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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <stdint.h>
#include "Image.h"
#include "ImageFactory.h"
#include "imgITools.h"
#include "mozilla/Base64.h"
#include "mozilla/Encoding.h"
#include "mozilla/gtest/MozAssertions.h"
#include "mozilla/Preferences.h"
#include "mozilla/SpinEventLoopUntil.h"
#include "mozilla/SystemPrincipal.h"
#include "mozilla/UniquePtr.h"
#include "nsIChannel.h"
#include "nsIInputStream.h"
#include "nsILoadInfo.h"
#include "nsISVGPaintContext.h"
#include "nsMimeTypes.h"
#include "nsStreamUtils.h"
#include "nsWindowGfx.h"
#include "SystemPrincipal.h"
#include "gtest/gtest.h"
using namespace mozilla;
using namespace mozilla::image;
const char* SVG_GREEN_CIRCLE =
"<?xml version=\"1.0\" encoding=\"UTF-8\"?> \
<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"100\" height=\"100\" viewBox=\"0 0 100 100\" version=\"1.1\"> \
<circle fill=\"#00FF00\" stroke=\"#FF0000\" stroke-width=\"20\" cx=\"50\" cy=\"50\" r=\"40\" /> \
</svg> \
";
const char* SVG_UNSIZED_CIRCLE =
"<?xml version=\"1.0\" encoding=\"UTF-8\"?> \
<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"0 0 100 100\" version=\"1.1\"> \
<circle fill=\"#00FF00\" stroke=\"#FF0000\" stroke-width=\"20\" cx=\"50\" cy=\"50\" r=\"40\" /> \
</svg> \
";
const char* SVG_CONTEXT_CIRCLE =
"<?xml version=\"1.0\" encoding=\"UTF-8\"?> \
<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"100\" height=\"100\" viewBox=\"0 0 100 100\" version=\"1.1\"> \
<circle fill=\"context-fill\" stroke=\"context-stroke\" stroke-width=\"20\" cx=\"50\" cy=\"50\" r=\"40\" /> \
</svg> \
";
// Circle's radius is 40 but the total radius includes half the stroke width.
#define CIRCLE_TOTAL_AREA (M_PI * 50 * 50)
// The fill area's radius is the circle's radius minus half the stroke width.
#define CIRCLE_FILL_AREA (M_PI * 30 * 30)
#define CIRCLE_STROKE_AREA (CIRCLE_TOTAL_AREA - CIRCLE_FILL_AREA)
// Allow 2% margin of error to allow for blending
#define ASSERT_NEARLY(val1, val2) \
{ \
ASSERT_GT(val1, (val2) * 0.98); \
ASSERT_LT(val1, (val2) * 1.02); \
}
class SvgPaintContext : public nsISVGPaintContext {
public:
NS_DECL_ISUPPORTS
nsCString mStrokeColor;
nsCString mFillColor;
SvgPaintContext(const char* aStroke, const char* aFill)
: mStrokeColor(aStroke), mFillColor(aFill) {}
NS_IMETHODIMP GetStrokeColor(nsACString& color) override {
color = mStrokeColor;
return NS_OK;
}
NS_IMETHODIMP GetStrokeOpacity(float* opacity) override {
*opacity = 1.0;
return NS_OK;
}
NS_IMETHODIMP GetFillColor(nsACString& color) override {
color = mFillColor;
return NS_OK;
}
NS_IMETHODIMP GetFillOpacity(float* opacity) override {
*opacity = 1.0;
return NS_OK;
}
private:
virtual ~SvgPaintContext() {};
};
NS_IMPL_ISUPPORTS(SvgPaintContext, nsISVGPaintContext);
class ImageLoadListener : public IProgressObserver {
public:
NS_INLINE_DECL_REFCOUNTING(ImageLoadListener, override)
virtual void OnLoadComplete(bool aLastPart) override { mIsLoaded = true; }
// Other notifications are ignored.
