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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/Services.h"
#include "mozilla/dom/InProcessChild.h"
#include "mozilla/dom/InProcessParent.h"
#include "mozilla/dom/JSProcessActorBinding.h"
#include "nsIObserverService.h"
using namespace mozilla::ipc;
// This file contains the implementation of core InProcess lifecycle management
// facilities.
namespace mozilla::dom {
StaticRefPtr<InProcessParent> InProcessParent::sSingleton;
StaticRefPtr<InProcessChild> InProcessChild::sSingleton;
bool InProcessParent::sShutdown = false;
//////////////////////////////////////////
// InProcess actor lifecycle management //
//////////////////////////////////////////
/* static */
InProcessChild* InProcessChild::Singleton() {
MOZ_ASSERT(NS_IsMainThread());
if (!sSingleton) {
InProcessParent::Startup();
}
return sSingleton;
}
/* static */
InProcessParent* InProcessParent::Singleton() {
MOZ_ASSERT(NS_IsMainThread());
if (!sSingleton) {
InProcessParent::Startup();
}
return sSingleton;
}
/* static */
void InProcessParent::Startup() {
MOZ_ASSERT(NS_IsMainThread());
if (sShutdown) {
NS_WARNING("Could not get in-process actor while shutting down!");
return;
}
nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
if (!obs) {
sShutdown = true;
NS_WARNING("Failed to get nsIObserverService for in-process actor");
return;
}
RefPtr<InProcessParent> parent = new InProcessParent();
RefPtr<InProcessChild> child = new InProcessChild();
// Observe the shutdown event to close & clean up after ourselves.
nsresult rv = obs->AddObserver(parent, NS_XPCOM_SHUTDOWN_OBSERVER_ID, false);
if (NS_WARN_IF(NS_FAILED(rv))) {
return;
}
// Link the two actors
if (!child->OpenOnSameThread(parent, ChildSide)) {
MOZ_CRASH("Failed to open InProcessChild!");
}
parent->SetOtherEndpointProcInfo(EndpointProcInfo::Current());
// Stash global references to fetch the other side of the reference.
InProcessParent::sSingleton = std::move(parent);
InProcessChild::sSingleton = std::move(child);
}
/* static */
void InProcessParent::Shutdown() {
MOZ_ASSERT(NS_IsMainThread());
if (!sSingleton || sShutdown) {
return;
}
sShutdown = true;
RefPtr<InProcessParent> parent = sSingleton;
InProcessParent::sSingleton = nullptr;
InProcessChild::sSingleton = nullptr;
// Calling `Close` on the actor will cause the `Dealloc` methods to be called,
// freeing the remaining references.
parent->Close();
}
NS_IMETHODIMP
InProcessParent::Observe(nsISupports* aSubject, const char* aTopic,
const char16_t* aData) {
MOZ_ASSERT(!strcmp(aTopic, NS_XPCOM_SHUTDOWN_OBSERVER_ID));
InProcessParent::Shutdown();
return NS_OK;
}
void InProcessParent::ActorDestroy(ActorDestroyReason aWhy) {
JSActorDidDestroy();
InProcessParent::Shutdown();
}
void InProcessChild::ActorDestroy(ActorDestroyReason aWhy) {
JSActorDidDestroy();
InProcessParent::Shutdown();
}
/////////////////////////
// nsIDOMProcessParent //
/////////////////////////
NS_IMETHODIMP
InProcessParent::GetChildID(uint64_t* aChildID) {
*aChildID = 0;
return NS_OK;
}
NS_IMETHODIMP
InProcessParent::GetOsPid(int32_t* aOsPid) {
// InProcessParent always run in the parent process,
// so we can return the current process id.
