),
"Why did the content process start native event transaction?");
MOZ_ASSERT(aEvent.AsCompositionEvent()->mNativeIMEContext.IsValid(),
"Native IME context shouldn't be invalid");
}
#endif // #ifdef DEBUG
}
Maybe<WritingMode> TextEventDispatcher::MaybeQueryWritingModeAtSelection()
const {
if (mHasFocus || mWritingMode.isSome()) {
return mWritingMode;
}
if (NS_WARN_IF(!mWidget)) {
return Nothing();
}
// If a remote content has focus and IME does not have focus, it's going to
// fail eQuerySelectedText in ContentCacheParent. For avoiding to waste
// unnecessary runtime cost and to prevent unnecessary warnings, we should
// not dispatch the event in the case.
const InputContext inputContext = mWidget->GetInputContext();
if (XRE_IsE10sParentProcess() && inputContext.IsOriginContentProcess() &&
!inputContext.mIMEState.IsEditable()) {
return Nothing();
}
WidgetQueryContentEvent querySelectedTextEvent(true, eQuerySelectedText,
mWidget);
nsEventStatus status = nsEventStatus_eIgnore;
const_cast<TextEventDispatcher*>(this)->DispatchEvent(
mWidget, querySelectedTextEvent, status);
if (!querySelectedTextEvent.FoundSelection()) {
return Nothing();
}
return Some(querySelectedTextEvent.mReply->mWritingMode);
}
nsresult TextEventDispatcher::DispatchEvent(nsIWidget* aWidget,
WidgetGUIEvent& aEvent,
nsEventStatus& aStatus) {
MOZ_ASSERT(!aEvent.AsInputEvent(), "Use DispatchInputEvent()");
RefPtr<TextEventDispatcher> kungFuDeathGrip(this);
nsCOMPtr<nsIWidget> widget(aWidget);
mDispatchingEvent++;
nsresult rv = widget->DispatchEvent(&aEvent, aStatus);
mDispatchingEvent--;
return rv;
}
nsresult TextEventDispatcher::DispatchInputEvent(nsIWidget* aWidget,
WidgetInputEvent& aEvent,
nsEventStatus& aStatus) {
RefPtr<TextEventDispatcher> kungFuDeathGrip(this);
nsCOMPtr<nsIWidget> widget(aWidget);
mDispatchingEvent++;
// If the event is dispatched via nsIWidget::DispatchInputEvent(), it
// sends the event to the parent process first since APZ needs to handle it
// first. However, some callers (e.g., keyboard apps on B2G and tests
// expecting synchronous dispatch) don't want this to do that.
nsresult rv = NS_OK;
if (ShouldSendInputEventToAPZ()) {
aStatus = widget->DispatchInputEvent(&aEvent).mContentStatus;
} else {
rv = widget->DispatchEvent(&aEvent, aStatus);
}
mDispatchingEvent--;
return rv;
}
nsresult TextEventDispatcher::StartComposition(
nsEventStatus& aStatus, const WidgetEventTime* aEventTime) {
aStatus = nsEventStatus_eIgnore;
nsresult rv = GetState();
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
if (NS_WARN_IF(mIsComposing)) {
return NS_ERROR_FAILURE;
}
// When you change some members from here, you may need same change in
// BeginInputTransactionFor().
mIsComposing = mIsHandlingComposition = true;
WidgetCompositionEvent compositionStartEvent(true, eCompositionStart,
mWidget);
InitEvent(compositionStartEvent);
if (aEventTime) {
compositionStartEvent.AssignEventTime(*aEventTime);
}
rv = DispatchEvent(mWidget, compositionStartEvent, aStatus);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
return NS_OK;
}
nsresult TextEventDispatcher::StartCompositionAutomaticallyIfNecessary(
nsEventStatus& aStatus, const WidgetEventTime* aEventTime) {
if (IsComposing()) {
return NS_OK;
}
nsresult rv = StartComposition(aStatus, aEventTime);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
// If started composition has already been committed, we shouldn't dispatch
// the compositionchange event.
