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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "DisplayPortUtils.h"
#include <ostream>
#include "AnchorPositioningUtils.h"
#include "FrameMetrics.h"
#include "RetainedDisplayListBuilder.h"
#include "StickyScrollContainer.h"
#include "WindowRenderer.h"
#include "mozilla/PresShell.h"
#include "mozilla/ScrollContainerFrame.h"
#include "mozilla/StaticPrefs_layers.h"
#include "mozilla/StaticPrefs_layout.h"
#include "mozilla/dom/BrowserChild.h"
#include "mozilla/dom/Document.h"
#include "mozilla/gfx/Point.h"
#include "mozilla/layers/APZPublicUtils.h"
#include "mozilla/layers/CompositorBridgeChild.h"
#include "mozilla/layers/LayersMessageUtils.h"
#include "mozilla/layers/PAPZ.h"
#include "nsIFrameInlines.h"
#include "nsLayoutUtils.h"
#include "nsPlaceholderFrame.h"
#include "nsRefreshDriver.h"
#include "nsSubDocumentFrame.h"
namespace mozilla {
using gfx::IntSize;
using layers::FrameMetrics;
using layers::ScrollableLayerGuid;
typedef ScrollableLayerGuid::ViewID ViewID;
static LazyLogModule sDisplayportLog("apz.displayport");
/* static */
DisplayPortMargins DisplayPortMargins::FromAPZ(const ScreenMargin& aMargins,
const CSSPoint& aVisualOffset,
const CSSPoint& aLayoutOffset) {
return DisplayPortMargins{aMargins, aVisualOffset, aLayoutOffset};
}
/* static */
DisplayPortMargins DisplayPortMargins::ForScrollContainerFrame(
ScrollContainerFrame* aScrollContainerFrame, const ScreenMargin& aMargins) {
CSSPoint visualOffset;
CSSPoint layoutOffset;
if (aScrollContainerFrame) {
PresShell* presShell = aScrollContainerFrame->PresShell();
layoutOffset =
CSSPoint::FromAppUnits(aScrollContainerFrame->GetScrollPosition());
if (aScrollContainerFrame->IsRootScrollFrameOfDocument()) {
visualOffset =
CSSPoint::FromAppUnits(presShell->GetVisualViewportOffset());
} else {
visualOffset = layoutOffset;
}
}
return DisplayPortMargins{aMargins, visualOffset, layoutOffset};
}
/* static */
DisplayPortMargins DisplayPortMargins::ForContent(
nsIContent* aContent, const ScreenMargin& aMargins) {
return ForScrollContainerFrame(
aContent ? nsLayoutUtils::FindScrollContainerFrameFor(aContent) : nullptr,
aMargins);
}
ScreenMargin DisplayPortMargins::GetRelativeToLayoutViewport(
ContentGeometryType aGeometryType,
ScrollContainerFrame* aScrollContainerFrame,
const CSSToScreenScale2D& aDisplayportScale) const {
// APZ wants |mMargins| applied relative to the visual viewport.
// The main-thread painting code applies margins relative to
// the layout viewport. To get the main thread to paint the
// area APZ wants, apply a translation between the two. The
// magnitude of the translation depends on whether we are
// applying the displayport to scrolled or fixed content.
CSSPoint scrollDeltaCss =
ComputeAsyncTranslation(aGeometryType, aScrollContainerFrame);
ScreenPoint scrollDelta = scrollDeltaCss * aDisplayportScale;
ScreenMargin margins = mMargins;
margins.left -= scrollDelta.x;
margins.right += scrollDelta.x;
margins.top -= scrollDelta.y;
margins.bottom += scrollDelta.y;
return margins;
}
std::ostream& operator<<(std::ostream& aOs,
const DisplayPortMargins& aMargins) {
if (aMargins.mVisualOffset == CSSPoint() &&
aMargins.mLayoutOffset == CSSPoint()) {
aOs << aMargins.mMargins;
} else {
aOs << "{" << aMargins.mMargins << "," << aMargins.mVisualOffset << ","
<< aMargins.mLayoutOffset << "}";
}
return aOs;
}
CSSPoint DisplayPortMargins::ComputeAsyncTranslation(
ContentGeometryType aGeometryType,
ScrollContainerFrame* aScrollContainerFrame) const {
// If we are applying the displayport to scrolled content, the
// translation is the entire difference between the visual and
// layout offsets.
if (aGeometryType == ContentGeometryType::Scrolled) {
return mVisualOffset - mLayoutOffset;
}
// If we are applying the displayport to fixed content, only
// part of the difference between the visual and layout offsets
// should be applied. This is because fixed content remains fixed
// to the layout viewport, and some of the async delta between
// the visual and layout offsets can drag the layout viewport
// with it. We want only the remaining delta, i.e. the offset of
// the visual viewport relative to the (async-scrolled) layout
// viewport.
if (!aScrollContainerFrame) {
// Displayport on a non-scrolling frame for some reason.
// There will be no divergence between the two viewports.
return CSSPoint();
}
// Fixed content is always fixed to an RSF.
MOZ_ASSERT(aScrollContainerFrame->IsRootScrollFrameOfDocument());
if (!aScrollContainerFrame->PresShell()->IsVisualViewportSizeSet()) {
// Zooming is disabled, so the layout viewport tracks the
// visual viewport completely.
return CSSPoint();
}
// Use KeepLayoutViewportEnclosingViewportVisual() to compute
// an async layout viewport the way APZ would.
const CSSRect visualViewport{
mVisualOffset,
// TODO: There are probably some edge cases here around async zooming
// that are not currently being handled properly. For proper handling,
// we'd likely need to save APZ's async zoom when populating
// mVisualOffset, and using it to adjust the visual viewport size here.
// Note that any incorrectness caused by this will only occur transiently
// during async zooming.
CSSSize::FromAppUnits(
aScrollContainerFrame->PresShell()->GetVisualViewportSize())};
const CSSRect scrollableRect = CSSRect::FromAppUnits(
nsLayoutUtils::CalculateExpandedScrollableRect(aScrollContainerFrame));
CSSRect asyncLayoutViewport{
mLayoutOffset,
CSSSize::FromAppUnits(aScrollContainerFrame->GetScrollPortRect().Size())};
FrameMetrics::KeepLayoutViewportEnclosingVisualViewport(
visualViewport, scrollableRect, /* out */ asyncLayoutViewport);
return mVisualOffset - asyncLayoutViewport.TopLeft();
}
static nsRect GetDisplayPortFromRectData(nsIContent* aContent,
DisplayPortPropertyData* aRectData) {
// In the case where the displayport is set as a rect, we assume it is
// already aligned and clamped as necessary. The burden to do that is
// on the setter of the displayport. In practice very few places set the
// displayport directly as a rect (mostly tests).
return aRectData->mRect;
}
static nsRect GetDisplayPortFromMarginsData(
nsIContent* aContent, DisplayPortMarginsPropertyData* aMarginsData,
const DisplayPortOptions& aOptions) {
// In the case where the displayport is set via margins, we apply the margins
// to a base rect. Then we align the expanded rect based on the alignment
// requested, and finally, clamp it to the size of the scrollable rect.
nsRect base;
if (nsRect* baseData = static_cast<nsRect*>(
aContent->GetProperty(nsGkAtoms::DisplayPortBase))) {
base = *baseData;
} else {
// In theory we shouldn't get here, but we do sometimes (see bug 1212136).