virtual void Notify(int32_t aType,
const nsIntRect* aRect = nullptr) override {}
virtual void SetHasImage() override {}
virtual bool NotificationsDeferred() const override { return false; }
virtual void MarkPendingNotify() override {}
virtual void ClearPendingNotify() override {}
boolean mIsLoaded{};
private:
virtual ~ImageLoadListener() {};
};
void LoadImage(const char* aData, imgIContainer** aImage) {
nsCString svgUri;
nsresult rv = Base64Encode(aData, strlen(aData), svgUri);
ASSERT_NS_SUCCEEDED(rv);
svgUri.Insert("data:" IMAGE_SVG_XML ";base64,", 0);
nsCOMPtr<nsIURI> uri;
rv = NS_NewURI(getter_AddRefs(uri), svgUri, UTF_8_ENCODING, nullptr);
ASSERT_NS_SUCCEEDED(rv);
nsCOMPtr<nsIPrincipal> principal = SystemPrincipal::Get();
nsCOMPtr<nsIChannel> channel;
rv = NS_NewChannel(getter_AddRefs(channel), uri, principal,
nsILoadInfo::SEC_ALLOW_CROSS_ORIGIN_SEC_CONTEXT_IS_NULL,
nsContentPolicyType::TYPE_IMAGE);
RefPtr<ImageLoadListener> listener = new ImageLoadListener();
RefPtr<ProgressTracker> tracker = new ProgressTracker();
tracker->AddObserver(listener);
RefPtr<Image> image = ImageFactory::CreateImage(
channel, tracker, nsCString(IMAGE_SVG_XML), uri, false, 0);
ASSERT_FALSE(image->HasError());
nsCOMPtr<nsIInputStream> stream;
rv = channel->Open(getter_AddRefs(stream));
ASSERT_NS_SUCCEEDED(rv);
uint64_t size;
rv = stream->Available(&size);
ASSERT_NS_SUCCEEDED(rv);
ASSERT_EQ(size, strlen(aData));
rv = image->OnImageDataAvailable(channel, stream, 0, size);
ASSERT_NS_SUCCEEDED(rv);
// Let the Image know we've sent all the data.
rv = image->OnImageDataComplete(channel, NS_OK, true);
ASSERT_NS_SUCCEEDED(rv);
// The final load event from the SVG document is dispatched asynchronously so
// wait for that to happen.
MOZ_ALWAYS_TRUE(
SpinEventLoopUntil("windows:widget:TEST(TestWindowGfx, CreateIcon)"_ns,
[&listener]() { return listener->mIsLoaded; }));
image.forget(aImage);
}
void ConvertToRaster(imgIContainer* vectorImage, imgIContainer** aImage) {
// First we encode it as a png image.
nsCOMPtr<imgITools> imgTools =
do_CreateInstance("@mozilla.org/image/tools;1");
nsCOMPtr<nsIInputStream> stream;
nsresult rv = imgTools->EncodeImage(vectorImage, "image/png"_ns, u""_ns,
getter_AddRefs(stream));
ASSERT_NS_SUCCEEDED(rv);
uint64_t size;
rv = stream->Available(&size);
// And then we load the image again as a raster imgIContainer
RefPtr<image::Image> image =
ImageFactory::CreateAnonymousImage("image/png"_ns, size);
RefPtr<ProgressTracker> tracker = image->GetProgressTracker();
ASSERT_FALSE(image->HasError());
rv = image->OnImageDataAvailable(nullptr, stream, 0, size);
ASSERT_NS_SUCCEEDED(rv);
// Let the Image know we've sent all the data.
rv = image->OnImageDataComplete(nullptr, NS_OK, true);
tracker->SyncNotifyProgress(FLAG_LOAD_COMPLETE);
ASSERT_NS_SUCCEEDED(rv);
image.forget(aImage);
}
void CountPixels(ICONINFO& ii, BITMAP& bm, double* redCount, double* greenCount,
double* blueCount) {
BITMAPINFOHEADER bi;
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = bm.bmWidth;
bi.biHeight = bm.bmHeight;
bi.biPlanes = 1;
bi.biBitCount = 32;
bi.biCompression = BI_RGB;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrUsed = 0;
bi.biClrImportant = 0;
auto stride = GDI_WIDTHBYTES(bm.bmWidth * 32);
auto dataLength = stride * bm.bmHeight;
UniquePtr<uint8_t[]> bitmapData(new uint8_t[dataLength]);
*redCount = 0;
*greenCount = 0;
*blueCount = 0;
int lines =
GetDIBits(::GetDC(nullptr), ii.hbmColor, 0, (UINT)bm.bmHeight,
(void*)bitmapData.get(), (BITMAPINFO*)&bi, DIB_RGB_COLORS);
if (lines != bm.bmHeight) {
return;
}
for (long y = 0; y < bm.bmHeight; y++) {
auto index = stride * y;
for (long x = 0; x < bm.bmWidth; x++) {
// Pixels are in BGRA format.