if (!IsComposing()) {
aStatus = nsEventStatus_eConsumeNoDefault;
return NS_OK;
}
// Note that the widget might be destroyed during a call of
// StartComposition(). In such case, we shouldn't keep dispatching next
// event.
rv = GetState();
if (NS_FAILED(rv)) {
MOZ_ASSERT(rv != NS_ERROR_NOT_INITIALIZED,
"aDispatcher must still be initialized in this case");
aStatus = nsEventStatus_eConsumeNoDefault;
return NS_OK; // Don't throw exception in this case
}
aStatus = nsEventStatus_eIgnore;
return NS_OK;
}
nsresult TextEventDispatcher::CommitComposition(
nsEventStatus& aStatus, const nsAString* aCommitString,
const WidgetEventTime* aEventTime) {
aStatus = nsEventStatus_eIgnore;
nsresult rv = GetState();
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
// When there is no composition, caller shouldn't try to commit composition
// with non-existing composition string nor commit composition with empty
// string.
if (NS_WARN_IF(!IsComposing() &&
(!aCommitString || aCommitString->IsEmpty()))) {
return NS_ERROR_FAILURE;
}
nsCOMPtr<nsIWidget> widget(mWidget);
rv = StartCompositionAutomaticallyIfNecessary(aStatus, aEventTime);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
if (aStatus == nsEventStatus_eConsumeNoDefault) {
return NS_OK;
}
// When you change some members from here, you may need same change in
// BeginInputTransactionFor().
// End current composition and make this free for other IMEs.
mIsComposing = false;
EventMessage message =
aCommitString ? eCompositionCommit : eCompositionCommitAsIs;
WidgetCompositionEvent compositionCommitEvent(true, message, widget);
InitEvent(compositionCommitEvent);
if (aEventTime) {
compositionCommitEvent.AssignEventTime(*aEventTime);
}
if (message == eCompositionCommit) {
compositionCommitEvent.mData = *aCommitString;
// If aCommitString comes from TextInputProcessor, it may be void, but
// editor requires non-void string even when it's empty.
compositionCommitEvent.mData.SetIsVoid(false);
// Don't send CRLF nor CR, replace it with LF here.
compositionCommitEvent.mData.ReplaceSubstring(u"\r\n"_ns, u"\n"_ns);
compositionCommitEvent.mData.ReplaceSubstring(u"\r"_ns, u"\n"_ns);
}
rv = DispatchEvent(widget, compositionCommitEvent, aStatus);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
return NS_OK;
}
nsresult TextEventDispatcher::NotifyIME(
const IMENotification& aIMENotification) {
nsresult rv = NS_ERROR_NOT_IMPLEMENTED;
switch (aIMENotification.mMessage) {
case NOTIFY_IME_OF_FOCUS: {
mWritingMode = MaybeQueryWritingModeAtSelection();
break;
}
case NOTIFY_IME_OF_BLUR:
mHasFocus = false;
mWritingMode.reset();
ClearNotificationRequests();
break;
case NOTIFY_IME_OF_COMPOSITION_EVENT_HANDLED:
// If content handles composition events when native IME doesn't have
// composition, that means that we completely finished handling
// composition(s). Note that when focused content is in a remote
// process, this is sent when all dispatched composition events
// have been handled in the remote process.
if (!IsComposing()) {
mIsHandlingComposition = false;
}
break;
case NOTIFY_IME_OF_SELECTION_CHANGE:
if (mHasFocus && aIMENotification.mSelectionChangeData.HasRange()) {
mWritingMode =
Some(aIMENotification.mSelectionChangeData.GetWritingMode());
}
break;
default:
break;
}
// First, send the notification to current input transaction's listener.