// Fall through for graceful handling.
}
nsIFrame* frame = nsLayoutUtils::GetScrollContainerFrameFromContent(aContent);
if (!frame) {
// Turns out we can't really compute it. Oops. We still should return
// something sane.
NS_WARNING(
"Attempting to get a displayport from a content with no primary "
"frame!");
return base;
}
bool isRoot = false;
if (aContent->OwnerDoc()->GetRootElement() == aContent) {
isRoot = true;
}
ScrollContainerFrame* scrollContainerFrame = frame->GetScrollTargetFrame();
nsPoint scrollPos;
if (scrollContainerFrame) {
scrollPos = scrollContainerFrame->GetScrollPosition();
}
nsPresContext* presContext = frame->PresContext();
int32_t auPerDevPixel = presContext->AppUnitsPerDevPixel();
LayoutDeviceToScreenScale2D res =
LayoutDeviceToParentLayerScale(
presContext->PresShell()->GetCumulativeResolution()) *
nsLayoutUtils::GetTransformToAncestorScaleCrossProcessForFrameMetrics(
frame);
// Calculate the expanded scrollable rect, which we'll be clamping the
// displayport to.
nsRect expandedScrollableRect =
nsLayoutUtils::CalculateExpandedScrollableRect(frame);
// GetTransformToAncestorScale() can return 0. In this case, just return the
// base rect (clamped to the expanded scrollable rect), as other calculations
// would run into divisions by zero.
if (res == LayoutDeviceToScreenScale2D(0, 0)) {
// Make sure the displayport remains within the scrollable rect.
return base.MoveInsideAndClamp(expandedScrollableRect - scrollPos);
}
// First convert the base rect to screen pixels
LayoutDeviceToScreenScale2D parentRes = res;
if (isRoot) {
// the base rect for root scroll frames is specified in the parent document
// coordinate space, so it doesn't include the local resolution.
float localRes = presContext->PresShell()->GetResolution();
parentRes.xScale /= localRes;
parentRes.yScale /= localRes;
}
ScreenRect screenRect =
LayoutDeviceRect::FromAppUnits(base, auPerDevPixel) * parentRes;
// Note on the correctness of applying the alignment in Screen space:
// The correct space to apply the alignment in would be Layer space, but
// we don't necessarily know the scale to convert to Layer space at this
// point because Layout may not yet have chosen the resolution at which to
// render (it chooses that in FrameLayerBuilder, but this can be called
// during display list building). Therefore, we perform the alignment in
// Screen space, which basically assumes that Layout chose to render at
// screen resolution; since this is what Layout does most of the time,
// this is a good approximation. A proper solution would involve moving
// the choosing of the resolution to display-list building time.
ScreenSize alignment;
PresShell* presShell = presContext->PresShell();
MOZ_ASSERT(presShell);
ScreenMargin margins = aMarginsData->mMargins.GetRelativeToLayoutViewport(
aOptions.mGeometryType, scrollContainerFrame,
presContext->CSSToDevPixelScale() * res);
if (presShell->IsDisplayportSuppressed() ||
aContent->GetProperty(nsGkAtoms::MinimalDisplayPort)) {
alignment = ScreenSize(1, 1);
} else {
// Moving the displayport is relatively expensive with WR so we use a larger
// alignment that causes the displayport to move less frequently. The
// alignment scales up with the size of the base rect so larger scrollframes
// use a larger alignment, but we clamp the alignment to a power of two
// between 128 and 1024 (inclusive).
// This naturally also increases the size of the displayport compared to
// always using a 128 alignment, so the displayport multipliers are also
// correspondingly smaller when WR is enabled to prevent the displayport
// from becoming too big.
gfx::Size multiplier =
layers::apz::GetDisplayportAlignmentMultiplier(screenRect.Size());
alignment = ScreenSize(128 * multiplier.width, 128 * multiplier.height);
}
// Avoid division by zero.
if (alignment.width == 0) {
alignment.width = 128;
}
if (alignment.height == 0) {
alignment.height = 128;
}
// Expand the rect by the margins
screenRect.Inflate(margins);
ScreenPoint scrollPosScreen =
LayoutDevicePoint::FromAppUnits(scrollPos, auPerDevPixel) * res;
// Align the display port.
screenRect += scrollPosScreen;
float x = alignment.width * floor(screenRect.x / alignment.width);
float y = alignment.height * floor(screenRect.y / alignment.height);
float w = alignment.width * ceil(screenRect.width / alignment.width + 1);
float h = alignment.height * ceil(screenRect.height / alignment.height + 1);
screenRect = ScreenRect(x, y, w, h);
screenRect -= scrollPosScreen;
// Convert the aligned rect back into app units.
nsRect result = LayoutDeviceRect::ToAppUnits(screenRect / res, auPerDevPixel);
// Make sure the displayport remains within the scrollable rect.
result = result.MoveInsideAndClamp(expandedScrollableRect - scrollPos);
return result;
}
static bool GetDisplayPortData(
nsIContent* aContent, DisplayPortPropertyData** aOutRectData,
DisplayPortMarginsPropertyData** aOutMarginsData) {
MOZ_ASSERT(aOutRectData && aOutMarginsData);
*aOutRectData = static_cast<DisplayPortPropertyData*>(
aContent->GetProperty(nsGkAtoms::DisplayPort));
*aOutMarginsData = static_cast<DisplayPortMarginsPropertyData*>(
aContent->GetProperty(nsGkAtoms::DisplayPortMargins));
if (!*aOutRectData && !*aOutMarginsData) {
// This content element has no displayport data at all
return false;
}
if (*aOutRectData && *aOutMarginsData) {
// choose margins if equal priority
if ((*aOutRectData)->mPriority > (*aOutMarginsData)->mPriority) {
*aOutMarginsData = nullptr;
} else {
*aOutRectData = nullptr;
}
}
NS_ASSERTION((*aOutRectData == nullptr) != (*aOutMarginsData == nullptr),
"Only one of aOutRectData or aOutMarginsData should be set!");
return true;
}
static bool GetWasDisplayPortPainted(nsIContent* aContent) {
DisplayPortPropertyData* rectData = nullptr;
DisplayPortMarginsPropertyData* marginsData = nullptr;
if (!GetDisplayPortData(aContent, &rectData, &marginsData)) {
return false;
}
return rectData ? rectData->mPainted : marginsData->mPainted;
}
bool DisplayPortUtils::IsMissingDisplayPortBaseRect(nsIContent* aContent) {
DisplayPortPropertyData* rectData = nullptr;
DisplayPortMarginsPropertyData* marginsData = nullptr;
if (GetDisplayPortData(aContent, &rectData, &marginsData) && marginsData) {
return !aContent->GetProperty(nsGkAtoms::DisplayPortBase);
}
return false;
}
static void TranslateFromScrollPortToScrollContainerFrame(nsIContent* aContent,
nsRect* aRect) {
MOZ_ASSERT(aRect);
if (ScrollContainerFrame* scrollContainerFrame =
nsLayoutUtils::FindScrollContainerFrameFor(aContent)) {
*aRect += scrollContainerFrame->GetScrollPortRect().TopLeft();
}
}
static bool GetDisplayPortImpl(nsIContent* aContent, nsRect* aResult,
const DisplayPortOptions& aOptions) {
DisplayPortPropertyData* rectData = nullptr;
DisplayPortMarginsPropertyData* marginsData = nullptr;
if (!GetDisplayPortData(aContent, &rectData, &marginsData)) {
return false;
}
nsIFrame* frame = aContent->GetPrimaryFrame();
if (frame && !frame->PresShell()->AsyncPanZoomEnabled()) {
return false;
}
if (!aResult) {
// We have displayport data, but the caller doesn't want the actual
// rect, so we don't need to actually compute it.