double blue = bitmapData[index++] / 255.0;
double green = bitmapData[index++] / 255.0;
double red = bitmapData[index++] / 255.0;
double alpha = bitmapData[index++] / 255.0;
*redCount += red * alpha;
*greenCount += green * alpha;
*blueCount += blue * alpha;
}
}
}
// Tests that we can scale down an image
TEST(TestWindowGfx, CreateIcon_ScaledDown)
{
auto Test = [](imgIContainer* image) {
HICON icon;
nsresult rv =
nsWindowGfx::CreateIcon(image, nullptr, false, LayoutDeviceIntPoint(),
LayoutDeviceIntSize(50, 50), &icon);
ASSERT_NS_SUCCEEDED(rv);
ICONINFO ii;
BOOL fResult = ::GetIconInfo(icon, &ii);
ASSERT_TRUE(fResult);
BITMAP bm;
fResult = ::GetObject(ii.hbmColor, sizeof(bm), &bm) == sizeof(bm);
ASSERT_TRUE(fResult);
ASSERT_EQ(bm.bmWidth, 50);
ASSERT_EQ(bm.bmHeight, 50);
double redCount, greenCount, blueCount;
CountPixels(ii, bm, &redCount, &greenCount, &blueCount);
// We've scaled the image down to a quarter of its size.
double fillArea = CIRCLE_FILL_AREA / 4;
double strokeArea = CIRCLE_STROKE_AREA / 4;
ASSERT_NEARLY(redCount, strokeArea);
ASSERT_NEARLY(greenCount, fillArea);
ASSERT_EQ(blueCount, 0.0);
if (ii.hbmMask) DeleteObject(ii.hbmMask);
if (ii.hbmColor) DeleteObject(ii.hbmColor);
::DestroyIcon(icon);
};
nsCOMPtr<imgIContainer> vectorImage;
LoadImage(SVG_GREEN_CIRCLE, getter_AddRefs(vectorImage));
Test(vectorImage);
nsCOMPtr<imgIContainer> rasterImage;
ConvertToRaster(vectorImage, getter_AddRefs(rasterImage));
Test(rasterImage);
}
// Tests that we can scale up an image
TEST(TestWindowGfx, CreateIcon_ScaledUp)
{
auto Test = [](imgIContainer* image) {
HICON icon;
nsresult rv =
nsWindowGfx::CreateIcon(image, nullptr, false, LayoutDeviceIntPoint(),
LayoutDeviceIntSize(200, 200), &icon);
ASSERT_NS_SUCCEEDED(rv);
ICONINFO ii;
BOOL fResult = ::GetIconInfo(icon, &ii);
ASSERT_TRUE(fResult);
BITMAP bm;
fResult = ::GetObject(ii.hbmColor, sizeof(bm), &bm) == sizeof(bm);
ASSERT_TRUE(fResult);
ASSERT_EQ(bm.bmWidth, 200);
ASSERT_EQ(bm.bmHeight, 200);
double redCount, greenCount, blueCount;
CountPixels(ii, bm, &redCount, &greenCount, &blueCount);
// We've scaled the image up to four times its size.
double fillArea = CIRCLE_FILL_AREA * 4;
double strokeArea = CIRCLE_STROKE_AREA * 4;
ASSERT_NEARLY(redCount, strokeArea);
ASSERT_NEARLY(greenCount, fillArea);
ASSERT_EQ(blueCount, 0.0);
if (ii.hbmMask) DeleteObject(ii.hbmMask);
if (ii.hbmColor) DeleteObject(ii.hbmColor);
::DestroyIcon(icon);
};
nsCOMPtr<imgIContainer> vectorImage;
LoadImage(SVG_GREEN_CIRCLE, getter_AddRefs(vectorImage));
Test(vectorImage);
nsCOMPtr<imgIContainer> rasterImage;
ConvertToRaster(vectorImage, getter_AddRefs(rasterImage));
Test(rasterImage);
}
// Tests that we can render an image at its intrinsic size
TEST(TestWindowGfx, CreateIcon_Intrinsic)
{
auto Test = [](imgIContainer* image) {
HICON icon;
nsresult rv =
nsWindowGfx::CreateIcon(image, nullptr, false, LayoutDeviceIntPoint(),
LayoutDeviceIntSize(), &icon);
ASSERT_NS_SUCCEEDED(rv);
ICONINFO ii;
BOOL fResult = ::GetIconInfo(icon, &ii);
ASSERT_TRUE(fResult);
BITMAP bm;
fResult = ::GetObject(ii.hbmColor, sizeof(bm), &bm) == sizeof(bm);
ASSERT_TRUE(fResult);
ASSERT_EQ(bm.bmWidth, 100);
ASSERT_EQ(bm.bmHeight, 100);
double redCount, greenCount, blueCount;
CountPixels(ii, bm, &redCount, &greenCount, &blueCount);
ASSERT_NEARLY(redCount, CIRCLE_STROKE_AREA);
ASSERT_NEARLY(greenCount, CIRCLE_FILL_AREA);
ASSERT_EQ(blueCount, 0.0);
if (ii.hbmMask) DeleteObject(ii.hbmMask);
if (ii.hbmColor) DeleteObject(ii.hbmColor);
::DestroyIcon(icon);
};
nsCOMPtr<imgIContainer> vectorImage;
LoadImage(SVG_GREEN_CIRCLE, getter_AddRefs(vectorImage));
Test(vectorImage);
nsCOMPtr<imgIContainer> rasterImage;
ConvertToRaster(vectorImage, getter_AddRefs(rasterImage));
Test(rasterImage);
}
// If an SVG has no intrinsic size and we don't provide one we fail.