nsCOMPtr<TextEventDispatcherListener> listener = do_QueryReferent(mListener);
if (listener) {
rv = listener->NotifyIME(this, aIMENotification);
}
if (!mWidget) {
return rv;
}
// If current input transaction isn't for native event handler, we should
// send the notification to the native text event dispatcher listener
// since native event handler may need to do something from
// TextEventDispatcherListener::NotifyIME() even before there is no
// input transaction yet. For example, native IME handler may need to
// create new context at receiving NOTIFY_IME_OF_FOCUS. In this case,
// mListener may not be initialized since input transaction should be
// initialized immediately before dispatching every WidgetKeyboardEvent
// and WidgetCompositionEvent (dispatching events always occurs after
// focus move).
nsCOMPtr<TextEventDispatcherListener> nativeListener =
mWidget->GetNativeTextEventDispatcherListener();
if (listener != nativeListener && nativeListener) {
switch (aIMENotification.mMessage) {
case REQUEST_TO_COMMIT_COMPOSITION:
case REQUEST_TO_CANCEL_COMPOSITION:
// It's not necessary to notify native IME of requests.
break;
default: {
// Even if current input transaction's listener returns NS_OK or
// something, we need to notify native IME of notifications because
// when user typing after TIP does something, the changed information
// is necessary for them.
nsresult rv2 = nativeListener->NotifyIME(this, aIMENotification);
// But return the result from current listener except when the
// notification isn't handled.
if (rv == NS_ERROR_NOT_IMPLEMENTED) {
rv = rv2;
}
break;
}
}
}
if (aIMENotification.mMessage == NOTIFY_IME_OF_FOCUS) {
mHasFocus = true;
UpdateNotificationRequests();
}
return rv;
}
void TextEventDispatcher::ClearNotificationRequests() {
mIMENotificationRequests = IMENotificationRequests();
}
void TextEventDispatcher::UpdateNotificationRequests() {
ClearNotificationRequests();
// If it doesn't has focus, no notifications are available.
if (!mHasFocus || !mWidget) {
return;
}
// If there is a listener, its requests are necessary.
nsCOMPtr<TextEventDispatcherListener> listener = do_QueryReferent(mListener);
if (listener) {
mIMENotificationRequests = listener->GetIMENotificationRequests();
}
// Even if this is in non-native input transaction, native IME needs
// requests. So, add native IME requests too.
if (!IsInNativeInputTransaction()) {
nsCOMPtr<TextEventDispatcherListener> nativeListener =
mWidget->GetNativeTextEventDispatcherListener();
if (nativeListener) {
mIMENotificationRequests |= nativeListener->GetIMENotificationRequests();
}
}
}
bool TextEventDispatcher::DispatchKeyboardEvent(
EventMessage aMessage, const WidgetKeyboardEvent& aKeyboardEvent,
nsEventStatus& aStatus, void* aData) {
return DispatchKeyboardEventInternal(aMessage, aKeyboardEvent, aStatus,
aData);
}
bool TextEventDispatcher::DispatchKeyboardEventInternal(
EventMessage aMessage, const WidgetKeyboardEvent& aKeyboardEvent,
nsEventStatus& aStatus, void* aData, uint32_t aIndexOfKeypress,
bool aNeedsCallback) {
// Note that this method is also used for dispatching key events on a plugin
// because key events on a plugin should be dispatched same as normal key
// events. Then, only some handlers which need to intercept key events
// before the focused plugin (e.g., reserved shortcut key handlers) can
// consume the events.
MOZ_ASSERT(
aMessage == eKeyDown || aMessage == eKeyUp || aMessage == eKeyPress,
"Invalid aMessage value");
nsresult rv = GetState();
if (NS_WARN_IF(NS_FAILED(rv))) {
return false;
}
// If the key shouldn't cause keypress events, don't this patch them.
if (aMessage == eKeyPress && !aKeyboardEvent.ShouldCauseKeypressEvents()) {
return false;
}
// Basically, key events shouldn't be dispatched during composition.