return true;
}
bool isDisplayportSuppressed = false;
if (frame) {
nsPresContext* presContext = frame->PresContext();
MOZ_ASSERT(presContext);
PresShell* presShell = presContext->PresShell();
MOZ_ASSERT(presShell);
isDisplayportSuppressed = presShell->IsDisplayportSuppressed();
}
nsRect result;
if (rectData) {
result = GetDisplayPortFromRectData(aContent, rectData);
} else if (isDisplayportSuppressed ||
nsLayoutUtils::ShouldDisableApzForElement(aContent) ||
aContent->GetProperty(nsGkAtoms::MinimalDisplayPort)) {
// Note: the above conditions should be in sync with the conditions in
// WillUseEmptyDisplayPortMargins.
// Make a copy of the margins data but set the margins to empty.
// Do not create a new DisplayPortMargins object with
// DisplayPortMargins::Empty(), because that will record the visual
// and layout scroll offsets in place right now on the DisplayPortMargins,
// and those are only meant to be recorded when the margins are stored.
DisplayPortMarginsPropertyData noMargins = *marginsData;
noMargins.mMargins.mMargins = ScreenMargin();
result = GetDisplayPortFromMarginsData(aContent, &noMargins, aOptions);
} else {
result = GetDisplayPortFromMarginsData(aContent, marginsData, aOptions);
}
if (aOptions.mRelativeTo == DisplayportRelativeTo::ScrollFrame) {
TranslateFromScrollPortToScrollContainerFrame(aContent, &result);
}
*aResult = result;
return true;
}
bool DisplayPortUtils::GetDisplayPort(nsIContent* aContent, nsRect* aResult,
const DisplayPortOptions& aOptions) {
return GetDisplayPortImpl(aContent, aResult, aOptions);
}
bool DisplayPortUtils::HasDisplayPort(nsIContent* aContent) {
return GetDisplayPort(aContent, nullptr);
}
bool DisplayPortUtils::HasPaintedDisplayPort(nsIContent* aContent) {
DisplayPortPropertyData* rectData = nullptr;
DisplayPortMarginsPropertyData* marginsData = nullptr;
GetDisplayPortData(aContent, &rectData, &marginsData);
if (rectData) {
return rectData->mPainted;
}
if (marginsData) {
return marginsData->mPainted;
}
return false;
}
void DisplayPortUtils::MarkDisplayPortAsPainted(nsIContent* aContent) {
DisplayPortPropertyData* rectData = nullptr;
DisplayPortMarginsPropertyData* marginsData = nullptr;
GetDisplayPortData(aContent, &rectData, &marginsData);
MOZ_ASSERT(rectData || marginsData,
"MarkDisplayPortAsPainted should only be called for an element "
"with a displayport");
if (rectData) {
rectData->mPainted = true;
}
if (marginsData) {
marginsData->mPainted = true;
}
}
bool DisplayPortUtils::HasNonMinimalDisplayPort(nsIContent* aContent) {
return !aContent->GetProperty(nsGkAtoms::MinimalDisplayPort) &&
HasDisplayPort(aContent);
}
bool DisplayPortUtils::HasNonMinimalNonZeroDisplayPort(nsIContent* aContent) {
if (aContent->GetProperty(nsGkAtoms::MinimalDisplayPort)) {
return false;
}
DisplayPortPropertyData* rectData = nullptr;
DisplayPortMarginsPropertyData* marginsData = nullptr;
if (!GetDisplayPortData(aContent, &rectData, &marginsData)) {
return false;
}
if (!marginsData) {
// We have a display port, so if we don't have margin data we must have rect
// data. We consider such as non zero and non minimal, it's probably not too
// important as display port rects are only used in tests.
return true;
}
if (marginsData->mMargins.mMargins != ScreenMargin()) {
return true;
}
return false;
}
/* static */
bool DisplayPortUtils::GetDisplayPortForVisibilityTesting(nsIContent* aContent,
nsRect* aResult) {
MOZ_ASSERT(aResult);
return GetDisplayPortImpl(
aContent, aResult,
DisplayPortOptions().With(DisplayportRelativeTo::ScrollFrame));
}
void DisplayPortUtils::InvalidateForDisplayPortChange(
nsIContent* aContent, bool aHadDisplayPort, const nsRect& aOldDisplayPort,
const nsRect& aNewDisplayPort, RepaintMode aRepaintMode) {
if (aRepaintMode != RepaintMode::Repaint) {
return;
}
bool changed =
!aHadDisplayPort || !aOldDisplayPort.IsEqualEdges(aNewDisplayPort);
nsIFrame* frame = nsLayoutUtils::FindScrollContainerFrameFor(aContent);
if (changed && frame) {
// It is important to call SchedulePaint on the same frame that we set the
// dirty rect properties on so we can find the frame later to remove the
// properties.
frame->SchedulePaint();
if (!nsLayoutUtils::AreRetainedDisplayListsEnabled()) {
return;
}
if (StaticPrefs::layout_display_list_retain_sc()) {
// DisplayListBuildingDisplayPortRect property is not used when retain sc
// mode is enabled.
return;
}
auto* builder = nsLayoutUtils::GetRetainedDisplayListBuilder(frame);
if (!builder) {
return;
}
bool found;
nsRect* rect = frame->GetProperty(
nsDisplayListBuilder::DisplayListBuildingDisplayPortRect(), &found);
if (!found) {
rect = new nsRect();
frame->AddProperty(
nsDisplayListBuilder::DisplayListBuildingDisplayPortRect(), rect);
frame->SetHasOverrideDirtyRegion(true);
DL_LOGV("Adding display port building rect for frame %p\n", frame);
RetainedDisplayListData* data = builder->Data();
data->Flags(frame) += RetainedDisplayListData::FrameFlag::HasProps;
} else {
MOZ_ASSERT(rect, "this property should only store non-null values");
}
if (aHadDisplayPort) {
// We only need to build a display list for any new areas added
nsRegion newRegion(aNewDisplayPort);
newRegion.SubOut(aOldDisplayPort);
rect->UnionRect(*rect, newRegion.GetBounds());
} else {
rect->UnionRect(*rect, aNewDisplayPort);
}
}
}
bool DisplayPortUtils::SetDisplayPortMargins(
nsIContent* aContent, PresShell* aPresShell,
const DisplayPortMargins& aMargins,
ClearMinimalDisplayPortProperty aClearMinimalDisplayPortProperty,
uint32_t aPriority, RepaintMode aRepaintMode) {
MOZ_ASSERT(aContent);
MOZ_ASSERT(aContent->GetComposedDoc() == aPresShell->GetDocument());
DisplayPortMarginsPropertyData* currentData =
static_cast<DisplayPortMarginsPropertyData*>(
aContent->GetProperty(nsGkAtoms::DisplayPortMargins));
if (currentData && currentData->mPriority > aPriority) {
return false;
}
if (currentData && currentData->mMargins.mVisualOffset != CSSPoint() &&
aMargins.mVisualOffset == CSSPoint()) {
// If we hit this, then it's possible that we're setting a displayport
// that is wrong because the old one had a layout/visual adjustment and
// the new one does not.
