1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388
|
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* nsWinGesture - Touch input handling for tablet displays.
*/
#include "nscore.h"
#include "nsWinGesture.h"
#include "mozilla/Logging.h"
#include "mozilla/MouseEvents.h"
#include "mozilla/Preferences.h"
#include "mozilla/TouchEvents.h"
#include "mozilla/dom/SimpleGestureEventBinding.h"
#include "mozilla/dom/WheelEventBinding.h"
#include <cmath>
#include <uxtheme.h>
using namespace mozilla;
using namespace mozilla::widget;
extern mozilla::LazyLogModule gWindowsLog;
static bool gEnableSingleFingerPanEvents = false;
nsWinGesture::nsWinGesture()
: mPanActive(false),
mFeedbackActive(false),
mXAxisFeedback(false),
mYAxisFeedback(false),
mPanInertiaActive(false) {
(void)InitLibrary();
mPixelScrollOverflow = 0;
}
/* Load and shutdown */
bool nsWinGesture::InitLibrary() {
// Check to see if we want single finger gesture input. Only do this once
// for the app so we don't have to look it up on every window create.
gEnableSingleFingerPanEvents =
Preferences::GetBool("gestures.enable_single_finger_input", false);
return true;
}
#define GCOUNT 5
bool nsWinGesture::SetWinGestureSupport(
HWND hWnd, WidgetGestureNotifyEvent::PanDirection aDirection) {
GESTURECONFIG config[GCOUNT];
memset(&config, 0, sizeof(config));
config[0].dwID = GID_ZOOM;
config[0].dwWant = GC_ZOOM;
config[0].dwBlock = 0;
config[1].dwID = GID_ROTATE;
config[1].dwWant = GC_ROTATE;
config[1].dwBlock = 0;
config[2].dwID = GID_PAN;
config[2].dwWant = GC_PAN | GC_PAN_WITH_INERTIA | GC_PAN_WITH_GUTTER;
config[2].dwBlock = GC_PAN_WITH_SINGLE_FINGER_VERTICALLY |
GC_PAN_WITH_SINGLE_FINGER_HORIZONTALLY;
if (gEnableSingleFingerPanEvents) {
if (aDirection == WidgetGestureNotifyEvent::ePanVertical ||
aDirection == WidgetGestureNotifyEvent::ePanBoth) {
config[2].dwWant |= GC_PAN_WITH_SINGLE_FINGER_VERTICALLY;
config[2].dwBlock -= GC_PAN_WITH_SINGLE_FINGER_VERTICALLY;
}
if (aDirection == WidgetGestureNotifyEvent::ePanHorizontal ||
aDirection == WidgetGestureNotifyEvent::ePanBoth) {
config[2].dwWant |= GC_PAN_WITH_SINGLE_FINGER_HORIZONTALLY;
config[2].dwBlock -= GC_PAN_WITH_SINGLE_FINGER_HORIZONTALLY;
}
}
config[3].dwWant = GC_TWOFINGERTAP;
config[3].dwID = GID_TWOFINGERTAP;
config[3].dwBlock = 0;
config[4].dwWant = GC_PRESSANDTAP;
config[4].dwID = GID_PRESSANDTAP;
config[4].dwBlock = 0;
return SetGestureConfig(hWnd, 0, GCOUNT, (PGESTURECONFIG)&config,
sizeof(GESTURECONFIG));
}
/* Helpers */
bool nsWinGesture::IsPanEvent(LPARAM lParam) {
GESTUREINFO gi;
ZeroMemory(&gi, sizeof(GESTUREINFO));
gi.cbSize = sizeof(GESTUREINFO);
BOOL result = GetGestureInfo((HGESTUREINFO)lParam, &gi);
if (!result) return false;
if (gi.dwID == GID_PAN) return true;
return false;
}
/* Gesture event processing */
bool nsWinGesture::ProcessGestureMessage(HWND hWnd, WPARAM wParam,
LPARAM lParam,
WidgetSimpleGestureEvent& evt) {
GESTUREINFO gi;
ZeroMemory(&gi, sizeof(GESTUREINFO));
gi.cbSize = sizeof(GESTUREINFO);
BOOL result = GetGestureInfo((HGESTUREINFO)lParam, &gi);
if (!result) return false;
// The coordinates of this event
nsPointWin coord;
coord = gi.ptsLocation;
coord.ScreenToClient(hWnd);
evt.mRefPoint = LayoutDeviceIntPoint(coord.x, coord.y);
// Multiple gesture can occur at the same time so gesture state
// info can't be shared.