// Note that plugin process has different IME context. Therefore, we don't
// need to check our composition state when the key event is fired on a
// plugin.
if (IsComposing()) {
// However, if we need to behave like other browsers, we need the keydown
// and keyup events. Note that this behavior is also allowed by D3E spec.
// FYI: keypress events must not be fired during composition.
if (!StaticPrefs::dom_keyboardevent_dispatch_during_composition() ||
aMessage == eKeyPress) {
return false;
}
// XXX If there was mOnlyContentDispatch for this case, it might be useful
// because our chrome doesn't assume that key events are fired during
// composition.
}
WidgetKeyboardEvent keyEvent(true, aMessage, mWidget);
InitEvent(keyEvent);
keyEvent.AssignKeyEventData(aKeyboardEvent, false);
// Command arrays are not duplicated by AssignKeyEventData() due to
// both performance and footprint reasons. So, when TextInputProcessor
// emulates real text input or synthesizing keyboard events for tests,
// the arrays may be initialized all commands already. If so, we need to
// duplicate the arrays here, but we should do this only when we're
// dispatching eKeyPress events because BrowserParent::SendRealKeyEvent()
// does this only for eKeyPress event. Note that this is not required if
// we're in the main process because in the parent process, the edit commands
// will be initialized by `ExecuteEditCommands()` (when the event is handled
// by editor event listener) or `InitAllEditCommands()` (when the event is
// set to a content process). We should test whether these pathes work or
// not too.
if (XRE_IsContentProcess() && keyEvent.mIsSynthesizedByTIP) {
if (aMessage == eKeyPress) {
keyEvent.AssignCommands(aKeyboardEvent);
} else {
// Prevent retriving native edit commands if we're in a content process
// because only `eKeyPress` events coming from the main process have
// edit commands (See `BrowserParent::SendRealKeyEvent`). And also
// retriving edit commands from a content process requires synchonous
// IPC and that makes running tests slower. Therefore, we should mark
// the `eKeyPress` event does not need to retrieve edit commands anymore.
keyEvent.PreventNativeKeyBindings();
}
}
if (aStatus == nsEventStatus_eConsumeNoDefault) {
// If the key event should be dispatched as consumed event, marking it here.
// This is useful to prevent double action. This is intended to the system
// has already consumed the event but we need to dispatch the event for
// compatibility with older version and other browsers. So, we should not
// stop cross process forwarding of them.
keyEvent.PreventDefaultBeforeDispatch(CrossProcessForwarding::eAllow);
}
// If the widget wants to reply to OS asynchronously, the given event is
// marked as "waiting reply from remote process". Then, we need to mark the
// dispatching event as so. NOTE: This is currently used by Android widget. On
// desktop, marking it will run GlobalKeyListener to scan all shortcut keys
// which match with the dispatching keyboard event. So, if you need to use
// this path on desktop, we should add a flag to skip the check at receiving
// the reply event.
if (XRE_IsParentProcess() &&
aKeyboardEvent.IsWaitingReplyFromRemoteProcess()) {
keyEvent.MarkAsWaitingReplyFromRemoteProcess();
}
// Corrects each member for the specific key event type.
if (keyEvent.mKeyNameIndex != KEY_NAME_INDEX_USE_STRING) {
MOZ_ASSERT(!aIndexOfKeypress,
"aIndexOfKeypress must be 0 for non-printable key");
// If the keyboard event isn't caused by printable key, its charCode should
// be 0.
keyEvent.SetCharCode(0);
} else {
MOZ_DIAGNOSTIC_ASSERT_IF(aMessage == eKeyDown || aMessage == eKeyUp,
!aIndexOfKeypress);
MOZ_DIAGNOSTIC_ASSERT_IF(
aMessage == eKeyPress,
aIndexOfKeypress < std::max<size_t>(keyEvent.mKeyValue.Length(), 1));
char16_t ch =
keyEvent.mKeyValue.IsEmpty() ? 0 : keyEvent.mKeyValue[aIndexOfKeypress];
keyEvent.SetCharCode(static_cast<uint32_t>(ch));
if (aMessage == eKeyPress) {
// keyCode of eKeyPress events of printable keys should be always 0.
keyEvent.mKeyCode = 0;
// eKeyPress events are dispatched for every character.