MOZ_LOG(sDisplayportLog, LogLevel::Warning,
("Dropping visual offset %s",
ToString(currentData->mMargins.mVisualOffset).c_str()));
}
nsIFrame* scrollFrame =
nsLayoutUtils::GetScrollContainerFrameFromContent(aContent);
nsRect oldDisplayPort;
bool hadDisplayPort = false;
bool wasPainted = GetWasDisplayPortPainted(aContent);
if (scrollFrame) {
// We only use the two return values from this function to call
// InvalidateForDisplayPortChange. InvalidateForDisplayPortChange does
// nothing if aContent does not have a frame. So getting the displayport is
// useless if the content has no frame, so we avoid calling this to avoid
// triggering a warning about not having a frame.
hadDisplayPort = GetDisplayPort(aContent, &oldDisplayPort);
}
aContent->SetProperty(
nsGkAtoms::DisplayPortMargins,
new DisplayPortMarginsPropertyData(aMargins, aPriority, wasPainted),
nsINode::DeleteProperty<DisplayPortMarginsPropertyData>);
if (aClearMinimalDisplayPortProperty ==
ClearMinimalDisplayPortProperty::Yes) {
if (MOZ_LOG_TEST(sDisplayportLog, LogLevel::Debug) &&
aContent->GetProperty(nsGkAtoms::MinimalDisplayPort)) {
mozilla::layers::ScrollableLayerGuid::ViewID viewID =
mozilla::layers::ScrollableLayerGuid::NULL_SCROLL_ID;
nsLayoutUtils::FindIDFor(aContent, &viewID);
MOZ_LOG(sDisplayportLog, LogLevel::Debug,
("SetDisplayPortMargins removing MinimalDisplayPort prop on "
"scrollId=%" PRIu64 "\n",
viewID));
}
aContent->RemoveProperty(nsGkAtoms::MinimalDisplayPort);
}
ScrollContainerFrame* scrollContainerFrame =
scrollFrame ? scrollFrame->GetScrollTargetFrame() : nullptr;
if (!scrollContainerFrame) {
return true;
}
nsRect newDisplayPort;
DebugOnly<bool> hasDisplayPort = GetDisplayPort(aContent, &newDisplayPort);
MOZ_ASSERT(hasDisplayPort);
if (MOZ_LOG_TEST(sDisplayportLog, LogLevel::Debug)) {
mozilla::layers::ScrollableLayerGuid::ViewID viewID =
mozilla::layers::ScrollableLayerGuid::NULL_SCROLL_ID;
nsLayoutUtils::FindIDFor(aContent, &viewID);
if (!hadDisplayPort) {
MOZ_LOG(sDisplayportLog, LogLevel::Debug,
("SetDisplayPortMargins %s on scrollId=%" PRIu64 ", newDp=%s\n",
ToString(aMargins).c_str(), viewID,
ToString(newDisplayPort).c_str()));
} else {
// Use verbose level logging for when an existing displayport got its
// margins updated.
MOZ_LOG(sDisplayportLog, LogLevel::Verbose,
("SetDisplayPortMargins %s on scrollId=%" PRIu64 ", newDp=%s\n",
ToString(aMargins).c_str(), viewID,
ToString(newDisplayPort).c_str()));
}
}
InvalidateForDisplayPortChange(aContent, hadDisplayPort, oldDisplayPort,
newDisplayPort, aRepaintMode);
scrollContainerFrame->TriggerDisplayPortExpiration();
// Display port margins changing means that the set of visible frames may
// have drastically changed. Check if we should schedule an update.
hadDisplayPort = scrollContainerFrame
->GetDisplayPortAtLastApproximateFrameVisibilityUpdate(
&oldDisplayPort);
bool needVisibilityUpdate = !hadDisplayPort;
// Check if the total size has changed by a large factor.
if (!needVisibilityUpdate) {
if ((newDisplayPort.width > 2 * oldDisplayPort.width) ||
(oldDisplayPort.width > 2 * newDisplayPort.width) ||
(newDisplayPort.height > 2 * oldDisplayPort.height) ||
(oldDisplayPort.height > 2 * newDisplayPort.height)) {
needVisibilityUpdate = true;
}
}
// Check if it's moved by a significant amount.
if (!needVisibilityUpdate) {
if (nsRect* baseData = static_cast<nsRect*>(
aContent->GetProperty(nsGkAtoms::DisplayPortBase))) {
nsRect base = *baseData;
if ((std::abs(newDisplayPort.X() - oldDisplayPort.X()) > base.width) ||
(std::abs(newDisplayPort.XMost() - oldDisplayPort.XMost()) >
base.width) ||
(std::abs(newDisplayPort.Y() - oldDisplayPort.Y()) > base.height) ||
(std::abs(newDisplayPort.YMost() - oldDisplayPort.YMost()) >
base.height)) {
needVisibilityUpdate = true;
}
}
}
if (needVisibilityUpdate) {
aPresShell->ScheduleApproximateFrameVisibilityUpdateNow();
}
return true;
}
void DisplayPortUtils::SetDisplayPortBase(nsIContent* aContent,
const nsRect& aBase) {
if (MOZ_LOG_TEST(sDisplayportLog, LogLevel::Verbose)) {
ViewID viewId = nsLayoutUtils::FindOrCreateIDFor(aContent);
MOZ_LOG(sDisplayportLog, LogLevel::Verbose,
("Setting base rect %s for scrollId=%" PRIu64 "\n",
ToString(aBase).c_str(), viewId));
}
if (nsRect* baseData = static_cast<nsRect*>(
aContent->GetProperty(nsGkAtoms::DisplayPortBase))) {
*baseData = aBase;
return;
}
aContent->SetProperty(nsGkAtoms::DisplayPortBase, new nsRect(aBase),
nsINode::DeleteProperty<nsRect>);
}
void DisplayPortUtils::SetDisplayPortBaseIfNotSet(nsIContent* aContent,
const nsRect& aBase) {
if (aContent->GetProperty(nsGkAtoms::DisplayPortBase)) {
return;
}
if (MOZ_LOG_TEST(sDisplayportLog, LogLevel::Verbose)) {
ViewID viewId = nsLayoutUtils::FindOrCreateIDFor(aContent);
MOZ_LOG(sDisplayportLog, LogLevel::Verbose,
("Setting base rect %s for scrollId=%" PRIu64 "\n",
ToString(aBase).c_str(), viewId));
}
aContent->SetProperty(nsGkAtoms::DisplayPortBase, new nsRect(aBase),
nsINode::DeleteProperty<nsRect>);
}
void DisplayPortUtils::RemoveDisplayPort(nsIContent* aContent) {
aContent->RemoveProperty(nsGkAtoms::DisplayPort);
aContent->RemoveProperty(nsGkAtoms::DisplayPortMargins);
}
void DisplayPortUtils::SetMinimalDisplayPortDuringPainting(
nsIContent* aContent, PresShell* aPresShell) {
// SetDisplayPortMargins calls TriggerDisplayPortExpiration which starts a
// display port expiry timer for display ports that do expire. However
// minimal display ports do not expire, so the display port has to be
// marked before the SetDisplayPortMargins call so the expiry timer
// doesn't get started.