*aOsPid = base::GetCurrentProcId();
return NS_OK;
}
NS_IMETHODIMP InProcessParent::GetRemoteType(nsACString& aRemoteType) {
aRemoteType = NOT_REMOTE_TYPE;
return NS_OK;
}
NS_IMETHODIMP
InProcessParent::GetActor(const nsACString& aName, JSContext* aCx,
JSProcessActorParent** aActor) {
ErrorResult error;
RefPtr<JSProcessActorParent> actor =
JSActorManager::GetActor(aCx, aName, error)
.downcast<JSProcessActorParent>();
if (error.MaybeSetPendingException(aCx)) {
return NS_ERROR_FAILURE;
}
actor.forget(aActor);
return NS_OK;
}
NS_IMETHODIMP
InProcessParent::GetExistingActor(const nsACString& aName,
JSProcessActorParent** aActor) {
RefPtr<JSProcessActorParent> actor =
JSActorManager::GetExistingActor(aName).downcast<JSProcessActorParent>();
actor.forget(aActor);
return NS_OK;
}
already_AddRefed<JSActor> InProcessParent::InitJSActor(
JS::Handle<JSObject*> aMaybeActor, const nsACString& aName,
ErrorResult& aRv) {
RefPtr<JSProcessActorParent> actor;
if (aMaybeActor.get()) {
aRv = UNWRAP_OBJECT(JSProcessActorParent, aMaybeActor.get(), actor);
if (aRv.Failed()) {
return nullptr;
}
} else {
actor = new JSProcessActorParent();
}
MOZ_RELEASE_ASSERT(!actor->Manager(),
"mManager was already initialized once!");
actor->Init(aName, this);
return actor.forget();
}
NS_IMETHODIMP
InProcessParent::GetCanSend(bool* aCanSend) {
*aCanSend = CanSend();
return NS_OK;
}
ContentParent* InProcessParent::AsContentParent() { return nullptr; }
JSActorManager* InProcessParent::AsJSActorManager() { return this; }
////////////////////////
// nsIDOMProcessChild //
////////////////////////
NS_IMETHODIMP
InProcessChild::GetChildID(uint64_t* aChildID) {
*aChildID = 0;
return NS_OK;
}
NS_IMETHODIMP
InProcessChild::GetActor(const nsACString& aName, JSContext* aCx,
JSProcessActorChild** aActor) {
ErrorResult error;
RefPtr<JSProcessActorChild> actor =
JSActorManager::GetActor(aCx, aName, error)
.downcast<JSProcessActorChild>();
if (error.MaybeSetPendingException(aCx)) {
return NS_ERROR_FAILURE;
}
actor.forget(aActor);
return NS_OK;
}
NS_IMETHODIMP
InProcessChild::GetExistingActor(const nsACString& aName,
JSProcessActorChild** aActor) {
RefPtr<JSProcessActorChild> actor =
JSActorManager::GetExistingActor(aName).downcast<JSProcessActorChild>();
actor.forget(aActor);
return NS_OK;
}
already_AddRefed<JSActor> InProcessChild::InitJSActor(
JS::Handle<JSObject*> aMaybeActor, const nsACString& aName,
ErrorResult& aRv) {
RefPtr<JSProcessActorChild> actor;
if (aMaybeActor.get()) {
aRv = UNWRAP_OBJECT(JSProcessActorChild, aMaybeActor.get(), actor);
if (aRv.Failed()) {
return nullptr;
}
} else {
actor = new JSProcessActorChild();
}
MOZ_RELEASE_ASSERT(!actor->Manager(),
"mManager was already initialized once!");
actor->Init(aName, this);
return actor.forget();
}
NS_IMETHODIMP
InProcessChild::GetCanSend(bool* aCanSend) {
*aCanSend = CanSend();
return NS_OK;
}
ContentChild* InProcessChild::AsContentChild() { return nullptr; }
JSActorManager* InProcessChild::AsJSActorManager() { return this; }
////////////////////////////////
// In-Process Actor Utilities //
////////////////////////////////
// Helper method for implementing ParentActorFor and ChildActorFor.
static IProtocol* GetOtherInProcessActor(IProtocol* aActor) {
MOZ_ASSERT(aActor->GetSide() != UnknownSide, "bad unknown side");
// Discover the manager of aActor which is PInProcess.
IProtocol* current = aActor;
while (current && current->CanRecv()) {
if (current->GetProtocolId() == PInProcessMsgStart) {
break; // Found the correct actor.
}
current = current->Manager();
}
if (!current || !current->CanRecv()) {
return nullptr; // Not a live PInProcess actor, return |nullptr|
}
MOZ_ASSERT(current->GetSide() == aActor->GetSide(), "side changed?");
MOZ_ASSERT_IF(aActor->GetSide() == ParentSide,
current == InProcessParent::Singleton());
MOZ_ASSERT_IF(aActor->GetSide() == ChildSide,
current == InProcessChild::Singleton());
// Check whether this is InProcessParent or InProcessChild, and get the other
// side's toplevel actor.
IProtocol* otherRoot = nullptr;
if (aActor->GetSide() == ParentSide) {
otherRoot = InProcessChild::Singleton();
} else {
otherRoot = InProcessParent::Singleton();
}
if (NS_WARN_IF(!otherRoot)) {
return nullptr;
}
// Look up the actor on the other side, and return it.
IProtocol* otherActor = otherRoot->Lookup(aActor->Id());
if (otherActor) {
MOZ_ASSERT(otherActor->GetSide() != UnknownSide, "bad unknown side");
MOZ_ASSERT(otherActor->GetSide() != aActor->GetSide(), "Wrong side!");
MOZ_ASSERT(otherActor->GetProtocolId() == aActor->GetProtocolId(),
"Wrong type of protocol!");
}
return otherActor;
}
/* static */
IProtocol* InProcessParent::ChildActorFor(IProtocol* aActor) {
MOZ_ASSERT(aActor && aActor->GetSide() == ParentSide);
return GetOtherInProcessActor(aActor);
}
/* static */
IProtocol* InProcessChild::ParentActorFor(IProtocol* aActor) {
MOZ_ASSERT(aActor && aActor->GetSide() == ChildSide);
return GetOtherInProcessActor(aActor);
}
NS_IMPL_ISUPPORTS(InProcessParent, nsIDOMProcessParent, nsIObserver)
NS_IMPL_ISUPPORTS(InProcessChild, nsIDOMProcessChild)
} // namespace mozilla::dom
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