// So, each key value of eKeyPress events should be a character.
if (ch) {
if (!IS_SURROGATE(ch)) {
keyEvent.mKeyValue.Assign(ch);
} else {
const bool isHighSurrogateFollowedByLowSurrogate =
aIndexOfKeypress + 1 < keyEvent.mKeyValue.Length() &&
NS_IS_HIGH_SURROGATE(ch) &&
NS_IS_LOW_SURROGATE(keyEvent.mKeyValue[aIndexOfKeypress + 1]);
const bool isLowSurrogateFollowingHighSurrogate =
!isHighSurrogateFollowedByLowSurrogate && aIndexOfKeypress > 0 &&
NS_IS_LOW_SURROGATE(ch) &&
NS_IS_HIGH_SURROGATE(keyEvent.mKeyValue[aIndexOfKeypress - 1]);
NS_WARNING_ASSERTION(isHighSurrogateFollowedByLowSurrogate ||
isLowSurrogateFollowingHighSurrogate,
"Lone surrogate input should not happen");
if (StaticPrefs::
dom_event_keypress_dispatch_once_per_surrogate_pair()) {
if (isHighSurrogateFollowedByLowSurrogate) {
keyEvent.mKeyValue.Assign(
keyEvent.mKeyValue.BeginReading() + aIndexOfKeypress, 2);
keyEvent.SetCharCode(
SURROGATE_TO_UCS4(ch, keyEvent.mKeyValue[1]));
} else if (isLowSurrogateFollowingHighSurrogate) {
// Although not dispatching eKeyPress event (because it's already
// dispatched for the low surrogate above), the caller should
// treat that this dispatched eKeyPress event normally so that
// return true here.
return true;
}
// Do not expose ill-formed UTF-16 string because it's a
// problematic for Rust-running-as-wasm for example.
else {
keyEvent.mKeyValue.Truncate();
}
} else if (!StaticPrefs::
dom_event_keypress_key_allow_lone_surrogate()) {
// If it's a high surrogate followed by a low surrogate, we should
// expose the surrogate pair with .key value.
if (isHighSurrogateFollowedByLowSurrogate) {
keyEvent.mKeyValue.Assign(
keyEvent.mKeyValue.BeginReading() + aIndexOfKeypress, 2);
}
// Do not expose low surrogate which should be handled by the
// preceding keypress event. And also do not expose ill-formed
// UTF-16 because it's a problematic for Rust-running-as-wasm for
// example.
else {
keyEvent.mKeyValue.Truncate();
}
} else {
// Here is a path for traditional behavior. We set `.key` to
// high-surrogate and low-surrogate separately.
keyEvent.mKeyValue.Assign(ch);
}
}
} else {
keyEvent.mKeyValue.Truncate();
}
}
}
if (aMessage == eKeyUp) {
// mIsRepeat of keyup event must be false.
keyEvent.mIsRepeat = false;
}
// mIsComposing should be initialized later.
keyEvent.mIsComposing = false;
if (mInputTransactionType == eNativeInputTransaction) {
// Copy mNativeKeyEvent here because for safety for other users of
// AssignKeyEventData(), it doesn't copy this.
keyEvent.mNativeKeyEvent = aKeyboardEvent.mNativeKeyEvent;
} else {
// If it's not a keyboard event for native key event, we should ensure that
// mNativeKeyEvent is null.
keyEvent.mNativeKeyEvent = nullptr;
}
// TODO: Manage mUniqueId here.
// Request the alternative char codes for the key event.