aContent->SetProperty(nsGkAtoms::MinimalDisplayPort,
reinterpret_cast<void*>(true));
DisplayPortUtils::SetDisplayPortMargins(
aContent, aPresShell, DisplayPortMargins::Empty(aContent),
DisplayPortUtils::ClearMinimalDisplayPortProperty::No, 0,
DisplayPortUtils::RepaintMode::DoNotRepaint);
}
bool DisplayPortUtils::ViewportHasDisplayPort(nsPresContext* aPresContext) {
nsIFrame* rootScrollContainerFrame =
aPresContext->PresShell()->GetRootScrollContainerFrame();
return rootScrollContainerFrame &&
HasDisplayPort(rootScrollContainerFrame->GetContent());
}
bool DisplayPortUtils::IsFixedPosFrameInDisplayPort(const nsIFrame* aFrame) {
// Fixed-pos frames are parented by the viewport frame or the page content
// frame. We'll assume that printing/print preview don't have displayports for
// their pages!
nsIFrame* parent = aFrame->GetParent();
if (!parent || parent->GetParent() ||
aFrame->StyleDisplay()->mPosition != StylePositionProperty::Fixed) {
return false;
}
return ViewportHasDisplayPort(aFrame->PresContext());
}
// We want to this return true for the scroll frame, but not the
// scrolled frame (which has the same content).
bool DisplayPortUtils::FrameHasDisplayPort(nsIFrame* aFrame,
const nsIFrame* aScrolledFrame) {
if (!aFrame->GetContent() || !HasDisplayPort(aFrame->GetContent())) {
return false;
}
ScrollContainerFrame* sf = do_QueryFrame(aFrame);
if (sf) {
if (aScrolledFrame && aScrolledFrame != sf->GetScrolledFrame()) {
return false;
}
return true;
}
return false;
}
bool DisplayPortUtils::CalculateAndSetDisplayPortMargins(
ScrollContainerFrame* aScrollContainerFrame, RepaintMode aRepaintMode) {
nsIContent* content = aScrollContainerFrame->GetContent();
MOZ_ASSERT(content);
FrameMetrics metrics =
nsLayoutUtils::CalculateBasicFrameMetrics(aScrollContainerFrame);
ScreenMargin displayportMargins = layers::apz::CalculatePendingDisplayPort(
metrics, ParentLayerPoint(0.0f, 0.0f));
PresShell* presShell = aScrollContainerFrame->PresShell();
DisplayPortMargins margins = DisplayPortMargins::ForScrollContainerFrame(
aScrollContainerFrame, displayportMargins);
return SetDisplayPortMargins(content, presShell, margins,
ClearMinimalDisplayPortProperty::Yes, 0,
aRepaintMode);
}
bool DisplayPortUtils::MaybeCreateDisplayPort(
nsDisplayListBuilder* aBuilder, ScrollContainerFrame* aScrollContainerFrame,
RepaintMode aRepaintMode) {
MOZ_ASSERT(aBuilder->IsPaintingToWindow());
nsIContent* content = aScrollContainerFrame->GetContent();
if (!content) {
return false;
}
// We perform an optimization where we ensure that at least one
// async-scrollable frame (i.e. one that WantsAsyncScroll()) has a
// displayport. If that's not the case yet, and we are async-scrollable, we
// will get a displayport.
MOZ_ASSERT(nsLayoutUtils::AsyncPanZoomEnabled(aScrollContainerFrame));
if (!aBuilder->HaveScrollableDisplayPort() &&
aScrollContainerFrame->WantAsyncScroll()) {
bool haveDisplayPort = HasNonMinimalNonZeroDisplayPort(content);
// If we don't already have a displayport, calculate and set one.
if (!haveDisplayPort) {
// We only use the viewId for logging purposes, but create it
// unconditionally to minimize impact of enabling logging. If we don't
// assign a viewId here it will get assigned later anyway so functionally
// there should be no difference.
ViewID viewId = nsLayoutUtils::FindOrCreateIDFor(content);
MOZ_LOG(
sDisplayportLog, LogLevel::Debug,
("Setting DP on first-encountered scrollId=%" PRIu64 "\n", viewId));
CalculateAndSetDisplayPortMargins(aScrollContainerFrame, aRepaintMode);
#ifdef DEBUG
haveDisplayPort = HasNonMinimalDisplayPort(content);
MOZ_ASSERT(haveDisplayPort,
"should have a displayport after having just set it");
#endif
}
// Record that the we now have a scrollable display port.
aBuilder->SetHaveScrollableDisplayPort();
return true;
}
return false;
}
void DisplayPortUtils::SetZeroMarginDisplayPortOnAsyncScrollableAncestors(
nsIFrame* aFrame) {
nsIFrame* frame = aFrame;
while (frame) {
frame = OneStepInAsyncScrollableAncestorChain(frame);
if (!frame) {
break;
}
ScrollContainerFrame* scrollAncestor =
nsLayoutUtils::GetAsyncScrollableAncestorFrame(frame);
if (!scrollAncestor) {
break;
}
frame = scrollAncestor;
MOZ_ASSERT(scrollAncestor->WantAsyncScroll() ||
frame->PresShell()->GetRootScrollContainerFrame() == frame);
if (nsLayoutUtils::AsyncPanZoomEnabled(frame) &&
!HasDisplayPort(frame->GetContent())) {
SetDisplayPortMargins(frame->GetContent(), frame->PresShell(),
DisplayPortMargins::Empty(frame->GetContent()),
ClearMinimalDisplayPortProperty::No, 0,
RepaintMode::Repaint);
}
}
}
bool DisplayPortUtils::MaybeCreateDisplayPortInFirstScrollFrameEncountered(
nsIFrame* aFrame, nsDisplayListBuilder* aBuilder) {
// Don't descend into the tab bar in chrome, it can be very large and does not
// contain any async scrollable elements.
if (XRE_IsParentProcess() && aFrame->GetContent() &&
aFrame->GetContent()->GetID() == nsGkAtoms::tabbrowser_arrowscrollbox) {
return false;
}
if (aFrame->IsScrollContainerOrSubclass()) {
auto* sf = static_cast<ScrollContainerFrame*>(aFrame);
if (MaybeCreateDisplayPort(aBuilder, sf, RepaintMode::Repaint)) {
// If this was the first displayport found in the first scroll container
// frame encountered, mark the scroll container frame with the current
// paint sequence number. This is used later to ensure the displayport
// created is never expired. When there is a scrollable frame with a first
// scrollable sequence number found that does not match the current paint
// sequence number (may occur if the dom was mutated in some way), the
// value will be reset.
sf->SetIsFirstScrollableFrameSequenceNumber(
Some(nsDisplayListBuilder::GetPaintSequenceNumber()));
return true;
}
} else if (aFrame->IsPlaceholderFrame()) {
nsPlaceholderFrame* placeholder = static_cast<nsPlaceholderFrame*>(aFrame);
nsIFrame* oof = placeholder->GetOutOfFlowFrame();
if (oof && !nsLayoutUtils::IsPopup(oof) &&
MaybeCreateDisplayPortInFirstScrollFrameEncountered(oof, aBuilder)) {
return true;
}
} else if (aFrame->IsSubDocumentFrame()) {
PresShell* presShell = static_cast<nsSubDocumentFrame*>(aFrame)
->GetSubdocumentPresShellForPainting(0);
if (nsIFrame* root = presShell ? presShell->GetRootFrame() : nullptr) {
if (MaybeCreateDisplayPortInFirstScrollFrameEncountered(root, aBuilder)) {
return true;
}
}
}
// Checking mMozSubtreeHiddenOnlyVisually is relatively slow because it
// involves loading more memory. It's only allowed in chrome sheets so let's
// only support it in the parent process so we can mostly optimize this out in
// content processes.