switch (gi.dwID) {
case GID_BEGIN:
case GID_END:
// These should always fall through to DefWndProc
return false;
break;
case GID_ZOOM: {
if (gi.dwFlags & GF_BEGIN) {
// Send a zoom start event
// The low 32 bits are the distance in pixels.
mZoomIntermediate = (float)gi.ullArguments;
evt.mMessage = eMagnifyGestureStart;
evt.mDelta = 0.0;
} else if (gi.dwFlags & GF_END) {
// Send a zoom end event, the delta is the change
// in touch points.
evt.mMessage = eMagnifyGesture;
// (positive for a "zoom in")
evt.mDelta = -1.0 * (mZoomIntermediate - (float)gi.ullArguments);
mZoomIntermediate = (float)gi.ullArguments;
} else {
// Send a zoom intermediate event, the delta is the change
// in touch points.
evt.mMessage = eMagnifyGestureUpdate;
// (positive for a "zoom in")
evt.mDelta = -1.0 * (mZoomIntermediate - (float)gi.ullArguments);
mZoomIntermediate = (float)gi.ullArguments;
}
} break;
case GID_ROTATE: {
// Send a rotate start event
double radians = 0.0;
// On GF_BEGIN, ullArguments contains the absolute rotation at the
// start of the gesture. In later events it contains the offset from
// the start angle.
if (gi.ullArguments != 0)
radians = GID_ROTATE_ANGLE_FROM_ARGUMENT(gi.ullArguments);
double degrees = -1 * radians * (180 / M_PI);
if (gi.dwFlags & GF_BEGIN) {
// At some point we should pass the initial angle in
// along with delta. It's useful.
degrees = mRotateIntermediate = 0.0;
}
evt.mDirection = 0;
evt.mDelta = degrees - mRotateIntermediate;
mRotateIntermediate = degrees;
if (evt.mDelta > 0) {
evt.mDirection =
dom::SimpleGestureEvent_Binding::ROTATION_COUNTERCLOCKWISE;
} else if (evt.mDelta < 0) {
evt.mDirection = dom::SimpleGestureEvent_Binding::ROTATION_CLOCKWISE;
}
if (gi.dwFlags & GF_BEGIN) {
evt.mMessage = eRotateGestureStart;
} else if (gi.dwFlags & GF_END) {
evt.mMessage = eRotateGesture;
} else {
evt.mMessage = eRotateGestureUpdate;
}
} break;
case GID_TWOFINGERTAP:
// Normally maps to "restore" from whatever you may have recently changed.
// A simple double click.
evt.mMessage = eTapGesture;
evt.mClickCount = 1;
break;
case GID_PRESSANDTAP:
// Two finger right click. Defaults to right click if it falls through.
evt.mMessage = ePressTapGesture;
evt.mClickCount = 1;
break;
}
return true;
}
bool nsWinGesture::ProcessPanMessage(HWND hWnd, WPARAM wParam, LPARAM lParam) {
GESTUREINFO gi;
ZeroMemory(&gi, sizeof(GESTUREINFO));
gi.cbSize = sizeof(GESTUREINFO);
BOOL result = GetGestureInfo((HGESTUREINFO)lParam, &gi);
if (!result) return false;
// The coordinates of this event
nsPointWin coord;
coord = mPanRefPoint = gi.ptsLocation;
// We want screen coordinates in our local offsets as client coordinates will
// change when feedback is taking place. Gui events though require client
// coordinates.
mPanRefPoint.ScreenToClient(hWnd);
switch (gi.dwID) {
case GID_BEGIN:
case GID_END:
// These should always fall through to DefWndProc
return false;
break;
// Setup pixel scroll events for both axis
case GID_PAN: {
if (gi.dwFlags & GF_BEGIN) {
mPanIntermediate = coord;
mPixelScrollDelta = 0;
mPanActive = true;
mPanInertiaActive = false;
} else {
#ifdef DBG_jimm
int32_t deltaX = mPanIntermediate.x - coord.x;
int32_t deltaY = mPanIntermediate.y - coord.y;
MOZ_LOG(gWindowsLog, LogLevel::Info,
("coordX=%d coordY=%d deltaX=%d deltaY=%d x:%d y:%d\n", coord.x,
coord.y, deltaX, deltaY, mXAxisFeedback, mYAxisFeedback));
#endif
mPixelScrollDelta.x = mPanIntermediate.x - coord.x;
mPixelScrollDelta.y = mPanIntermediate.y - coord.y;
mPanIntermediate = coord;
if (gi.dwFlags & GF_INERTIA) mPanInertiaActive = true;
if (gi.dwFlags & GF_END) {
mPanActive = false;
mPanInertiaActive = false;
PanFeedbackFinalize(hWnd, true);
}
}
} break;
}
return true;
}
inline bool TestTransition(int32_t a, int32_t b) {
// If a is zero, overflow is zero, implying the cursor has moved back to the
// start position. If b is zero, cached overscroll is zero, implying feedback
// just begun.