// eKeyDown also needs alternative char codes because nsXBLWindowKeyHandler
// needs to check if a following keypress event is reserved by chrome for
// stopping propagation of its preceding keydown event.
keyEvent.mAlternativeCharCodes.Clear();
if ((aMessage == eKeyDown || aMessage == eKeyPress) &&
(aNeedsCallback || keyEvent.IsControl() || keyEvent.IsAlt() ||
keyEvent.IsMeta())) {
nsCOMPtr<TextEventDispatcherListener> listener =
do_QueryReferent(mListener);
if (listener) {
DebugOnly<WidgetKeyboardEvent> original(keyEvent);
listener->WillDispatchKeyboardEvent(this, keyEvent, aIndexOfKeypress,
aData);
MOZ_ASSERT(keyEvent.mMessage ==
static_cast<WidgetKeyboardEvent&>(original).mMessage);
MOZ_ASSERT(keyEvent.mKeyCode ==
static_cast<WidgetKeyboardEvent&>(original).mKeyCode);
MOZ_ASSERT(keyEvent.mLocation ==
static_cast<WidgetKeyboardEvent&>(original).mLocation);
MOZ_ASSERT(keyEvent.mIsRepeat ==
static_cast<WidgetKeyboardEvent&>(original).mIsRepeat);
MOZ_ASSERT(keyEvent.mIsComposing ==
static_cast<WidgetKeyboardEvent&>(original).mIsComposing);
MOZ_ASSERT(keyEvent.mKeyNameIndex ==
static_cast<WidgetKeyboardEvent&>(original).mKeyNameIndex);
MOZ_ASSERT(keyEvent.mCodeNameIndex ==
static_cast<WidgetKeyboardEvent&>(original).mCodeNameIndex);
MOZ_ASSERT(keyEvent.mKeyValue ==
static_cast<WidgetKeyboardEvent&>(original).mKeyValue);
MOZ_ASSERT(keyEvent.mCodeValue ==
static_cast<WidgetKeyboardEvent&>(original).mCodeValue);
}
}
if (StaticPrefs::
dom_keyboardevent_keypress_dispatch_non_printable_keys_only_system_group_in_content() &&
keyEvent.mMessage == eKeyPress &&
!keyEvent.ShouldKeyPressEventBeFiredOnContent()) {
// Note that even if we set it to true, this may be overwritten by
// PresShell::DispatchEventToDOM().
keyEvent.mFlags.mOnlySystemGroupDispatchInContent = true;
}
// If an editable element has focus and we're in the parent process, we should
// retrieve native key bindings right now because even if it matches with a
// reserved shortcut key, it should be handled by the editor.
if (XRE_IsParentProcess() && mHasFocus &&
(aMessage == eKeyDown || aMessage == eKeyPress)) {
keyEvent.InitAllEditCommands(mWritingMode);
}
DispatchInputEvent(mWidget, keyEvent, aStatus);
return true;
}
bool TextEventDispatcher::MaybeDispatchKeypressEvents(
const WidgetKeyboardEvent& aKeyboardEvent, nsEventStatus& aStatus,
void* aData, bool aNeedsCallback) {
// If the key event was consumed, keypress event shouldn't be fired.
if (aStatus == nsEventStatus_eConsumeNoDefault) {
return false;
}
// If the key shouldn't cause keypress events, don't fire them.
if (!aKeyboardEvent.ShouldCauseKeypressEvents()) {
return false;
}
// If the key isn't a printable key or just inputting one character or
// no character, we should dispatch only one keypress. Otherwise, i.e.,
// if the key is a printable key and inputs multiple characters, keypress
// event should be dispatched the count of inputting characters times.
size_t keypressCount =
aKeyboardEvent.mKeyNameIndex != KEY_NAME_INDEX_USE_STRING
? 1
: std::max(static_cast<nsAString::size_type>(1),
aKeyboardEvent.mKeyValue.Length());
bool isDispatched = false;
bool consumed = false;
for (size_t i = 0; i < keypressCount; i++) {
aStatus = nsEventStatus_eIgnore;
if (!DispatchKeyboardEventInternal(eKeyPress, aKeyboardEvent, aStatus,
aData, i, aNeedsCallback)) {
// The widget must have been gone.