if (XRE_IsParentProcess() &&
aFrame->StyleUIReset()->mMozSubtreeHiddenOnlyVisually) {
// Only descend the visible card of deck / tabpanels
return false;
}
for (nsIFrame* child : aFrame->PrincipalChildList()) {
if (MaybeCreateDisplayPortInFirstScrollFrameEncountered(child, aBuilder)) {
return true;
}
}
return false;
}
void DisplayPortUtils::ExpireDisplayPortOnAsyncScrollableAncestor(
nsIFrame* aFrame) {
nsIFrame* frame = aFrame;
while (frame) {
frame = OneStepInAsyncScrollableAncestorChain(frame);
if (!frame) {
break;
}
ScrollContainerFrame* scrollAncestor =
nsLayoutUtils::GetAsyncScrollableAncestorFrame(frame);
if (!scrollAncestor) {
break;
}
frame = scrollAncestor;
MOZ_ASSERT(frame);
if (!frame) {
break;
}
MOZ_ASSERT(scrollAncestor->WantAsyncScroll() ||
frame->PresShell()->GetRootScrollContainerFrame() == frame);
if (HasDisplayPort(frame->GetContent())) {
scrollAncestor->TriggerDisplayPortExpiration();
// Stop after the first trigger. If it failed, there's no point in
// continuing because all the rest of the frames we encounter are going
// to be ancestors of |scrollAncestor| which will keep its displayport.
// If the trigger succeeded, we stop because when the trigger executes
// it will call this function again to trigger the next ancestor up the
// chain.
break;
}
}
}
Maybe<nsRect> DisplayPortUtils::GetRootDisplayportBase(PresShell* aPresShell) {
DebugOnly<nsPresContext*> pc = aPresShell->GetPresContext();
MOZ_ASSERT(pc, "this function should be called after PresShell::Init");
MOZ_ASSERT(pc->IsRootContentDocumentCrossProcess() ||
!pc->GetParentPresContext());
dom::BrowserChild* browserChild = dom::BrowserChild::GetFrom(aPresShell);
if (browserChild && !browserChild->IsTopLevel()) {
// If this is an in-process root in on OOP iframe, use the visible rect if
// it's been set.
return browserChild->GetVisibleRect();
}
nsIFrame* frame = aPresShell->GetRootScrollContainerFrame();
if (!frame) {
frame = aPresShell->GetRootFrame();
}
nsRect baseRect;
if (frame) {
baseRect = GetDisplayportBase(frame);
} else {
baseRect = nsRect(nsPoint(0, 0),
aPresShell->GetPresContext()->GetVisibleArea().Size());
}
return Some(baseRect);
}
nsRect DisplayPortUtils::GetDisplayportBase(nsIFrame* aFrame) {
MOZ_ASSERT(aFrame);
return nsRect(nsPoint(),
nsLayoutUtils::CalculateCompositionSizeForFrame(aFrame));
}
bool DisplayPortUtils::WillUseEmptyDisplayPortMargins(nsIContent* aContent) {
MOZ_ASSERT(HasDisplayPort(aContent));
nsIFrame* frame = aContent->GetPrimaryFrame();
if (!frame) {
return false;
}
// Note these conditions should be in sync with the conditions where we use
// empty margins to calculate display port in GetDisplayPortImpl
return aContent->GetProperty(nsGkAtoms::MinimalDisplayPort) ||
frame->PresShell()->IsDisplayportSuppressed() ||
nsLayoutUtils::ShouldDisableApzForElement(aContent);
}
nsIFrame* DisplayPortUtils::OneStepInAsyncScrollableAncestorChain(
nsIFrame* aFrame) {
// This mirrors one iteration of GetNearestScrollableOrOverflowClipFrame in
// nsLayoutUtils.cpp as called by
// nsLayoutUtils::GetAsyncScrollableAncestorFrame. They should be kept in
// sync. See that function for comments about the structure of this code.
if (aFrame->IsMenuPopupFrame()) {
return nullptr;
}
nsIFrame* anchor = nullptr;
while ((anchor = AnchorPositioningUtils::GetAnchorThatFrameScrollsWith(
aFrame, /* aBuilder */ nullptr))) {
aFrame = anchor;
}
if (aFrame->StyleDisplay()->mPosition == StylePositionProperty::Fixed &&
nsLayoutUtils::IsReallyFixedPos(aFrame)) {
if (nsIFrame* root = aFrame->PresShell()->GetRootScrollContainerFrame()) {
return root;
}
}
return nsLayoutUtils::GetCrossDocParentFrameInProcess(aFrame);
}
FrameAndASRKind DisplayPortUtils::GetASRAncestorFrame(
FrameAndASRKind aFrameAndASRKind, nsDisplayListBuilder* aBuilder) {
MOZ_ASSERT(aBuilder->IsPaintingToWindow());
// This has different behaviour from
// nsLayoutUtils::GetAsyncScrollableAncestorFrame because the ASR tree is
// different from the "async scrollable ancestor chain" which is mainly used
// for activating display ports. We don't want the
// SCROLLABLE_ALWAYS_MATCH_ROOT behaviour because we only want to match the
// root if it generates an ASR. We don't want the
// SCROLLABLE_FIXEDPOS_FINDS_ROOT behaviour because the ASR tree does not jump
// from fixed pos to root (that behaviour exists so that fixed pos in the root
// document in the process can find some apzc, ASRs have no such need and that
// would be incorrect). This should be kept in sync with
// OneStepInAsyncScrollableAncestorChain, OneStepInASRChain,
// ShouldAsyncScrollWithAnchorNotCached,
// nsLayoutUtils::GetAsyncScrollableAncestorFrame.
for (nsIFrame* f = aFrameAndASRKind.mFrame; f;
f = nsLayoutUtils::GetCrossDocParentFrameInProcess(f)) {
if (f->IsMenuPopupFrame()) {
break;
}
// Note that the order of checking for a scroll container frame with
// IsMaybeAsynchronouslyScrolled, anchors, and sticky pos is significant.
// The potential ASR of the scroll container frame is the "inner" one, the
// potenial ASR of the sticky is the "outer" one.
if (f != aFrameAndASRKind.mFrame ||
aFrameAndASRKind.mASRKind == ActiveScrolledRoot::ASRKind::Scroll) {
if (ScrollContainerFrame* scrollContainerFrame = do_QueryFrame(f)) {
if (scrollContainerFrame->IsMaybeAsynchronouslyScrolled()) {
return {f, ActiveScrolledRoot::ASRKind::Scroll};
}
}
}
nsIFrame* anchor = nullptr;
// This needs to be a while loop because anchors can chain, and we don't
// want to consider each frame in this loop separately (as a potential
// scrollable ancestor) because they are all equivalent in the scrollable
// ancestor chain: they all scroll together. We are not walking up the async
// scrollable ancestor chain, but rather we are moving sideways. And when
// we exit this loop the last frame might be a sticky asr, after that we
// move up (the next iteration of the outer for loop).