if (a == 0 || b == 0) return true;
// Test for different signs.
return (a < 0) == (b < 0);
}
void nsWinGesture::UpdatePanFeedbackX(HWND hWnd, int32_t scrollOverflow,
bool& endFeedback) {
// If scroll overflow was returned indicating we panned past the bounds of
// the scrollable view port, start feeback.
if (scrollOverflow != 0) {
if (!mFeedbackActive) {
BeginPanningFeedback(hWnd);
mFeedbackActive = true;
}
endFeedback = false;
mXAxisFeedback = true;
return;
}
if (mXAxisFeedback) {
int32_t newOverflow = mPixelScrollOverflow.x - mPixelScrollDelta.x;
// Detect a reverse transition past the starting drag point. This tells us
// the user has panned all the way back so we can stop providing feedback
// for this axis.
if (!TestTransition(newOverflow, mPixelScrollOverflow.x) ||
newOverflow == 0)
return;
// Cache the total over scroll in pixels.
mPixelScrollOverflow.x = newOverflow;
endFeedback = false;
}
}
void nsWinGesture::UpdatePanFeedbackY(HWND hWnd, int32_t scrollOverflow,
bool& endFeedback) {
// If scroll overflow was returned indicating we panned past the bounds of
// the scrollable view port, start feeback.
if (scrollOverflow != 0) {
if (!mFeedbackActive) {
BeginPanningFeedback(hWnd);
mFeedbackActive = true;
}
endFeedback = false;
mYAxisFeedback = true;
return;
}
if (mYAxisFeedback) {
int32_t newOverflow = mPixelScrollOverflow.y - mPixelScrollDelta.y;
// Detect a reverse transition past the starting drag point. This tells us
// the user has panned all the way back so we can stop providing feedback
// for this axis.
if (!TestTransition(newOverflow, mPixelScrollOverflow.y) ||
newOverflow == 0)
return;
// Cache the total over scroll in pixels.
mPixelScrollOverflow.y = newOverflow;
endFeedback = false;
}
}
void nsWinGesture::PanFeedbackFinalize(HWND hWnd, bool endFeedback) {
if (!mFeedbackActive) return;
if (endFeedback) {
mFeedbackActive = false;
mXAxisFeedback = false;
mYAxisFeedback = false;
mPixelScrollOverflow = 0;
EndPanningFeedback(hWnd, TRUE);
return;
}
UpdatePanningFeedback(hWnd, mPixelScrollOverflow.x, mPixelScrollOverflow.y,
mPanInertiaActive);
}
bool nsWinGesture::PanDeltaToPixelScroll(WidgetWheelEvent& aWheelEvent) {
aWheelEvent.mDeltaX = aWheelEvent.mDeltaY = aWheelEvent.mDeltaZ = 0.0;
aWheelEvent.mLineOrPageDeltaX = aWheelEvent.mLineOrPageDeltaY = 0;
aWheelEvent.mRefPoint = LayoutDeviceIntPoint(mPanRefPoint.x, mPanRefPoint.y);
aWheelEvent.mDeltaMode = dom::WheelEvent_Binding::DOM_DELTA_PIXEL;
aWheelEvent.mScrollType = WidgetWheelEvent::SCROLL_SYNCHRONOUSLY;
aWheelEvent.mIsNoLineOrPageDelta = true;
aWheelEvent.mOverflowDeltaX = 0.0;
aWheelEvent.mOverflowDeltaY = 0.0;
// Don't scroll the view if we are currently at a bounds, or, if we are
// panning back from a max feedback position. This keeps the original drag
// point constant.
if (!mXAxisFeedback) {
aWheelEvent.mDeltaX = mPixelScrollDelta.x;
}
if (!mYAxisFeedback) {
aWheelEvent.mDeltaY = mPixelScrollDelta.y;
}
return (aWheelEvent.mDeltaX != 0 || aWheelEvent.mDeltaY != 0);
}
|