break;
}
isDispatched = true;
if (!consumed) {
consumed = (aStatus == nsEventStatus_eConsumeNoDefault);
}
}
// If one of the keypress event was consumed, return ConsumeNoDefault.
if (consumed) {
aStatus = nsEventStatus_eConsumeNoDefault;
}
return isDispatched;
}
/******************************************************************************
* TextEventDispatcher::PendingComposition
*****************************************************************************/
TextEventDispatcher::PendingComposition::PendingComposition() { Clear(); }
void TextEventDispatcher::PendingComposition::Clear() {
mString.Truncate();
mClauses = nullptr;
mCaret.mRangeType = TextRangeType::eUninitialized;
mReplacedNativeLineBreakers = false;
}
void TextEventDispatcher::PendingComposition::EnsureClauseArray() {
if (mClauses) {
return;
}
mClauses = new TextRangeArray();
}
nsresult TextEventDispatcher::PendingComposition::SetString(
const nsAString& aString) {
MOZ_ASSERT(!mReplacedNativeLineBreakers);
mString = aString;
return NS_OK;
}
nsresult TextEventDispatcher::PendingComposition::AppendClause(
uint32_t aLength, TextRangeType aTextRangeType) {
MOZ_ASSERT(!mReplacedNativeLineBreakers);
if (NS_WARN_IF(!aLength)) {
return NS_ERROR_INVALID_ARG;
}
switch (aTextRangeType) {
case TextRangeType::eRawClause:
case TextRangeType::eSelectedRawClause:
case TextRangeType::eConvertedClause:
case TextRangeType::eSelectedClause: {
EnsureClauseArray();
TextRange textRange;
textRange.mStartOffset =
mClauses->IsEmpty() ? 0 : mClauses->LastElement().mEndOffset;
textRange.mEndOffset = textRange.mStartOffset + aLength;
textRange.mRangeType = aTextRangeType;
mClauses->AppendElement(textRange);
return NS_OK;
}
default:
return NS_ERROR_INVALID_ARG;
}
}
nsresult TextEventDispatcher::PendingComposition::SetCaret(uint32_t aOffset,
uint32_t aLength) {
MOZ_ASSERT(!mReplacedNativeLineBreakers);
mCaret.mStartOffset = aOffset;
mCaret.mEndOffset = mCaret.mStartOffset + aLength;
mCaret.mRangeType = TextRangeType::eCaret;
return NS_OK;
}
nsresult TextEventDispatcher::PendingComposition::Set(
const nsAString& aString, const TextRangeArray* aRanges) {
Clear();
nsresult rv = SetString(aString);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
if (!aRanges || aRanges->IsEmpty()) {
// Create dummy range if mString isn't empty.
if (!mString.IsEmpty()) {
rv = AppendClause(mString.Length(), TextRangeType::eRawClause);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
ReplaceNativeLineBreakers();
}
return NS_OK;
}
// Adjust offsets in the ranges for XP linefeed character (only \n).
for (uint32_t i = 0; i < aRanges->Length(); ++i) {
TextRange range = aRanges->ElementAt(i);
if (range.mRangeType == TextRangeType::eCaret) {
mCaret = range;
} else {
EnsureClauseArray();
mClauses->AppendElement(range);
}
}
ReplaceNativeLineBreakers();
return NS_OK;
}
void TextEventDispatcher::PendingComposition::ReplaceNativeLineBreakers() {
mReplacedNativeLineBreakers = true;
// If the composition string is empty, we don't need to do anything.
if (mString.IsEmpty()) {
return;
}
nsAutoString nativeString(mString);
// Don't expose CRLF nor CR to web contents, instead, use LF.