while ((anchor = AnchorPositioningUtils::GetAnchorThatFrameScrollsWith(
f, aBuilder))) {
f = anchor;
}
// The ordering of this sticky check and the above anchor loop is
// significant, even though a frame can't be both sticky pos and anchored
// (because anchoring requires abs pos): if we follow an anchor, the anchor
// could be an active sticky pos, so that would generate an ASR and we want
// to return that rather than do another iteration of the outer for loop
// which moves on to the (crossdoc) parent frame.
if (f->StyleDisplay()->mPosition == StylePositionProperty::Sticky) {
auto* ssc = StickyScrollContainer::GetOrCreateForFrame(f);
if (ssc && ssc->ScrollContainer()->IsMaybeAsynchronouslyScrolled()) {
return {f->FirstContinuation(), ActiveScrolledRoot::ASRKind::Sticky};
}
}
}
return FrameAndASRKind::default_value();
}
FrameAndASRKind DisplayPortUtils::OneStepInASRChain(
FrameAndASRKind aFrameAndASRKind, nsDisplayListBuilder* aBuilder,
nsIFrame* aLimitAncestor /* = nullptr */) {
MOZ_ASSERT(aBuilder->IsPaintingToWindow());
// This has the same basic structure as GetASRAncestorFrame since they are
// meant to be used together. As well as ShouldAsyncScrollWithAnchor, so this
// should be kept in sync with GetASRAncestorFrame and
// ShouldAsyncScrollWithAnchor. See that function for more comments about the
// structure of this code.
if (aFrameAndASRKind.mFrame->IsMenuPopupFrame()) {
return FrameAndASRKind::default_value();
}
if (aFrameAndASRKind.mASRKind == ActiveScrolledRoot::ASRKind::Scroll) {
nsIFrame* frame = aFrameAndASRKind.mFrame;
nsIFrame* anchor = nullptr;
while ((anchor = AnchorPositioningUtils::GetAnchorThatFrameScrollsWith(
frame, aBuilder))) {
MOZ_ASSERT_IF(
aLimitAncestor,
nsLayoutUtils::IsProperAncestorFrameConsideringContinuations(
aLimitAncestor, anchor));
frame = anchor;
}
return {frame, ActiveScrolledRoot::ASRKind::Sticky};
}
nsIFrame* parent =
nsLayoutUtils::GetCrossDocParentFrameInProcess(aFrameAndASRKind.mFrame);
if (aLimitAncestor && parent &&
(parent == aLimitAncestor ||
parent->FirstContinuation() == aLimitAncestor->FirstContinuation())) {
return FrameAndASRKind::default_value();
}
return {parent, ActiveScrolledRoot::ASRKind::Scroll};
}
// This first checks if aFrame is a scroll frame, if so it then tries to
// activate it. Then this function returns true if aFrame generates a scroll ASR
// (ie its an active scroll frame).
static bool ActivatePotentialScrollASR(nsIFrame* aFrame,
nsDisplayListBuilder* aBuilder) {
ScrollContainerFrame* scrollContainerFrame = do_QueryFrame(aFrame);
if (!scrollContainerFrame) {
return false;
}
return scrollContainerFrame->DecideScrollableLayerEnsureDisplayport(aBuilder);
}
// This first checks if aFrame is sticky pos, if so it then tries to activate
// the associate scroll frame. Then this function returns true if aFrame
// generates a sticky ASR (ie its sticky pos and its associated scroll frame is
// active).
static bool ActivatePotentialStickyASR(nsIFrame* aFrame,
nsDisplayListBuilder* aBuilder) {
if (aFrame->StyleDisplay()->mPosition != StylePositionProperty::Sticky) {
return false;
}
auto* ssc = StickyScrollContainer::GetOrCreateForFrame(aFrame);
if (!ssc) {
return false;
}
return ssc->ScrollContainer()->DecideScrollableLayerEnsureDisplayport(
aBuilder);
}
const ActiveScrolledRoot* DisplayPortUtils::ActivateDisplayportOnASRAncestors(
nsIFrame* aAnchor, nsIFrame* aLimitAncestor,
const ActiveScrolledRoot* aASRofLimitAncestor,
nsDisplayListBuilder* aBuilder) {
MOZ_ASSERT(ScrollContainerFrame::ShouldActivateAllScrollFrames(
aBuilder, aLimitAncestor));
MOZ_ASSERT(
(aASRofLimitAncestor ? FrameAndASRKind{aASRofLimitAncestor->mFrame,
aASRofLimitAncestor->mKind}
: FrameAndASRKind::default_value()) ==
GetASRAncestorFrame({aLimitAncestor, ActiveScrolledRoot::ASRKind::Scroll},
aBuilder));
MOZ_ASSERT(nsLayoutUtils::IsProperAncestorFrameConsideringContinuations(
aLimitAncestor, aAnchor));
AutoTArray<FrameAndASRKind, 4> ASRframes;
// The passed in frame is the anchor, if it is a scroll frame we do not scroll
// with that scroll frame (we are "outside" of it) but if it is sticky pos
// then we do move with the sticky ASR, so we init our iterator at
// ASRKind::Scroll indicating we have completed ASRKind::Scroll for aAnchor.
// We call OneStepInASRChain once before the loop, this moves us to the end of
// the anchor chain if aAnchor is also anchored, and flips the ASRKind to
// sticky to give us our first FrameAndASRKind to consider. (Note that if the
// original anchored frame was passed in to this function then calling
// OneStepInASRChain on the (first) anchor would be equivalent to calling
// OneStepInASRChain on the anchored frame, but this saves
// GetAnchorThatFrameScrollsWith call that we've already done.)
FrameAndASRKind frameAndASRKind{aAnchor, ActiveScrolledRoot::ASRKind::Scroll};
frameAndASRKind =
OneStepInASRChain(frameAndASRKind, aBuilder, aLimitAncestor);
while (frameAndASRKind.mFrame && frameAndASRKind.mFrame != aLimitAncestor &&
(!aLimitAncestor || frameAndASRKind.mFrame->FirstContinuation() !=
aLimitAncestor->FirstContinuation())) {
// We check if each frame encountered generates an ASR. It can either
// generate a scroll asr or a sticky asr, or both! If it generates both then
// the sticky asr is the outer (parent) asr. So we check for scroll ASRs
// first.
// We intentionally call this on all scroll frames encountered, not just the
// ones that WantAsyncScroll. This is because scroll frames with
// WantAsyncScroll == false can have a display port (say if they had
// non-zero scroll range and had a display port but then their scroll range
// shrank to zero then the displayport would still stick around), hence
// mWillBuildScrollableLayer would be true on them and we need to make sure
// mWillBuildScrollableLayer is up to date (if the scroll frame was
// temporarily inside a view transition mWillBuildScrollableLayer would
// temporarily get set to false).