TEST(TestWindowGfx, CreateIcon_SVG_NoSize)
{
nsCOMPtr<imgIContainer> image;
LoadImage(SVG_UNSIZED_CIRCLE, getter_AddRefs(image));
HICON icon;
nsresult rv =
nsWindowGfx::CreateIcon(image, nullptr, false, LayoutDeviceIntPoint(),
LayoutDeviceIntSize(), &icon);
ASSERT_EQ(rv, NS_ERROR_FAILURE);
}
// But we can still render an SVG with no intrinsic size as long as we provide
// one.
TEST(TestWindowGfx, CreateIcon_SVG_NoIntrinsic)
{
nsCOMPtr<imgIContainer> image;
LoadImage(SVG_UNSIZED_CIRCLE, getter_AddRefs(image));
HICON icon;
nsresult rv =
nsWindowGfx::CreateIcon(image, nullptr, false, LayoutDeviceIntPoint(),
LayoutDeviceIntSize(200, 200), &icon);
ASSERT_NS_SUCCEEDED(rv);
ICONINFO ii;
BOOL fResult = ::GetIconInfo(icon, &ii);
ASSERT_TRUE(fResult);
BITMAP bm;
fResult = ::GetObject(ii.hbmColor, sizeof(bm), &bm) == sizeof(bm);
ASSERT_TRUE(fResult);
ASSERT_EQ(bm.bmWidth, 200);
ASSERT_EQ(bm.bmHeight, 200);
double redCount, greenCount, blueCount;
CountPixels(ii, bm, &redCount, &greenCount, &blueCount);
// We've scaled the image up to four times its size.
double fillArea = CIRCLE_FILL_AREA * 4;
double strokeArea = CIRCLE_STROKE_AREA * 4;
ASSERT_NEARLY(redCount, strokeArea);
ASSERT_NEARLY(greenCount, fillArea);
ASSERT_EQ(blueCount, 0.0);
if (ii.hbmMask) DeleteObject(ii.hbmMask);
if (ii.hbmColor) DeleteObject(ii.hbmColor);
::DestroyIcon(icon);
}
// Tests that we can set SVG context-fill and context-stroke
TEST(TestWindowGfx, CreateIcon_SVG_Context)
{
// Normally the context properties don't work for content documents including
// data URIs.
Preferences::SetBool("svg.context-properties.content.enabled", true);
// This test breaks if color management is enabled and an earlier gtest may
// have enabled it.
gfxPlatform::SetCMSModeOverride(CMSMode::Off);
nsCOMPtr<imgIContainer> image;
LoadImage(SVG_CONTEXT_CIRCLE, getter_AddRefs(image));
nsCOMPtr<nsISVGPaintContext> paintContext =
new SvgPaintContext("#00FF00", "#0000FF");
HICON icon;
nsresult rv = nsWindowGfx::CreateIcon(image, paintContext, false,
LayoutDeviceIntPoint(),
LayoutDeviceIntSize(200, 200), &icon);
ASSERT_NS_SUCCEEDED(rv);
ICONINFO ii;
BOOL fResult = ::GetIconInfo(icon, &ii);
ASSERT_TRUE(fResult);
BITMAP bm;
fResult = ::GetObject(ii.hbmColor, sizeof(bm), &bm) == sizeof(bm);
ASSERT_TRUE(fResult);
ASSERT_EQ(bm.bmWidth, 200);
ASSERT_EQ(bm.bmHeight, 200);
double redCount, greenCount, blueCount;
CountPixels(ii, bm, &redCount, &greenCount, &blueCount);
// We've scaled the image up to four times its size.
double fillArea = CIRCLE_FILL_AREA * 4;
double strokeArea = CIRCLE_STROKE_AREA * 4;
ASSERT_NEARLY(greenCount, strokeArea);
ASSERT_NEARLY(blueCount, fillArea);
ASSERT_EQ(redCount, 0.0);
if (ii.hbmMask) DeleteObject(ii.hbmMask);
if (ii.hbmColor) DeleteObject(ii.hbmColor);
::DestroyIcon(icon);
}
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