mString.ReplaceSubstring(u"\r\n"_ns, u"\n"_ns);
mString.ReplaceSubstring(u"\r"_ns, u"\n"_ns);
// If the length isn't changed, we don't need to adjust any offset and length
// of mClauses nor mCaret.
if (nativeString.Length() == mString.Length()) {
return;
}
if (mClauses) {
for (TextRange& clause : *mClauses) {
AdjustRange(clause, nativeString);
}
}
if (mCaret.mRangeType == TextRangeType::eCaret) {
AdjustRange(mCaret, nativeString);
}
}
// static
void TextEventDispatcher::PendingComposition::AdjustRange(
TextRange& aRange, const nsAString& aNativeString) {
TextRange nativeRange = aRange;
// XXX Following code wastes runtime cost because this causes computing
// mStartOffset for each clause from the start of composition string.
// If we'd make TextRange have only its length, we don't need to do
// this. However, this must not be so serious problem because
// composition string is usually short and separated as a few clauses.
if (nativeRange.mStartOffset > 0) {
nsAutoString preText(Substring(aNativeString, 0, nativeRange.mStartOffset));
preText.ReplaceSubstring(u"\r\n"_ns, u"\n"_ns);
aRange.mStartOffset = preText.Length();
}
if (nativeRange.Length() == 0) {
aRange.mEndOffset = aRange.mStartOffset;
} else {
nsAutoString clause(Substring(aNativeString, nativeRange.mStartOffset,
nativeRange.Length()));
clause.ReplaceSubstring(u"\r\n"_ns, u"\n"_ns);
aRange.mEndOffset = aRange.mStartOffset + clause.Length();
}
}
nsresult TextEventDispatcher::PendingComposition::Flush(
TextEventDispatcher* aDispatcher, nsEventStatus& aStatus,
const WidgetEventTime* aEventTime) {
aStatus = nsEventStatus_eIgnore;
nsresult rv = aDispatcher->GetState();
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
if (mClauses && !mClauses->IsEmpty() &&
mClauses->LastElement().mEndOffset != mString.Length()) {
NS_WARNING(
"Sum of length of the all clauses must be same as the string "
"length");
Clear();
return NS_ERROR_ILLEGAL_VALUE;
}
if (mCaret.mRangeType == TextRangeType::eCaret) {
if (mCaret.mEndOffset > mString.Length()) {
NS_WARNING("Caret position is out of the composition string");
Clear();
return NS_ERROR_ILLEGAL_VALUE;
}
EnsureClauseArray();
mClauses->AppendElement(mCaret);
}
// If the composition string is set without Set(), we need to replace native
// line breakers in the composition string with XP line breaker.
if (!mReplacedNativeLineBreakers) {
ReplaceNativeLineBreakers();
}
RefPtr<TextEventDispatcher> kungFuDeathGrip(aDispatcher);
nsCOMPtr<nsIWidget> widget(aDispatcher->mWidget);
WidgetCompositionEvent compChangeEvent(true, eCompositionChange, widget);
aDispatcher->InitEvent(compChangeEvent);
if (aEventTime) {
compChangeEvent.AssignEventTime(*aEventTime);
}
compChangeEvent.mData = mString;
// If mString comes from TextInputProcessor, it may be void, but editor
// requires non-void string even when it's empty.
compChangeEvent.mData.SetIsVoid(false);
if (mClauses) {
MOZ_ASSERT(!mClauses->IsEmpty(),
"mClauses must be non-empty array when it's not nullptr");
compChangeEvent.mRanges = mClauses;
}
// While this method dispatches a composition event, some other event handler
// cause more clauses to be added. So, we should clear pending composition
// before dispatching the event.
Clear();
rv = aDispatcher->StartCompositionAutomaticallyIfNecessary(aStatus,
aEventTime);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
if (aStatus == nsEventStatus_eConsumeNoDefault) {
return NS_OK;
}
rv = aDispatcher->DispatchEvent(widget, compChangeEvent, aStatus);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
return NS_OK;
}
} // namespace widget
} // namespace mozilla
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