// In this loop we are looking for any scroll frame that will generate an
// ASR. This corresponds to scroll frames with mWillBuildScrollableLayer ==
// true. This is different from scroll frames that return true from
// WantAsyncScroll (both because of what was explained above and because not
// every scroll frame that WantAsyncScroll will have a displayport), and
// hence it's also different from what GetAsyncScrollableAncestorFrame will
// return.
switch (frameAndASRKind.mASRKind) {
case ActiveScrolledRoot::ASRKind::Scroll:
if (ActivatePotentialScrollASR(frameAndASRKind.mFrame, aBuilder)) {
ASRframes.EmplaceBack(frameAndASRKind);
}
break;
case ActiveScrolledRoot::ASRKind::Sticky:
if (ActivatePotentialStickyASR(frameAndASRKind.mFrame, aBuilder)) {
ASRframes.EmplaceBack(frameAndASRKind);
}
break;
}
frameAndASRKind =
OneStepInASRChain(frameAndASRKind, aBuilder, aLimitAncestor);
}
const ActiveScrolledRoot* asr = aASRofLimitAncestor;
// Iterate array in reverse order (top down in the frame/asr tree) creating
// the asr structs.
for (auto asrFrame : Reversed(ASRframes)) {
MOZ_ASSERT(nsLayoutUtils::IsProperAncestorFrameConsideringContinuations(
aLimitAncestor, asrFrame.mFrame));
MOZ_ASSERT(
(asr ? FrameAndASRKind{asr->mFrame, asr->mKind}
: FrameAndASRKind::default_value()) ==
GetASRAncestorFrame(OneStepInASRChain(asrFrame, aBuilder), aBuilder));
asr = (asrFrame.mASRKind == ActiveScrolledRoot::ASRKind::Scroll)
? aBuilder->GetOrCreateActiveScrolledRoot(
asr, static_cast<ScrollContainerFrame*>(
do_QueryFrame(asrFrame.mFrame)))
: aBuilder->GetOrCreateActiveScrolledRootForSticky(
asr, asrFrame.mFrame);
}
return asr;
}
static bool CheckAxes(ScrollContainerFrame* aScrollFrame, PhysicalAxes aAxes) {
if (aAxes == kPhysicalAxesBoth) {
return true;
}
nsRect range = aScrollFrame->GetScrollRangeForUserInputEvents();
if (aAxes.contains(PhysicalAxis::Vertical)) {
MOZ_ASSERT(!aAxes.contains(PhysicalAxis::Horizontal));
if (range.width > 0) {
// compensating in vertical axis only, but scroll frame can scroll horz
return false;
}
}
if (aAxes.contains(PhysicalAxis::Horizontal)) {
MOZ_ASSERT(!aAxes.contains(PhysicalAxis::Vertical));
if (range.height > 0) {
// compensating in horizontal axis only, but scroll frame can scroll vert
return false;
}
}
return true;
}
static bool CheckForScrollFrameAndAxes(nsIFrame* aFrame, PhysicalAxes aAxes,
bool* aOutSawPotentialASR) {
ScrollContainerFrame* scrollContainerFrame = do_QueryFrame(aFrame);
if (!scrollContainerFrame) {
return true;
}
*aOutSawPotentialASR = true;
return CheckAxes(scrollContainerFrame, aAxes);
}
// true is good
static bool CheckForStickyAndAxes(nsIFrame* aFrame, PhysicalAxes aAxes,
bool* aOutSawPotentialASR) {
if (aFrame->StyleDisplay()->mPosition != StylePositionProperty::Sticky) {
return true;
}
auto* ssc = StickyScrollContainer::GetOrCreateForFrame(aFrame);
if (!ssc) {
return true;
}
*aOutSawPotentialASR = true;
return CheckAxes(ssc->ScrollContainer(), aAxes);
}
static bool ShouldAsyncScrollWithAnchorNotCached(nsIFrame* aFrame,
nsIFrame* aAnchor,
nsDisplayListBuilder* aBuilder,
PhysicalAxes aAxes,
bool* aReportToDoc) {
// This has the same basic structure as GetASRAncestorFrame and
// OneStepInASRChain. They should all be kept in sync.
if (aFrame->IsMenuPopupFrame()) {
*aReportToDoc = false;
return false;
}
*aReportToDoc = true;
nsIFrame* limitAncestor = aFrame->GetParent();
MOZ_ASSERT(limitAncestor);
// Start from aAnchor (not aFrame) so we don't infinite loop.
nsIFrame* frame = aAnchor;
bool firstIteration = true;
// We want to detect if we would assign an ASR to the anchored frame that is
// subject to a transform that the anchored frame is not actually under
// because doing so would give it the same spatial node and webrender would
// incorrectly render it with that transform. So we track when we first see a
// potential ASR and then start checking for transforms.
bool sawPotentialASR = false;
while (frame && !frame->IsMenuPopupFrame() && frame != limitAncestor &&
(frame->FirstContinuation() != limitAncestor->FirstContinuation())) {
// Note that we purposely check all scroll frames in this loop because we
// might not have activated scroll frames yet.
// On the first iteration we don't check the scroll frame because we don't
// scroll with the contents of aAnchor.
if (!firstIteration &&
!CheckForScrollFrameAndAxes(frame, aAxes, &sawPotentialASR)) {
return false;
}
// On the first iteration it's okay if the anchor is transformed, we won't
// get rendered as transformed if we take it's ASR (even if it's sticky
// pos).
if (sawPotentialASR && !firstIteration && frame->IsTransformed()) {
return false;
}
nsIFrame* anchor = nullptr;
while ((anchor = AnchorPositioningUtils::GetAnchorThatFrameScrollsWith(
frame, aBuilder))) {
MOZ_ASSERT(nsLayoutUtils::IsProperAncestorFrameConsideringContinuations(
limitAncestor, anchor));
frame = anchor;
// Any of these anchor chain frames are okay if they are transformed, they
// won't affect our ASR/spatial node (even the last one, even if it's
// sticky).
}
if (!CheckForStickyAndAxes(frame, aAxes, &sawPotentialASR)) {
return false;
}
// If sawPotentialASR flipped from false to true in the
// CheckForStickyAndAxes call we don't want to check if frame is transformed
// because its transform will not be applied to items with an ASR equal to
// {frame, sticky} because the transform is inside the sticky.
frame = nsLayoutUtils::GetCrossDocParentFrameInProcess(frame);
firstIteration = false;
}
return true;
}
bool DisplayPortUtils::ShouldAsyncScrollWithAnchor(
nsIFrame* aFrame, nsIFrame* aAnchor, nsDisplayListBuilder* aBuilder,
PhysicalAxes aAxes) {
// Note that this does not recurse because we are passing aBuilder = nullptr,
// but we have to skip the asserts related to aBuilder.
MOZ_ASSERT(aAnchor ==
AnchorPositioningUtils::GetAnchorThatFrameScrollsWith(
aFrame, /* aBuilder */ nullptr, /* aSkipAsserts */ true));
MOZ_ASSERT(aFrame->IsAbsolutelyPositioned());
MOZ_ASSERT(aBuilder->IsPaintingToWindow());
MOZ_ASSERT(!aAxes.isEmpty());
// ShouldAsyncScrollWithAnchorNotCached can call recursively and modify
// AsyncScrollsWithAnchorHashmap, so we use this to only do one hashtable
// lookup and only call ShouldAsyncScrollWithAnchorNotCached if not already
// present in the hashtable.
bool wasPresent = true;
auto& entry = aBuilder->AsyncScrollsWithAnchorHashmap().LookupOrInsertWith(
aFrame, [&]() {
wasPresent = false;
return true;
});
if (!wasPresent) {
bool reportToDoc = false;
entry = ShouldAsyncScrollWithAnchorNotCached(aFrame, aAnchor, aBuilder,
aAxes, &reportToDoc);
if (!entry && reportToDoc) {
auto* pc = aFrame->PresContext();
pc->Document()->ReportHasScrollLinkedEffect(
pc->RefreshDriver()->MostRecentRefresh(),
dom::Document::ReportToConsole::No);
}
}
return entry;
}
} // namespace mozilla
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